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Voltorb (Japanese: ビリリダマ, HepburnBiriridama) (VOLT-orb[1]) is an Electric-type Pokémon introduced in Generation I. It has an Electric/Grass-type Hisuian form introduced in Generation VIII.

Biology[]

Physiology[]

Kantonian[]

Voltorb is a Pokémon that looks like a large Poké Ball. Spherical in shape, Voltorb's top half is colored red while its bottom half is white. Voltorb does not have much else in features besides its eyes, which usually indicate that it is angry.

Hisuian[]

Voltorb's Hisuian form instead resembles the ancient Pokeballs of the era, with a hole on top, akin to Wailord's spout. Their body surfaces' texture is akin to the one of wood-grain.

Behaviour[]

Kantonian[]

Voltorb have very volatile temperaments that induce their explosions. They are generally found in power plants and other areas with electric fields where it feeds. The species was first discovered in the plant where modern Poké Balls were invented. Notably, Alpha Sapphire 's Pokédex entry for Voltorb contains a conspiracy theory about how it was a Poké Ball exposed to an energy pulse.

Power plants, and areas with electrical activity are where they are commonly spotted.

Hisuian[]

Its Hisuian form are friendlier and more excitable, tending to cluster around people and Pokémon, which prove a nuisance when they Discharge even out of a slight provocation. Therefore, people tend to temporarily plug the hole on Hisuian Voltorb's head and kicking it out of their settlements.

Forests and fields are where Hisuian Voltorb reside in.

Natural abilities[]

This Pokémon looks just like a Poké Ball, but it is also dangerous because it may electrocute or explode on touch, to Voltorb's assailant after a contact move defeats it.

Hisiuan Voltorb contain numerous seeds, though it is impossible to examine these seeds. They discharge stored electricity from the hole on top of their bodies.

Evolution[]

Voltorb evolves into Electrode at level 30.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Red and Blue Route 10, Power Plant Common
Yellow Power Plant Uncommon
Gold and Silver Route 10, Mahogany Town, Trade Krabby at Olivine City Common
Crystal Route 10, Mahogany Town, Trade Krabby at Olivine City Common
Ruby and Sapphire New Mauville Common
FireRed and LeafGreen Route 10, Power Plant Common
Emerald New Mauville Common
Diamond and Pearl Route 218 Swarm
Platinum Route 218 Swarm
HeartGold and SoulSilver Route 10, Mahogany Town, Trade Krabby at Olivine City Common
Black and White Poké Transfer, Dream World None
X and Y Breed Electrode None

Side game locations[]

Locations
Game(s) Area(s)
Pokémon Channel Ruins of Truth
Pokémon Pinball Ruby & Sapphire Plains (Ruby Field)
Pokémon Trozei! Secret Storage 3, Secret Storage 14, Endless Level 7, Mr. Who's Den
Red Rescue Team & Blue Rescue Team Thunderwave Cave (3F-5F), Wish Cave (8F-10F)
Pokémon Ranger Dusk Factory
Pokémon Ranger: Shadows of Almia Pueltown, Cargo Ship


Pokédex entries[]

  • Red and Blue

    Usually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.

  • Yellow

    It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.

  • Gold

    It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.

  • Silver

    It was discovered when Poké Balls were introduced. It is said that there is some connection.

  • Crystal

    During the study of this Pokémon, it was discovered that its components are not found in nature.

  • Ruby

    Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery.

  • Sapphire

    Voltorb is extremely sensitive - it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.

  • FireRed

    A life-form whose identity is unknown. It is said to screech or suddenly selfdestruct.

  • LeafGreen

    Usually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.

  • Emerald

    It bears an uncanny and unexplained resemblance to a Poké Ball. Because it explodes at the slightest shock, even veteran trainers treat it with caution.

  • Diamond

    It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.

  • Pearl

    It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.

  • Platinum

    It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.

  • HeartGold

    It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.

  • SoulSilver

    It was discovered when Poké Balls were introduced. It is said that there is some connection.

  • Black

    It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.

  • White

    It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.

  • Black 2

    It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.

  • White 2

    It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.

  • X

    It was discovered when Poké Balls were introduced. It is said that there is some connection.

  • Y

    Usually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.

  • Omega Ruby

    Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery.

  • Alpha Sapphire

    Voltorb is extremely sensitive-it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.

  • Let's Go, Pikachu!

    It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.

  • Let's Go, Eevee!

    It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.


Stats[]

Stats
HP
40
Attack
30
Defense
50
Sp. Atk
55
Sp. Def
55
Speed
100
Total
330

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Charge —% 20 Type Electric HOME Electric Status
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
4 Sonic Boom 90% 20 Type Normal HOME Normal Special
6 Eerie Impulse 100% 15 Type Electric HOME Electric Status
9 Spark 65 100% 20 Type Electric HOME Electric Physical
11 Rollout 30 90% 20 Type Rock HOME Rock Physical
13 Screech 85% 40 Type Normal HOME Normal Status
16 Charge Beam 50 90% 10 Type Electric HOME Electric Special
20 Swift 60 —% 20 Type Normal HOME Normal Special
22 Electro Ball 100% 10 Type Electric HOME Electric Special
26 Self-Destruct 200 100% 5 Type Normal HOME Normal Physical
29 Light Screen —% 30 Type Psychic HOME Psychic Status
34 Magnet Rise —% 10 Type Electric HOME Electric Status
37 Discharge 80 100% 15 Type Electric HOME Electric Special
41 Explosion 250 100% 5 Type Normal HOME Normal Physical
46 Gyro Ball 100% 5 Type Steel HOME Steel Physical
48 Mirror Coat 100% 20 Type Psychic HOME Psychic Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1XY
1ORAS
Charge —% 20 Type Electric HOME Electric Status Clever 1 0 ♥
5XY
1ORAS
Tackle 50 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
8XY
4ORAS
Sonic Boom 90% 20 Type Normal HOME Normal Special Cool 3 0 ♥
10XY
6ORAS
Eerie Impulse 100% 15 Type Electric HOME Electric Status Clever 1 3 ♥
12XY
9ORAS
Spark 65 100% 20 Type Electric HOME Electric Physical Cool 4 0 ♥
15XY
11ORAS
Rollout 30 90% 20 Type Rock HOME Rock Physical Cute 3 0 ♥
19XY
13ORAS
Screech 85% 40 Type Normal HOME Normal Status Clever 3 0 ♥
22XY
16ORAS
Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
36XY
20ORAS
Swift 60 —% 20 Type Normal HOME Normal Special Cool 2 0 ♥
29XY
22ORAS
Electro Ball 100% 10 Type Electric HOME Electric Special Cool 3 0 ♥
33XY
26ORAS
Self-Destruct 200 100% 5 Type Normal HOME Normal Physical Beautiful 8 0 ♥
26XY
29ORAS
Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
40XY
34ORAS
Magnet Rise —% 10 Type Electric HOME Electric Status Clever 2 0 ♥
N/AXY
37ORAS
Discharge 80 100% 15 Type Electric HOME Electric Special Beautiful 2 2 ♥
47XY
41ORAS
Explosion 250 100% 5 Type Normal HOME Normal Physical Beautiful 8 0 ♥
43XY
46ORAS
Gyro Ball 100% 5 Type Steel HOME Steel Physical Cool 1 0 ♥
50XY
48ORAS
Mirror Coat 100% 20 Type Psychic HOME Psychic Special Beautiful 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Charge —% 20 Type Electric HOME Electric Status
5 Tackle 50 100% 35 Type Normal HOME Normal Physical
8 Sonic Boom 90% 20 Type Normal HOME Normal Special
12 Spark 65 100% 20 Type Electric HOME Electric Physical
15 Rollout 30 90% 20 Type Rock HOME Rock Physical
19 Screech 85% 40 Type Normal HOME Normal Status
22 Charge Beam 50 90% 10 Type Electric HOME Electric Special
26 Light Screen —% 30 Type Psychic HOME Psychic Status
29 Electro Ball 100% 10 Type Electric HOME Electric Special
33 Selfdestruct 200 100% 5 Type Normal HOME Normal Physical
36 Swift 60 —% 20 Type Normal HOME Normal Special
40 Magnet Rise —% 10 Type Electric HOME Electric Status
43 Gyro Ball 100% 5 Type Steel HOME Steel Physical
47 Explosion 250 100% 5 Type Normal HOME Normal Physical
50 Mirror Coat 100% 20 Type Psychic HOME Psychic Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Charge —% 20 Type Electric HOME Electric Status Smart 0
5 Tackle 30 95% 35 Type Normal HOME Normal Physical Tough 3
8 Sonic Boom 90% 20 Type Normal HOME Normal Special Cool 3
12 Spark 65 100% 20 Type Electric HOME Electric Physical Cool 3
15 Rollout 30 90% 20 Type Rock HOME Rock Physical Tough 2
19 Screech 85% 40 Type Normal HOME Normal Status Smart 2
22 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
26 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
29 Selfdestruct 200 100% 5 Type Normal HOME Normal Physical Beauty 0
33 Swift 60 —% 20 Type Normal HOME Normal Special Cool 2
36 Magnet Rise —% 10 Type Electric HOME Electric Status Cute 2
40 Gyro Ball 100% 5 Type Steel HOME Steel Physical Beauty 2
43 Explosion 250 100% 5 Type Normal HOME Normal Physical Beauty 0
47 Mirror Coat 100% 20 Type Psychic HOME Psychic Special Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Charge —% 20 Type Electric HOME Electric Smart 2 0 ♥
1 Tackle 30 95% 35 Type Normal HOME Normal Tough 4 0 ♥
8 Screech 85% 40 Type Normal HOME Normal Smart 1 3 ♥
15 Sonic Boom 90% 20 Type Normal HOME Normal Cool 2 0 ♥
21 Spark 65 100% 20 Type Electric HOME Electric Cool 1 4 ♥
27 Selfdestruct 200 100% 5 Type Normal HOME Normal Beauty 8 0 ♥
32 Rollout 30 90% 20 Type Rock HOME Rock Tough 3 0 ♥
37 Light Screen —% 30 Type Psychic HOME Psychic Beauty 1 0 ♥
42 Swift 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
46 Explosion 250 100% 5 Type Normal HOME Normal Beauty 8 0 ♥
49 Mirror Coat 100% 20 Type Psychic HOME Psychic Beauty 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Tackle 30 95% 35 Type Normal HOME Normal
9 Screech 85% 40 Type Normal HOME Normal
17 Sonic Boom 90% 20 Type Normal HOME Normal
23 Selfdestruct 200 100% 5 Type Normal HOME Normal
29 Rollout 30 90% 20 Type Rock HOME Rock
33 Light Screen —% 30 Type Psychic HOME Psychic
37 Swift 60 —% 20 Type Normal HOME Normal
39 Explosion 250 100% 5 Type Normal HOME Normal
41 Mirror Coat 100% 20 Type Psychic HOME Psychic
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
1 Tackle 35 95% 35 Type Normal HOME Normal
1 Screech 85% 40 Type Normal HOME Normal
17 Sonic Boom 90% 20 Type Normal HOME Normal
22 Selfdestruct 130 100% 5 Type Normal HOME Normal
29 Light Screen —% 30 Type Psychic HOME Psychic
36 Swift 60 —% 20 Type Normal HOME Normal
43 Explosion 170 100% 5 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM74 Gyro Ball 100% 5 Type Steel HOME Steel Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical Beautiful 8 0 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special Cool 4 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM74 Gyro Ball 100% 5 Type Steel HOME Steel Physical Cool 1 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical Tough 6 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM74 Gyro Ball 100% 5 Type Steel HOME Steel Physical
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 0
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM64 Explosion 250 100% 5 Type Normal HOME Normal Physical Beauty 0
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM74 Gyro Ball 100% 5 Type Steel HOME Steel Physical Beauty 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Smart 2 0 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Beauty 1 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Cool 4 0 ♥
TM25 Thunder 120 70% 10 Type Electric HOME Electric Cool 2 2 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Cool 2 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM46 Thief 40 100% 10 Type Dark HOME Dark Tough 1 0 ♥
HM05 Flash 70% 20 Type Normal HOME Normal Beauty 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
TM02 Headbutt 70 100% 15 Type Normal HOME Normal
TM03 Curse —% 10 Type ??? HOME ???
TM04 Rollout 30 90% 20 Type Rock HOME Rock
TM06 Toxic 85% 10 Type Poison HOME Poison
TM07 Zap Cannon 100 50% 5 Type Electric HOME Electric
TM10 Hidden Power 100% 15 Type Normal HOME Normal
TM13 Snore 40 100% 15 Type Normal HOME Normal
TM17 Protect —% 10 Type Normal HOME Normal
TM18 Rain Dance —% 5 Type Water HOME Water
TM20 Endure —% 10 Type Normal HOME Normal
TM21 Frustration 100% 20 Type Normal HOME Normal
TM25 Thunder 120 70% 10 Type Electric HOME Electric
TM27 Return 100% 20 Type Normal HOME Normal
TM32 Double Team —% 15 Type Normal HOME Normal
TM34 Swagger 90% 15 Type Normal HOME Normal
TM35 Sleep Talk —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM44 Rest —% 10 Type Psychic HOME Psychic
HM05 Flash 70% 20 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation I
TM/HM/TR Move Power Accuracy PP Type
TM06 Toxic 85% 10 Type Poison HOME Poison
TM09 Take Down 90 85% 20 Type Normal HOME Normal
TM20 Rage 20 100% 20 Type Normal HOME Normal
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric
TM25 Thunder 120 70% 10 Type Electric HOME Electric
TM30 Teleport —% 20 Type Psychic HOME Psychic
TM31 Mimic —% 10 Type Normal HOME Normal
TM32 Double Team —% 15 Type Normal HOME Normal
TM33 Reflect —% 20 Type Psychic HOME Psychic
TM34 Bide —% 10 Type Normal HOME Normal
TM36 Selfdestruct 130 100% 5 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM44 Rest —% 10 Type Psychic HOME Psychic
TM45 Thunder Wave 100% 20 Type Electric HOME Electric
TM47 Explosion 170 100% 5 Type Normal HOME Normal
TM50 Substitute —% 10 Type Normal HOME Normal
HM05 Flash 70% 20 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Voltorb learns no moves via breeding.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Foul Play USUM 95 100% 15 Type Dark HOME Dark Physical
Magic Coat USUM —% 15 Type Psychic HOME Psychic Status
Magnet Rise USUM —% 10 Type Electric HOME Electric Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Foul Play ORAS 95 100% 15 Type Dark HOME Dark Physical Clever 1 0 ♥
Magic Coat ORAS —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
Magnet Rise ORAS —% 10 Type Electric HOME Electric Status Clever 2 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Foul Play  95 100% 10 Type Dark HOME Dark Physical
Magic Coat  —% 15 Type Psychic HOME Psychic Status
Magnet Rise  —% 10 Type Electric HOME Electric Status
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Magic Coat HGSS —% 15 Type Psychic HOME Psychic Status Beauty 2
Magnet Rise  —% 10 Type Electric HOME Electric Status Cute 2
Rollout  30 90% 20 Type Rock HOME Rock Physical Tough 2
Signal Beam  75 100% 15 Type Bug HOME Bug Special Beauty 2
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Sucker Punch  80 100% 5 Type Dark HOME Dark Physical Smart 2
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Explosion FRLGE 250 100% 5 Type Normal HOME Normal Beauty 8 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Rollout E 30 90% 20 Type Rock HOME Rock Tough 3 0 ♥
Selfdestruct XD 200 100% 5 Type Normal HOME Normal Beauty 8 0 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Swift E 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
Thunder Wave FRLGEXD 100% 20 Type Electric HOME Electric Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Thunderbolt C 95 100% 15 Type Electric HOME Electric
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Main[]

Supporting[]

Minor[]

Trivia[]

  • In Generation I, Voltorb was a counterpart to Magnemite. Both were pure Electric-type Pokémon that spawned in similar locations. They both evolved at Level 30 and were based on inanimate objects. Both also debuted in Red & Blue and were also both genderless. Ever since the introduction of the Steel-type and Magnezone, the main similarities were broken.
  • Since Voltorb have a Hisuian form, their prescense retcons some Pokedex entries that imply that Voltorbs and Pokeballs emerged at the same time.
  • Voltorb has the lowest Attack stat of all Electric-type Pokémon.
  • In Pokémon HeartGold and SoulSilver Version, the English and European versions contain a game called Voltorb Flip is introduced in place of slot machines (likely due to moral reasons about gambling). The game is similar to Minesweeper and largely focuses on flipping over cards to multiply the coins currently earned. Some cards, however, have Voltorb on them which will cause the player to lose coins when flipped by blowing up.
  • For some reason, Voltorb is recommended in a Prima Games guide for Heartgold and Soulsilver for Disc Catch, yet isn't a Flying type.

Origin[]

Voltorb is based on a Poké Ball. It more resembles the version in the series' roots (Capsule monsters). In a meta sense, it may be based on the "mimic enemy" archetype common in video games, where an enemy disguises itself as a useful item to lure players into combat, similar to Foongus. Its round shape and tendency to self destruct may make it based on a bomb, as well as self destruct buttons (which are colored red most of the time, and Voltorb is listed as red). It may also be based on the Tsukumogami species of yokai, inanimate objects that gain a spirit/sentience upon their 100th year of existence (which may also be referenced by how Voltorb is #100 in the National Pokédex). The species' unpredictable tendency to explode, as well as its shape and name, may be a reference to ball lightning.

Its Hisuian form is largely based on the design of Poké Balls in Hisui while also being based on the "mimic" archetype that Kantonian Voltorb are based on. It may also be based the fact that Poké Balls can be made using Apricorns.

Etymology[]

Voltorb is a portmanteau of "volt" (the unit of electrical potential) and "orb" (a sphere).

Biriridama is a portmanteau of ビリビリ (biribiri, onomatopoeia for electrical shocks) and 玉 (tama, ball).

Gallery[]

Kantonian Voltorb[]

Hisuian Voltorb[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 408. Scholastic. ISBN 978-0-545-79566-1.
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