Generation: | II |
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Type: | |
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Category | |
Power: | 70 |
Accuracy: | - |
PP: | 10, max: ? |
Affects: | Anyone adjacent to user |
Secondary Effect: | |
Priority: | -1 |
Contact: | Yes |
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | Yes |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | |
King's Rock: | Yes |
Vital Throw is a Fighting-type move introduced in Generation II that was, until Generation III, the signature move of the Machop family. Vital Throw is a decreased priority move that always goes first if the opponent's Pokémon uses a low priority move. It never misses unless the opponent uses a move such as Fly.
Effect
In battle
This move is a decreased priority move, meaning it moves after ordinary priority moves, but also moves before other decreased priority moves. It is a fighting type move with 70 power and causes physical damage to an adjacent Pokemon. This move will not miss unless the target Pokemon has used a move that removes it from the surface/ground level of the battlefield, or if it uses a move such as protect.
Appearance
The appearance of this move in-game is generally a basic attack animation, with a star-like effect appearing on the target Pokemon, and some particles being emitted from the centre.
Gallery
Template:Move gallery