|PE||The more Eevee loves its Trainer, the greater the move's power. It never misses.|
|SWSH||This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.|
Veevee Volley deals damage and bypasses accuracy checks to always hit.
The higher the friendship of the user, the higher the base power of the move. The base power equal to the friendship of the user, divied by 2.5. It varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Veevee Volley is set to 1 if the formula outputs 0.
Veevee Volley cannot be selected in a battle.
|Bold indicates that this Pokémon receives STAB from this move.|
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.
- Veevee Volley and Pika Papow are the only signature moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! that requires Friendship as their base power to activate. They are also very similar to Z-Moves, due to them being powerful attacks and require a Base power to be used.
- Veevee Volley along with the other Signature Moves of the Partner Pokémon in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are the only moves that can't be used in other games.
- They are also the only moves introduced in Let's Go, Pikachu! and Let's Go, Eevee! that haven't been used in the anime.
|Variations of Pika Papow|
|Pika Papow||Veevee Volley|