ブイブイブレイク Buibui Break |
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Generation: | VII |
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Type: | |
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Category | |
Power: | Varies |
Accuracy: | N/A% |
PP: | 20, max: ? |
Affects: | Selected target |
Secondary Effect: | |
Priority: | 0 |
Contact: | Yes |
Magic Coat: | No |
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Magic Bounce: | No |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | No |
Mirror Move: | No |
King's Rock: | Yes |
Veevee Volley is a normal-type move introduced in Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee!. It is one of the Signature Moves and the partner power for the partner Eevee.
Description[]
Games | Description |
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PE | The more Eevee loves its Trainer, the greater the move's power. It never misses. |
SwShBDSPLA SV |
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Effect[]
Generation VII[]
Veevee Volley deals damage and bypasses accuracy checks to always hit. Its power increases with the user's friendship, as in the formula below:
The base power of Veevee Volley is set to 1 if the formula outputs 0.
Generation VIII[]
Veevee Volley cannot be selected in a battle.
Learnset[]
Pokémon | Type | Egg groups | Games | |
Eevee | Normal | Undiscovered | E | |
Bold indicates that this Pokémon receives STAB from this move. Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move. |
Activating[]
Veevee Volley acts as a fifth move that can only be used by shaking the game controller when prompted by an animated icon of Eevee waving a Joy-Con. The move cannot be used by Nintendo Switch Lite or a Switch with the controllers attached as it requires shaking the Joy-Con.
Trivia[]
- Veevee Volley and Pika Papow are the only signature moves in Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! that requires Friendship as their base power to activate. They are also very similar to Z-Moves, due to them being powerful attacks and require a Base power to be used.
- Veevee Volley along with the other Signature Moves of the Partner Pokémon in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are the only moves that can't be used in other games.
- They are also the only moves introduced in Let's Go, Pikachu! and Let's Go, Eevee! that haven't been used in the main series anime.
Damage-dealing |
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Status |
Bug-type · Dark-type · Dragon-type · Electric-type · Fairy-type · Fighting-type · Fire-type · Flying-type · Ghost-type · Grass-type · Ground-type · Ice-type · Normal-type · Poison-type · Psychic-type · Rock-type · Steel-type · Water-type | |
A | |
B | |
C | |
D | |
F | |
G | |
H | |
I | |
L | |
M | |
O | |
P | |
R | |
S | |
T | |
V |
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Z | |
See also | |
Generation VII |