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Generation V=
 
Generation V=
 
{{Movestmtop|type=Ground|gen=V}}
 
{{Movestmtop|type=Ground|gen=V}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
 
  +
{{Movestmmid|TM10|[[Hidden Power]]|—|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM15|[[Hyper Beam]]|150|90|5|Normal|Special}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM22|[[SolarBeam]]|120|100|10|Grass|Special}}
  +
{{Movestmmid|TM26|'''[[Earthquake]]'''|100|100|10|Ground|Physical}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM28|'''[[Dig]]'''|80|100|10|Ground|Physical}}
  +
{{Movestmmid|TM32|[[Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM37|[[Sandstorm]]|—|—|10|Rock|Status}}
  +
{{Movestmmid|TM39|[[Rock Tomb]]|50|80|10|Rock|Physical}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM76|[[Struggle Bug]]|30|100|20|Bug|Special}}
  +
{{Movestmmid|TM78|'''[[Bulldoze]]'''|60|100|20|Ground|Physical}}
  +
{{Movestmmid|TM80|[[Rock Slide]]|75|90|10|Rock|Physical}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|90|15|Normal|Status}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM94|[[Rock Smash]]|40|100|15|Fighting|Physical}}
  +
{{Movestmmid|HM04|[[Strength]]|80|100|15|Normal|Physical}}
 
{{Movessetend|type=Ground}}
 
{{Movessetend|type=Ground}}
 
|-|
 
|-|

Revision as of 13:45, 27 August 2018

Trapinch (Japanese: ナックラー Nakkuraa) is a Ground-type Pokémon introduced in Generation III.

Biology

Physiology

Trapinch appears to be an orange bug with a large head and jaws as well as a white underside. Trapinch also has short stubby legs along with twinkles found in its eyes.

Natural abilities

Trapinch has the abilities Hyper Cutter and Arena Trap along with the hidden ability Sheer Force. Hyper Cutter prevents Trapinch's attack from becoming decreased whilst Arena Trap prevents Pokémon from fleeing the battle, excluding itself. Sheer Force removes additional effects from Trapinch to raise its power.

Evolution

Trapinch can evolve into Vibrava once level 35 is reached, then into Flygon at Level 45.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Ruby and Sapphire Route 111 Uncommon
FireRed and LeafGreen Trade None
Emerald Mirage Tower, Route 111 Common
Diamond and Pearl Route 228 (Poké Radar) Rare
Platinum Trade None
HeartGold and SoulSilver Safari Zone Rare
Black and White White Forest (White only) Common
Black 2 and White 2 Desert Resort Common
X and Y Route 13 Uncommon
Sun and Moon Haina Desert Rare

Side game locations

Locations
Game(s) Area(s)
Pokémon Pinball Ruby & Sapphire Hatch an egg
Pokémon Trozei! Phobos Drill, Endless Level 27, Forever Level 27, Mr. Who's Den
Red Rescue Team & Blue Rescue Team Silent Chasm (6-9F), Wish Cave (21-28F), Desert Region (1-11F), Joyous Tower (21-24F)
Explorers of Time & Explorers of Darkness Northern Desert (1-15F)


Pokédex entries

Template:Pokédexentries

Stats

Stats
HP
45
Attack
100
Defense
45
Sp. Atk
1
Sp. Def
1
Speed
10
Total
202

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special Cool 3 0 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2 1 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM76 Struggle Bug 50 100% 20 Type Bug HOME Bug Special Cute 2 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM22 SolarBeam 120 100% 10 Type Grass HOME Grass Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM76 Struggle Bug 30 100% 20 Type Bug HOME Bug Special
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Template:GenIIIPokéSprites

Appearances

Anime

Trapinch appears in AG107: Beg, Burrow and Steal who dug into a labyrinth where Ash and co. along with Team Rocket and the researchers Hal and Eliza become stuck at. Factory Head Noland has a Trapinch appearing in AG136: Numero Uno Articuno. DP072: Pokémon Ranger and the Kidnapped Riolu! Part 2, Solana caught a Trapinch to defeat a Golem. DP033: All Dressed Up With Somewhere To Go! and DP145: A Rivalry To Gible On!.

Trivia

  • Despite its appearance and egg group, Trapinch isn't Bug-type.
  • Trapinch and Nidorino are the only Pokémon that, when evolving, lose the ability to learn a 1-hit KO move.
  • Trapinch's way of catching prey is used by many real-world desert animals.

Origins

Trapinch appears to be based on an antlion whilst its name comes from trap and pinch.

Gallery

See also

Template:GenIIInav