The user swallows the Stockpile it has stored. This move heals HP varying on the stockpile. The greater the stockpile, the more HP the user is replenished by. If there is no Stockpile, then the move will fail. After the spit up is used, the stock pile resets.
This article is a stub. Please help the wiki by expanding it.
Community content is available under CC-BY-SA unless otherwise noted.