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Spoink (Japanese: バネブー, HepburnBanebuu) (SPOINK[1]) is a Psychic-type Pokémon introduced in Generation III.

Biology[]

Physiology[]

Spoink has a gray, oval-shaped body, with two stubby arms. It has two small ears that hold up a pearl on its head. It has a long, coiled tail that it uses like a spring. It has quite a simple face, with two small, bead-like eyes, pink ovals on its cheeks, and a snout.

Behavior[]

A Spoink is always bouncing on its tail to make its heart beat. If it were to stop, so would its heart. The pearl on its head, which is from a Clamperl, serves as a psychokinetic amplifier, and the bigger the pearl, the more power, so any Spoink is always searching for a bigger, better pearl. They have a diet mostly consisting of underground mushrooms.

Spoink possess mild powers of manipulation, persuading other Pokémon to dig them for them in return for a share of the meal. If Spoink drop their pearls, they grow tired and lose their abilities. They also will bounce more erratically without the extra weight. They will therefore compulsively steal round objects and place them on their heads until they can find new pearls.

Evolution[]

Spoink evolves into Grumpig by level up starting at level 32.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Ruby and Sapphire Jagged Pass Uncommon
FireRed and LeafGreen Trade None
Emerald Jagged Pass Uncommon
Diamond and Pearl Route 214 Swarm
Platinum Route 214 Swarm
HeartGold and SoulSilver Ilex Forest, Viridian Forest (Hoenn Sound) Uncommon
Black and White Trade None
X and Y Route 8 Uncommon
Sun and Moon Transfer None

Side game locations[]

Locations
Game(s) Area(s)
Pokémon Trozei! Secret Storage 15
Endless Level 36
Forever Level 21
Mr. Who's Den
Explorers of Time & Explorers of Darkness Marine Resort (B1F-B19F)


Pokédex entries[]

  • Ruby

    Spoink bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokémon cannot afford to stop bouncing - if it stops, its heart will stop.

  • Sapphire

    Spoink keeps a pearl on top of its head. The pearl functions to amplify this Pokémon's psychokinetic powers. It is therefore on a constant search for a bigger pearl.

  • FireRed

    It apparently dies if it stops bouncing about. It carries a pearl from Clamperl on its head.

  • LeafGreen

    It apparently dies if it stops bouncing about. It carries a pearl from Clamperl on its head.

  • Emerald

    A Pokémon that manipulates psychic power at will. It doesn't stop bouncing even when it is asleep. It loves eating mushrooms that grow underground.

  • Diamond

    It bounces constantly, using its tail as a spring. The shock of bouncing keeps its heart beating.

  • Pearl

    It bounces constantly, using its tail as a spring. The shock of bouncing keeps its heart beating.

  • Platinum

    It bounces constantly, using its tail as a spring. The shock of bouncing keeps its heart beating.

  • HeartGold

    It bounces around on its tail to keep its heart pumping. It carries a pearl from Clamperl on its head.

  • SoulSilver

    It bounces around on its tail to keep its heart pumping. It carries a pearl from Clamperl on its head.

  • Black

    It bounces constantly, using its tail as a spring. The shock of bouncing keeps its heart beating.

  • White

    It bounces constantly, using its tail as a spring. The shock of bouncing keeps its heart beating.

  • Black 2

    Using its tail like a spring, it keeps its heart beating by bouncing constantly. If it stops, it dies.

  • White 2

    Using its tail like a spring, it keeps its heart beating by bouncing constantly. If it stops, it dies.

  • X

    It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating.

  • Y

    It bounces around on its tail to keep its heart pumping. It carries a pearl from Clamperl on its head.

  • Omega Ruby

    Spoink bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokémon cannot afford to stop bouncing—if it stops, its heart will stop.

  • Alpha Sapphire

    Spoink keeps a pearl on top of its head. The pearl functions to amplify this Pokémon’s psychokinetic powers. It is therefore on a constant search for a bigger pearl.

  • Brilliant Diamond

    It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating.

  • Shining Pearl

    It bounces constantly, using its tail like a spring. The shock of bouncing keeps its heart beating.

  • Scarlet

    Spoink will die if it stops bouncing. The pearl on its head amplifies its psychic powers.

  • Violet

    Using its tail like a spring, it keeps its heart beating by bouncing constantly. If it stops, it dies.


Stats[]

Stats
HP
60
Attack
25
Defense
35
Sp. Atk
70
Sp. Def
80
Speed
60
Total
330

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Splash —% 40 Type Normal HOME Normal Status
7 Psywave 100% 15 Type Psychic HOME Psychic Special
10 Odor Sleuth —% 40 Type Normal HOME Normal Status
14 Psybeam 65 100% 20 Type Psychic HOME Psychic Special
15 Psych Up —% 10 Type Normal HOME Normal Status
18 Confuse Ray 100% 10 Type Ghost HOME Ghost Status
21 Magic Coat —% 15 Type Psychic HOME Psychic Status
26 Zen Headbutt 80 90% 15 Type Psychic HOME Psychic Physical
29 Power Gem 80 100% 20 Type Rock HOME Rock Special
29 Rest —% 10 Type Psychic HOME Psychic Status
33 Snore 50 100% 15 Type Normal HOME Normal Special
38 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
40 Payback 50 100% 10 Type Dark HOME Dark Physical
44 Psychic 90 100% 10 Type Psychic HOME Psychic Special
50 Bounce 85 85% 5 Type Flying HOME Flying Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1XY
1ORAS
Splash —% 40 Type Normal HOME Normal Status Cute 4 0 ♥
7XY
7ORAS
Psywave 100% 15 Type Psychic HOME Psychic Special Clever 1 0 ♥
10XY
10ORAS
Odor Sleuth —% 40 Type Normal HOME Normal Status Clever 2 0 ♥
14XY
14ORAS
Psybeam 65 100% 20 Type Psychic HOME Psychic Special Beautiful 3 0 ♥
15XY
15ORAS
Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
18XY
18ORAS
Confuse Ray 100% 10 Type Ghost HOME Ghost Status Clever 2 1 ♥
21XY
21ORAS
Magic Coat —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
26XY
26ORAS
Zen Headbutt 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
33XY
29ORAS
Power Gem 80 100% 20 Type Rock HOME Rock Special Beautiful 4 0 ♥
29XY
29ORAS
Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
29XY
33ORAS
Snore 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
38XY
38ORAS
Psyshock 80 100% 10 Type Psychic HOME Psychic Special Beautiful 1 4 ♥
40XY
40ORAS
Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
44XY
44ORAS
Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
50XY
50ORAS
Bounce 85 85% 5 Type Flying HOME Flying Physical Cute 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1BW
1
Splash —% 40 Type Normal HOME Normal Status
7BW
7
Psywave 80% 15 Type Psychic HOME Psychic Special
10BW
10
Odor Sleuth —% 40 Type Normal HOME Normal Status
14BW
14
Psybeam 65 100% 20 Type Psychic HOME Psychic Special
15BW
15
Psych Up —% 10 Type Normal HOME Normal Status
18BW
18
Confuse Ray 100% 10 Type Ghost HOME Ghost Status
21BW
21
Magic Coat —% 15 Type Psychic HOME Psychic Status
26BW
26
Zen Headbutt 80 90% 15 Type Psychic HOME Psychic Physical
29BW
29
Rest —% 10 Type Psychic HOME Psychic Status
29BW
29
Snore 40 100% 15 Type Normal HOME Normal Special
48BW
33
Power Gem 70 100% 20 Type Rock HOME Rock Special
34BW
38
Psyshock 80 100% 10 Type Psychic HOME Psychic Special
41BW
40
Payback 50 100% 10 Type Dark HOME Dark Physical
46BW
44
Psychic 90 100% 10 Type Psychic HOME Psychic Special
53BW
50
Bounce 85 85% 5 Type Flying HOME Flying Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Splash —% 40 Type Normal HOME Normal Status Cute 0
7 Psywave 80% 15 Type Psychic HOME Psychic Special Smart 3
10 Odor Sleuth —% 40 Type Normal HOME Normal Status Smart 1
14 Psybeam 65 100% 20 Type Psychic HOME Psychic Special Beauty 2
15 Psych Up —% 10 Type Normal HOME Normal Status Smart 0
18 Confuse Ray 100% 10 Type Ghost HOME Ghost Status Smart 2
21 Magic Coat —% 15 Type Psychic HOME Psychic Status Beauty 2
26 Zen Headbutt 80 90% 15 Type Psychic HOME Psychic Physical Beauty 2
29 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
29 Snore 40 100% 15 Type Normal HOME Normal Special Cute 3
34 Payback 50 100% 10 Type Dark HOME Dark Physical Cool 1
41 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
46 Power Gem 70 100% 20 Type Rock HOME Rock Special Beauty 3
48 Bounce 85 85% 5 Type Flying HOME Flying Physical Cute 1
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Splash —% 40 Type Normal HOME Normal Cute 2 0 ♥
7 Psywave 80% 15 Type Psychic HOME Psychic Smart 2 1 ♥
10 Odor Sleuth —% 40 Type Normal HOME Normal Smart 3 0 ♥
16 Psybeam 65 100% 20 Type Psychic HOME Psychic Beauty 3 0 ♥
19 Psych Up —% 10 Type Normal HOME Normal Smart 2 0 ♥
25 Confuse Ray 100% 10 Type Ghost HOME Ghost Smart 3 0 ♥
28 Magic Coat —% 15 Type Psychic HOME Psychic Beauty 1 0 ♥
34 Psychic 90 100% 10 Type Psychic HOME Psychic Smart 1 3 ♥
37 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
37 Snore 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
43 Bounce 85 85% 5 Type Flying HOME Flying Cute 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special Beautiful 1 4 ♥
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Clever 1 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Clever 4 0 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Clever 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Clever 2 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM77 Psych Up —% 10 Type Normal HOME Normal Status Clever 2 0 ♥
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Clever 2 0 ♥
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Clever 3 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Type Psychic HOME Psychic Special
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM19 Telekinesis —% 15 Type Psychic HOME Psychic Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM33 Reflect —% 20 Type Psychic HOME Psychic Status
TM41 Torment 100% 15 Type Dark HOME Dark Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status Smart 0
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Special Smart 2
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special Smart 2
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM33 Reflect —% 20 Type Psychic HOME Psychic Status Smart 2
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Special Cool 2
TM41 Torment 100% 15 Type Dark HOME Dark Status Tough 0
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM48 Skill Swap —% 10 Type Psychic HOME Psychic Status Smart 0
TM49 Snatch —% 10 Type Dark HOME Dark Status Smart 0
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beauty 2
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Cool 1
TM67 Recycle —% 10 Type Normal HOME Normal Status Smart 0
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 2
TM77 Psych Up —% 10 Type Normal HOME Normal Status Smart 0
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM85 Dream Eater 100 100% 15 Type Psychic HOME Psychic Special Smart 1
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Smart 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
TM92 Trick Room —% 5 Type Psychic HOME Psychic Status Cute 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Smart 2 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Beauty 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Smart 2 0 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Beauty 1 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Cool 1 4 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM28 Dig 60 100% 10 Type Ground HOME Ground Smart 1 0 ♥
TM29 Psychic 90 100% 10 Type Psychic HOME Psychic Smart 1 3 ♥
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Smart 3 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM33 Reflect —% 20 Type Psychic HOME Psychic Smart 1 0 ♥
TM34 Shock Wave 60 —% 20 Type Electric HOME Electric Cool 2 0 ♥
TM41 Torment 100% 15 Type Dark HOME Dark Tough 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
TM46 Thief 40 100% 10 Type Dark HOME Dark Tough 1 0 ♥
TM48 Skill Swap —% 10 Type Psychic HOME Psychic Smart 1 0 ♥
TM49 Snatch —% 10 Type Dark HOME Dark Smart 2 1 ♥
HM05 Flash 70% 20 Type Normal HOME Normal Beauty 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Amnesia Psyduck, Golduck, Sentret, Furret, Wooper, Quagsire, Swinub, Piloswine, Slakoth, Slaking, Wailmer, Wailord, Numel, Camerupt, Torkoal, Bidoof, Bibarel, Pansear, Woobat, Swoobat, Heatmor —% 20 Type Psychic HOME Psychic Status
Endure Dunsparce, Swinub, Piloswine, Mamoswine, Phanpy, Vigoroth, Pachirisu, Buneary, Lopunny, Cubchoo, Beartic —% 10 Type Normal HOME Normal Status
Extrasensory Vulpix, Vulpix, Nuzleaf 80 100% 20 Type Psychic HOME Psychic Special
Future Sight Espeon, Absol, Munna, Woobat, Swoobat, Delphox, Oranguru 120 100% 10 Type Psychic HOME Psychic Special
Lucky Chant Munna, Musharna, Fennekin, Braixen, Delphox —% 30 Type Normal HOME Normal Status
Mirror Coat Lopunny, Glaceon 100% 20 Type Psychic HOME Psychic Special
Simple Beam * Skitty 100% 15 Type Normal HOME Normal Status
Skill Swap Sylveon —% 10 Type Psychic HOME Psychic Status
Trick * Spinda 100% 10 Type Psychic HOME Psychic Status
Whirlwind Shiftry —% 20 Type Normal HOME Normal Status
Zen Headbutt Psyduck, Golduck, Tauros, Girafarig, Stantler, Spoink, Grumpig, Munna, Oranguru 80 90% 15 Type Psychic HOME Psychic Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Amnesia Psyduck, Golduck, Sentret, Furret, Wooper, Quagsire, Swinub, Piloswine, Slakoth, Slaking, Wailmer, Wailord, Numel, Camerupt, Torkoal, Bidoof, Bibarel, Pansear, Woobat, Swoobat, Heatmor —% 20 Type Psychic HOME Psychic Status Cute 1 0 ♥
Endure Dunsparce, Swinub, Piloswine, Mamoswine, Phanpy, Vigoroth, Pachirisu, Buneary, Lopunny, Lucario, Cubchoo, Beartic —% 10 Type Normal HOME Normal Status Tough 3 0 ♥
Extrasensory Vulpix, Shiftry 80 100% 20 Type Psychic HOME Psychic Special Cool 2 1 ♥
Future Sight Espeon, Absol, Munna, Woobat, Swoobat, Delphox 120 100% 10 Type Psychic HOME Psychic Special Clever 2 0 ♥
Lucky Chant Munna, Musharna, Fennekin, Braixen, Delphox —% 30 Type Normal HOME Normal Status Cute 1 0 ♥
Mirror Coat Lopunny, Glaceon 100% 20 Type Psychic HOME Psychic Special Beautiful 2 0 ♥
Simple Beam * Skitty 100% 15 Type Normal HOME Normal Status Cute 3 0 ♥
Skill Swap Sylveon —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
Trick * Spinda 100% 10 Type Psychic HOME Psychic Status Clever 2 1 ♥
Whirlwind Shiftry —% 20 Type Normal HOME Normal Status Clever 3 0 ♥
Zen Headbutt Psyduck, Golduck, Tauros, Girafarig, Stantler, Spoink, Grumpig, Munna 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Amnesia Psyduck, Golduck, Sentret, Furret, Wooper, Quagsire, Swinub, Piloswine, Slakoth, Slaking, Wailmer, Wailord, Numel, Camerupt, Torkoal, Bidoof, Bibarel, Pansear, Woobat, Swoobat, Heatmor —% 20 Type Psychic HOME Psychic Status
Endure Dunsparce, Swinub, Piloswine, Mamoswine, Phanpy, Vigoroth, Pachirisu, Buneary, Lopunny, Lucario, Cubchoo, Beartic —% 10 Type Normal HOME Normal Status
Extrasensory Vulpix, Shiftry 80 100% 30 Type Psychic HOME Psychic Special
Future Sight Espeon, Absol, Munna, Woobat, Swoobat 100 100% 10 Type Psychic HOME Psychic Special
Lucky Chant Munna, Musharna —% 30 Type Normal HOME Normal Status
Mirror Coat Lopunny, Glaceon 100% 20 Type Psychic HOME Psychic Special
Skill Swap Espeon, Girafarig, Stantler, Spoink, Grumpig, Spinda, Kecleon —% 10 Type Psychic HOME Psychic Status
Trick * Spinda 100% 10 Type Psychic HOME Psychic Status
Whirlwind Shiftry 100% 20 Type Normal HOME Normal Status
Zen Headbutt Psyduck, Golduck, Tauros, Girafarig, Stantler, Spoink, Grumpig, Munna 80 90% 15 Type Psychic HOME Psychic Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Amnesia Psyduck, Golduck, Sentret, Furret, Wooper, Quagsire, Swinub, Piloswine, Slakoth, Slaking, Wailmer, Wailord, Numel, Camerupt, Torkoal, Bidoof, Bibarel —% 20 Type Psychic HOME Psychic Status Cute 0
Extrasensory Vulpix, Nuzleaf 80 100% 30 Type Psychic HOME Psychic Special Cool 2
Future Sight Espeon, Absol 80 90% 15 Type Psychic HOME Psychic Special Smart 2
Mirror Coat Lopunny, Glaceon 100% 20 Type Psychic HOME Psychic Special Beauty 2
Substitute Kecleon —% 10 Type Normal HOME Normal Status Smart 1
Trick * Spinda 100% 10 Type Psychic HOME Psychic Status Smart 0
Zen Headbutt Psyduck, Golduck, Tauros, Girafarig, Stantler, Spoink, Grumpig 80 90% 15 Type Psychic HOME Psychic Physical Beauty 2

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam
Extrasensory Nuzleaf 80 100% 30 Type Psychic HOME Psychic Cool 1 4 ♥
Future Sight Absol 80 90% 15 Type Psychic HOME Psychic Smart 3 0 ♥
Substitute Kecleon —% 10 Type Normal HOME Normal Smart 2 0 ♥
Trick * Spinda 100% 10 Type Psychic HOME Psychic Smart 2 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Ally Switch USUM —% 15 Type Psychic HOME Psychic Status
Bounce USUM 85 85% 5 Type Flying HOME Flying Physical
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Heal Bell USUM —% 5 Type Normal HOME Normal Status
Icy Wind USUM 55 95% 15 Type Ice HOME Ice Special
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Magic Coat USUM —% 15 Type Psychic HOME Psychic Status
Recycle USUM —% 10 Type Normal HOME Normal Status
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Skill Swap USUM —% 10 Type Psychic HOME Psychic Status
Snatch USUM —% 10 Type Dark HOME Dark Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Telekinesis USUM —% 15 Type Psychic HOME Psychic Status
Trick USUM 100% 10 Type Psychic HOME Psychic Status
Zen Headbutt USUM 80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bounce ORAS 85 85% 5 Type Flying HOME Flying Physical Cute 1 0 ♥
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Heal Bell ORAS —% 5 Type Normal HOME Normal Status Beautiful 1 0 ♥
Icy Wind ORAS 55 95% 15 Type Ice HOME Ice Special Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Magic Coat ORAS —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
Recycle ORAS —% 10 Type Normal HOME Normal Status Clever 1 0 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Skill Swap ORAS —% 10 Type Psychic HOME Psychic Status Clever 1 0 ♥
Snatch ORAS —% 10 Type Dark HOME Dark Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Trick ORAS 100% 10 Type Psychic HOME Psychic Status Clever 2 1 ♥
Zen Headbutt ORAS 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Bounce  85 85% 5 Type Flying HOME Flying Physical
Covet  60 100% 40 Type Normal HOME Normal Physical
Heal Bell  —% 5 Type Normal HOME Normal Status
Icy Wind  55 95% 15 Type Ice HOME Ice Special
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Magic Coat  —% 15 Type Psychic HOME Psychic Status
Recycle  —% 10 Type Normal HOME Normal Status
Role Play  —% 10 Type Psychic HOME Psychic Status
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Skill Swap  —% 10 Type Psychic HOME Psychic Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snatch  —% 10 Type Dark HOME Dark Status
Snore  40 100% 15 Type Normal HOME Normal Special
Trick  100% 10 Type Psychic HOME Psychic Status
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bounce  85 85% 5 Type Flying HOME Flying Physical Cute 1
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Heal Bell HGSS —% 5 Type Normal HOME Normal Status Beauty 0
Icy Wind  55 95% 15 Type Ice HOME Ice Special Beauty 2
Magic Coat HGSS —% 15 Type Psychic HOME Psychic Status Beauty 2
Role Play HGSS —% 10 Type Psychic HOME Psychic Status Cute 1
Signal Beam  75 100% 15 Type Bug HOME Bug Special Beauty 0
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
Trick  100% 10 Type Psychic HOME Psychic Status Smart 0
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
Dream Eater FRLGEXD 100 100% 15 Type Psychic HOME Psychic Smart 2 2 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Icy Wind EXD 55 95% 15 Type Ice HOME Ice Beauty 1 3 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Psych Up E —% 10 Type Normal HOME Normal Smart 2 0 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Swift E 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Ash, May, Max, and Brock once helped a Spoink who had lost its pearl. When they found the pearl, the Spoink used its psychic abilities to levitate the pearl back onto its head. Also, in XY, Ash, Serena, Clemont, and Bonnie see Spoink being controlled by Grumpig in the episode, XY063:_An_Oasis_of_Hope!.

Trivia[]

  • The Pokédex says that if Spoink stops jumping, it dies, but in the anime, Spoink is shown to stop jumping many times and stay alive.
    • However, the Pokédex may be referring to an extended period of time.
  • Its name is very similar to the Yo-kai Watch Boss Yo-kai Sproink.

Origin[]

Spoink appears to be based on the idiom "neither cast ye your pearls before swine". The pearls in the phrase are meant to represent knowledge, which is incorporated into how Spoink uses its pearl to use psychic abilities. It also bears some resemblance to an orbuculum.

Etymology[]

Spoink is a combination of the words spring and oink.

Banebuu is a combination of 発条 bane (spring) and ブーブー būbū (the sound of grumbling or oinking).

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 357. Scholastic. ISBN 978-0-545-79566-1.
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