Spark
Generation: | II |
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Battle Data
Type: | |
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Category | |
Power: | 65 |
Accuracy: | 100% |
PP: | 20*, max: ? |
Affects: | Selected target |
Secondary Effect: | None |
Priority: | 0 |
Contact: | Yes |
Affected by
Magic Coat: | No |
---|---|
Magic Bounce: | No |
Bright Powder: | No |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | No |
Spark is an Electric-type move introduced in Generation II.
Description
Games | Description |
---|---|
Template:GSC | An attack that may cause paralysis. |
Template:RSETemplate:FRLG | An electrified tackle that may paralyze the foe. |
Template:DPPtTemplate:HGSS | The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. |
Template:BWTemplate:B2W2 | The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. |
Template:XYTemplate:ORAS Template:SMTemplate:USUM |
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
Learnset
By leveling
By breeding
Gallery
Template:Move gallery
Aurora Beam | Variations of|
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Physical | Spark · Low Sweep |
Special | |
See also |