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{{Infobox Move
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'''Snatch''' is a {{Type|Dark}} type move that steals the effects of any healing or status-changing move the foe attempts to use.
|Effect = Gives the user a [[Status Conditions#Snatch|Snatch]] status.
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|Type = {{Dark}} {{Status}}
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If the selected target uses a status move upon itself in the same turn Snatch was used, that effect will be received by the user of Snatch instead.
|PP = 17
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|Power =
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The moves that can be affected by Snatch include stat boosters as [[Swords Dance]] and [[Calm Mind]] as well as others like [[Substitute]]. Snatch cannot steal the effects of [[Helping Hand]].
|Accuracy = 100%
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|Range = User
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==Stats==
}}
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'''PP''': 10 (max. 16)<br />'''Power''': —<br />'''Accuracy''': —<br />'''Priority''': +4
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*Does not make contact
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*Not affected by [[Protect]]
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*Not affected by [[Magic Coat]]
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*Not affected by '''Snatch'''
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*Not affected by [[BrightPowder]]
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*Not affected by [[King's Rock]]
 
[[Category:Moves]]
 
[[Category:Moves]]
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[[Category:Dark-type moves]]
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[[Category:Moves not affected by Snatch]]
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[[Category:Moves not affected by Magic Coat]]
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[[Category:Moves not affected by King's Rock]]
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[[Category:Moves not affected by BrightPowder]]
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[[Category:Non-Contact Moves]]
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[[Category:Moves not affected by Detect or Protect]]

Revision as of 02:55, July 28, 2014

Snatch is a Dark type move that steals the effects of any healing or status-changing move the foe attempts to use.

If the selected target uses a status move upon itself in the same turn Snatch was used, that effect will be received by the user of Snatch instead.

The moves that can be affected by Snatch include stat boosters as Swords Dance and Calm Mind as well as others like Substitute. Snatch cannot steal the effects of Helping Hand.

Stats

PP: 10 (max. 16)
Power: —
Accuracy: —
Priority: +4

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