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(Stats)
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==Stats==
 
==Stats==
   
'''PP''': 10 (max. 16) <br> '''Power''': — <br> '''Accuracy''': — <br> '''Priority''': +4
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'''PP''': 10 (max. 16) <br /> '''Power''': — <br /> '''Accuracy''': — <br /> '''Priority''': +4
   
 
*Does not make contact
 
*Does not make contact
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*Not affected by '''Snatch'''
 
*Not affected by '''Snatch'''
 
*Not affected by [[BrightPowder]]
 
*Not affected by [[BrightPowder]]
*Not affected by [[King's Rock]]
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*Not affected by [[King's Rock]] &nbsp; &nbsp;&nbsp;
+
[[File:Entei.png|thumb]]
 
[[Category:Moves]]
 
[[Category:Moves]]

Revision as of 01:20, December 21, 2009

Snatch is a move that steals the effects of any healing or status-changing move the foe attempts to use.

If the selected target uses a status move upon itself in the same turn Snatch was used, that effect will be received by the user of Snatch instead.

The moves that can be affected by Snatch include stat boosters as Swords Dance and Calm Mind as well as others like Substitute. Snatch cannot steal the effects of Helping Hand.

Stats

PP: 10 (max. 16)
Power: —
Accuracy: —
Priority: +4

File:Entei.png
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