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(New page: '''Snatch''' is a move that steals the effects of any healing or status-changing move the foe attempts to use. If the selected target uses a status move upon itself in the same turn Snatc...)
 
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{{Image Update|Gen V image in use}}
'''Snatch''' is a move that steals the effects of any healing or status-changing move the foe attempts to use.
 
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{{Move Infobox
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|japanese =よこどり ''Snatch''
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|image =Snatch.png
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|generation =III
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|type =Dark
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|category =Status
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|power =—
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|accuracy =—%
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|pp =10<span class="explain" title="Max. 16">*</span>
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|affects = Selected Target
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|priority = +4
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|contact =0
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|magiccoat =0
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|brightpowder =0
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|detect =0
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|snatch =0
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|kingsrock = 0
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|contesttype = Smart
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|appeal = 2
  +
|jam = 1
  +
|appeal2 = 0
  +
|jam2 = 0}}
 
'''Snatch''' is a {{Type|Dark}}-[[Types|type]] [[move]] introduced in [[Generation III]] that steals the effects of any healing or status-changing move the foe attempts to use.
   
If the selected target uses a status move upon itself in the same turn Snatch was used, that effect will be received by the user of Snatch instead.
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If the selected target uses a status move upon itself in the same turn Snatch was used, that effect will be received by the user of Snatch instead.
   
The moves that can be affected by Snatch include stat boosters as Swords Dance and Calm Mind as well as others like Substitute. Snatch cannot steal the effects of Helping Hand.
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The moves that can be affected by Snatch include stat boosters as [[Swords Dance]] and [[Calm Mind]] as well as others like [[Substitute]]. Snatch cannot steal the effects of [[Helping Hand]].
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{{stub}}
 
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{{Generation III TMs and HMs}}
==Stats==
 
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{{Generation IV TMs and HMs}}
 
'''PP''': 10 (max. 16) <br> '''Power''': — <br> '''Accuracy''': — <br> '''Priority''': +4
 
 
*Does not make contact
 
*Not affected by [[Protect]]
 
*Not affected by [[Magic Coat]]
 
*Not affected by '''Snatch'''
 
*Not affected by [[BrightPowder]]
 
*Not affected by [[King's Rock]]
 

Revision as of 12:32, 27 November 2019

003Venusaur RG
Image Update!
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Gen V image in use
Snatch
Snatch

Generation: III
Battle Data
Type: Type Dark
Category Status
Power:
Accuracy: —%
PP: 10*, max: ?
Affects: Selected Target
Secondary Effect: None
Priority: +4
Contact: No
Affected by
Magic Coat: No
Magic Bounce:
Bright Powder: No
Protect/Detect: No
Snatch: No
Mirror Move:
King's Rock: No
Contest Data
Contests (RSE)
Type: Smart
Appeal: 2 ♥♥
Jam: 1
Super Contests (DPPt)
Type: Smart
Appeal: 0
Contest Spectaculars (ORAS)
Type: Smart
Appeal:
Jam:
{

Snatch is a Dark-type move introduced in Generation III that steals the effects of any healing or status-changing move the foe attempts to use.

If the selected target uses a status move upon itself in the same turn Snatch was used, that effect will be received by the user of Snatch instead.

The moves that can be affected by Snatch include stat boosters as Swords Dance and Calm Mind as well as others like Substitute. Snatch cannot steal the effects of Helping Hand.

173Cleffa
Stub!
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