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Snap Trap
トラバサミ Foothold Trap {{{ja_trans}}}
Snap Trap VIII
Introduced: Generation VIII
Battle Data
Type: Type Grass
Category: Type Physical
Power: 35
Accuracy: 100%
PP: 15, max: 24
Priority: 0
Contact: Yes
Affected by
Magic Coat: No
Magic Bounce: No
Bright Powder: No
Detect/Protect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: Yes

Snap Trap is a Grass-type move introduced in Generation VIII.

Effect[]

It inflicts damage upon first usage and then for the next 4-5 turns, dealing 1/8th of the targets HP as well as preventing the targe from switching or fleeing until the user itself switches out.

If the user is holding a Grip Claw, the duration is increased to 7 turns.

If the user is holding a Binding Band, the HP chipped away is increaseed to 1/6 of its maximum HP.

Description[]

Games Description
SwShLA The user snares the target in a snap trap for four to five turns.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV The user snares the target in a snap trap that inflicts damage for four to five turns.

Learnset[]

By leveling up[]

Pokémon Type Egg groups Level
VIII IX
0618A Stunfisk Ground/Steel Water 1/Amorphous 45SwSh
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
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