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Revision as of 00:20, 26 December 2019

Skwovet (Japanese: ホシガリス, HepburnHoshigarisu) is a normal-type Pokémon introduced in Generation VIII. It evolves into Greedent starting at level 24.

Biology

Physiology

Skwovet is a small Pokémon that resembles a gray squirrel. True to the name of its species, it has round cheeks and a cheeky smile. Its fur is mostly tan, but the tip of its tail and ears are dark brown. It also has yellow markings at the base of its ears, and the areas around its eyes and its belly are white. Finally, it has short limbs and a yellow nose.

Behavior

Skwovet are very gluttonous and love to eat. In fact, they love to eat so much that they get uneasy if their cheeks are ever empty of berries. They have a habit of attacking people who try to shake berry trees, worried about losing their food. They'll also show up on farms in an effort to collect even more berries.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Sword and Shield Route 1, Route 2, Route 3, Route 4, Route 5, Dappled Grove, Motostoke Riverbank, North Lake Miloch, Rolling Fields, Slumbering Weald, Watchtower Ruins

Max Raid Battle: Bridge Field, East Lake Axewell, Motostoke Riverbank, Rolling Fields, Stony Wilderness

Common

Pokédex entries

Template:Pokédexentries

Stats

Template:Stats

Learnset

By leveling up

Generation VIII
Level Move Type Category Power Accuracy PP
1 Tackle Type Normal Physical 40 100% 35
1 Tail Whip Type Normal Status 100% 30
5 Bite Type Dark Physical 60 100% 25
10 Stuff Cheeks Type Normal Status 100% 10
15 Stockpile Type Normal Status 100% 20
15 Swallow Type Normal Status 100% 10
15 Spit Up Type Normal Special ? 100% 10
20 Body Slam Type Normal Physical 85 100% 15
25 Rest Type Psychic Status 100% 10
30 Counter Type Fighting Physical ? 100% 20
35 Bullet Seed Type Grass Physical 25 100% 30
40 Super Fang Type Normal Physical ? 90% 10
45 Belch Type Normal Special 120 90% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM

Generation VIII
Machine Move Type Category Power Accuracy PP
TM15 Dig Type Ground Physical 80 100% 10
TM21 Rest Type Psychic Status 100% 10
TM23 Thief Type Dark Physical 60 100% 25
TM24 Snore Type Normal Special 50 100% 15
TM25 Protect Type Normal Status 100% 10
TM31 Attract Type Normal Status 100% 15
TM39 Facade Type Normal Physical 70 100% 20
TM50 Bullet Seed Type Grass Physical 25 100% 30
TM53 Mud Shot Type Ground Special 55 95% 15
TM57 Payback Type Dark Physical 50 100% 10
TM58 Assurance Type Dark Physical 60 100% 10
TM59 Fling Type Dark Physical ? 100% 10
TM76 Round Type Normal Special 60 100% 15
TM84 Tail Slap Type Normal Physical 25 85% 10
TM97 Brutal Swing Type Dark Physical 60 100% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TR

Generation VIII
Machine Move Type Category Power Accuracy PP
TR01 Body Slam Type Normal Physical 85 100% 15
TR17 Amnesia Type Psychic Status 100% 20
TR20 Substitute Type Normal Status 100% 10
TR26 Endure Type Normal Status 100% 10
TR27 Sleep Talk Type Normal Status 100% 10
TR31 Iron Tail Type Steel Physical 100 75% 15
TR32 Crunch Type Dark Physical 80 100% 15
TR35 Uproar Type Normal Special 90 100% 10
TR42 Hyper Voice Type Normal Special 90 100% 10
TR52 Gyro Ball Type Steel Physical ? 100% 5
TR59 Seed Bomb Type Grass Physical 80 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

Generation VIII
Move Type Category Power Accuracy PP
Rollout Type Rock Physical 30 90% 20
Parent Candidates:
Defense Curl Type Normal Status —% 40
Parent Candidates:
Last Resort Type Normal Physical 140 100% 5
Parent Candidates:
Belly Drum Type Normal Status —% 10
Parent Candidates:
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via TM.

By tutoring

Skwovet learns no moves via tutoring.


Sprites

Template:Sprite gallery

Trivia

  • Despite its name, Skwovet can't learn the move Covet. However, its evolution learns the move upon evolving.

Origin

Skwovet is based on a gray squirrel.

Etymology

Skwovet is a combination of squirrel and covet (to want something really badly).

Gallery


Template:GenVIIInav