ロケットずつき Rocket Headbutt |
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Generation: | I |
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Type: | ![]() |
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Category | ![]() |
Power: | 100 |
Accuracy: | 100% |
PP: | 15, max: ? |
Affects: | May affect anyone but the user |
Secondary Effect: | Raises user's Defense |
Priority: | |
Contact: | Yes |
Magic Coat: | No |
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Magic Bounce: | No |
Bright Powder: | Yes |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | Yes |
Skull Bash is a damage-dealing Normal-type move that was introduced in Generation I. It was the signature move of the Squirtle line until Generation III. It is TM40 in Generation I and post-Generation I, it can only be learnt by leveling up or breeding.
Effect
In battle
On the turn it is selected, Skull Bash will raise the user's Defense by one level. On the following turn, the user will attack. Once Skull Bash is selected, the user won't be able to switch out until the move is disrupted or fully executed.
If Skull Bash is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user first selects Skull Bash, Mirror Move will copy the move that the user executed before it (or fail if it can't).
Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Skull Bash.
In Pokémon Stadium, Mirror Move will copy Skull Bash on either of the turns it takes to execute.
Pokémon That Can Learn This Move
By Breeding
By TM (Generation I only)
Pokémon | ||||||||
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By Leveling Up
Generation II
By Breeding
Pokémon | Parent |
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Generation III
By Breeding
Pokémon | Father |
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Generation IV
By Breeding
Pokémon | Father |
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Gallery
Generation I TMs and HMs | |
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TMs | |
HMs | |
Red and Green · Blue · Red and Blue · Yellow Other Generations: II · III · IV · V · VI · VII · VIII |