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Silvally (シルヴァディ Shiruvadi) is a Normal-type Legendary Pokémon introduced in Generation VII.

Biology

Physiology

Aside from the removal of its helmet, Silvally differs little from its pre-evolution. Its crested, bird-like head is revealed, possessing a metallic beak, two bolts on either side of its head, pointed red ears and a crest on its head resembling a cockatoo's. The fur around its neck and the fin on its tail also turn from grey to white upon evolving.

Behavior

Despite being a rough Pokémon, it trusts its Trainer who will do anything to protect them when they face dangers. The weight of the helmet slowed it down, and upon its removal, Silvally's speed increases substantially.

Natural Abilities

As it was based on a "Pokémon spoken of in mythology" in legends from Sinnoh libraries (heavily implied to be Arceus), it possesses great power as it was created as a chimerical fusion of cells from all 18 types. As such, with the use of its Ability, RKS System, Silvally can change between types when holding a Memory Disc.

Game info

Locations

Locations
Version(s) Area(s) Rarity
Sun and Moon Evolve Type: Null None
Ultra Sun and Ultra Moon Evolve Type: Null None
Sword and Shield Evolve Type: Null None


Pokédex entries

  • Sun

    Normal type: Its trust in its partner is what awakens it. This Pokémon is capable of changing its type, a flexibility that is well displayed in battle.
    Non-Normal-type: It destroyed its own control mask. It has become capable of changing its type by equipping special memories.

  • Moon

    Normal type: Although its name was Type: Null at first, the boy who evolved it into this form gave it the name by which it is now known.
    Non-Normal-type: Upon awakening, its RKS System is activated. By employing specific memories, this Pokémon can adapt its type to confound its enemies.

  • Ultra Sun

    Normal type: This is its form once it has awakened and evolved. Freed from its heavy mask, its speed is greatly increased.
    Non-Normal-type: Having been awakened successfully, it can change its type and battle—just like a certain Pokémon depicted in legends.

  • Ultra Moon

    Normal type: Through the bond it formed with its Trainer, its will was strengthened, and it was able to destroy its control mask.
    Non-Normal-type: Its capacity to change types unleashed, it shines silver due to the energy springing forth from within.

  • Sword

    Normal type: A solid bond of trust between this Pokémon and its Trainer awakened the strength hidden within Silvally. It can change its type at will.
    Fighting type: Thanks to its awakened powers, it can change to the Fighting type to match the memory it has equipped.
    Flying type: Thanks to its awakened powers, it can change to the Flying type to match the memory it has equipped.
    Poison type: Thanks to its awakened powers, it can change to the Poison type to match the memory it has equipped.
    Ground type: Thanks to its awakened powers, it can change to the Ground type to match the memory it has equipped.
    Rock type: Thanks to its awakened powers, it can change to the Rock type to match the memory it has equipped.
    Bug type: Thanks to its awakened powers, it can change to the Bug type to match the memory it has equipped.
    Ghost type: Thanks to its awakened powers, it can change to the Ghost type to match the memory it has equipped.
    Steel type: Thanks to its awakened powers, it can change to the Steel type to match the memory it has equipped.
    Fire type: Thanks to its awakened powers, it can change to the Fire type to match the memory it has equipped.
    Water type: Thanks to its awakened powers, it can change to the Water type to match the memory it has equipped.
    Grass type: Thanks to its awakened powers, it can change to the Grass type to match the memory it has equipped.
    Electric type: Thanks to its awakened powers, it can change to the Electric type to match the memory it has equipped.
    Psychic type: Thanks to its awakened powers, it can change to the Psychic type to match the memory it has equipped.
    Ice type: Thanks to its awakened powers, it can change to the Ice type to match the memory it has equipped.
    Dragon type: Thanks to its awakened powers, it can change to the Dragon type to match the memory it has equipped.
    Dark type: Thanks to its awakened powers, it can change to the Dark type to match the memory it has equipped.
    Fairy type: Thanks to its awakened powers, it can change to the Fairy type to match the memory it has equipped.

  • Shield

    Normal type: The final factor needed to release this Pokémon's true power was a strong bond with a Trainer it trusts.
    Fighting type: It has the ability to change its type based on the memory it's holding. This is its Fighting-type form.
    Flying type: It has the ability to change its type based on the memory it's holding. This is its Flying-type form.
    Poison type: It has the ability to change its type based on the memory it's holding. This is its Poison-type form.
    Ground type: It has the ability to change its type based on the memory it's holding. This is its Ground-type form.
    Rock type: It has the ability to change its type based on the memory it's holding. This is its Rock-type form.
    Bug type: It has the ability to change its type based on the memory it's holding. This is its Bug-type form.
    Ghost type: It has the ability to change its type based on the memory it's holding. This is its Ghost-type form.
    Steel type: It has the ability to change its type based on the memory it's holding. This is its Steel-type form.
    Fire type: It has the ability to change its type based on the memory it's holding. This is its Fire-type form.
    Water type: It has the ability to change its type based on the memory it's holding. This is its Water-type form.
    Grass type: It has the ability to change its type based on the memory it's holding. This is its Grass-type form.
    Electric type: It has the ability to change its type based on the memory it's holding. This is its Electric-type form.
    Psychic type: It has the ability to change its type based on the memory it's holding. This is its Psychic-type form.
    Ice type: It has the ability to change its type based on the memory it's holding. This is its Ice-type form.
    Dragon type: It has the ability to change its type based on the memory it's holding. This is its Dragon-type form.
    Dark type: It has the ability to change its type based on the memory it's holding. This is its Dark-type form.
    Fairy type: It has the ability to change its type based on the memory it's holding. This is its Fairy-type form.


Stats

Base Stats
HP
95
Attack
95
Defense
95
Sp. Atk
95
Sp. Def
95
Speed
95
Total
570

Learnset

Leveling

Generation VIII
Level Move Type Category Power Accuracy PP
1 Multi Attack Type Normal Physical 40 100% 35
1 Tackle Type Normal Physical 40 100% 35
1 Thunder Fang Type Electric Physical 80 100% 15
1 Ice Fang Type Ice Physical 80 100% 15
1 Fire Fang Type Fire Physical 80 100% 15
1 Poison Fang Type Poison Physical 80 100% 15
1 Imprison Type Psychic Status 100% 30
1 Iron Head Type Steel Physical 80 100% 15
1 Tackle Type Normal Physical 40 100% 35
1 Bite Type Dark Physical 80 100% 15
1 Aerial Ace Type Flying Physical 40 100% 35
1 Scary Face Type Normal Status 100% 30
15 Double Hit Type Normal Physical 40 100% 35
20 Metal Sound Type Steel Status 100% 20
25 Crush Claw Type Normal Physical 65 100% 20
30 Air Slash Type Flying Special 65 100% 20
35 Tri Attack Type Normal Special 65 100% 20
40 X-Scissor Type Bug Physical 40 100% 35
45 Crunch Type Dark Physical 80 100% 15
50 Take Down Type Normal Physical 40 100% 35
55 Double-Edge Type Normal Physical 40 100% 35
60 Parting Shot Type Dark Status 100% 30
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Multi Attack 90 100% 10 Normal Physical
1 Heal Block 100% 15 Psychic Status
1 Imprison —% 10 Psychic Status
1 Iron Head 80 100% 15 Steel Physical
1 Poison Fang 50 100% 15 Poison Physical
1 Fire Fang 65 95% 15 Fire Physical
1 Ice Fang 65 95% 15 Ice Physical
1 Thunder Fang 65 95% 15 Electric Physical
1 Tackle 40 100% 35 Normal Physical
5 Rage 20 100% 20 Normal Physical
10 Pursuit 40 100% 20 Dark Physical
15 Bite 60 100% 25 Dark Status
20 Aerial Ace 60 —% 20 Flying Physical
25 Crush Claw 75 95% 10 Normal Physical
30 Scary Face 100% 10 Normal Status
35 X-Scissor 80 100% 15 Bug Physical
40 Take Down 90 85% 20 Normal Physical
45 Metal Sound 85% 40 Steel Status
50 Crunch 80 100% 15 Dark Physical
55 Double Hit 35 90% 10 Normal Physical
60 Air Slash 75 95% 15 Flying Special
65 Punishment 100% 5 Dark Physical
70 Razor Wind 80 100% 10 Normal Special
75 Tri Attack 80 100% 10 Normal Special
80 Double-Edge 120 100% 15 Normal Physical
85 Parting Shot 100% 20 Dark Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM

Generation VIII
Machine Move Type Category Power Accuracy PP
TM08 Hyper Beam Type Normal Special 60 100% 20
TM09 Giga Impact Type Normal Physical 40 100% 35
TM14 Thunder Wave Type Electric Status 100% 10
TM20 Self-Destruct Type Normal Physical 40 100% 35
TM21 Rest Type Psychic Status 100% 10
TM22 Rock Slide Type Rock Physical 80 100% 10
TM24 Snore Type Normal Special 50 100% 15
TM25 Protect Type Normal Status 100% 10
TM26 Scary Face Type Normal Status 100% 10
TM27 Icy Wind Type Ice Special 60 100% 15
TM30 Steel Wing Type Steel Physical 40 100% 35
TM32 Sandstorm Type Rock Status 100% 15
TM33 Rain Dance Type Water Status —% 15
TM34 Sunny Day Type Fire Status —% 15
TM35 Hail Type Ice Status —% 15
TM39 Facade Type Normal Physical 70 100% 20
TM40 Swift Type Normal Special 60 100% 20
TM44 Imprison Type Normal Status 100% 20
TM56 U-turn Type Dark Physical 70 100% 20
TM57 Payback Type Dark Physical 70 100% 20
TM65 Shadow Claw Type Ghost Physical 80 100% 15
TM66 Thunder Fang Type Electric Physical 80 100% 15
TM67 Ice Fang Type Ice Physical 80 100% 15
TM68 Fire Fang Type Fire Physical 80 100% 15
TM76 Round Type Normal Special 60 100% 15
TM85 Snarl Type Dark Special 60 100% 15
TM95 Air Slash Type Flying Special 60 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Normal Status
TM02 Dragon Claw 80 100% 15 Dragon Physical
TM05 Roar —% 20 Normal Status
TM06 Toxic 90% 10 Poison Status
TM07 Hail —% 10 Ice Status
TM10 Hidden Power 60 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM13 Ice Beam 90 100% 10 Ice Special
TM15 Hyper Beam 150 90% 5 Normal Special
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM24 Thunderbolt 90 100% 15 Electric Special
TM27 Return 100% 20 Normal Physical
TM30 Shadow Ball 80 100% 15 Ghost Special
TM32 Double Team —% 15 Normal Status
TM35 Flamethrower 90 100% 15 Fire Special
TM37 Sandstorm —% 10 Rock Status
TM40 Aerial Ace 60 —% 20 Flying Physical
TM42 Facade 70 100% 20 Normal Physical
TM43 Flame Charge 50 100% 20 Fire Physical
TM43 Flame Charge 50 100% 20 Fire Physical
TM44 Rest —% 10 Psychic Status
TM48 Round 60 100% 15 Normal Special
TM51 Steel Wing 70 90% 25 Steel Physical
TM64 Explosion 250 100% 5 Normal Physical
TM65 Shadow Claw 70 100% 15 Ghost Physical
TM66 Payback 50 100% 10 Dark Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM73 Thunder Wave 90% 20 Electric Physical
TM75 Swords Dance —% 20 Normal Status
TM80 Rock Slide 75 90% 10 Rock Physical
TM81 X-Scissor 80 100% 15 Bug Physical
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM89 U-turn 70 100% 20 Bug Physical
TM90 Substitute —% 10 Normal Status
TM91 Flash Cannon 80 100% 10 Steel Special
TM94 Surf 90 100% 15 Water Special
TM95 Snarl 55 95% 15 Dark Special
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By TR

Generation VIII
Machine Move Type Category Power Accuracy PP
TR00 Swords Dance Type Normal Status 100% 10
TR02 Heat Wave Type Fire Special 90 100% 10
TR04 Surf Type Water Special 90 100% 10
TR05 Ice Beam Type Ice Special 60 100% 15
TR08 Thunderbolt Type Fire Special 90 100% 10
TR19 Tri Attack Type Normal Special 90 100% 10
TR20 Substitute Type Normal Status 100% 10
TR21 Reversal Type Fighting Physical 80 100% 15
TR24 Dragon Claw Type Dragon Physical 80 100% 15
TR26 Endure Type Normal Status 100% 10
TR27 Sleep Talk Type Normal Status 100% 10
TR32 Crunch Type Dark Physical 80 100% 15
TR33 Shadow Ball Type Ghost Special ? 100% 10
TR36 Heat Wave Type Fire Special 90 100% 10
TR42 Hyper Voice Type Normal Special 90 100% 10
TR46 Iron Defense Type Steel Status 100% 10
TR47 Dragon Claw Type Dragon Physical 80 100% 15
TR60 X-Scissor Type Bug Physical 80 100% 15
TR69 Zen Headbutt Type Psychic Physical 80 100% 15
TR70 Flash Cannon Type Steel Special 90 100% 10
TR74 Iron Head Type Steel Physical 80 100% 15
TR85 Work Up Type Normal Status 100% 10
TR97 Psychic Fangs Type Bug Physical 80 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.


Breeding

Silvally learns no moves via breeding.


Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Category
Defog USUM —% 15 Flying Status
Draco Meteor* USUM 130 90% 5 Dragon Special
Grass Pledge USUM 80 100% 10 Grass Special
Heat Wave USUM 95 90% 10 Fire Special
Hyper Voice USUM 90 100% 10 Normal Special
Icy Wind USUM 55 95% 15 Ice Special
Iron Defense USUM —% 15 Steel Status
Iron Head USUM 80 100% 15 Steel Physical
Laser Focus USUM —% 30 Normal Status
Last Resort USUM 140 100% 5 Normal Physical
Magic Coat USUM —% 15 Psychic Status
Outrage USUM 120 100% 10 Dragon Physical
Signal Beam USUM 75 100% 15 Bug Special
Snore USUM 50 100% 15 Normal Special
Tailwind USUM —% 15 Flying Status
Zen Headbutt USUM 80 90% 15 Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites


Appearances

Anime

  • Silvally in the anime.
  • Sivally as a Dark-type in the anime.
  • Sivally as a Fairy-type in the anime.
  • Sivally as a Fire-type in the anime.
  • Silvally as a Steel-type in the anime.
  • Silvally as a Rock-type in the anime.
  • Silvally as a Fighting-type in the anime.
Main article: Gladion's Silvally (anime)

Silvally first appeared in SM049: Mission: Total Recall!, where it evolved from Gladion's Type: Null where it was trying to save Lillie from Faba. This also helps Lillie remember that Silvally was the one who saved her from the Ultra Beast Nihlego in the past, which results in Lillie being able to touch Pokémon again.

Trivia

  • Technically, Silvally (then called Type: Full) came before Type: Null as it was too powerful to control and such fitted with a helmet to limit its power.
    • This may be a canon example of de-volution.
  • According to the dex entry, the name Silvally is made by Gladion himself.
  • Silvally itself appears unchanged upon evolution, only removing its helmet and turning its tail and mane white. This is similar to Slowbro in which a Shellder attaches to Slowpoke and makes it bipedal but otherwise changes very little.
  • While Silvally is a mechanical creature with Memory Discs and a disc reader system its official descriptions mention cells, implying that Silvally is composed partly of organic tissues and partly of cybernetic parts, making it a cyborg.
  • Silvally was officially confirmed to be a Legendary Pokémon on October 16, 2017.[1]
    • Silvally is the only formerly non-legendary Pokémon to acquire the legendary status.
  • Silvally is similar to Arceus as both are Normal-type Pokémon that, thanks to their ability, can change type if they hold a certain item. Their coloring is also similar as their normal forms are often covered in white and their shiny forms turn into a shiny gold color.
  • Despite being programmed in Ultra Sun and Ultra Moon to be able to learn all three Pledge moves, Silvally can only legitimately be taught Grass Pledge.

Origin

Silvally is based on a chimera. It also incorporates elements of cyborgs as well as gryphons and heraldic eagles. The bolts on either side of its head may be a reference to Frankenstein's Monster, while the shape of its crest may also draw inspiration from a cockatoo.

Etymology

Silvally comes from "silver" and "ally".

Names in other languages

  • English, Italian and Spanish: Silvally
  • French: Silvallié
  • German: Amigento
  • Chinese: 银伴战兽 (Mainland, simplified) / 銀伴戰獸 (Mainland, traditional / Taiwan)
  • Korean: 실버디

Gallery


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