Shell Trap
トラップシェル Trap Shell
Shell Trap VIII
Introduced: Generation VII
Battle Data
Type: Type Fire
Category: Type Special
Power: 150
Accuracy: 100%
PP: 5
Priority: 0
Contact: No

Shell Trap is a Fire-type move introduced in Generation VII. It is the signature move of Turtonator.


It has a priority of -3. The user sets up a trap at the start of a turn, then deals damage if it is hit by a physical move, otherwise it fails. If Vivillon or another pokemon uses Powder on the user, it only activates after the effect is used. If the user is behind a Substitute or is hit by ally, the damage wont be enough to activate this move. Due to a glitch, if a Pokémon's use of Shell Trap is preempted by Encore to lock it into another move instead, and the Pokémon is then hit by a physical attack on any turn before Encore ends, the Pokémon's next use of Shell Trap will skip the step of setting a trap, and the move will go off successfully at its normal priority regardless of whether it was hit in the current turn.


Games Description
SMUSUM The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon.


By Leveling Up

Pokémon Type Level
776 Turtonator Fire/Dragon 45
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.


Main games

Main series

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