Roar
Roar(Let's Go).PNG
ほえる Bark
Generation: I
Battle Data
Type: Type Normal.gif
Category Status
Power: --
Accuracy: 100%
PP: 20
Affects: Selected target
Secondary Effect: Ends wild battles. Switches Pokémon in trainer battles.
Priority: -6
Contact: No
Affected by
Magic Coat: Yes
Magic Bounce: Yes
Bright Powder: No
Protect/Detect: No
Snatch: No
Mirror Move: Yes
King's Rock: No
Contest Data
Contests (RSE)
Type: Cool
Appeal: 3 ♥♥♥
Jam: 0
Super Contests (DPPt)
Type: Cool
Appeal: 2 ♥♥
Contest Spectaculars (ORAS)
Type: Cool
Appeal:
Jam:

Roar in a Normal-type move introduced in Generation I.

Description

Games Description
GSC Scares wild foes to end battle.
RSE Makes the foe flee to end the battle.
FRLG The foe is made to switch out with an ally. In the wild, the battle ends.
DPPtHGSS The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
BW The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
B2W2 The target is scared off and switched. In the wild, a battle against a single Pokémon ends.
XYORAS The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
SMUSUMPE The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Effect

Roar causes the target to be replaced by a random Pokémon in its party. In a wild battle, the battle ends.

Pokémon with the Soundproof ability are immune to the effects of Roar (as it is a sound-based move).

Gallery

Main games
Side games

Main series

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