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Riolu (Japanese: リオル, HepburnRioru) (ree-OH-loo[1]) is a Fighting-type Baby Pokémon introduced in Generation IV.

Biology[]

Physiology[]

Riolu concept art

Concept artwork of Riolu.

Riolu is a black and blue, dog-like Pokémon nearing two and a half feet. Its appearance is similar to its evolved form Lucario, though there are some differences. Its legs and torso are colored black while its head, lower body and tail are blue. Riolu have large, rounded bumps on the backs of its forepaws, placed in a similar fashion to Lucario's spikes. Riolu also have a black "mask" with two black appendages on either side, and red eyes.

Behavior[]

Riolu are full of fun, energetic, and extraordinarily loyal Pokémon. Due to their extreme loyalty, some Riolu don't bond with just anyone, meaning despite patiently waiting for the right trainer they are known to be picky like Ash's Riolu. On the other hand, because of their type, they have extraordinary energy and endurance. They can also walk barefoot for a short time on a journey, and some of them can even run through the whole night or across canyons. Riolu are even to be able to react to aura from inside the egg before ever hatching and even emit it.

They only approve people who are kindhearted to befriend and mingle with them, while ones who are wicked will be forever despised and shunned by them.

Due to their extreme rarity, nobody knows their exact habitats, although it is mentioned that they live in seclude mountains, caves and groves. Some reside in the Lucario Kingdom where the chosen ones are being taught to use Aura to protect the kingdom before evolving and passing down the ability.

Riolu are mainly omnivores, but domesticated ones can eat human food.

Natural Abilities[]

Riolu are sensitive to a special type of energy called Aura as Lucario is. Riolu's evolved form, Lucario, can use these waves for attacks, tracking, or to predict future moves. However, Riolu does not have the full potential of these powers, using them as described in ripples rather than waves. Moves such as Aura Sphere can not be learned by Riolu due to its inability to fully use the power of Aura. There is at least one exception to this rule, however.

Despite these limitations, Riolu are good at sensing others' emotions from far away, and they can use this technique to call their allies for help when in danger or distress. Also due to their connections of the aura, they are able to sense the aura of others even before they hatch from an egg such as Ash's Riolu or when in suspension such as being petrified by Hunter J's tool as the Riolu that knows Aura Sphere. With their aura wielding, they can also discern the goodness or evilness within people.

Evolution[]

Riolu evolves into Lucario when leveled up during the day with high friendship.

Game Info[]

Game Locations[]

Locations
Version(s) Area(s) Rarity
Diamond and Pearl Egg on Iron Island One
Platinum Egg on Iron Island One
HeartGold and SoulSilver Safari Zone Rare
Black and White Challenger's Cave Rare
Black 2 and White 2 Floccesy Ranch Rare
X and Y Route 22 Rare
Omega Ruby and Alpha Sapphire Trade None
Sun and Moon Poni Grove Uncommon
Ultra Sun and Ultra Moon Poni Grove Uncommon
Sword and Shield Giant's Cap during snowstorm Uncommon

Pokédex Entries[]

  • Diamond

    The aura that emanates from its body intensifies to alert others if it is afraid or sad.

  • Pearl

    Its body is small, yet powerful. It can crest three mountains and cross two canyons in one night.

  • Platinum

    It has the peculiar power of being able to see emotions such as joy and rage in the form of waves.

  • HeartGold

    They communicate with one another using their auras. They are able to run all through the night.

  • SoulSilver

    They communicate with one another using their auras. They are able to run all through the night.

  • Black

    It has the peculiar power of being able to see emotions such as joy and rage in the forms of waves.

  • White

    It has the peculiar power of being able to see emotions such as joy and rage in the forms of waves.

  • Black 2

    It uses the shapes of auras, which change according to emotion, to communicate with others.

  • White 2

    It uses the shapes of auras, which change according to emotion, to communicate with others.

  • X

    It uses the shapes of auras, which change according to emotion, to communicate with others.

  • Y

    The aura that emanates from its body intensifies to alert others if it is afraid or sad.

  • Omega Ruby

    It uses the shapes of auras, which change according to emotion, to communicate with others.

  • Alpha Sapphire

    The aura that emanates from its body intensifies to alert others if it is afraid or sad.

  • Sun

    It can discern the physical and emotional states of people, Pokémon and other natural things from the shape of their aura waves.

  • Moon

    It's tough enough to run right through the night, and it's also a hard worker, but it's still just a youngster.

  • Ultra Sun

    It knows how people and Pokémon feel by looking at their auras. It doesn’t approach dangerous opponents.

  • Ultra Moon

    It uses waves called auras to communicate with others of its kind. It doesn't make any noise during this time, so its enemies can't detect it.

  • Sword

    It's exceedingly energetic, with enough stamina to keep running all through the night. Taking it for walks can be a challenging experience.

  • Shield

    It can use waves called auras to gauge how others are feeling. These same waves can also tell this Pokémon about the state of the environment.

  • Brilliant Diamond

    The aura that emanates from its body intensifies to alert others if it is afraid or sad.

  • Shining Pearl

    Its body is lithe yet powerful. It can crest three mountains and cross two canyons in one night.

  • Legends: Arceus

    Though infantile in appearance, it has the mysterious ability to read the minds of humans. The pure of heart are met with Riolu’s approval, while those of ill nature earn only its loathing.

  • Scarlet

    They communicate with one another using their auras. They are able to run all through the night.

  • Violet

    It has the peculiar power of being able to see emotions, such as joy and rage, in the form of waves.


Stats[]

Stats
HP
40
Attack
70
Defense
40
Sp. Atk
35
Sp. Def
40
Speed
60
Total
285

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Foresight —% 40 Type Normal HOME Normal Status
1 Quick Attack 40 100% 30 Type Normal HOME Normal Physical
1 Endure —% 10 Type Normal HOME Normal Status
6 Counter 100% 20 Type Fighting HOME Fighting Physical
11 Feint 30 100% 10 Type Normal HOME Normal Physical
15 Force Palm 60 100% 10 Type Fighting HOME Fighting Physical
19 Copycat —% 20 Type Normal HOME Normal Status
24 Screech 85% 40 Type Normal HOME Normal Status
29 Reversal 100% 15 Type Fighting HOME Fighting Physical
47 Nasty Plot —% 20 Type Dark HOME Dark Status
50 Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Foresight —% 40 Type Normal HOME Normal Status Clever 2 1 ♥
1 Quick Attack 40 100% 30 Type Normal HOME Normal Physical Cool 3 0 ♥
1 Endure —% 10 Type Normal HOME Normal Status Tough 3 0 ♥
6 Counter 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
11 Feint 30 100% 10 Type Normal HOME Normal Physical Clever 3 0 ♥
15 Force Palm 60 100% 10 Type Fighting HOME Fighting Physical Cool 4 0 ♥
19 Copycat —% 20 Type Normal HOME Normal Status Cute 1 0 ♥
24 Screech 85% 40 Type Normal HOME Normal Status Clever 3 0 ♥
29 Reversal 100% 15 Type Fighting HOME Fighting Physical Cool 1 0 ♥
47 Nasty Plot —% 20 Type Dark HOME Dark Status Clever 1 0 ♥
50 Final Gambit 100% 5 Type Fighting HOME Fighting Special Tough 8 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1BW
1
Foresight —% 40 Type Normal HOME Normal Status
1BW
1
Quick Attack 40 100% 30 Type Normal HOME Normal Physical
1BW
1
Endure —% 10 Type Normal HOME Normal Status
6BW
6
Counter 100% 20 Type Fighting HOME Fighting Physical
15BW
11
Feint 30 100% 10 Type Normal HOME Normal Physical
11BW
15
Force Palm 60 100% 10 Type Fighting HOME Fighting Physical
29BW
19
Copycat —% 20 Type Normal HOME Normal Status
24BW
24
Screech 85% 40 Type Normal HOME Normal Status
19BW
29
Reversal 100% 15 Type Fighting HOME Fighting Physical
47BW
47
Nasty Plot —% 20 Type Dark HOME Dark Status
55BW
55
Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Quick Attack 40 100% 30 Type Normal HOME Normal Physical Cool 2
1 Foresight —% 40 Type Normal HOME Normal Status Smart 1
1 Endure —% 10 Type Normal HOME Normal Status Tough 2
6 Counter 100% 20 Type Fighting HOME Fighting Physical Tough 2
11 Force Palm 60 100% 10 Type Fighting HOME Fighting Physical Cool 2
15 Feint 50 100% 10 Type Normal HOME Normal Physical Beauty 0
19 Reversal 100% 15 Type Fighting HOME Fighting Physical Cool 2
24 Screech 85% 40 Type Normal HOME Normal Status Smart 2
29 Copycat —% 20 Type Normal HOME Normal Status Cool 0
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM05 Roar —% 20 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM75 Swords Dance —% 20 Type Normal HOME Normal Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM05 Roar —% 20 Type Normal HOME Normal Status Cool 3 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Cool 1 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical Clever 2 3 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 4 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical Cool 4 0 ♥
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical Cool 3 0 ♥
TM75 Swords Dance —% 20 Type Normal HOME Normal Status Beautiful 1 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical Tough 4 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM05 Roar 100% 20 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM47 Low Sweep 60 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical
TM75 Swords Dance —% 30 Type Normal HOME Normal Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM83 Work Up —% 30 Type Normal HOME Normal Status
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 1
TM05 Roar 100% 20 Type Normal HOME Normal Status Cool 2
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Beauty 0
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Smart 1
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 3
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical Smart 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 0
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM60 Drain Punch 60 100% 5 Type Fighting HOME Fighting Physical Beauty 1
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical Cute 2
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Cool 1
TM75 Swords Dance —% 30 Type Normal HOME Normal Status Beauty 0
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical Smart 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 3
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Agility Pikachu, Growlithe, Ponyta, Rapidash, Farfetch'd, Hitmonchan, Jolteon, Furret, Aipom, Girafarig, Sneasel, Hitmontop, Buizel, Floatzel, Ambipom, Buneary, Lopunny, Blitzle, Zebstrika, Zorua, Zoroark, Emolga, Bunnelby, Diggersby —% 30 Type Psychic HOME Psychic Status
Bite Rattata, Rattata, Raticate, Raticate, Ekans, Arbok, Meowth, Meowth, Persian, Persian, Growlithe, Arcanine, Eevee, Flareon, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Loudred, Exploud, Mawile, Electrike, Manectric, Seviper, Absol, Shinx, Luxio, Luxray, Stunky, Skuntank, Hippopotas, Hippowdon, Glaceon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Pansear, Panpour, Sandile, Krokorok, Krookodile, Chespin, Quilladin, Chesnaught, Furfrou, Litten, Torracat, Incineroar, Yungoos, Gumshoos, Rockruff, Lycanroc, Lycanroc 60 100% 25 Type Dark HOME Dark Physical
Blaze Kick Hitmonlee, Blaziken 85 90% 10 Type Fire HOME Fire Physical
Bullet Punch Hitmonchan, Pangoro 40 100% 30 Type Steel HOME Steel Physical
Circle Throw Throh, Pancham, Pangoro 60 90% 10 Type Fighting HOME Fighting Physical
Cross Chop Mankey, Primeape, Machop, Machoke, Machamp, Incineroar 100 80% 5 Type Fighting HOME Fighting Physical
Crunch Rattata, Rattata, Raticate, Raticate, Arbok, Growlithe, Girafarig, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Exploud, Mawile, Seviper, Walrein, Bidoof, Bibarel, Shinx, Luxio, Luxray, Floatzel, Hippopotas, Hippowdon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Pansear, Panpour, Sandile, Krokorok, Krookodile, Scraggy, Scrafty, Litleo, Pyroar, Pancham, Pangoro, Yungoos, Gumshoos, Rockruff, Lycanroc, Lycanroc 80 100% 15 Type Dark HOME Dark Physical
Detect Hitmonchan, Hitmontop, Sableye, Meditite, Medicham, Zangoose, Absol, Lucario, Patrat, Watchog, Mienfoo, Mienshao, Hawlucha —% 5 Type Fighting HOME Fighting Status
Follow Me Sentret, Furret —% 20 Type Normal HOME Normal Status
High Jump Kick Hitmonlee, Blaziken, Meditite, Medicham, Lopunny, Scraggy, Scrafty, Mienfoo, Mienshao, Hawlucha 130 90% 10 Type Fighting HOME Fighting Physical
Iron Defense Sandshrew, Mawile, Torkoal, Pawniard, Bisharp, Mudbray, Mudsdale —% 15 Type Steel HOME Steel Status
Low Kick Mankey, Primeape, Machop, Machoke, Machamp, Electabuzz, Electivire, Watchog, Timburr, Gurdurr, Conkeldurr, Scraggy, Scrafty 100% 20 Type Fighting HOME Fighting Physical
Meteor MashUSUM Smeargle 90 90% 10 Type Steel HOME Steel Physical
Mind Reader Hitmonlee, Meditite, Medicham —% 5 Type Normal HOME Normal Status
Sky Uppercut Hitmonchan, Combusken, Blaziken, Pancham, Pangoro 85 90% 15 Type Fighting HOME Fighting Physical
Vacuum Wave Hitmonchan 40 100% 30 Type Fighting HOME Fighting Special

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Agility Pikachu, Growlithe, Ponyta, Rapidash, Farfetch'd, Hitmonchan, Hitmontop, Jolteon, Aipom, Ambipom, Girafarig, Sneasel, Buizel, Floatzel, Buneary, Lopunny, Blitzle, Zebstrika, Zorua, Zoroark, Emolga, Bunnelby, Diggersby —% 30 Type Psychic HOME Psychic Status Cool 3 0 ♥
Bite Rattata, Raticate, Ekans, Arbok, Meowth, Persian, Growlithe, Arcanine, Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Loudred, Exploud, Mawile, Electrike, Manectric, Seviper, Absol, Shinx, Luxio, Luxray, Hippopotas, Hippowdon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Pansear, Panpour, Sandile, Krokorok, Krookodile, Chespin, Quilladin, Chesnaught, Furfrou 60 100% 25 Type Dark HOME Dark Physical Tough 2 3 ♥
Blaze Kick Hitmonlee, Blaziken 85 90% 10 Type Fire HOME Fire Physical Cool 3 0 ♥
Bullet Punch Hitmonchan 40 100% 30 Type Steel HOME Steel Physical Tough 3 0 ♥
Circle Throw Throh, Pancham, Pangoro 60 90% 10 Type Fighting HOME Fighting Physical Cool 3 0 ♥
Cross Chop Mankey, Primeape, Machop, Machoke, Machamp 100 80% 5 Type Fighting HOME Fighting Physical Cool 3 0 ♥
Crunch Rattata, Raticate, Arbok, Growlithe, Arcanine, Girafarig, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Exploud, Mawile, Seviper, Walrein, Shinx, Luxio, Luxray, Floatzel, Hippopotas, Hippowdon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Pansear, Panpour, Sandile, Krokorok, Krookodile, Scraggy, Scrafty, Litleo, Pyroar, Pancham, Pangoro 80 100% 15 Type Dark HOME Dark Physical Tough 1 4 ♥
Detect Hitmonchan, Hitmontop, Sableye, Meditite, Medicham, Zangoose, Absol, Lucario, Patrat, Watchog, Mienfoo, Mienshao, Hawlucha —% 5 Type Fighting HOME Fighting Status Cool 1 0 ♥
Follow Me Sentret, Furret —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
High Jump Kick Hitmonlee, Blaziken, Meditite, Medicham, Lopunny, Scraggy, Scrafty, Mienfoo, Mienshao, Hawlucha 130 90% 10 Type Fighting HOME Fighting Physical Cool 6 0 ♥
Iron Defense Mawile, Torkoal, Pawniard, Bisharp —% 15 Type Steel HOME Steel Status Tough 1 0 ♥
Low Kick Mankey, Primeape, Machop, Machoke, Machamp, Electabuzz, Electivire, Watchog, Timburr, Gurdurr, Conkeldurr, Scraggy, Scrafty 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Mind Reader Hitmonlee, Meditite, Medicham —% 5 Type Normal HOME Normal Status Clever 3 0 ♥
Sky Uppercut Hitmonchan, Combusken, Blaziken, Pancham, Pangoro 85 90% 15 Type Fighting HOME Fighting Physical Cool 2 1 ♥
Vacuum Wave Hitmonchan 40 100% 30 Type Fighting HOME Fighting Special Cool 3 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Agility Pikachu, Raichu, Growlithe, Arcanine, Ponyta, Rapidash, Farfetch'd, Hitmonchan, Hitmontop, Jolteon, Aipom, Ambipom, Girafarig, Sneasel, Weavile, Buizel, Floatzel, Buneary, Lopunny, Blitzle, Zebstrika, Zorua, Zoroark, Emolga —% 30 Type Psychic HOME Psychic Status
Bite Rattata, Raticate, Ekans, Arbok, Meowth, Persian, Growlithe, Arcanine, Eevee, Vaporeon, Jolteon, Flareon, Espeon, Umbreon, Leafeon, Glaceon, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Loudred, Exploud, Mawile, Electrike, Manectric, Seviper, Absol, Shinx, Luxio, Luxray, Hippopotas, Hippowdon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour, Sandile, Krokorok, Krookodile 60 100% 25 Type Dark HOME Dark Physical
Blaze Kick Hitmonlee, Blaziken 85 90% 10 Type Fire HOME Fire Physical
Bullet Punch Hitmonchan 40 100% 30 Type Steel HOME Steel Physical
Circle Throw Throh 60 90% 10 Type Fighting HOME Fighting Physical
Cross Chop Mankey, Primeape, Machop, Machoke, Machamp 100 80% 5 Type Fighting HOME Fighting Physical
Crunch Rattata, Raticate, Arbok, Growlithe, Arcanine, Girafarig, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Exploud, Mawile, Seviper, Walrein, Shinx, Luxio, Luxray, Floatzel, Hippopotas, Hippowdon, Patrat, Watchog, Lillipup, Herdier, Stoutland, Pansage, Simisage, Pansear, Simisear, Panpour, Simipour, Sandile, Krokorok, Krookodile, Scraggy, Scrafty 80 100% 15 Type Dark HOME Dark Physical
Detect Hitmonchan, Hitmontop, Sableye, Meditite, Medicham, Zangoose, Absol, Lucario, Patrat, Watchog, Mienfoo, Mienshao —% 5 Type Fighting HOME Fighting Status
Follow Me Sentret, Furret —% 20 Type Normal HOME Normal Status
Hi Jump Kick Hitmonlee, Blaziken, Meditite, Medicham, Scraggy, Scrafty, Mienfoo, Mienshao 130 90% 10 Type Fighting HOME Fighting Physical
Iron Defense Mawile, Torkoal, Pawniard, Bisharp —% 15 Type Steel HOME Steel Status
Low Kick Mankey, Primeape, Machop, Machoke, Machamp, Electabuzz, Electivire, Watchog, Timburr, Gurdurr, Conkeldurr, Scraggy, Scrafty 100% 20 Type Fighting HOME Fighting Physical
Mind Reader Hitmonlee, Meditite, Medicham —% 5 Type Normal HOME Normal Status
Sky Uppercut Hitmonchan, Combusken, Blaziken 85 90% 15 Type Fighting HOME Fighting Physical
Vacuum Wave Hitmonchan 40 100% 30 Type Fighting HOME Fighting Special

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Agility Pikachu, Raichu, Growlithe, Arcanine, Ponyta, Rapidash, Farfetch'd, Hitmonchan, Hitmontop, Jolteon, Aipom, Ambipom, Girafarig, Sneasel, Weavile, Buizel, Floatzel, Buneary, Lopunny —% 30 Type Psychic HOME Psychic Status Cool 2
Bite Rattata, Raticate, Ekans, Arbok, Meowth, Persian, Growlithe, Arcanine, Eevee, Vaporeon, Flareon, Glaceon, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Loudred, Exploud, Mawile, Electrike, Manectric, Seviper, Absol, Shinx, Luxio, Luxray, Hippopotas, Hippowdon 60 100% 25 Type Dark HOME Dark Physical Tough 3
Blaze Kick Hitmonlee, Blaziken 85 90% 10 Type Fire HOME Fire Physical Beauty 2
Bullet Punch Hitmonchan 40 100% 30 Type Steel HOME Steel Physical Smart 2
Cross Chop Mankey, Primeape, Machop, Machoke, Machamp 100 80% 5 Type Fighting HOME Fighting Physical Cool 2
Crunch Rattata, Raticate, Arbok, Growlithe, Arcanine, Girafarig, Snubbull, Granbull, Houndour, Houndoom, Poochyena, Mightyena, Exploud, Mawile, Seviper, Walrein, Shinx, Luxio, Luxray, Floatzel, Hippopotas, Hippowdon 80 100% 15 Type Dark HOME Dark Physical Tough 2
Detect Hitmonchan, Hitmontop, Sableye, Meditite, Medicham —% 5 Type Fighting HOME Fighting Status Cool 0
Follow MeHGSS Sentret, Furret —% 20 Type Normal HOME Normal Status Cute 2
Hi Jump Kick Hitmonlee, Meditite, Medicham 100 90% 20 Type Fighting HOME Fighting Physical Cool 3
Iron Defense Mawile, Torkoal —% 15 Type Steel HOME Steel Status Tough 2
Low Kick Mankey, Primeape, Machop, Machoke, Machamp, Electabuzz, Electivire 100% 20 Type Fighting HOME Fighting Physical Tough 3
Mind Reader Hitmonlee, Meditite, Medicham —% 5 Type Normal HOME Normal Status Smart 1
Sky Uppercut Hitmonchan, Combusken, Blaziken 85 90% 15 Type Fighting HOME Fighting Physical Cool 2
Vacuum Wave Hitmonchan 40 100% 30 Type Fighting HOME Fighting Special Smart 2

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Drain Punch USUM 75 100% 10 Type Fighting HOME Fighting Physical
Dual Chop USUM 40 90% 15 Type Dragon HOME Dragon Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Iron Defense USUM —% 15 Type Steel HOME Steel Status
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Laser Focus USUM —% 30 Type Normal HOME Normal Status
Low Kick USUM 100% 20 Type Fighting HOME Fighting Physical
Magnet Rise USUM —% 10 Type Electric HOME Electric Status
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Zen Headbutt USUM 80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Drain Punch ORAS 75 100% 10 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Dual Chop ORAS 40 90% 15 Type Dragon HOME Dragon Physical Tough 2 1 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Iron Defense ORAS —% 15 Type Steel HOME Steel Status Tough 1 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Low Kick ORAS 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Magnet Rise ORAS —% 10 Type Electric HOME Electric Status Clever 2 0 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Zen Headbutt ORAS 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Drain Punch  75 100% 10 Type Fighting HOME Fighting Physical
Dual Chop  40 90% 15 Type Dragon HOME Dragon Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Iron Defense  —% 15 Type Steel HOME Steel Status
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Low Kick  100% 20 Type Fighting HOME Fighting Physical
Magnet Rise  —% 10 Type Electric HOME Electric Status
Role Play  —% 10 Type Psychic HOME Psychic Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Fury Cutter  10 90% 20 Type Bug HOME Bug Physical Cool 2
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Helping Hand  —% 20 Type Normal HOME Normal Status Smart 2
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Iron Defense  —% 15 Type Steel HOME Steel Status Tough 2
Low Kick HGSS 100% 20 Type Fighting HOME Fighting Physical Tough 3
Magnet Rise  —% 10 Type Electric HOME Electric Status Cute 2
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Role Play HGSS —% 10 Type Psychic HOME Psychic Status Cute 1
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical Cool 2
Vacuum Wave  40 100% 30 Type Fighting HOME Fighting Special Smart 2
Zen Headbutt  80 90% 15 Type Psychic HOME Psychic Physical Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Main[]

Recurring[]

Minor[]

Manga[]

In the Pokémon Adventures manga, Maylene has a Riolu. It is seen using Drain Punch against Pearl's Monferno, who Platinum borrowed in order to fight her. Then, when Diamond's is traveling alone, he is given an egg by Riley, which eventually hatched into a Riolu. In Pokémon Diamond and Pearl Adventure! Hareta gained a Riolu egg in Serious Training on Iron Island which hatched into a Riolu later on in that chapter.

Trivia[]

  • Riolu and Pancham are the only pure Fighting-type Pokémon whose evolved form gains a secondary type.
    • Ironically, this makes them weak to their own primary type.
  • Both of Riolu's abilities have something to do with flinching. Steadfast increases Riolu's speed when it flinches while Inner Focus prevents it from flinching.
  • Riolu is the only playable Fighting Pokémon in Pokémon Mystery Dungeon: Explorers of Sky.
    • Also, it and Pikachu are the only non-Starter Pokémon in the Mystery Dungeon series.
    • It shares it's name with the 2021 Colt Riolu, A ROBLOX Fictional sedan. Visit the ROBLOX Vehicles wiki if you want to see more about this car.

Origin[]

Riolu is based on jackals, especially the Egyptian god of death, Anubis. It also has some characteristics of tanukis.

Etymology[]

Riolu's name is simply based on Lucario's name, switching "Rio" with "Lu" and leaving out "Ca".

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 311. Scholastic. ISBN 978-0-545-79566-1.
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