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Rillaboom (Japanese: ゴリランダー, HepburnGorirandaa) (RIL-uh-boom[1]) is a Grass-type Pokémon that was introduced in Generation VIII.

Biology[]

Physiology[]

Rillaboom is a large, bipedal Pokémon that resembles a gorilla. It has dark brown fur, an orange muzzle, leafy "hair," and a "belt" made of leaves. Its body is mostly dark brown with gray markings on its chest, hands, shoulders, and feet. Its hands and feet are a light gray-brown, with its wrists sporting green leaf-like protrusions. It carries two drumsticks and a wooden drum that it hides in its hair.

Its Gigantamax form is the same except its wooden drum became a full drum set. Four vines extend from its leafy hair and play the drums.

Behavior[]

Rillaboom have a gentle nature and won't involve themselves in trivial fights. However, they are extremely sensitive to any actions that could risk the harmony around them, so they keep such actions strictly in check. Rillaboom have a strong sense of solidarity with others, and they will fight ferociously when their allies are in trouble. The Rillaboom who has displayed the best drumming technique becomes the leader.

Other Pokémon will congregate around performing Rillaboom to watch them drum and dance along. In Galarian folklore, it is said that as long as these Pokémon are drumming, the rules of nature are temporarily suspended, and predator and prey will dance together as companions. Trainers who prefer cooperation over competition and do not take life too seriously will find Rillaboom excellent companion Pokémon.

Gigantamax Rillaboom focuses completely on playing its drums, compelled by the power welling up inside it. The sound can reach across oceans and be heard by those living in other regions. It's said that those who hear the beat will begin to dance uncontrollably, overwhelmed by a rhythm that surges up from inside them.

Natural abilities[]

In battle, Rillaboom unleashes powerful sound waves with its drum and throws opponents about by controlling the roots of its stump. The skills it honed while it was a Thwackey are put on full display.

When undergoing Gigantamax, Rillaboom's tree-stump drum grows rapidly— to the point that it now resembles a small forest on its own. Gigantamax Rillaboom merges with the forest of drums and becomes even more powerful. It can control its sticks as if they were its own limbs, and it demonstrates transcendental drumming techniques.

Evolution[]

It is the final evolution of Grookey, evolving from Thwackey starting at level 35.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Sword and Shield Evolve Thwackey None

Pokédex entries[]

  • Sword

    By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
    Gigantamax: Gigantamax energy has caused Rillaboom's stump to grow into a drum set that resembles a forest.

  • Shield

    The one with the best drumming techniques becomes the boss of the troop. It has a gentle disposition and values harmony among its group.
    Gigantamax: Rillaboom has become one with its forest of drums and continues to lay down beats that shake all of Galar.


Stats[]

Stats
HP
100
Attack
125
Defense
90
Sp. Atk
60
Sp. Def
70
Speed
85
Total
530

Learnset[]

Leveling[]

Generation VIII
Level Move Type Category Power Accuracy PP
Evo Drum Beating Type Grass Physical 80 100% 10
1 Drum Beating Type Grass Physical 80 100% 10
1 Double Hit Type Normal Physical 35 90% 10
1 Grassy Terrain Type Grass Status 100% 10
1 Noble Roar Type Normal Status 100% 30
1 Scratch Type Normal Physical 40 100% 35
1 Growl Type Normal Status 100% 40
1 Branch Poke Type Grass Physical 40 100% 40
1 Taunt Type Dark Status 100% 20
12 Razor Leaf Type Grass Physical 55 100% 25
19 Screech Type Normal Status 85% 40
24 Knock Off Type Dark Physical 65 100% 20
30 Slam Type Normal Physical 80 75% 20
38 Uproar Type Normal Special 90 100% 10
46 Wood Hammer Type Grass Physical 120 100% 15
54 Endeavor Type Normal Physical 100% 5
62 Boomburst Type Normal Special 140 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM[]

Generation VIII
Machine Move Type Category Power Accuracy PP
TM00 Mega Punch Type Normal Physical 80 85% 20
TM01 Mega Kick Type Normal Physical 120 75% 5
TM08 Hyper Beam Type Normal Special 150 90% 5
TM09 Giga Impact Type Normal Physical 150 90% 5
TM10 Magical Leaf Type Grass Special 60 100% 20
TM11 Solar Beam Type Grass Special 120 100% 10
TM12 Solar Blade Type Grass Physical 125 100% 10
TM16 Screech Type Normal Status 85% 40
TM21 Rest Type Psychic Status 100% 10
TM24 Snore Type Normal Special 50 100% 15
TM25 Protect Type Normal Status 100% 10
TM26 Scary Face Type Normal Status 100% 10
TM28 Giga Drain Type Grass Special 75 100% 10
TM31 Attract Type Normal Status 100% 15
TM34 Sunny Day Type Fire Status 100% 5
TM39 Facade Type Normal Physical 70 100% 20
TM40 Swift Type Normal Special 60 100% 20
TM43 Brick Break Type Fighting Physical 75 100% 15
TM50 Bullet Seed Type Grass Physical 25 100% 30
TM53 Mud Shot Type Ground Special 55 95% 15
TM56 U-turn Type Bug Physical 70 100% 20
TM58 Assurance Type Dark Physical 60 100% 10
TM59 Fling Type Dark Physical ? 100% 10
TM63 Drain Punch Type Fighting Physical 75 100% 10
TM76 Round Type Normal Special 60 100% 15
TM78 Acrobatics Type Flying Physical 55 100% 15
TM81 Bulldoze Type Ground Physical 60 100% 20
TM88 Grassy Terrain Type Grass Status 100% 10
TM97 Brutal Swing Type Dark Physical 60 100% 20
TM98 Stomping Tantrum Type Ground Physical 75 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TR[]

Generation VIII
Machine Move Type Category Power Accuracy PP
TR00 Swords Dance Type Normal Status 100% 20
TR01 Body Slam Type Normal Physical 85 100% 15
TR07 Low Kick Type Fighting Physical ? 100% 20
TR10 Earthquake Type Ground Physical 100 100% 10
TR13 Focus Energy Type Normal Status 100% 30
TR20 Substitute Type Normal Status 100% 10
TR26 Endure Type Normal Status 100% 10
TR27 Sleep Talk Type Normal Status 100% 10
TR35 Uproar Type Normal Special 90 100% 10
TR37 Taunt Type Dark Status 100% 20
TR39 Superpower Type Fighting Physical 120 100% 5
TR42 Hyper Voice Type Normal Special 90 100% 10
TR48 Bulk Up Type Fighting Status 100% 20
TR64 Focus Blast Type Fighting Special 120 70% 5
TR65 Energy Ball Type Grass Special 90 100% 10
TR67 Earth Power Type Ground Special 90 100% 10
TR71 Leaf Storm Type Grass Special 130 90% 5
TR77 Grass Knot Type Grass Special ? 100% 20
TR85 Work Up Type Normal Status 100% 30
TR93 Darkest Lariat Type Dark Physical 85 100% 10
TR94 High Horsepower Type Ground Physical 95 95% 10
TR99 Body Press Type Fighting Physical 80 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding[]

To see the Egg Moves that Rillaboom can learn, refer to Grookey.


By tutoring[]

Generation VIII
Games Move Type Category Power Accuracy PP
SwSh Frenzy Plant Type Grass Special 150 90% 5
SwSh Grass Pledge Type Grass Special 80 100% 10
SwShTIoA Grassy Glide Type Grass Physical 70 100% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

    Anime[]

    Trivia[]

    • Although it utilizes a drum in battle and is based off gorillas (who drum on their chests as a form of communication), Rillaboom is unable to learn the move Belly Drum. It also doesn't have Gorilla Tactics as its Hidden Ability.

    Origin[]

    Rillaboom is based on a gorilla and a Taiko drummer, with its Gigantamax form more resembling a rock drummer kit. The fact that Rillaboom is a drummer is a reference to how real-world gorillas beat their chests when they're angry or acting territorial. It may also be a reference to the British rock band Gorillaz or the American rock band The Monkees. As Grass-type starters tend to be based on prehistoric animals, Rillaboom may also be based on Gigantopithecus.

    As it's a gorilla-like Pokémon in a Nintendo-owned game that plays wooden drums, Rillaboom may also, to some degree, be based on the character Donkey Kong, who, throughout the various games in his series (many of which were developed by British game developer Rare), is associated with bongo drums, the first game featuring said instrument being Donkey Kong 64, one of the games developed by Rare.

    The three fully evolved Starter Pokémon of Galar also each seem to represent a form of entertainment, with Rillaboom representing musical entertainment.

    Etymology[]

    Rillaboom is a combination of gorilla and boom (referring to a sound of a drum).

    Gorirandā comes from "gorilla" and 乱打 (randa, battering).

    Gallery[]

    1. ^ Silvestri, Cris (2024). Pokémon Super Duper Extra Deluxe Essential Handbook [Book]. p. 452. Scholastic. ISBN 978-1-339-02801-9.
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