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Rest
ねむる Rest
Rest PE.png
Introduced: Generation I
Battle Data
Type: Type Psychic.gif
Category: Type Status.gif
Power: N/A
Accuracy: N/A
PP: 10, max: 16
Priority: 0
Contact: No
Contest Data
Contests (RSE)
Condition: Cute
Appeal: 2 ♥♥
Jam: 0
Can avoid being startled by others once.
Super Contests (DPPt)
Condition: Cute
Appeal: 0
Increased Voltage is added to the performance.
Contest Spectaculars (ORAS)
Condition: Cute
Appeal: 1
Jam: 0
Prevents the user from being until the turn ends.

Rest is a Psychic-type move introduced in Generation I. It has been TM44 since Generation I. In Let's Go, Pikachu! and Let's Go, Eevee!, it is available as TM05.

Description

Games Description
GSC Sleep for 2 turns to fully recover.
RSE The user sleeps for 2 turns, restoring HP and status.
FRLG The user sleeps for two turns to fully restore HP and heal any status problem.
DPPtHGSS
BWB2W2
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
XYORAS
SMUSUMPE
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Effect

In Battle

Rest causes the user to fall asleep, fully restoring its HP and healing any status condition. The user must rest for two turns. The move will fail if the user's HP is full.


If a Pokémon affected by Toxic manages to pull off Rest, it will be cured of poison, but Toxic's counter is not reset; if it is then Burned, or afflicted by Leech Seed or Poison, the damage will be calculated with the formula for bad poison (N * x) and the N value will still increase by 1 each time. If the Pokémon is poisoned with Toxic, the N value will be reset to 1.

Starting from Generation II, the user will now awaken from Rest three turns after it is used and can attack on the third. When called up by Sleep Talk, Rest will replenish the user's HP and reset the number of turns asleep to 2(though it will not work starting from Generation III). It will also cure major status conditions the user is affected by. Safeguard will not prevent usage of Rest, and the user of Rest under the effects of Safeguard will still sleep for the full two turns.

Rest, due to its use of the Sleeping status condition, has several unique interactions with related abilities:

  • Pokémon with the Early Bird Ability will only spend one turn asleep instead of two (excluding the turn in which Rest is used) .
    • Rest will automatically fail if used by a Pokémon with a sleep prevention ability(e.g. Insomnia), as these Abilities prevent them from falling asleep.
    • Rest will fail when used while Uproar is in effect, except when the user has Soundproof(though the latter effect had been removed)
    • Leaf Guard will prevent the use of Rest when harsh sunlight (e.g. from the use of Sunny Day), starting from Generation V.
    • Rest will fail if Electric Terrain or Misty Terrain is in effect and the user is grounded(e.g. a Flying type struck down by Smack Down, Gravity being used prior etc.)
    • Rest will fail if the user is affected by Sweet Veil.

Rest can be used as part of a Pokémon Contest combination, with the user gaining two extra appeal points if Belly Drum/Charm/Yawn was used in the prior turn. It can also be used to start a combination, causing Sleep Talk/Snore's base appeal points to be doubled if the latter 2 are used next; in a Contest Spectacular combination, Rest causes these 2 moves to give an extra three appeal points if used in the next turn instead.

If powered up by a Psychium Z into Z-Rest, all of the user's lowered stats are reset.

Learnset

By Leveling Up

Pokémon Type Egg groups Level
VII VIII
039.png Jigglypuff normal/fairy 29 29 29
086.png Seel water 40 21 29
087.png Dewgong water/ice 44 21 29
128.png Tauros normal 34 34
143.png Snorlax normal 1 36 28 (RSE)
25 (FRLG)
161.png Sentret normal 33 40
162.png Furret normal 38 48
213.png Shuckle bug/rock 37 37
216.png Teddiursa normal 29 31
217.png Ursaring normal 29 31
263.png Zigzagoon normal 37
264.png Linoone normal 47
293.png Whismur normal 41
294.png Loudred normal 51
295.png Exploud normal 55
299.png Nosepass rock 37
320.png Wailmer water 37
321.png Wailord water 37
325.png Spoink

psychic

37
326.png Grumpig

psychic

43
339.png Barboach

water/ground

26
340.png Whiscash

water/ground

26
363.png Spheal

ice/water

37
364.png Sealeo

ice/water

39
365.png Walrein

ice/water

39
369.png Relicanth

water/rock

50
382.png Kyogre

water

50
383.png Groudon

ground

50
384.png Rayquaza

dragon/flying

50
385.png Jirachi

steel/psychic

5, 30
476.png Probopass rock/steel
480.png Uxie

psychic

481.png Mesprit

psychic

482.png Azelf

psychic

613.png Cubchoo

ice

614.png Beartic

ice

702.png Dedenne

electric/fairy

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By TM

All Pokémon that can learn TMs can learn Rest by TM44 except Burmy, Kricketot, Regigigas, Spewpa, Tynamo, Unown, Wobbuffet, Wynaut.

In the Super Smash Bros. Series

Rest is Jigglypuff's down special move. This move involves Jigglypuff going to sleep and becoming vulnerable , but if a foe just so happens to be standing next to Jigglypuff, they would be dealt massive damage and either Burnt (64-Melee) or flowered(Brawl onwards). This can be attributed to Jigglypuff's status as a Joke character, akin to Magikarp,Chimechoetc. that are balanced in their disfavor. Colonel Campbell tells Snake in Jigglypuf's codec,"The instant it falls asleep, there's a huge buildup of energy in its center of gravity.", providing a in universe explanation of its functions.

Gallery

Main games

Main series

Trivia

  • Rest is one of the few moves who were given to a playble Pokemon that had its function changed. Others include Withdraw (used by Squirtle, based on the species use of Rapid Spin in the anime), Double Team9used by Luacrio as a counterattack), and Substitute (used by Greninja as a counterattack).
  • There is a glitch in Red and Blue, as well as Yellow, that causes the stat reductions associated with paralysis and burn to remain despite the fact that the Pokémon no longer has that status after Rest was used, though it can be overcome by simply switching the user out.
  • Another quirk excluisve to Red, Blue and Yellow is how Rest will also fail if the difference between the user's maximum HP and current HP leaves a remainder of 255 when divided by 256.
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