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The Ranger Rank is a mechanic in the Pokémon Ranger series.

Description[]

The Ranger Rank is a leveling system introduced by the Ranger Union so that beginner Pokémon Rangers would not be overwhelmed from having too much freedom with the Capture Stylers or too many partner Pokémon. The player can upgrade their Ranger Rank by completing missions, each giving a few more abilities, such as Poké Assists from Pokémon of more types, an improved Capture Styler, and the maximum number of partner Pokémon.

Pokémon Ranger: Guardian Signs does not have Ranger Ranks, unlike the first two games, because much of the gameplay is separate from the Ranger Union. However, changes such as powering up one's partner Pokémon still occurs at specific points in the story.

Appearances[]

Pokémon Ranger[]

At first, in Pokémon Ranger, the rank determines the length of the Partner Gauge, the available Poké Assists, and the maximum number of partner Pokémon. The player's Ranger Rank increases regularly after clearing a mission.

Number Obtained by Privileges
1 From the beginning Up to four partner Pokémon, as well as the the ability to use Fire, Water, and Grass Poké Assists,
2 After the 1st mission Usage of Fighting Poké Assists
3 After the 2nd mission Usage of Psychic and Poison Poké Assists, as well as the Partner Gauge being increased by one bar
4 After the 3rd mission Usage of Bug and Ground Poké Assists, as well as up to five partner Pokémon
5 After the 4th mission Usage of Rock Poké Assists and the Partner Gauge receiving another bar
6 After the 5th mission Usage of Flying Poké Assists
7 After the 6th mission Usage of Dark and Ghost Poké Assists; the Partner Gauge getting a fourth bar; having up to six partner Pokémon, and availability of the Dragonite Bus
8 After the 7th mission Usage of Ice Poké Assists
9 After the 8th mission The Partner Gauge gets a fifth segment
10 After the 9th mission The player can have up to seven partner Pokémon

Pokémon Ranger: Shadows of Almia[]

There are also ten Ranger Ranks in Pokémon Ranger: Shadows of Almia. Because there are more missions, the promotions are more irregular, sometimes occurring after every second or third mission.

Number Obtained by Privileges
1 After the 2nd mission The Bug Poké Assists become usable
2 After the 3rd mission The Fire and Fighting Poké Assists become usable
3 After the 5th mission The Ground and Steel Poké Assists become usable, and the player is allowed up to four partner Pokémon.
4 After the 6th mission The Poison, Ghost Psychic, and Dark Poké Assists become usable
5 After the 9th mission The Ice and Dragon Poké Assists become usable, and the player is allowed up to five partner Pokémon.
6 After the 10th mission The Power Charge finishes quicker.
7 After the 11th mission The player is allowed up to six partner Pokémon.
8 After the 13th mission The Power Charge finishes even quicker.
9 After the 15th mission The player is allowed up to seven partner Pokémon.
10 After the end of the main story The Capture Arena becomes accessible.