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Quagsire (Japanese: ヌオー, HepburnNuoo) (KWAG-sire[1]) is a Water/Ground-type Pokémon introduced in Generation II.

Biology[]

Physiology[]

Quagsire is a light blue, bipedal, amphibious Pokémon. Its head is broad and round, having little neck to distinguish it from the rest of Quagsire's body. It has a wide mouth and tiny, black eyes. A wavy, purple stripe runs down its back. Quagsire's hands and feet both have three digits. Its outer layer of skin is slimy and slippery.

From its introduction in Generation II until Generation IV, Quagsires generally had a lighter blue highlight on their hands and feet, a design implementation that was ultimately scrapped by Gen V. The last known occurrence of this design was used in the illustration of Quagsire GL, a card released in Platinum: Bonds to the End of Time in Asia and Platinum: Rising Rivals internationally.

Gender differences[]

Male Quagsire have larger back-fins than the females.

Behavior[]

A type of carefree Pokémon, Quagsire are usually seen swimming aimlessly and leisurely in the water, though such behavior causes them to hit objects such as rocks and bottom of boats.

Furthermore, Quagsire like round objects and in one particular day of a year, they gather near the water and throw those round objects into streams. According to legends and myths, when a group of people go to the lower banks of streams to search for those objects, the last person to return will have good fortune.

In the anime, wild Quagsire are shown to have an annual celebration at Blue Moon Falls when the moon is full. There they attempt to shoot round objects they have collected to the top of a waterfall with their attacks to see who can launch their objects the highest, with the apparent target being the moon.

Habitat[]

Like their pre-evolution, Quagsire can be found at swamps, wetlands, and marshes. They also like to hide on river bottoms and can sometimes be found at the water's edge, according to the Pokédex in Pokémon FireRed and LeafGreen.

Evolution[]

Quagsire evolves from Wooper beginning at level 20.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Gold and Silver Routes 10, 12, 13, 14, 15, 26, 27, 32, Ruins of Alph, Silver Cave, Union Cave Common
Crystal Routes 10, 12, 13, 14, 15, 26, 27, 32, Ruins of Alph, Union Cave Common
Ruby and Sapphire Trade None
FireRed and LeafGreen Evolve Wooper None
Emerald Safari Zone Rare
Diamond and Pearl Great Marsh, Route 212 Uncommon
Platinum Great Marsh, Route 212 (Poké Radar) Uncommon
HeartGold and SoulSilver Mt. Mortar, Safari Zone None
Black and White Evolve Wooper (White only) None
X and Y Route 14, Route 19 Unknown
Omega Ruby and Alpha Sapphire Trade None
Ultra Sun and Ultra Moon Blue Ultra Wormholes in Ultra Space Unknown

Side game locations[]

Locations
Game(s) Area(s)
Pokémon Trozei! Endless Level 5,
Endless Level 11,
Forever Level 54,
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Evolve Wooper
Explorers of Time & Explorers of Darkness Lake Afar (B1F-B12F)


Pokédex entries[]

  • Gold

    This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.

  • Silver

    Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.

  • Crystal

    Its body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care.

  • Ruby

    Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.

  • Sapphire

    Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.

  • FireRed

    Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.

  • LeafGreen

    This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.

  • Emerald

    A Quagsire hunts by leaving its mouth wide open in water and waiting for its prey to blunder in. Because it doesn't move, it does not get very hungry.

  • Diamond

    It has a sluggish nature. It lies at the river's bottom, waiting for prey to stray into its mouth.

  • Pearl

    A dim-witted Pokémon. It doesn't care if it bumps its head into boats or rocks while swimming.

  • Platinum

    It has an easygoing nature. It doesn't care if it bumps its head on boats and rocks while swimming.

  • HeartGold

    This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.

  • SoulSilver

    Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.

  • Black

    It has an easygoing nature. It doesn't care if it bumps its head on boats and rocks while swimming.

  • White

    It has an easygoing nature. It doesn't care if it bumps its head on boats and rocks while swimming.

  • Black 2

    It has an easygoing nature. It doesn't care if it bumps its head on boats and rocks while swimming.

  • White 2

    It has an easygoing nature. It doesn't care if it bumps its head on boats and rocks while swimming.

  • X

    It has a sluggish nature. It lies at the river's bottom, waiting for prey to stray into its mouth.

  • Y

    This carefree Pokémon has an easygoing nature. While swimming, it always bumps into boat hulls.

  • Omega Ruby

    Quagsire hunts for food by leaving its moth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.

  • Alpha Sapphire

    Quagsire hunts for food by leaving its moth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.

  • Sword

    It has an easygoing nature. It doesn't care if it bumps its head on boats and boulders while swimming.

  • Shield

    Its body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care.

  • Brilliant Diamond

    It has a sluggish nature. It lies at the river's bottom, waiting for prey to stray into its mouth.

  • Shining Pearl

    A dim-witted Pokémon. It doesn't care if it bumps its head into boats or rocks while swimming.

  • Scarlet

    This carefree Pokémon has an easygoing nature. While swimming, it always bumps into boat hulls.

  • Violet

    Due to its relaxed and carefree attitude, it often bumps its head on riverbed boulders and boat hulls as it swims.


Stats[]

Stats
HP
95
Attack
85
Defense
85
Sp. Atk
65
Sp. Def
65
Speed
35
Total
430

Learnset[]

Leveling[]

LevelingGeneration VIII
Level Move Power Accuracy PP Type Cat.
1 Water Gun 40 100% 25 Type Water HOME Water Special
1 Tail Whip 100% 30 Type Normal HOME Normal Status
1 Rain Dance —% 5 Type Water HOME Water Status
1 Mud Shot 55 95% 15 Type Ground HOME Ground Special
12 Mist —% 30 Type Ice HOME Ice Status
12 Haze —% 30 Type Ice HOME Ice Status
16 Slam 80 75% 20 Type Normal HOME Normal Physical
23 Yawn —% 10 Type Normal HOME Normal Status
28 Aqua Tail 90 90% 10 Type Water HOME Water Physical
34 Muddy Water 90 85% 10 Type Water HOME Water Special
40 Amnesia —% 20 Type Psychic HOME Psychic Status
46 Toxic 90% 10 Type Poison HOME Poison Status
52 Earthquake 100 100% 10 Type Ground HOME Ground Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Water Gun 40 100% 25 Type Water HOME Water Special
1 Tail Whip 100% 30 Type Normal HOME Normal Status
1 Mud Sport —% 15 Type Ground HOME Ground Status
5 Mud Sport —% 15 Type Ground HOME Ground Status
9 Mud Shot 55 95% 15 Type Ground HOME Ground Special
15 Slam 80 75% 20 Type Normal HOME Normal Physical
19 Mud Bomb 65 85% 10 Type Ground HOME Ground Special
24 Amnesia —% 20 Type Psychic HOME Psychic Status
31 Yawn —% 10 Type Normal HOME Normal Status
36 Earthquake 100 100% 10 Type Ground HOME Ground Physical
41 Rain Dance —% 5 Type Water HOME Water Status
48 Mist —% 30 Type Ice HOME Ice Status
48 Haze —% 30 Type Ice HOME Ice Status
53 Muddy Water 90 85% 10 Type Water HOME Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Water Gun 40 100% 25 Type Water HOME Water Special Cute 4 0 ♥
1 Tail Whip 100% 30 Type Normal HOME Normal Status Cute 2 0 ♥
1 Mud Sport —% 15 Type Ground HOME Ground Status Cute 2 0 ♥
5 Mud Sport —% 15 Type Ground HOME Ground Status Cute 2 0 ♥
9 Mud Shot 55 95% 15 Type Ground HOME Ground Special Tough 4 0 ♥
15 Slam 80 75% 20 Type Normal HOME Normal Physical Tough 4 0 ♥
19 Mud Bomb 65 85% 10 Type Ground HOME Ground Special Cute 2 3 ♥
24 Amnesia —% 20 Type Psychic HOME Psychic Status Cute 1 0 ♥
31 Yawn —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
36 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
41 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
48 Mist —% 30 Type Ice HOME Ice Status Beautiful 1 0 ♥
48 Haze —% 30 Type Ice HOME Ice Status Beautiful 3 0 ♥
53 Muddy Water 90 85% 10 Type Water HOME Water Special Tough 2 2 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Water Gun 40 100% 25 Type Water HOME Water Special
1 Tail Whip 100% 30 Type Normal HOME Normal Status
1 Mud Sport —% 15 Type Ground HOME Ground Status
5 Mud Sport —% 15 Type Ground HOME Ground Status
9 Mud Shot 55 95% 15 Type Ground HOME Ground Special
15 Slam 80 75% 20 Type Normal HOME Normal Physical
19 Mud Bomb 65 85% 10 Type Ground HOME Ground Special
24 Amnesia —% 20 Type Psychic HOME Psychic Status
31 Yawn —% 10 Type Normal HOME Normal Status
36 Earthquake 100 100% 10 Type Ground HOME Ground Physical
41 Rain Dance —% 5 Type Water HOME Water Status
48 Mist —% 30 Type Ice HOME Ice Status
48 Haze —% 30 Type Ice HOME Ice Status
53 Muddy Water 95 85% 10 Type Water HOME Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Water Gun 40 100% 25 Type Water HOME Water Special Cute 3
1 Tail Whip 100% 30 Type Normal HOME Normal Status Cute 2
1 Mud Sport —% 15 Type Ground HOME Ground Status Cute 2
5 Mud Sport —% 15 Type Ground HOME Ground Status Cute 2
9 Mud Shot 55 95% 15 Type Ground HOME Ground Special Tough 2
15 Slam 80 75% 20 Type Normal HOME Normal Physical Tough 3
19 Mud Bomb 65 85% 10 Type Ground HOME Ground Special Smart 2
24 Amnesia —% 20 Type Psychic HOME Psychic Status Cute 0
31 Yawn —% 10 Type Normal HOME Normal Status Cute 2
36 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
41 Rain Dance —% 5 Type Water HOME Water Status Tough 2
48 Mist —% 30 Type Ice HOME Ice Status Beauty 2
48 Haze —% 30 Type Ice HOME Ice Status Beauty 2
53 Muddy Water 95 85% 10 Type Water HOME Water Special Tough 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Water Gun 40 100% 25 Type Water HOME Water Cute 4 0 ♥
1 Tail Whip 100% 30 Type Normal HOME Normal Cute 2 0 ♥
11 Slam 80 75% 20 Type Normal HOME Normal Tough 2 1 ♥
16 Mud Shot 55 95% 15 Type Ground HOME Ground Tough 1 3 ♥
23 Amnesia —% 20 Type Psychic HOME Psychic Cute 1 0 ♥
35 Yawn —% 10 Type Normal HOME Normal Cute 2 0 ♥
42 Earthquake 100 100% 10 Type Ground HOME Ground Tough 1 3 ♥
49 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
61 Mist —% 30 Type Ice HOME Ice Beauty 1 0 ♥
61 Haze —% 30 Type Ice HOME Ice Beauty 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Water Gun 40 100% 25 Type Water HOME Water
1 Tail Whip 100% 30 Type Normal HOME Normal
11 Slam 80 75% 20 Type Normal HOME Normal
23 Amnesia —% 20 Type Psychic HOME Psychic
35 Earthquake 100 100% 10 Type Ground HOME Ground
47 Rain Dance —% 5 Type Water HOME Water
59 Mist —% 30 Type Ice HOME Ice
59 Haze —% 30 Type Ice HOME Ice
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM07 Hail —% 10 Type Ice HOME Ice Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM13 Ice Beam 90 100% 10 Type Ice HOME Ice Special
TM14 Blizzard 110 70% 5 Type Ice HOME Ice Special
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM34 Sludge Wave 95 100% 10 Type Poison HOME Poison Special
TM36 Sludge Bomb 90 100% 10 Type Poison HOME Poison Special
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM55 Scald 80 100% 15 Type Water HOME Water Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM83 Infestation 20 100% 20 Type Bug HOME Bug Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Surf 90 100% 15 Type Water HOME Water Special
TM98 Waterfall 80 100% 15 Type Water HOME Water Physical
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM07 Hail —% 10 Type Ice HOME Ice Status Beautiful 2 1 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM13 Ice Beam 90 100% 10 Type Ice HOME Ice Special Beautiful 1 4 ♥
TM14 Blizzard 110 70% 5 Type Ice HOME Ice Special Beautiful 1 3 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM20 Safeguard —% 25 Type Normal HOME Normal Status Beautiful 2 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM34 Sludge Wave 95 100% 10 Type Poison HOME Poison Special Tough 3 0 ♥
TM36 Sludge Bomb 90 100% 10 Type Poison HOME Poison Special Tough 2 1 ♥
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2 1 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 4 0 ♥
TM55 Scald 80 100% 15 Type Water HOME Water Special Tough 2 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Tough 4 4 ♥
TM70 Flash 100% 20 Type Normal HOME Normal Status Beautiful 3 0 ♥
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM83 Infestation 20 100% 20 Type Bug HOME Bug Special Cute 3 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM03 Surf 90 100% 15 Type Water HOME Water Special Beautiful 2 2 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM05 Waterfall 80 100% 15 Type Water HOME Water Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
HM07 DiveORAS 80 100% 10 Type Water HOME Water Physical Beautiful 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM07 Hail —% 10 Type Ice HOME Ice Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Special
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Special
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM20 Safeguard —% 25 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM34 Sludge Wave 95 100% 10 Type Poison HOME Poison Special
TM36 Sludge Bomb 90 100% 10 Type Poison HOME Poison Special
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM55 Scald 80 100% 15 Type Water HOME Water Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM70 Flash 100% 20 Type Normal HOME Normal Status
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM03 Surf 95 100% 15 Type Water HOME Water Special
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
HM05 Waterfall 80 100% 15 Type Water HOME Water Physical
HM06 Dive 80 100% 10 Type Water HOME Water Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 1
TM03 Water Pulse 60 100% 20 Type Water HOME Water Special Beauty 2
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM07 Hail —% 10 Type Ice HOME Ice Status Beauty 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Special Beauty 2
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Special Beauty 2
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Smart 1
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 3
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM36 Sludge Bomb 90 100% 10 Type Poison HOME Poison Special Tough 2
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical Smart 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 2
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Beauty 2
TM70 Flash 100% 20 Type Normal HOME Normal Status Beauty 2
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 2
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM03 Surf 95 100% 15 Type Water HOME Water Special Beauty 2
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 3
HM05HGSS Whirlpool 15 70% 15 Type Water HOME Water Special Beauty 0
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
HM07 Waterfall 80 100% 15 Type Water HOME Water Physical Tough 3
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Tough 3 0 ♥
TM03 Water Pulse 60 100% 20 Type Water HOME Water Beauty 2 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM07 Hail —% 10 Type Ice HOME Ice Beauty 1 3 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Beauty 2 1 ♥
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Beauty 4 0 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Cool 4 4 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM20 Safeguard —% 25 Type Normal HOME Normal Beauty 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Cool 1 4 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Tough 1 3 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM28 Dig 60 100% 10 Type Ground HOME Ground Smart 1 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Cool 1 4 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM36 Sludge Bomb 90 100% 10 Type Poison HOME Poison Tough 2 1 ♥
TM37 Sandstorm —% 10 Type Rock HOME Rock Tough 3 0 ♥
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Smart 3 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
HM03 Surf 95 100% 15 Type Water HOME Water Beauty 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Tough 2 1 ♥
HM05 Flash 70% 20 Type Normal HOME Normal Beauty 3 0 ♥
HM06 Rock Smash 20 100% 15 Type Fighting HOME Fighting Tough 1 0 ♥
HM07 Waterfall 80 100% 15 Type Water HOME Water Tough 2 0 ♥
HM08 Dive 60 100% 10 Type Water HOME Water Beauty 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Type Fighting HOME Fighting
TM02 Headbutt 70 100% 15 Type Normal HOME Normal
TM03 Curse —% 10 Type ??? HOME ???
TM04 Rollout 30 90% 20 Type Rock HOME Rock
TM06 Toxic 85% 10 Type Poison HOME Poison
TM08 Rock Smash 20 100% 15 Type Fighting HOME Fighting
TM10 Hidden Power 100% 15 Type Normal HOME Normal
TM13 Snore 40 100% 15 Type Normal HOME Normal
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal
TM17 Protect —% 10 Type Normal HOME Normal
TM18 Rain Dance —% 5 Type Water HOME Water
TM20 Endure —% 10 Type Normal HOME Normal
TM21 Frustration 100% 20 Type Normal HOME Normal
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel
TM26 Earthquake 100 100% 10 Type Ground HOME Ground
TM27 Return 100% 20 Type Normal HOME Normal
TM28 Dig 60 100% 10 Type Ground HOME Ground
TM31 Mud-Slap 20 100% 10 Type Ground HOME Ground
TM32 Double Team —% 15 Type Normal HOME Normal
TM33 Ice Punch 75 100% 15 Type Ice HOME Ice
TM34 Swagger 90% 15 Type Normal HOME Normal
TM35 Sleep Talk —% 10 Type Normal HOME Normal
TM36 Sludge Bomb 90 100% 10 Type Poison HOME Poison
TM37 Sandstorm —% 10 Type Rock HOME Rock
TM40 Defense Curl —% 40 Type Normal HOME Normal
TM44 Rest —% 10 Type Psychic HOME Psychic
TM45 Attract 100% 15 Type Normal HOME Normal
HM03 Surf 95 100% 15 Type Water HOME Water
HM04 Strength 80 100% 15 Type Normal HOME Normal
HM05 Flash 70% 20 Type Normal HOME Normal
HM06 Whirlpool 15 70% 15 Type Water HOME Water
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

To see the Egg Moves that Quagsire can learn, refer to Wooper.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
After You USUM —% 15 Type Normal HOME Normal Status
Aqua Tail USUM 90 90% 10 Type Water HOME Water Physical
Earth Power USUM 90 100% 10 Type Ground HOME Ground Special
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Icy Wind USUM 55 95% 15 Type Ice HOME Ice Special
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Stomping Tantrum USUM 75 100% 10 Type Ground HOME Ground Physical
Water Pulse USUM 60 100% 20 Type Water HOME Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
After You ORAS —% 15 Type Normal HOME Normal Status Cute 3 0 ♥
Aqua Tail ORAS 90 90% 10 Type Water HOME Water Physical Beautiful 4 0 ♥
Earth Power ORAS 90 100% 10 Type Ground HOME Ground Special Beautiful 4 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Icy Wind ORAS 55 95% 15 Type Ice HOME Ice Special Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Water Pulse ORAS 60 100% 20 Type Water HOME Water Special Beautiful 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
After You  —% 15 Type Normal HOME Normal Status
Aqua Tail  90 90% 10 Type Water HOME Water Physical
Earth Power  90 100% 10 Type Ground HOME Ground Special
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Icy Wind  55 95% 15 Type Ice HOME Ice Special
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Sleep Talk  —% 15 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
AncientPower  60 100% 5 Type Rock HOME Rock Special Tough 2
Aqua Tail  90 90% 10 Type Water HOME Water Physical Cute 3
Dive  80 100% 10 Type Water HOME Water Physical Beauty 1
Earth Power  90 100% 10 Type Ground HOME Ground Special Smart 2
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Icy Wind  55 95% 15 Type Ice HOME Ice Special Beauty 2
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Rollout  30 90% 20 Type Rock HOME Rock Physical Tough 2
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Counter FRLGE 100% 20 Type Fighting HOME Fighting Tough 2 0 ♥
Defense Curl E —% 40 Type Normal HOME Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Type Fighting HOME Fighting Cool 2 1 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Ice Punch E 75 100% 15 Type Ice HOME Ice Beauty 4 0 ♥
Mega Kick FRLGE 120 75% 5 Type Normal HOME Normal Cool 4 0 ♥
Mega Punch FRLGE 80 85% 20 Type Normal HOME Normal Tough 4 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Rollout E 30 90% 20 Type Rock HOME Rock Tough 3 0 ♥
Seismic Toss FRLGEXD 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Ice Beam C 95 100% 10 Type Ice HOME Ice
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Ludlow Quagsire

Ludlow's Quagsire.

Anime[]

  • Quagsire starred in Once in a Blue Moon, where groups of Quagsire and Wooper gathered circular objects as part of their ritual. They synchronously threw these round objects towards the moon when it positions at the middle of a waterfall, which is a sort of a planetary event in that location within the anime. The GS Ball was also stolen in this episode by Quagsire, but Ash Ketchum and the group got it back.

Trivia[]

  • A Quagsire appears as one of the main non playable characters in Pokémon Mystery Dungeon: Gates to Infinity.
  • Quagsire's shiny back in Generation II was a grayish color with purple markings. Today, its full shiny is a bright purple color.
  • Until Generation IV, Quagsire did not learn any damaging Water type moves naturally. In Generation IV and all subsequent generations, it is able to learn Muddy Water.

Origin[]

Quagsire is based on a giant salamander.

Etymology[]

Its name probably originated from the word quagmire (a swampy area). It could also come from sire (a term used to refer to a royal) or it could come from Siren (a species of salamander).

Nuō likely comes from 沼 (numa, marsh) and 王 (ō, king) or 大きい (ōkī, big).

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 295. Scholastic. ISBN 978-0-545-79566-1.
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