Pursuit
おいうち Pursuing Attack
Pursuit VII.png
Introduced: Generation II
Battle Data
Type: Type Dark.gif
Category: Type Physical.gif
Power: 40
Accuracy: 100%
PP: 20 (Max. 32)
Priority: 0[1]
Contact: Yes
Affected by
Magic Coat: No
Magic Bounce: No
Bright Powder: Yes
Detect/Protect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: No
Contest Data
Contests (RSE)
Condition: Smart
Appeal: 2 ♥♥
Jam: 1
Badly startles all Pokémon that made good appeals.
Super Contests (DPPt)
Condition: Smart
Appeal: 1
Earn +3 if two Pokémon raise the Voltage in a row.
Contest Spectaculars (ORAS)
Condition: Clever
Appeal: 2 ♥♥
Jam: 1
Badly startles Pokémon that used a move of the same type.

Pursuit is a Dark-type move introduced in Generation II.

Description

Games Description
GSC Heavily strikes switching Pokémon.
RSE Inflicts bad damage if used on a foe switching out.
FRLG An attack move that works especially well against a foe that is switching out.
DPPtHGSS An attack move that inflicts double the damage if used on a foe that is switching out of battle.
BWB2W2
XYORAS
An attack move that inflicts double the damage if used on a target that is switching out of battle.
SMUSUM An attack move that causes double the damage if used on the opponent that is switching out of the battle.

Effect

In battle

Pursuit does damage to the target. If the target is about the switch out, Pursuit will be executed first, and will be doubled in power. In a Double Battle, Pursuit can target any Pokémon around the user. In a Triple Battle, Pursuit can only target a Pokémon that's adjacent to the user.

In Side games

In Explorers of Time, Darkness, and Sky, Pursuit gives the user the Counter condition. From Gates to Infinity onward, Pursuit's damage is increased if the target has a status condition, similar to Hex.

Learnset

By leveling up

Pokémon Type Egg groups Level
VI VII VIII
015.png Beedrill bug/poison 30 30 22 22
019.png Rattata normal 27 27 13 13
019A.png Rattata dark/normal
020.png Raticate normal 30 30 13 13
020A.png Raticate dark/normal
021.png Spearow normal/flying 25 19 13 13
022.png Fearow normal/flying 26 26 13 13
056.png Mankey fighting
057.png Primeape fighting
084.png Doduo normal/flying 19 9 19 19
085.png Dodrio normal/flying 1, 19 1, 9 1, 19 1, 19
107.png Hitmonchan fighting 13 13 11 11
123.png Scyther bug/flying 12 11 9 9
128.png Tauros normal 26 26 (RSE)
19 (FRLG)
15 15
193.png Yanma bug/flying 30 30
197.png Umbreon dark 16 16 15 15 (BW)
9 (B2W2)
198.png Murkrow dark/flying 11 14 14 14
206.png Dunsparce normal 26 24 (RSE)
31 (FRLG)
25 15 (BW)
10 (B2W2)
212.png Scizor bug/steel 12 11 9 9
237.png Hitmontop fighting 13 13 10 10
252.png Treecko grass 16 16 16
253.png Grovyle grass 17 17 17
254.png Sceptile grass 17 17 17
278.png Wingull water/flying 43 34 34 (BW)
30 (B2W2)
335.png Zangoose normal 25 22 22 (BW)
12 (B2W2)
355.png Duskull ghost 27 25 25
356.png Dusclops ghost 27 25 25 (BW)
22 (B2W2)
359.png Absol dark 20 20 (BW)
12 (B2W2)
375.png Metang steel/psychic 32 28 28 (BW)
23 (B2W2)
376.png Metagross steel/psychic 32 28 28 (BW)
23 (B2W2)
386.png Deoxys psychic 20 33 33
386B.png Deoxys psychic 20 33 33
386D.png Deoxys psychic 20 33 33
408.png Cranidos rock 10 10
409.png Rampardos rock 10 10
416.png Vespiquen bug/flying 15 15 (BW)
9 (B2W2)
418.png Buizel water 10 10 (BW)
18 (B2W2)
419.png Floatzel water 10 10 (BW)
18 (B2W2)
430.png Honchkrow dark/flying 1 1
442.png Spiritomb ghost/dark 1 1
451.png Skorupi poison/bug 16 (B2W2)
452.png Drapion poison/dark 16 (B2W2)
453.png Croagunk poison/fighting 15 15
454.png Toxicroak poison/fighting 15 15
469.png Yanmega bug/flying 30 30
477.png Dusknoir ghost 25 25
491.png Darkrai dark 29 (DP)
509.png Purrloin dark 15
510.png Liepard dark 15
522.png Blitzle electric 22
523.png Zebstrika electric 22
543.png Venipede bug/poison 12
544.png Whirlipede bug/poison 12
545.png Scolipede bug/poison 12
570.png Zorua dark 5
571.png Zoroark dark 1, 5
587.png Emolga electric/flying 16
626.png Bouffalant normal 1
587.png Emolga electric/flying 16
679.png Honedge steel/ghost
680.png Doublade steel/ghost
681.png Aegislash steel/ghost
734.png Yungoos normal
735.png Gumshoos normal
739.png Crabrawler fighting
740.png Crabominable fighting/ice
772.png Type: Null normal
773.png Silvally normal
802.png Marshadow fighting/ghost
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

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Gallery

Main games
Side games

Pokémon Adventures

References

  1. ^ Pursuit's priorty is normally 0, however if the target is about to switch out, its priority becomes +7


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