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Probopass (Japanese: ダイノーズ Dainoozu) is a Rock/Steel-Type Pokémon introduced in Generation IV.

Biology

Physiology

Probopass is based upon rock having big nose and mustache. Its nose is red and it lacks hands. Instead of them it has bird's peck there. Its body color is grayish blue.

Behavior

Probopass' entire body exudes a strong magnetic energy that causes nearby electronic devices to remain inactive. It is able to magnetically control its small bird-shaped formations (dubbed as "mini-noses") in order to track down its prey, as well as attacking opponents from all three sides.

Evolution

Probopass evolves from Nosepass when leveled up inside of Mt. Coronet or Chargestone Cave.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Diamond and Pearl Evolve Nosepass None
Platinum Evolve Nosepass None
HeartGold and SoulSilver Trade None
Black and White Trade None
X and Y Evolve Nosepass at Kalos Power Plant None
Omega Ruby and Alpha Sapphire Evolve Nosepass None
Sun and Moon Evolve Nosepass None

Side Game locations

Locations
Game(s) Area(s)
Explorers of Time & Explorers of Darkness Sky Stairway (1F-49F)
Pokémon Ranger: Shadows of Almia Chroma Ruins
Pokémon Rumble Rocky Cave


Pokédex entries

  • Diamond

    It exudes strong magnetism from all over. It controls three small units called Mini-Noses.

  • Pearl

    It exudes strong magnetism from all over. It controls three small units called Mini-Noses.

  • Platinum

    It freely controls three small units called Mini-Noses using magnetic force.

  • HeartGold

    It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.

  • SoulSilver

    It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.

  • Black

    It freely controls three small units called Mini-Noses using magnetic force.

  • White

    It freely controls three small units called Mini-Noses using magnetic force.

  • Black 2

    It freely controls three units called Mini-Noses using magnetic force.

  • White 2

    It freely controls three units called Mini-Noses using magnetic force.

  • X

    It exudes strong magnetism from all over. It controls three small units called Mini-Noses.

  • Y

    It freely controls three small units called Mini-Noses using magnetic force.

  • Omega Ruby

    It exudes strong magnetism from all over. It controls three small units called Mini-Noses.

  • Alpha Sapphire

    It freely controls three small units called Mini-Noses using magnetic force.

  • Sun

    It radiates such a powerful magnetic field that nearby electrical appliances become unusable.

  • Moon

    The main body controls three mobile units called Mini-Noses, which it maneuvers to catch prey.

  • Ultra Sun

    Although it can control its units known as Mini-Noses, they sometimes get lost and don’t come back.

  • Ultra Moon

    It uses three small units to catch prey and battle enemies. The main body mostly just gives orders.


Side Game data

Pokémon Ranger: Shadows of Almia
No. Pokémon Group Field Move Poké Assist
R-045 PR Probopass Sprite.png Probopass Rock SOA Crush 4.png Crush 4 PA Rock SofA.png Rock
Capture Points* On Sight**
5500 No reaction.
Browser Entry
It hurls magnetic hunks. It also triggers rockfalls to attack.
* - This is the amount of points required to capture the Pokémon (excluding boss Pokémon).
** - This is the reaction of the Pokémon when players approach it.

Stats

Probopass's Stats
HP
60
Attack
55
Defense
145
Sp. Atk
75
Sp. Def
150
Speed
40
Total
525

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Tri Attack 80 100% 10 Normal Special
1 Magnetic Flux —% 20 Electric Status
1 Magnet Rise —% 10 Electric Status
1 Gravity —% 5 Psychic Status
1 Wide Guard —% 10 Rock Status
1 Tackle 40 100% 35 Normal Physical
1 Iron Defense —% 15 Steel Status
1 Block —% 5 Normal Status
1 Magnet Bomb 60 —% 20 Steel Physical
Evo Tri Attack 80 100% 10 Normal Special
4 Iron Defense —% 15 Steel Status
7 Block —% 5 Normal Status
10 Magnet Bomb 60 —% 20 Steel Physical
13 Thunder Wave 90% 20 Electric Status
16 Rest —% 10 Psychic Status
19 Spark 65 100% 20 Electric Physical
22 Rock Slide 75 90% 10 Rock Physical
25 Power Gem 80 100% 20 Rock Special
28 Rock Blast 25 90% 10 Rock Physical
31 Discharge 80 100% 15 Electric Special
34 Sandstorm —% 10 Rock Status
37 Earth Power 90 100% 10 Ground Special
40 Stone Edge 100 80% 5 Rock Physical
43 Lock-On —% 5 Normal Status
43 Zap Cannon 120 50% 5 Electric Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
1XY
1ORAS
Magnet Rise —% 10 Electric Status Clever 2 0 ♥
1XY
1ORAS
Gravity —% 5 Psychic Status Clever 2 0 ♥
N/AXY
1ORAS
Wide Guard —% 10 Rock Status Tough 1 0 ♥
1XY
1ORAS
Tackle 50 100% 35 Normal Physical Tough 4 0 ♥
1XY
1ORAS
Iron Defense —% 15 Steel Status Tough 1 0 ♥
1XY
1ORAS
Block —% 5 Normal Status Cute 2 0 ♥
1XY
1ORAS
Magnet Bomb 60 —% 20 Steel Physical Cool 2 0 ♥
4XY
4ORAS
Iron Defense —% 15 Steel Status Tough 1 0 ♥
8XY
7ORAS
Block —% 5 Normal Status Cute 2 0 ♥
11XY
10ORAS
Magnet Bomb 60 —% 20 Steel Physical Cool 2 0 ♥
15XY
13ORAS
Thunder Wave 100% 20 Electric Status Cool 1 3 ♥
22XY
16ORAS
Rest —% 10 Psychic Status Cute 1 0 ♥
25XY
19ORAS
Spark 65 100% 20 Electric Physical Cool 4 0 ♥
29XY
22ORAS
Rock Slide 75 90% 10 Rock Physical Tough 2 2 ♥
32XY
25ORAS
Power Gem 80 100% 20 Rock Special Beautiful 4 0 ♥
18XY
28ORAS
Rock Blast 25 90% 10 Rock Physical Tough 1 0 ♥
39XY
31ORAS
Discharge 80 100% 15 Electric Special Beautiful 2 2 ♥
36XY
34ORAS
Sandstorm —% 10 Rock Status Tough 2 1 ♥
43XY
37ORAS
Earth Power 90 100% 10 Ground Special Beautiful 4 0 ♥
46XY
40ORAS
Stone Edge 100 80% 5 Rock Physical Tough 3 0 ♥
50XY
43ORAS
Lock-On —% 5 Normal Status Clever 3 0 ♥
50XY
43ORAS
Zap Cannon 120 50% 5 Electric Special Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
1BW
1B2W2
Magnet Rise —% 10 Electric Status
1BW
1B2W2
Gravity —% 5 Psychic Status
1BW
1B2W2
Tackle 50 100% 35 Normal Physical
1BW
1B2W2
Iron Defense —% 15 Steel Status
1BW
1B2W2
Block —% 5 Normal Status
1BW
1B2W2
Magnet Bomb 60 —% 20 Steel Physical
7BW
4B2W2
Iron Defense —% 15 Steel Status
19BW
8B2W2
Block —% 5 Normal Status
13BW
11B2W2
Magnet Bomb 60 —% 20 Steel Physical
25BW
15B2W2
Thunder Wave 100% 20 Electric Status
N/ABW
18B2W2
Rock Blast 25 90% 10 Rock Physical
43BW
22B2W2
Rest —% 10 Psychic Status
N/ABW
25B2W2
Spark 65 100% 20 Electric Physical
31BW
29B2W2
Rock Slide 75 90% 10 Rock Physical
49BW
32B2W2
Power Gem 70 100% 20 Rock Special
37BW
36B2W2
Sandstorm —% 10 Rock Status
55BW
39B2W2
Discharge 80 100% 15 Electric Special
79BW
43B2W2
Earth Power 90 100% 10 Ground Special
61BW
46B2W2
Stone Edge 100 80% 5 Rock Physical
73BW
50B2W2
Lock-On —% 5 Normal Status
67BW
50B2W2
Zap Cannon 120 50% 5 Electric Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
1DP
1HGSSPt
Gravity —% 5 Psychic Status Beauty 2
1DP
1HGSSPt
Magnet Rise —% 10 Electric Status Cute 2
1DP
1HGSSPt
Tackle 35 95% 35 Normal Physical Tough 3
1DP
1HGSSPt
Iron Defense —% 15 Steel Status Tough 2
1DP
1HGSSPt
Magnet Bomb 60 —% 20 Steel Physical Cool 2
1DP
1HGSSPt
Block —% 5 Normal Status Cute 2
7DP
7HGSSPt
Iron Defense —% 15 Steel Status Tough 2
13DP
13HGSSPt
Magnet Bomb 60 —% 20 Steel Physical Cool 2
19DP
19HGSSPt
Block —% 5 Normal Status Cute 2
25DP
25HGSSPt
Thunder Wave 100% 20 Electric Status Cool 2
31DP
31HGSSPt
Rock Slide 75 90% 10 Rock Physical Tough 3
37DP
37HGSSPt
Sandstorm —% 10 Rock Status Tough 2
43DP
43HGSSPt
Rest —% 10 Psychic Status Cute 0
N/ADP
49HGSSPt
Power Gem 70 100% 20 Rock Special Beauty 3
49DP
55HGSSPt
Discharge 80 100% 15 Electric Special Cool 2
55DP
61HGSSPt
Stone Edge 100 80% 5 Rock Physical Tough 2
61DP
67HGSSPt
Zap Cannon 120 50% 5 Electric Special Cool 2
67DP
73HGSSPt
Lock-On —% 5 Normal Status Smart 1
73DP
79HGSSPt
Earth Power 90 100% 10 Ground Special Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM10 Hidden Power 60 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM12 Taunt 100% 20 Dark Status
TM15 Hyper Beam 150 90% 5 Normal Special
TM17 Protect —% 10 Normal Status
TM21 Frustration 100% 20 Normal Physical
TM23 Smack Down 50 100% 15 Rock Physical
TM24 Thunderbolt 90 100% 15 Electric Special
TM25 Thunder 110 70% 10 Electric Special
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM32 Double Team —% 15 Normal Status
TM37 Sandstorm —% 10 Rock Status
TM39 Rock Tomb 60 95% 15 Rock Physical
TM41 Torment 100% 15 Dark Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM64 Explosion 250 100% 5 Normal Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM69 Rock Polish —% 20 Rock Status
TM71 Stone Edge 100 80% 5 Rock Physical
TM72 Volt Switch 70 100% 20 Electric Special
TM73 Thunder Wave 90% 20 Electric Status
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM91 Flash Cannon 80 100% 10 Steel Special
TM99 Dazzling Gleam 80 100% 10 Fairy Special
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Dark Status Clever 2 1 ♥
TM15 Hyper Beam 150 90% 5 Normal Special Cool 4 4 ♥
TM17 Protect —% 10 Normal Status Cute 2 0 ♥
TM21 Frustration 100% 20 Normal Physical Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Rock Physical Tough 2 1 ♥
TM24 Thunderbolt 90 100% 15 Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Electric Special Cool 1 0 ♥
TM26 Earthquake 100 100% 10 Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Normal Physical Cute 4 0 ♥
TM32 Double Team —% 15 Normal Status Cool 1 0 ♥
TM37 Sandstorm —% 10 Rock Status Tough 2 1 ♥
TM39 Rock Tomb 60 95% 15 Rock Physical Clever 3 0 ♥
TM41 Torment 100% 15 Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Normal Status Cute 2 0 ♥
TM48 Round 60 100% 15 Normal Special Beautiful 2 0 ♥
TM64 Explosion 250 100% 5 Normal Physical Beautiful 8 0 ♥
TM68 Giga Impact 150 90% 5 Normal Physical Tough 4 4 ♥
TM69 Rock Polish —% 20 Rock Status Tough 3 0 ♥
TM71 Stone Edge 100 80% 5 Rock Physical Tough 3 0 ♥
TM72 Volt Switch 70 100% 20 Electric Special Cool 4 0 ♥
TM73 Thunder Wave 100% 20 Electric Status Cool 1 3 ♥
TM78 Bulldoze 60 100% 20 Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Rock Physical Tough 2 2 ♥
TM87 Swagger 90% 15 Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Normal Status Cute 2 0 ♥
TM91 Flash Cannon 80 100% 10 Steel Special Beautiful 4 0 ♥
TM94 Rock SmashXY 40 100% 15 Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Normal Physical Clever 1 0 ♥
TM99 Dazzling Gleam 80 100% 10 Fairy Special Beautiful 4 0 ♥
TM100 Confide —% 20 Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM10 Hidden Power 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM12 Taunt 100% 20 Dark Status
TM15 Hyper Beam 150 90% 5 Normal Special
TM17 Protect —% 10 Normal Status
TM21 Frustration 100% 20 Normal Physical
TM23 Smack Down 50 100% 15 Rock Physical
TM24 Thunderbolt 95 100% 15 Electric Special
TM25 Thunder 120 70% 10 Electric Special
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM32 Double Team —% 15 Normal Status
TM37 Sandstorm —% 10 Rock Status
TM39 Rock Tomb 50 80% 10 Rock Physical
TM41 Torment 100% 15 Dark Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM64 Explosion 250 100% 5 Normal Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM69 Rock Polish —% 20 Rock Status
TM71 Stone Edge 100 80% 5 Rock Physical
TM72 Volt Switch 70 100% 20 Electric Special
TM73 Thunder Wave 100% 20 Electric Status
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM87 Swagger 90% 15 Normal Status
TM90 Substitute —% 10 Normal Status
TM91 Flash Cannon 80 100% 10 Steel Special
TM94 Rock Smash 40 100% 15 Fighting Physical
HM04 Strength 80 100% 15 Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM06 Toxic 85% 10 Poison Status Smart 2
TM10 Hidden Power 100% 15 Normal Special Smart 1
TM11 Sunny Day —% 5 Fire Status Beauty 2
TM12 Taunt 100% 20 Dark Status Smart 0
TM15 Hyper Beam 150 90% 5 Normal Special Cool 2
TM17 Protect —% 10 Normal Status Cute 0
TM21 Frustration 100% 20 Normal Physical Cute 2
TM24 Thunderbolt 95 100% 15 Electric Special Cool 2
TM25 Thunder 120 70% 10 Electric Special Cool 2
TM26 Earthquake 100 100% 10 Ground Physical Tough 2
TM27 Return 100% 20 Normal Physical Cute 2
TM32 Double Team —% 15 Normal Status Cool 2
TM34 Shock Wave 60 —% 20 Electric Special Cool 2
TM37 Sandstorm —% 10 Rock Status Tough 2
TM39 Rock Tomb 50 80% 10 Rock Physical Smart 2
TM41 Torment 100% 15 Dark Status Tough 0
TM42 Facade 70 100% 20 Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Normal Physical Smart 2
TM44 Rest —% 10 Psychic Status Cute 0
TM45 Attract 100% 15 Normal Status Cute 2
TM58 Endure —% 10 Normal Status Tough 2
TM64 Explosion 250 100% 5 Normal Physical Beauty 0
TM68 Giga Impact 150 90% 5 Normal Physical Beauty 2
TM69 Rock Polish —% 20 Rock Status Tough 2
TM71 Stone Edge 100 80% 5 Rock Physical Tough 2
TM73 Thunder Wave 100% 20 Electric Status Cool 2
TM76 Stealth Rock —% 20 Rock Status Cool 2
TM78 Captivate 100% 20 Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Rock Physical Tough 3
TM82 Sleep Talk —% 10 Normal Status Cute 3
TM83 Natural Gift 100% 15 Normal Physical Cool 2
TM87 Swagger 90% 15 Normal Status Cute 2
TM90 Substitute —% 10 Normal Status Smart 1
TM91 Flash Cannon 80 100% 10 Steel Special Smart 2
HM04 Strength 80 100% 15 Normal Physical Tough 3
HM06 Rock Smash 40 100% 15 Fighting Physical Tough 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

To see the Egg Moves that Probopass can learn, refer to Nosepass.


Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Category
Ally Switch USUM —% 15 Psychic Status
Block USUM —% 5 Normal Status
Earth Power USUM 90 100% 10 Ground Special
Fire Punch USUM 75 100% 15 Fire Physical
Gravity USUM —% 5 Psychic Status
Ice Punch USUM 75 100% 15 Ice Physical
Iron Defense USUM —% 15 Steel Status
Iron Head USUM 80 100% 15 Steel Physical
Magic Coat USUM —% 15 Psychic Status
Magnet Rise USUM —% 10 Electric Status
Pain Split USUM —% 20 Normal Status
Shock Wave USUM 60 —% 20 Electric Special
Snore USUM 50 100% 15 Normal Special
Stealth Rock USUM —% 20 Rock Status
Stomping Tantrum USUM 75 100% 10 Ground Physical
Telekinesis USUM —% 15 Psychic Status
Thunder Punch USUM 75 100% 15 Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Category Contest Category Appeal Jam
Block ORAS —% 5 Normal Status Cute 2 0 ♥
Earth Power ORAS 90 100% 10 Ground Special Beautiful 4 0 ♥
Fire Punch ORAS 75 100% 15 Fire Physical Tough 4 0 ♥
Gravity ORAS —% 5 Psychic Status Clever 2 0 ♥
Ice Punch ORAS 75 100% 15 Ice Physical Beautiful 4 0 ♥
Iron Defense ORAS —% 15 Steel Status Tough 1 0 ♥
Iron Head ORAS 80 100% 15 Steel Physical Tough 4 0 ♥
Magic Coat ORAS —% 15 Psychic Status Beautiful 2 0 ♥
Magnet Rise ORAS —% 10 Electric Status Clever 2 0 ♥
Pain Split ORAS —% 20 Normal Status Clever 1 0 ♥
Shock Wave ORAS 60 —% 20 Electric Special Cool 2 0 ♥
Snore ORAS 50 100% 15 Normal Special Cute 4 0 ♥
Stealth Rock ORAS —% 20 Rock Status Cool 2 0 ♥
Thunder Punch ORAS 75 100% 15 Electric Physical Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Category
Block B2W2 —% 5 Normal Status
Earth Power B2W2 90 100% 10 Ground Special
Fire Punch B2W2 75 100% 15 Fire Physical
Gravity B2W2 —% 5 Psychic Status
Ice Punch B2W2 75 100% 15 Ice Physical
Iron Defense B2W2 —% 15 Steel Status
Iron Head B2W2 80 100% 15 Steel Physical
Magic Coat B2W2 —% 15 Psychic Status
Magnet Rise B2W2 —% 10 Electric Status
Pain Split B2W2 —% 20 Normal Status
Sleep Talk B2W2 —% 10 Normal Status
Snore B2W2 40 100% 15 Normal Special
Stealth Rock B2W2 —% 20 Rock Status
ThunderPunch B2W2 75 100% 15 Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Category Contest Category Appeal
AncientPower HGSSPt 60 100% 5 Rock Special Tough 2
Block HGSS —% 5 Normal Status Cute 2
Earth Power HGSSPt 90 100% 10 Ground Special Smart 2
Fire Punch HGSSPt 75 100% 15 Fire Physical Beauty 2
Gravity HGSS —% 5 Psychic Status Beauty 2
Headbutt HGSS 70 100% 15 Normal Physical Tough 3
Ice Punch HGSSPt 75 100% 15 Ice Physical Beauty 2
Iron Defense HGSSPt —% 15 Steel Status Tough 2
Iron Head HGSSPt 80 100% 15 Steel Physical Tough 2
Magic Coat HGSS —% 15 Psychic Status Beauty 2
Magnet Rise HGSSPt —% 10 Electric Status Cute 2
Mud-Slap HGSSPt 20 100% 10 Ground Special Cute 3
Pain Split HGSS —% 20 Normal Status Smart 2
Rollout HGSSPt 30 90% 20 Rock Physical Tough 2
Snore HGSSPt 40 100% 15 Normal Special Cute 3
ThunderPunch HGSSPt 75 100% 15 Electric Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Appearances

Anime

Main articles: Alan's Probopass and Damos' Probopass

Probopass's debut in the anime was in the sixth Episode of Pokémon: DP Battle Dimension, Nosing 'Round The Mountain!, where it can be seen evolving from Nosepass at Mt. Coronet while battling Ash's Turtwig under the ownership of Alan.

Trivia

  • Probopass's sprites for Pokémon X & Y don't have third noses on the back of them, unlike all previous sprites.
    • This was fixed in Pokémon Sun and Moon, as the back sprites in those games now show the third nose on the back of them.

Origin

Probopass is based on a magnetic compass and a Moai (humanoid stone statues from Easter Island with large heads, some of which have red stone "hats" called pukao), with its "mustache" being made of iron filings. Some fans have noted that Probopass somewhat resembles Mario, as both have red hats, big noses, and mustaches.

Etymology

Probopass is a portmanteau of proboscis (a large nose or nose-like structure) and compass. Due to its steel type and somewhat mechanical nature, it may also incorporate the word robot or the prefix robo-.

Dainōzu comes from 大 (the kanji for "big," which can be read as dai) and nose.

Names in other languages

  • French: Tarinorme from the French words tarin(nose) and énorme(huge).
  • Spanish: Probopass. Same as the english name.
  • German: Voluminas from the German words Voluminõs (voluminous) and Nase (nose).

Gallery

See also