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Line 258: Line 258:
 
Generation VII=
 
Generation VII=
 
{{Movestmtop|type=Fighting|gen=VII}}
 
{{Movestmtop|type=Fighting|gen=VII}}
  +
{{Movestmmid|TM01|[[Work Up]]|—|—|30|Normal|Status}}
 
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM08|[[Bulk Up]]|—|—|20|Fighting|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movestmmid|TM15|[[Hyper Beam]]|150|90|5|Normal|Special}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM23|[[Smack Down]]|50|100|15|Rock|Physical}}
  +
{{Movestmmid|TM24|[[Thunderbolt]]|90|100|15|Electric|Special}}
  +
{{Movestmmid|TM25|[[Thunder]]|110|70|10|Electric|Special}}
  +
{{Movestmmid|TM26|[[Earthquake]]|100|100|10|Ground|Physical}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM31|'''[[Brick Break]]'''|75|100|15|Fighting|Physical}}
  +
{{Movestmmid|TM32|[[Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM39|[[Rock Tomb]]|60|95|15|Rock|Physical}}
  +
{{Movestmmid|TM40|[[Aerial Ace]]|60|—|20|Flying|Physical}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM46|[[Thief]]|60|100|25|Dark|Physical}}
  +
{{Movestmmid|TM47|'''[[Low Sweep]]'''|65|100|20|Fighting|Physical}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM50|[[Overheat]]|130|90|5|Fire|Special}}
  +
{{Movestmmid|TM52|'''[[Focus Blast]]'''|120|70|5|Fighting|Special}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical}}
  +
{{Movestmmid|TM62|[[Acrobatics]]|55|100|15|Flying|Physical}}
  +
{{Movestmmid|TM66|[[Payback]]|50|100|10|Dark|Physical}}
  +
{{Movestmmid|TM68|[[Giga Impact]]|150|90|5|Normal|Physical}}
  +
{{Movestmmid|TM71|[[Stone Edge]]|100|80|5|Rock|Physical}}
  +
{{Movestmmid|TM78|[[Bulldoze]]|60|100|20|Ground|Physical}}
  +
{{Movestmmid|TM80|[[Rock Slide]]|75|90|10|Rock|Physical}}
  +
{{Movestmmid|TM84|[[Poison Jab]]|80|100|20|Poison|Physical}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|85|15|Normal|Status}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM89|[[U-turn]]|70|100|20|Bug|Physical}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status}}
 
{{Movessetend|type=Fighting}}
 
{{Movessetend|type=Fighting}}
 
|-|
 
|-|

Revision as of 16:28, 22 May 2018

Primeape (Japanese: オコリザル Okorizaru) is a Fighting-type Pokémon introduced in Generation I.

Biology

Physiology

Anthony's Primape

Primeape with belt

Primeape is a Pig Monkey Pokémon. It has messy white fur that covers its round body which also has arms and legs that are brown in colour. Around its wrists and ankles there are metal shackles. It also has some sort of stress mark on the left of its forehead.

Habitat

They can be found in forests or mountains in Kanto and Sinnoh.

Diet

Primeapes like to eat bananas and other fruits.

Natural abilities

Primeape will have the same ability it had when it was a Mankey. Vital Spirit causes Primeape to be immune to sleeping. Anger Point increases Primeape's Attack when it is hit by a critical hit. Primeape are easier to anger than its pre-evolved form. When it attacks, it uses strong punches and kicks.

Evolution

Primeape is the evolved form of Mankey as of level 28.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Red and Blue Evolve Mankey (Red only) None
Yellow Route 22 Common
Gold and Silver Route 9 (Gold only) Uncommon
Crystal Trade None
Ruby and Sapphire Trade None
FireRed and LeafGreen Route 23, Cerulean Cave, Victory Road Uncommon
Emerald Trade None
Diamond and Pearl Routes 225, 226 (Pokéradar) Rare
Platinum Routes 225, 226 (Pokéradar) Uncommon
HeartGold and SoulSilver Route 9, Cerulean Cave (HeartGold only) Common
Black and White Evolve Mankey None
Black 2 and White 2 Evolve Mankey None
X and Y Evolve Mankey None
Omega Ruby and Alpha Sapphire Evolve Mankey None
Sun and Moon Poni Plains Common

Pokédex entries

Template:Pokédexentries

Stats

Stats
HP
65
Attack
105
Defense
60
Sp. Atk
1
Sp. Def
1
Speed
95
Total
327

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
Rage 20 100% 20 Type Normal HOME Normal Physical
Final Gambit 100% 5 Type Fighting HOME Fighting Special
Fling 100% 10 Type Dark HOME Dark Physical
Scratch 40 100% 35 Type Normal HOME Normal Physical
Low Kick 100% 20 Type Fighting HOME Fighting Physical
Leer 100% 30 Type Normal HOME Normal Status
Focus Energy —% 30 Type Normal HOME Normal Status
Rage 20 100% 20 Type Normal HOME Normal Physical
5 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical
8 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
12 Pursuit 40 100% 20 Type Dark HOME Dark Physical
15 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
19 Swagger 85% 15 Type Normal HOME Normal Status
22 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical
26 Assurance 60 100% 10 Type Dark HOME Dark Physical
30 Punishment 100% 5 Type Dark HOME Dark Physical
35 Thrash 120 100% 10 Type Normal HOME Normal Physical
39 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
44 Screech 85% 40 Type Normal HOME Normal Status
48 Stomping Tantrum 75 100% 10 Type Ground HOME Ground Physical
53 Outrage 120 100% 10 Type Dragon HOME Dragon Physical
57 Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
Focus Energy —% 30 Type Normal HOME Normal Status Cool 1 0 ♥
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical Tough 1 0 ♥
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 4 0 ♥
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3 0 ♥
21 Screech 85% 40 Type Normal HOME Normal Status Smart 3 0 ♥
25 Assurance 60 100% 10 Type Dark HOME Dark Physical Smart 1 0 ♥
28 Rage 20 100% 20 Type Normal HOME Normal Physical Tough 1 3 ♥
35 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 3 0 ♥
47 Thrash 120 100% 10 Type Normal HOME Normal Physical Tough 6 0 ♥
53 Punishment 100% 5 Type Dark HOME Dark Physical Cool 2 1 ♥
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
63 Final Gambit 100% 5 Type Fighting HOME Fighting Special Tough 8 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
Fling 100% 10 Type Dark HOME Dark Physical
Scratch 40 100% 35 Type Normal HOME Normal Physical
Low Kick 100% 20 Type Fighting HOME Fighting Physical
Leer 100% 30 Type Normal HOME Normal Status
Focus Energy —% 30 Type Normal HOME Normal Status
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
21 Screech 85% 40 Type Normal HOME Normal Status
25 Assurance 60 100% 10 Type Dark HOME Dark Physical
28 Rage 20 100% 20 Type Normal HOME Normal Physical
35 Swagger 90% 15 Type Normal HOME Normal Status
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical
47 Thrash 120 100% 10 Type Normal HOME Normal Physical
53 Punishment 100% 5 Type Dark HOME Dark Physical
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
63 Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Fling 100% 10 Type Dark HOME Dark Physical Tough 1
Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 3
Low Kick 100% 20 Type Fighting HOME Fighting Physical Cool 2
Leer 100% 30 Type Normal HOME Normal Status Tough 2
Focus Energy —% 30 Type Normal HOME Normal Status Cool 0
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical Tough 2
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 3
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3
21 Screech 85% 40 Type Normal HOME Normal Status Smart 2
25 Assurance 60 100% 10 Type Dark HOME Dark Physical Beauty 2
28 Rage 20 100% 20 Type Normal HOME Normal Physical Cool 0
35 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 2
47 Thrash 120 100% 10 Type Normal HOME Normal Physical Tough 2
53 Punishment 100% 5 Type Dark HOME Dark Physical Smart 1
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
Scratch 40 100% 35 Type Normal HOME Normal Tough 4 3 ♥
Leer 100% 30 Type Normal HOME Normal Cool 3 0 ♥
9 Low Kick 100% 20 Type Fighting HOME Fighting Tough 1 4 ♥
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting Tough 3 0 ♥
21 Fury Swipes 18 80% 15 Type Normal HOME Normal Tough 2 1 ♥
27 Focus Energy —% 30 Type Normal HOME Normal Cool 1 3 ♥
28 Rage 20 100% 20 Type Normal HOME Normal Cool 3 0 ♥
36 Seismic Toss 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
45 Cross Chop 100 80% 5 Type Fighting HOME Fighting Cool 3 0 ♥
54 Screech 85% 40 Type Normal HOME Normal Smart 1 3 ♥
63 Thrash 120 100% 10 Type Normal HOME Normal Tough 4 4 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
Scratch 40 100% 35 Type Normal HOME Normal
Leer 100% 30 Type Normal HOME Normal
Low Kick 100% 20 Type Fighting HOME Fighting
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting
21 Fury Swipes 18 80% 15 Type Normal HOME Normal
27 Focus Energy —% 30 Type Normal HOME Normal
28 Rage 20 100% 20 Type Normal HOME Normal
36 Seismic Toss 100% 20 Type Fighting HOME Fighting
45 Cross Chop 100 80% 5 Type Fighting HOME Fighting
54 Screech 85% 40 Type Normal HOME Normal
63 Thrash 120 100% 10 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
Scratch 40 100% 35 Type Normal HOME Normal
Leer 100% 30 Type Normal HOME Normal
Low Kick 100% 20 Type Fighting HOME Fighting
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting
21 Fury Swipes 18 80% 15 Type Normal HOME Normal
27 Focus Energy —% 30 Type Normal HOME Normal
28 Rage 20 100% 20 Type Normal HOME Normal
37 Seismic Toss 100% 20 Type Fighting HOME Fighting
45 Screech 85% 40 Type Normal HOME Normal
46 Thrash 120 100% 10 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM50 Overheat 130 90% 5 Type Fire HOME Fire Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation I
TM/HM/TR Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Template:GenIPokéSprites

Appearances

Anime

In the anime, Ash encountered a Mankey that he attempted to capture. It then stole his hat and evolved into a Primeape, but Ash managed to capture him. Later he entered the Primeape in a tournament for Fighting Pokémon so as to beat a man with a Hitmonchan and convince him to pay more attention to his family. His Primeape managed to win and Ash left it with the man to train it. Though at first Primeape seemed very aggressive towards Ash, he seemed to become very attached to his trainer, even having tears in his eyes when Ash decided to leave him to be trained.

Trivia

Similar to Alakazam, Primeape loses its tail upon evolving. It however retains its ability to learn Iron Tail.

Origins

Primeape is based on a pig and a monkey. It may also be based on baboons due to its pig-like nose and vicious temper.

Etymology

Primeape is probably named after "Prime" and "Ape", and a play on the word "Primate".

Gallery

See also

Template:GenInavTemplate:Family