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Primeape (Japanese: オコリザル, HepburnOkorizaru) (PRIME-ape[1]) is a Fighting-type Pokémon introduced in Generation I.

Biology[]

Physiology[]

Primeape concept art

Concept artwork of Primape.

Anthony's Primape

Primeape with belt

Primeape is a bipedal, simian Pokémon with a round body covered in whitish, shaggy fur. There is usually a throbbing vein on the left side of its forehead, and it has triangular ears with pink insides, narrow eyes with tiny pupils, and a pink, snout-like nose. Its arms and legs are brown and have metal shackles on the wrists and ankles. This is probably indicative of a method of training with weights. The hands have no visible fingers, instead resembling mittens or boxing gloves, and the feet have two toes.

Behavior[]

Primeape is easily angered; even the slightest glance of eye contact will make it furious. When Primeape is furious, its blood circulation is boosted. This makes its muscles stronger, but at the cost of some of its intelligence. However, it has sturdy vessels in its brain that help keep it healthy. It will chase anyone who upsets it and will not stop until it has caught its quarry. Even if it is awoken from sleep, it will groggily chase whatever woke it.

Habitat[]

They can be found in forests or mountains in Kanto and Sinnoh.

Diet[]

Primeape like to eat bananas and other fruits.

Natural abilities[]

Primeape are easier to anger than its pre-evolved form. When it attacks, it uses strong punches and kicks.

Evolution[]

Primeape is the evolved form of Mankey as of level 28.

In Generation IX, it evolves into Annihilape after using Rage Fist 20 times and leveling up afterwards.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Red and Blue Evolve Mankey (Red only) None
Yellow Route 22 Common
Gold and Silver Route 9 (Gold only) Uncommon
Crystal Trade None
Ruby and Sapphire Trade None
FireRed and LeafGreen Route 23, Cerulean Cave, Victory Road Uncommon
Emerald Trade None
Diamond and Pearl Routes 225, 226 (Pokéradar) Rare
Platinum Routes 225, 226 (Pokéradar) Uncommon
HeartGold and SoulSilver Route 9, Cerulean Cave (HeartGold only) Common
Black and White Evolve Mankey None
Black 2 and White 2 Evolve Mankey None
X and Y Evolve Mankey None
Omega Ruby and Alpha Sapphire Evolve Mankey None
Sun and Moon Poni Plains Common
Let's Go, Pikachu! and Let's Go, Eevee! Evolve Mankey None

Pokédex entries[]

  • Red and Blue

    Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.

  • Yellow

    It stops being angry only when nobody else is around. To view this moment is very difficult.

  • Gold

    If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.

  • Silver

    It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.

  • Crystal

    It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.

  • Ruby

    When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.

  • Sapphire

    When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.

  • FireRed

    It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.

  • LeafGreen

    Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.

  • Emerald

    When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.

  • Diamond

    It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.

  • Pearl

    It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.

  • Platinum

    It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.

  • HeartGold

    If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.

  • SoulSilver

    It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.

  • Black

    It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.

  • White

    It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.

  • Black 2

    It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.

  • White 2

    It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.

  • X

    It stops being angry only when nobody else is around. To view this moment is very difficult.

  • Y

    It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.

  • Omega Ruby

    When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.

  • Alpha Sapphire

    When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.

  • Sun

    It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.

  • Moon

    Some researchers theorize that Primeape remains angry even when inside a Poké Ball.

  • Ultra Sun

    It will never forgive opponents who have angered it. Even after it has beaten them down until they can’t move, it never ever forgives.

  • Ultra Moon

    The blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging.

  • Let's Go, Pikachu!

    It stops being angry only when nobody else is around. To view this moment is very difficult.

  • Let's Go, Eevee!

    It stops being angry only when nobody else is around. To view this moment is very difficult.

  • Brilliant Diamond

    It becomes angry if it sees an opponent's eyes and gets angrier if the opponent runs. Even after it beats the opponent, it is still angry.

  • Shining Pearl

    It becomes angry if it sees an opponent's eyes and gets angrier if the opponent runs. Even after it beats the opponent, it is still angry.

  • Scarlet

    It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.

  • Violet

    Some researchers theorize that Primeape remains angry even when inside a Poké Ball.


Stats[]

Stats
HP
65
Attack
105
Defense
60
Sp. Atk
60
Sp. Def
70
Speed
95
Total
455

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Rage 20 100% 20 Type Normal HOME Normal Physical
1 Final Gambit 100% 5 Type Fighting HOME Fighting Special
1 Fling 100% 10 Type Dark HOME Dark Physical
1 Scratch 40 100% 35 Type Normal HOME Normal Physical
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical
1 Leer 100% 30 Type Normal HOME Normal Status
1 Focus Energy —% 30 Type Normal HOME Normal Status
1 Rage 20 100% 20 Type Normal HOME Normal Physical
5 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical
8 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
12 Pursuit 40 100% 20 Type Dark HOME Dark Physical
15 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
19 Swagger 85% 15 Type Normal HOME Normal Status
22 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical
26 Assurance 60 100% 10 Type Dark HOME Dark Physical
30 Punishment 100% 5 Type Dark HOME Dark Physical
35 Thrash 120 100% 10 Type Normal HOME Normal Physical
39 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
44 Screech 85% 40 Type Normal HOME Normal Status
48 Stomping Tantrum 75 100% 10 Type Ground HOME Ground Physical
53 Outrage 120 100% 10 Type Dragon HOME Dragon Physical
57 Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
1 Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
1 Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
1 Focus Energy —% 30 Type Normal HOME Normal Status Cool 1 0 ♥
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical Tough 1 0 ♥
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 4 0 ♥
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3 0 ♥
21 Screech 85% 40 Type Normal HOME Normal Status Smart 3 0 ♥
25 Assurance 60 100% 10 Type Dark HOME Dark Physical Smart 1 0 ♥
28 Rage 20 100% 20 Type Normal HOME Normal Physical Tough 1 3 ♥
35 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 3 0 ♥
47 Thrash 120 100% 10 Type Normal HOME Normal Physical Tough 6 0 ♥
53 Punishment 100% 5 Type Dark HOME Dark Physical Cool 2 1 ♥
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
63 Final Gambit 100% 5 Type Fighting HOME Fighting Special Tough 8 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Fling 100% 10 Type Dark HOME Dark Physical
1 Scratch 40 100% 35 Type Normal HOME Normal Physical
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical
1 Leer 100% 30 Type Normal HOME Normal Status
1 Focus Energy —% 30 Type Normal HOME Normal Status
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
21 Screech 85% 40 Type Normal HOME Normal Status
25 Assurance 60 100% 10 Type Dark HOME Dark Physical
28 Rage 20 100% 20 Type Normal HOME Normal Physical
35 Swagger 90% 15 Type Normal HOME Normal Status
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical
47 Thrash 120 100% 10 Type Normal HOME Normal Physical
53 Punishment 100% 5 Type Dark HOME Dark Physical
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
63 Final Gambit 100% 5 Type Fighting HOME Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
1 Scratch 40 100% 35 Type Normal HOME Normal Physical Tough 3
1 Low Kick 100% 20 Type Fighting HOME Fighting Physical Cool 2
1 Leer 100% 30 Type Normal HOME Normal Status Tough 2
1 Focus Energy —% 30 Type Normal HOME Normal Status Cool 0
9 Fury Swipes 18 80% 15 Type Normal HOME Normal Physical Tough 2
13 Karate Chop 50 100% 25 Type Fighting HOME Fighting Physical Tough 3
17 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3
21 Screech 85% 40 Type Normal HOME Normal Status Smart 2
25 Assurance 60 100% 10 Type Dark HOME Dark Physical Beauty 2
28 Rage 20 100% 20 Type Normal HOME Normal Physical Cool 0
35 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
41 Cross Chop 100 80% 5 Type Fighting HOME Fighting Physical Cool 2
47 Thrash 120 100% 10 Type Normal HOME Normal Physical Tough 2
53 Punishment 100% 5 Type Dark HOME Dark Physical Smart 1
59 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Scratch 40 100% 35 Type Normal HOME Normal Tough 4 3 ♥
1 Leer 100% 30 Type Normal HOME Normal Cool 3 0 ♥
9 Low Kick 100% 20 Type Fighting HOME Fighting Tough 1 4 ♥
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting Tough 3 0 ♥
21 Fury Swipes 18 80% 15 Type Normal HOME Normal Tough 2 1 ♥
27 Focus Energy —% 30 Type Normal HOME Normal Cool 1 3 ♥
28 Rage 20 100% 20 Type Normal HOME Normal Cool 3 0 ♥
36 Seismic Toss 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
45 Cross Chop 100 80% 5 Type Fighting HOME Fighting Cool 3 0 ♥
54 Screech 85% 40 Type Normal HOME Normal Smart 1 3 ♥
63 Thrash 120 100% 10 Type Normal HOME Normal Tough 4 4 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Scratch 40 100% 35 Type Normal HOME Normal
1 Leer 100% 30 Type Normal HOME Normal
1 Low Kick 100% 20 Type Fighting HOME Fighting
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting
21 Fury Swipes 18 80% 15 Type Normal HOME Normal
27 Focus Energy —% 30 Type Normal HOME Normal
28 Rage 20 100% 20 Type Normal HOME Normal
36 Seismic Toss 100% 20 Type Fighting HOME Fighting
45 Cross Chop 100 80% 5 Type Fighting HOME Fighting
54 Screech 85% 40 Type Normal HOME Normal
63 Thrash 120 100% 10 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
1 Scratch 40 100% 35 Type Normal HOME Normal
1 Leer 100% 30 Type Normal HOME Normal
1 Low Kick 100% 20 Type Fighting HOME Fighting
15 Karate Chop 50 100% 25 Type Fighting HOME Fighting
21 Fury Swipes 18 80% 15 Type Normal HOME Normal
27 Focus Energy —% 30 Type Normal HOME Normal
28 Rage 20 100% 20 Type Normal HOME Normal
37 Seismic Toss 100% 20 Type Fighting HOME Fighting
45 Screech 85% 40 Type Normal HOME Normal
46 Thrash 120 100% 10 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM50 Overheat 130 90% 5 Type Fire HOME Fire Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM01 Hone Claws —% 15 Type Dark HOME Dark Status Cute 1 0 ♥
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Cool 1 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical Tough 2 1 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Type Electric HOME Electric Special Cool 1 0 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical Cool 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical Tough 1 0 ♥
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical Clever 2 3 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM50 Overheat 130 90% 5 Type Fire HOME Fire Special Beautiful 6 0 ♥
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 4 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical Cool 1 0 ♥
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical Cool 3 0 ♥
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Tough 4 4 ♥
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical Tough 4 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical Cute 4 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Hone Claws —% 15 Type Dark HOME Dark Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical
TM47 Low Sweep 60 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM50 Overheat 140 90% 5 Type Fire HOME Fire Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM83 Work Up —% 30 Type Normal HOME Normal Status
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 1
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Beauty 0
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beauty 2
TM12 Taunt 100% 20 Type Dark HOME Dark Status Smart 0
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special Cool 2
TM25 Thunder 120 70% 10 Type Electric HOME Electric Special Cool 2
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Smart 1
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 3
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical Smart 2
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical Cool 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM46 Thief 40 100% 10 Type Dark HOME Dark Physical Tough 0
TM50 Overheat 140 90% 5 Type Fire HOME Fire Special Beauty 2
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 2
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Cool 1
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Beauty 2
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 2
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 3
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical Smart 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM89 U-turn 70 100% 20 Type Bug HOME Bug Physical Cute 0
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 3
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
HM08 Rock Climb 90 85% 20 Type Normal HOME Normal Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Tough 3 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Beauty 1 0 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Beauty 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Smart 2 0 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Cool 4 4 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Cool 1 4 ♥
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Cool 4 0 ♥
TM25 Thunder 120 70% 10 Type Electric HOME Electric Cool 2 2 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Tough 1 3 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM28 Dig 60 100% 10 Type Ground HOME Ground Smart 1 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Cool 1 4 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Smart 3 0 ♥
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Cool 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
TM46 Thief 40 100% 10 Type Dark HOME Dark Tough 1 0 ♥
TM50 Overheat 140 90% 5 Type Fire HOME Fire Beauty 6 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Tough 2 1 ♥
HM06 Rock Smash 20 100% 15 Type Fighting HOME Fighting Tough 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Type Fighting HOME Fighting
TM02 Headbutt 70 100% 15 Type Normal HOME Normal
TM03 Curse —% 10 Type ??? HOME ???
TM06 Toxic 85% 10 Type Poison HOME Poison
TM08 Rock Smash 20 100% 15 Type Fighting HOME Fighting
TM09 Psych Up —% 10 Type Normal HOME Normal
TM10 Hidden Power 100% 15 Type Normal HOME Normal
TM11 Sunny Day —% 5 Type Fire HOME Fire
TM13 Snore 40 100% 15 Type Normal HOME Normal
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal
TM17 Protect —% 10 Type Normal HOME Normal
TM20 Endure —% 10 Type Normal HOME Normal
TM21 Frustration 100% 20 Type Normal HOME Normal
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel
TM25 Thunder 120 70% 10 Type Electric HOME Electric
TM27 Return 100% 20 Type Normal HOME Normal
TM28 Dig 60 100% 10 Type Ground HOME Ground
TM31 Mud-Slap 20 100% 10 Type Ground HOME Ground
TM32 Double Team —% 15 Type Normal HOME Normal
TM33 Ice Punch 75 100% 15 Type Ice HOME Ice
TM34 Swagger 90% 15 Type Normal HOME Normal
TM35 Sleep Talk —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM40 Defense Curl —% 40 Type Normal HOME Normal
TM41 ThunderPunch 75 100% 15 Type Electric HOME Electric
TM43 Detect —% 5 Type Fighting HOME Fighting
TM44 Rest —% 10 Type Psychic HOME Psychic
TM45 Attract 100% 15 Type Normal HOME Normal
TM46 Thief 40 100% 10 Type Dark HOME Dark
TM48 Fire Punch 75 100% 15 Type Fire HOME Fire
HM04 Strength 80 100% 15 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation I
TM/HM/TR Move Power Accuracy PP Type
TM01 Mega Punch 80 85% 20 Type Normal HOME Normal
TM05 Mega Kick 120 75% 5 Type Normal HOME Normal
TM06 Toxic 85% 10 Type Poison HOME Poison
TM08 Body Slam 85 100% 15 Type Normal HOME Normal
TM09 Take Down 90 85% 20 Type Normal HOME Normal
TM10 Double-Edge 100 100% 15 Type Normal HOME Normal
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal
TM16 Pay Day 40 100% 20 Type Normal HOME Normal
TM17 Submission 80 80% 25 Type Fighting HOME Fighting
TM18 Counter 100% 20 Type Fighting HOME Fighting
TM19 Seismic Toss 100% 20 Type Fighting HOME Fighting
TM20 Rage 20 100% 20 Type Normal HOME Normal
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric
TM25 Thunder 120 70% 10 Type Electric HOME Electric
TM28 Dig 100 100% 10 Type Ground HOME Ground
TM31 Mimic —% 10 Type Normal HOME Normal
TM32 Double Team —% 15 Type Normal HOME Normal
TM34 Bide —% 10 Type Normal HOME Normal
TM35 Metronome —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM40 Skull Bash 100 100% 15 Type Normal HOME Normal
TM44 Rest —% 10 Type Psychic HOME Psychic
TM48 Rock Slide 75 90% 10 Type Rock HOME Rock
TM50 Substitute —% 10 Type Normal HOME Normal
HM04 Strength 80 100% 15 Type Normal HOME Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

To see the Egg Moves that Primeape can learn, refer to Mankey.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Dual Chop USUM 40 90% 15 Type Dragon HOME Dragon Physical
Endeavor USUM 100% 5 Type Normal HOME Normal Physical
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Gunk Shot USUM 120 80% 5 Type Poison HOME Poison Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Low Kick USUM 100% 20 Type Fighting HOME Fighting Physical
Outrage USUM 120 100% 10 Type Dragon HOME Dragon Physical
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Seed Bomb USUM 80 100% 15 Type Grass HOME Grass Physical
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Spite USUM 100% 10 Type Ghost HOME Ghost Status
Stomping Tantrum USUM 75 100% 10 Type Ground HOME Ground Physical
Throat Chop USUM 80 100% 15 Type Dark HOME Dark Physical
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Uproar USUM 90 100% 10 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Dual Chop ORAS 40 90% 15 Type Dragon HOME Dragon Physical Tough 2 1 ♥
Endeavor ORAS 100% 5 Type Normal HOME Normal Physical Tough 2 0 ♥
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Gunk Shot ORAS 120 80% 5 Type Poison HOME Poison Physical Tough 2 1 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Low Kick ORAS 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Outrage ORAS 120 100% 10 Type Dragon HOME Dragon Physical Cool 6 0 ♥
Role Play ORAS —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
Seed Bomb ORAS 80 100% 15 Type Grass HOME Grass Physical Tough 4 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Spite ORAS 100% 10 Type Ghost HOME Ghost Status Tough 2 1 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Uproar ORAS 90 100% 10 Type Normal HOME Normal Special Cute 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Covet  60 100% 40 Type Normal HOME Normal Physical
Dual Chop  40 90% 15 Type Dragon HOME Dragon Physical
Endeavor  100% 5 Type Normal HOME Normal Physical
Fire Punch  75 100% 15 Type Fire HOME Fire Physical
Gunk Shot  120 70% 5 Type Poison HOME Poison Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Low Kick  100% 20 Type Fighting HOME Fighting Physical
Outrage  120 100% 10 Type Dragon HOME Dragon Physical
Role Play  —% 10 Type Psychic HOME Psychic Status
Seed Bomb  80 100% 15 Type Grass HOME Grass Physical
Sleep Talk  —% 10 Type Normal HOME Normal Status
Spite  100% 10 Type Ghost HOME Ghost Status
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Uproar  90 100% 10 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Endeavor  100% 5 Type Normal HOME Normal Physical Tough 2
Fire Punch  75 100% 15 Type Fire HOME Fire Physical Beauty 2
Gunk Shot  120 70% 5 Type Poison HOME Poison Physical Cool 3
Helping Hand  —% 20 Type Normal HOME Normal Status Smart 1
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Low Kick HGSS 100% 20 Type Fighting HOME Fighting Physical Tough 3
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Outrage  120 100% 15 Type Dragon HOME Dragon Physical Cool 2
Role Play HGSS —% 10 Type Psychic HOME Psychic Status Cute 1
Seed Bomb  80 100% 15 Type Grass HOME Grass Physical Smart 3
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Spite  100% 10 Type Ghost HOME Ghost Status Tough 2
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical Cool 2
Uproar  50 100% 10 Type Normal HOME Normal Special Cute 2
Vacuum Wave  40 100% 30 Type Fighting HOME Fighting Special Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Counter FRLGE 100% 20 Type Fighting HOME Fighting Tough 2 0 ♥
Defense Curl E —% 40 Type Normal HOME Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Type Fighting HOME Fighting Cool 2 1 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Fire Punch E 75 100% 15 Type Fire HOME Fire Beauty 4 0 ♥
Ice Punch E 75 100% 15 Type Ice HOME Ice Beauty 4 0 ♥
Mega Kick FRLGE 120 75% 5 Type Normal HOME Normal Cool 4 0 ♥
Mega Punch FRLGE 80 85% 20 Type Normal HOME Normal Tough 4 0 ♥
Metronome FRLGE —% 10 Type Normal HOME Normal Cute 3 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Psych Up E —% 10 Type Normal HOME Normal Smart 2 0 ♥
Rock Slide FRLGE 75 90% 10 Type Rock HOME Rock Tough 1 3 ♥
Seismic Toss FRLGEXD 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Swift E 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
ThunderPunch E 75 100% 15 Type Electric HOME Electric Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Thunderbolt C 95 100% 15 Type Electric HOME Electric
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Ash Primeape

Ash's Primeape.

In the anime, Ash encountered a Mankey that he attempted to capture. It then stole his hat and evolved into a Primeape, but Ash managed to capture him. Later he entered the Primeape in a tournament for Fighting Pokémon so as to beat a man with a Hitmonchan and convince him to pay more attention to his family. His Primeape managed to win and Ash left it with the man to train it. Though at first Primeape seemed very aggressive towards Ash, he seemed to become very attached to his trainer, even having tears in his eyes when Ash decided to leave him to be trained.

Trivia[]

  • Similar to Alakazam, Primeape loses its tail upon evolving. It, however, retains its ability to learn Iron Tail.
  • Despite being tailless, the Pokédex says that its body style has a tail.

Origin[]

Due to its aggressive nature and pig-like nose, Primeape is likely based on a baboon. Primeape may also be a play on the term "go ape", which means to show great anger or excitement.

Etymology[]

Primeape may come from prime, ape, and primate.

Primeape's Japanese name, Okorizaru, literally means "angry ape".

Gallery[]

See also[]