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Primeape (Japanese: オコリザル Okorizaru) is a Fighting-type Pokémon introduced in Generation I.

Biology

Physiology

Anthony's Primape

Primeape with belt

Primeape is a Pig Monkey Pokémon. It has messy white fur that covers its round body which also has arms and legs that are brown in colour. Around its wrists and ankles there are metal shackles. It also has some sort of stress mark on the left of its forehead.

Habitat

They can be found in forests or mountains in Kanto and Sinnoh.

Diet

Primeapes like to eat bananas and other fruits.

Natural abilities

Primeape will have the same ability it had when it was a Mankey. Vital Spirit causes Primeape to be immune to sleeping. Anger Point increases Primeape's Attack when it is hit by a critical hit. Primeape are easier to anger than its pre-evolved form. When it attacks, it uses strong punches and kicks.

Evolution

Primeape is the evolved form of Mankey as of level 28.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Red/Blue Evolve Mankey (Red only) None
Yellow Route 22 Common
Gold/Silver Route 9 (Gold only) Uncommon
Crystal Trade None
Ruby/Sapphire Trade None
Emerald Trade None
FireRed/LeafGreen Route 23, Cerulean Cave, Victory Road Uncommon
Diamond/Pearl Routes 225, 226 (Pokéradar) Rare
Platinum Routes 225, 226 (Pokéradar) Uncommon
HeartGold/SoulSilver Route 9, Cerulean Cave (HeartGold only) Common
Black/White Evolve Mankey None
Black 2/White 2 Evolve Mankey None
X/Y Evolve Mankey None
OR/AS Evolve Mankey None
Sun/Moon Poni Plains Common


Pokédex entries

Pokédex Entries
Red
Blue
Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
Yellow
It stops being angry only when nobody else is around. To view this moment is very difficult.
Gold
If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
Silver
It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Crystal
It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Ruby
When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Sapphire
When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Emerald
When it becomes furious, its blood circulation becomes more robust, and its muscles are made stronger. But it also becomes much less intelligent.
FireRed
It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
LeafGreen
Always furious and tenacious to boot. It will not abandon chasing its quarry until it catches up.
Diamond
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Pearl
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Platinum
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
HeartGold
If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
SoulSilver
It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
Black
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
White
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Black 2
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
White 2
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
X
It stops being angry only when nobody else is around. To view this moment is very difficult.
Y
It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far.
Omega Ruby
When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Alpha Sapphire
When Primeape becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
Sun
It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.
Moon
Some researchers theorize that Primeape remains angry even when inside a Poké Ball.
Ultra Sun
It will never forgive opponents who have angered it. Even after it has beaten them down until they can’t move, it never ever forgives.
Ultra Moon
The blood vessels in its brain are sturdier than those of other Pokémon, so it can stay healthy despite its constant raging.
Let's Go, Pikachu!
It stops being angry only when nobody else is around. To view this moment is very difficult.
Let's Go, Eevee!
It stops being angry only when nobody else is around. To view this moment is very difficult.


Stats

Base Stats
HP
65
Attack
105
Defense
60
Sp. Atk
60
Sp. Def
70
Speed
95
Total
455

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Rage 20 100% 20 Normal Physical
1 Final Gambit 100% 5 Fighting Special
1 Fling 100% 10 Dark Physical
1 Scratch 40 100% 35 Normal Physical
1 Low Kick 100% 20 Fighting Physical
1 Leer 100% 30 Normal Status
1 Focus Energy —% 30 Normal Status
1 Rage 20 100% 20 Normal Physical
5 Fury Swipes 18 80% 15 Normal Physical
8 Karate Chop 50 100% 25 Fighting Physical
12 Pursuit 40 100% 20 Dark Physical
15 Seismic Toss 100% 20 Fighting Physical
19 Swagger 85% 15 Normal Status
22 Cross Chop 100 80% 5 Fighting Physical
26 Assurance 60 100% 10 Dark Physical
30 Punishment 100% 5 Dark Physical
35 Thrash 120 100% 10 Normal Physical
39 Close Combat 120 100% 5 Fighting Physical
44 Screech 85% 40 Normal Status
48 Stomping Tantrum 75 100% 10 Ground Physical
53 Outrage 120 100% 10 Dragon Physical
57 Final Gambit 100% 5 Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
1 Fling 100% 10 Dark Physical Type Cute 3 0 ♥
1 Scratch 40 100% 35 Normal Physical Type Tough 4 0 ♥
1 Low Kick 100% 20 Fighting Physical Type Tough 1 0 ♥
1 Leer 100% 30 Normal Status Type Cool 2 1 ♥
1 Focus Energy —% 30 Normal Status Type Cool 1 0 ♥
9 Fury Swipes 18 80% 15 Normal Physical Type Tough 1 0 ♥
13 Karate Chop 50 100% 25 Fighting Physical Type Tough 4 0 ♥
17 Seismic Toss 100% 20 Fighting Physical Type Tough 3 0 ♥
21 Screech 85% 40 Normal Status Type Smart 3 0 ♥
25 Assurance 60 100% 10 Dark Physical Type Smart 1 0 ♥
28 Rage 20 100% 20 Normal Physical Type Tough 1 3 ♥
35 Swagger 90% 15 Normal Status Type Cute 3 0 ♥
41 Cross Chop 100 80% 5 Fighting Physical Type Cool 3 0 ♥
47 Thrash 120 100% 10 Normal Physical Type Tough 6 0 ♥
53 Punishment 100% 5 Dark Physical Type Cool 2 1 ♥
59 Close Combat 120 100% 5 Fighting Physical Type Tough 6 0 ♥
63 Final Gambit 100% 5 Fighting Special Type Tough 8 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
1 Fling 100% 10 Dark Physical
1 Scratch 40 100% 35 Normal Physical
1 Low Kick 100% 20 Fighting Physical
1 Leer 100% 30 Normal Status
1 Focus Energy —% 30 Normal Status
9 Fury Swipes 18 80% 15 Normal Physical
13 Karate Chop 50 100% 25 Fighting Physical
17 Seismic Toss 100% 20 Fighting Physical
21 Screech 85% 40 Normal Status
25 Assurance 60 100% 10 Dark Physical
28 Rage 20 100% 20 Normal Physical
35 Swagger 90% 15 Normal Status
41 Cross Chop 100 80% 5 Fighting Physical
47 Thrash 120 100% 10 Normal Physical
53 Punishment 100% 5 Dark Physical
59 Close Combat 120 100% 5 Fighting Physical
63 Final Gambit 100% 5 Fighting Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
1 Fling 100% 10 Dark Physical Type Tough 1
1 Scratch 40 100% 35 Normal Physical Type Tough 3
1 Low Kick 100% 20 Fighting Physical Type Cool 2
1 Leer 100% 30 Normal Status Type Tough 2
1 Focus Energy —% 30 Normal Status Type Cool 0
9 Fury Swipes 18 80% 15 Normal Physical Type Tough 2
13 Karate Chop 50 100% 25 Fighting Physical Type Tough 3
17 Seismic Toss 100% 20 Fighting Physical Type Tough 3
21 Screech 85% 40 Normal Status Type Smart 2
25 Assurance 60 100% 10 Dark Physical Type Beauty 2
28 Rage 20 100% 20 Normal Physical Type Cool 0
35 Swagger 90% 15 Normal Status Type Cute 2
41 Cross Chop 100 80% 5 Fighting Physical Type Cool 2
47 Thrash 120 100% 10 Normal Physical Type Tough 2
53 Punishment 100% 5 Dark Physical Type Smart 1
59 Close Combat 120 100% 5 Fighting Physical Type Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Category Appeal Jam
1 Scratch 40 100% 35 Normal Type Tough 4 3 ♥
1 Leer 100% 30 Normal Type Cool 3 0 ♥
9 Low Kick 100% 20 Fighting Type Tough 1 4 ♥
15 Karate Chop 50 100% 25 Fighting Type Tough 3 0 ♥
21 Fury Swipes 18 80% 15 Normal Type Tough 2 1 ♥
27 Focus Energy —% 30 Normal Type Cool 1 3 ♥
28 Rage 20 100% 20 Normal Cool 3 0 ♥
36 Seismic Toss 100% 20 Fighting Type Tough 2 1 ♥
45 Cross Chop 100 80% 5 Fighting Type Cool 3 0 ♥
54 Screech 85% 40 Normal Type Smart 1 3 ♥
63 Thrash 120 100% 10 Normal Type Tough 4 4 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Scratch 40 100% 35 Normal
1 Leer 100% 30 Normal
1 Low Kick 100% 20 Fighting
15 Karate Chop 50 100% 25 Fighting
21 Fury Swipes 18 80% 15 Normal
27 Focus Energy —% 30 Normal
28 Rage 20 100% 20 Normal
36 Seismic Toss 100% 20 Fighting
45 Cross Chop 100 80% 5 Fighting
54 Screech 85% 40 Normal
63 Thrash 120 100% 10 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
1 Scratch 40 100% 35 Normal
1 Leer 100% 30 Normal
1 Low Kick 100% 20 Fighting
15 Karate Chop 50 100% 25 Fighting
21 Fury Swipes 18 80% 15 Normal
27 Focus Energy —% 30 Normal
28 Rage 20 100% 20 Normal
37 Seismic Toss 100% 20 Fighting
45 Screech 85% 40 Normal
46 Thrash 120 100% 10 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Normal Status
TM06 Toxic 90% 10 Poison Status
TM08 Bulk Up —% 20 Fighting Status
TM10 Hidden Power 60 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM12 Taunt 100% 20 Dark Status
TM15 Hyper Beam 150 90% 5 Normal Special
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM23 Smack Down 50 100% 15 Rock Physical
TM24 Thunderbolt 90 100% 15 Electric Special
TM25 Thunder 110 70% 10 Electric Special
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM39 Rock Tomb 60 95% 15 Rock Physical
TM40 Aerial Ace 60 —% 20 Flying Physical
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM46 Thief 60 100% 25 Dark Physical
TM47 Low Sweep 65 100% 20 Fighting Physical
TM48 Round 60 100% 15 Normal Special
TM50 Overheat 130 90% 5 Fire Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM56 Fling 100% 10 Dark Physical
TM62 Acrobatics 55 100% 15 Flying Physical
TM66 Payback 50 100% 10 Dark Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM71 Stone Edge 100 80% 5 Rock Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM84 Poison Jab 80 100% 20 Poison Physical
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM89 U-turn 70 100% 20 Bug Physical
TM90 Substitute —% 10 Normal Status
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM01 Hone Claws —% 15 Dark Status Type Cute 1 0 ♥
TM06 Toxic 90% 10 Poison Status Type Clever 3 0 ♥
TM08 Bulk Up —% 20 Fighting Status Type Cool 1 0 ♥
TM10 Hidden Power 60 100% 15 Normal Special Type Clever 3 0 ♥
TM11 Sunny Day —% 5 Fire Status Type Beautiful 1 0 ♥
TM12 Taunt 100% 20 Dark Status Type Clever 2 1 ♥
TM15 Hyper Beam 150 90% 5 Normal Special Type Cool 4 4 ♥
TM17 Protect —% 10 Normal Status Type Cute 2 0 ♥
TM18 Rain Dance —% 5 Water Status Type Beautiful 1 0 ♥
TM21 Frustration 100% 20 Normal Physical Type Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Rock Physical Type Tough 2 1 ♥
TM24 Thunderbolt 90 100% 15 Electric Special Type Cool 4 0 ♥
TM25 Thunder 110 70% 10 Electric Special Type Cool 1 0 ♥
TM26 Earthquake 100 100% 10 Ground Physical Type Tough 2 1 ♥
TM27 Return 100% 20 Normal Physical Type Cute 4 0 ♥
TM28 Dig 80 100% 10 Ground Physical Type Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Fighting Physical Type Cool 4 0 ♥
TM32 Double Team —% 15 Normal Status Type Cool 1 0 ♥
TM39 Rock Tomb 60 95% 15 Rock Physical Type Clever 3 0 ♥
TM40 Aerial Ace 60 —% 20 Flying Physical Type Cool 2 0 ♥
TM42 Facade 70 100% 20 Normal Physical Type Cute 2 0 ♥
TM44 Rest —% 10 Psychic Status Type Cute 1 0 ♥
TM45 Attract 100% 15 Normal Status Type Cute 2 0 ♥
TM46 Thief 60 100% 25 Dark Physical Type Tough 1 0 ♥
TM47 Low Sweep 65 100% 20 Fighting Physical Type Clever 2 3 ♥
TM48 Round 60 100% 15 Normal Special Type Beautiful 2 0 ♥
TM50 Overheat 130 90% 5 Fire Special Type Beautiful 6 0 ♥
TM52 Focus Blast 120 70% 5 Fighting Special Type Cool 4 0 ♥
TM56 Fling 100% 10 Dark Physical Type Cute 3 0 ♥
TM62 Acrobatics 55 100% 15 Flying Physical Type Cool 1 0 ♥
TM66 Payback 50 100% 10 Dark Physical Type Tough 2 0 ♥
TM67 Retaliate 70 100% 5 Normal Physical Type Cool 3 0 ♥
TM68 Giga Impact 150 90% 5 Normal Physical Type Tough 4 4 ♥
TM71 Stone Edge 100 80% 5 Rock Physical Type Tough 3 0 ♥
TM78 Bulldoze 60 100% 20 Ground Physical Type Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Rock Physical Type Tough 2 2 ♥
TM84 Poison Jab 80 100% 20 Poison Physical Type Tough 4 0 ♥
TM87 Swagger 90% 15 Normal Status Type Cute 3 0 ♥
TM88 Sleep Talk —% 10 Normal Status Type Cute 1 0 ♥
TM89 U-turn 70 100% 20 Bug Physical Type Cute 4 0 ♥
TM90 Substitute —% 10 Normal Status Type Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Fighting Physical Type Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Normal Physical Type Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Fighting Physical Type Tough 1 0 ♥
TM100 Confide —% 20 Normal Status Type Cute 3 0 ♥
HM04 Strength 80 100% 15 Normal Physical Type Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Fighting Physical Type Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
TM01 Hone Claws —% 15 Dark Status
TM06 Toxic 90% 10 Poison Status
TM08 Bulk Up —% 20 Fighting Status
TM10 Hidden Power 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM12 Taunt 100% 20 Dark Status
TM15 Hyper Beam 150 90% 5 Normal Special
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM23 Smack Down 50 100% 15 Rock Physical
TM24 Thunderbolt 95 100% 15 Electric Special
TM25 Thunder 120 70% 10 Electric Special
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM28 Dig 80 100% 10 Ground Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM39 Rock Tomb 50 80% 10 Rock Physical
TM40 Aerial Ace 60 —% 20 Flying Physical
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM46 Thief 40 100% 10 Dark Physical
TM47 Low Sweep 60 100% 20 Fighting Physical
TM48 Round 60 100% 15 Normal Special
TM50 Overheat 140 90% 5 Fire Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM56 Fling 100% 10 Dark Physical
TM62 Acrobatics 55 100% 15 Flying Physical
TM66 Payback 50 100% 10 Dark Physical
TM67 Retaliate 70 100% 5 Normal Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM71 Stone Edge 100 80% 5 Rock Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM83 Work Up —% 30 Normal Status
TM84 Poison Jab 80 100% 20 Poison Physical
TM87 Swagger 90% 15 Normal Status
TM89 U-turn 70 100% 20 Bug Physical
TM90 Substitute —% 10 Normal Status
TM94 Rock Smash 40 100% 15 Fighting Physical
HM04 Strength 80 100% 15 Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Fighting Physical Type Tough 1
TM06 Toxic 85% 10 Poison Status Type Smart 2
TM08 Bulk Up —% 20 Fighting Status Type Beauty 0
TM10 Hidden Power 100% 15 Normal Special Type Smart 1
TM11 Sunny Day —% 5 Fire Status Type Beauty 2
TM12 Taunt 100% 20 Dark Status Type Smart 0
TM15 Hyper Beam 150 90% 5 Normal Special Type Cool 2
TM17 Protect —% 10 Normal Status Type Cute 0
TM18 Rain Dance —% 5 Water Status Type Tough 2
TM21 Frustration 100% 20 Normal Physical Type Cute 2
TM23 Iron Tail 100 75% 15 Steel Physical Type Cool 2
TM24 Thunderbolt 95 100% 15 Electric Special Type Cool 2
TM25 Thunder 120 70% 10 Electric Special Type Cool 2
TM26 Earthquake 100 100% 10 Ground Physical Type Tough 2
TM27 Return 100% 20 Normal Physical Type Cute 2
TM28 Dig 80 100% 10 Ground Physical Type Smart 1
TM31 Brick Break 75 100% 15 Fighting Physical Type Cool 3
TM32 Double Team —% 15 Normal Status Type Cool 2
TM39 Rock Tomb 50 80% 10 Rock Physical Type Smart 2
TM40 Aerial Ace 60 —% 20 Flying Physical Type Cool 2
TM42 Facade 70 100% 20 Normal Physical Type Cute 2
TM43 Secret Power 100% 20 Normal Physical Type Smart 2
TM44 Rest —% 10 Psychic Status Type Cute 0
TM45 Attract 100% 15 Normal Status Type Cute 2
TM46 Thief 40 100% 10 Dark Physical Type Tough 0
TM50 Overheat 140 90% 5 Fire Special Type Beauty 2
TM52 Focus Blast 120 70% 5 Fighting Special Type Cool 2
TM56 Fling 100% 10 Dark Physical Type Tough 1
TM58 Endure —% 10 Normal Status Type Tough 2
TM66 Payback 50 100% 10 Dark Physical Type Cool 1
TM68 Giga Impact 150 90% 5 Normal Physical Type Beauty 2
TM71 Stone Edge 100 80% 5 Rock Physical Type Tough 2
TM78 Captivate 100% 20 Normal Status Type Beauty 2
TM80 Rock Slide 75 90% 10 Rock Physical Type Tough 3
TM82 Sleep Talk —% 10 Normal Status Type Cute 3
TM83 Natural Gift 100% 15 Normal Physical Type Cool 2
TM84 Poison Jab 80 100% 20 Poison Physical Type Smart 2
TM87 Swagger 90% 15 Normal Status Type Cute 2
TM89 U-turn 70 100% 20 Bug Physical Type Cute 0
TM90 Substitute —% 10 Normal Status Type Smart 1
HM04 Strength 80 100% 15 Normal Physical Type Tough 3
HM06 Rock Smash 40 100% 15 Fighting Physical Type Tough 2
HM08 Rock Climb 90 85% 20 Normal Physical Type Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation III
TM/HM Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Fighting Type Tough 3 0 ♥
TM06 Toxic 85% 10 Poison Type Smart 3 0 ♥
TM08 Bulk Up —% 20 Fighting Type Beauty 1 0 ♥
TM10 Hidden Power 100% 15 Normal Type Smart 3 0 ♥
TM11 Sunny Day —% 5 Fire Type Beauty 1 0 ♥
TM12 Taunt 100% 20 Dark Type Smart 2 0 ♥
TM15 Hyper Beam 150 90% 5 Normal Type Cool 4 4 ♥
TM17 Protect —% 10 Normal Type Cute 1 0 ♥
TM18 Rain Dance —% 5 Water Type Tough 1 0 ♥
TM21 Frustration 100% 20 Normal Type Cute 1 0 ♥
TM23 Iron Tail 100 75% 15 Steel Type Cool 1 4 ♥
TM24 Thunderbolt 95 100% 15 Electric Type Cool 4 0 ♥
TM25 Thunder 120 70% 10 Electric Type Cool 2 2 ♥
TM26 Earthquake 100 100% 10 Ground Type Tough 1 3 ♥
TM27 Return 100% 20 Normal Type Cute 1 0 ♥
TM28 Dig 60 100% 10 Ground Type Smart 1 0 ♥
TM31 Brick Break 75 100% 15 Fighting Type Cool 1 4 ♥
TM32 Double Team —% 15 Normal Type Cool 2 0 ♥
TM39 Rock Tomb 50 80% 10 Rock Type Smart 3 0 ♥
TM40 Aerial Ace 60 —% 20 Flying Type Cool 2 0 ♥
TM42 Facade 70 100% 20 Normal Type Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Normal Type Smart 1 0 ♥
TM44 Rest —% 10 Psychic Type Cute 2 0 ♥
TM45 Attract 100% 15 Normal Type Cute 2 0 ♥
TM46 Thief 40 100% 10 Dark Type Tough 1 0 ♥
TM50 Overheat 140 90% 5 Fire Type Beauty 6 0 ♥
HM04 Strength 80 100% 15 Normal Type Tough 2 1 ♥
HM06 Rock Smash 20 100% 15 Fighting Type Tough 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation II
TM/HM Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Fighting
TM02 Headbutt 70 100% 15 Normal
TM03 Curse —% 10 ???
TM06 Toxic 85% 10 Poison
TM08 Rock Smash 20 100% 15 Fighting
TM09 Psych Up —% 10 Normal
TM10 Hidden Power 100% 15 Normal
TM11 Sunny Day —% 5 Fire
TM13 Snore 40 100% 15 Normal
TM15 Hyper Beam 150 90% 5 Normal
TM17 Protect —% 10 Normal
TM20 Endure —% 10 Normal
TM21 Frustration 100% 20 Normal
TM23 Iron Tail 100 75% 15 Steel
TM25 Thunder 120 70% 10 Electric
TM27 Return 100% 20 Normal
TM28 Dig 60 100% 10 Ground
TM31 Mud-Slap 20 100% 10 Ground
TM32 Double Team —% 15 Normal
TM33 Ice Punch 75 100% 15 Ice
TM34 Swagger 90% 15 Normal
TM35 Sleep Talk —% 10 Normal
TM39 Swift 60 —% 20 Normal
TM40 Defense Curl —% 40 Normal
TM41 ThunderPunch 75 100% 15 Electric
TM43 Detect —% 5 Fighting
TM44 Rest —% 10 Psychic
TM45 Attract 100% 15 Normal
TM46 Thief 40 100% 10 Dark
TM48 Fire Punch 75 100% 15 Fire
HM04 Strength 80 100% 15 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation I
TM/HM Move Power Accuracy PP Type
TM01 Mega Punch 80 85% 20 Normal
TM05 Mega Kick 120 75% 5 Normal
TM06 Toxic 85% 10 Poison
TM08 Body Slam 85 100% 15 Normal
TM09 Take Down 90 85% 20 Normal
TM10 Double-Edge 100 100% 15 Normal
TM15 Hyper Beam 150 90% 5 Normal
TM16 Pay Day 40 100% 20 Normal
TM17 Submission 80 80% 25 Fighting
TM18 Counter 100% 20 Fighting
TM19 Seismic Toss 100% 20 Fighting
TM20 Rage 20 100% 20 Normal
TM24 Thunderbolt 95 100% 15 Electric
TM25 Thunder 120 70% 10 Electric
TM28 Dig 100 100% 10 Ground
TM31 Mimic —% 10 Normal
TM32 Double Team —% 15 Normal
TM34 Bide —% 10 Normal
TM35 Metronome —% 10 Normal
TM39 Swift 60 —% 20 Normal
TM40 Skull Bash 100 100% 15 Normal
TM44 Rest —% 10 Psychic
TM48 Rock Slide 75 90% 10 Rock
TM50 Substitute —% 10 Normal
HM04 Strength 80 100% 15 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

To see the Egg Moves that Primeape can learn, refer to Mankey.


Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Category
Covet USUM 60 100% 25 Normal Physical
Dual Chop USUM 40 90% 15 Dragon Physical
Endeavor USUM 100% 5 Normal Physical
Fire Punch USUM 75 100% 15 Fire Physical
Focus Punch USUM 150 100% 20 Fighting Physical
Gunk Shot USUM 120 80% 5 Poison Physical
Helping Hand USUM —% 20 Normal Status
Ice Punch USUM 75 100% 15 Ice Physical
Iron Tail USUM 100 75% 15 Steel Physical
Low Kick USUM 100% 20 Fighting Physical
Outrage USUM 120 100% 10 Dragon Physical
Role Play USUM —% 10 Psychic Status
Seed Bomb USUM 80 100% 15 Grass Physical
Snore USUM 50 100% 15 Normal Special
Spite USUM 100% 10 Ghost Status
Stomping Tantrum USUM 75 100% 10 Ground Physical
Throat Chop USUM 80 100% 15 Dark Physical
Thunder Punch USUM 75 100% 15 Electric Physical
Uproar USUM 90 100% 10 Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Category Contest Category Appeal Jam
Covet ORAS 60 100% 25 Normal Physical Type Cute 1 0 ♥
Dual Chop ORAS 40 90% 15 Dragon Physical Type Tough 2 1 ♥
Endeavor ORAS 100% 5 Normal Physical Type Tough 2 0 ♥
Fire Punch ORAS 75 100% 15 Fire Physical Type Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Fighting Physical Type Tough 2 0 ♥
Gunk Shot ORAS 120 80% 5 Poison Physical Type Tough 2 1 ♥
Helping Hand ORAS —% 20 Normal Status Type Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Ice Physical Type Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Steel Physical Type Cool 4 0 ♥
Low Kick ORAS 100% 20 Fighting Physical Type Tough 1 0 ♥
Outrage ORAS 120 100% 10 Dragon Physical Type Cool 6 0 ♥
Role Play ORAS —% 10 Psychic Status Type Cute 1 0 ♥
Seed Bomb ORAS 80 100% 15 Grass Physical Type Tough 4 0 ♥
Snore ORAS 50 100% 15 Normal Special Type Cute 4 0 ♥
Spite ORAS 100% 10 Ghost Status Type Tough 2 1 ♥
Thunder Punch ORAS 75 100% 15 Electric Physical Type Cool 4 0 ♥
Uproar ORAS 90 100% 10 Normal Special Type Cute 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Category
Covet B2W2 60 100% 40 Normal Physical
Dual Chop B2W2 40 90% 15 Dragon Physical
Endeavor B2W2 100% 5 Normal Physical
Fire Punch B2W2 75 100% 15 Fire Physical
Gunk Shot B2W2 120 70% 5 Poison Physical
Helping Hand B2W2 —% 20 Normal Status
Ice Punch B2W2 75 100% 15 Ice Physical
Iron Tail B2W2 100 75% 15 Steel Physical
Low Kick B2W2 100% 20 Fighting Physical
Outrage B2W2 120 100% 10 Dragon Physical
Role Play B2W2 —% 10 Psychic Status
Seed Bomb B2W2 80 100% 15 Grass Physical
Sleep Talk B2W2 —% 10 Normal Status
Spite B2W2 100% 10 Ghost Status
ThunderPunch B2W2 75 100% 15 Electric Physical
Uproar B2W2 90 100% 10 Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Category Contest Category Appeal
Endeavor HGSSPt 100% 5 Normal Physical Type Tough 2
Fire Punch HGSSPt 75 100% 15 Fire Physical Type Beauty 2
Gunk Shot HGSSPt 120 70% 5 Poison Physical Type Cool 3
Helping Hand HGSSPt —% 20 Normal Status Type Smart 1
Headbutt HGSS 70 100% 15 Normal Physical Type Tough 3
Ice Punch HGSSPt 75 100% 15 Ice Physical Type Beauty 2
Low Kick HGSS 100% 20 Fighting Physical Type Tough 3
Mud-Slap HGSSPt 20 100% 10 Ground Special Type Cute 3
Outrage HGSSPt 120 100% 15 Dragon Physical Type Cool 2
Role Play HGSS —% 10 Psychic Status Type Cute 1
Seed Bomb HGSSPt 80 100% 15 Grass Physical Type Smart 3
Snore HGSSPt 40 100% 15 Normal Special Type Cute 3
Spite HGSSPt 100% 10 Ghost Status Type Tough 2
Swift HGSSPt 60 —% 20 Normal Special Type Cool 2
ThunderPunch HGSSPt 75 100% 15 Electric Physical Type Cool 2
Uproar HGSSPt 50 100% 10 Normal Special Type Cute 2
Vacuum Wave HGSSPt 40 100% 30 Fighting Special Type Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Category Appeal Jam
Body Slam FRLGEXD 85 100% 15 Normal Type Tough 1 4 ♥
Counter FRLGE 100% 20 Fighting Type Tough 2 0 ♥
Defense Curl E —% 40 Normal Type Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Normal Type Tough 6 0 ♥
DynamicPunch E 100 50% 5 Fighting Type Cool 2 1 ♥
Endure E —% 10 Normal Type Tough 2 0 ♥
Fire Punch E 75 100% 15 Fire Type Beauty 4 0 ♥
Ice Punch E 75 100% 15 Ice Type Beauty 4 0 ♥
Mega Kick FRLGE 120 75% 5 Normal Type Cool 4 0 ♥
Mega Punch FRLGE 80 85% 20 Normal Type Tough 4 0 ♥
Metronome FRLGE —% 10 Normal Type Cute 3 0 ♥
Mimic FRLGEXD —% 10 Normal Type Cute 1 0 ♥
Mud-Slap E 20 100% 10 Ground Type Cute 2 1 ♥
Psych Up E —% 10 Normal Type Smart 2 0 ♥
Rock Slide FRLGE 75 90% 10 Rock Type Tough 1 3 ♥
Seismic Toss FRLGEXD 100% 20 Fighting Type Tough 2 1 ♥
Sleep Talk E —% 10 Normal Type Cute 3 0 ♥
Snore E 40 100% 15 Normal Type Cute 4 0 ♥
Substitute FRLGEXD —% 10 Normal Type Smart 2 0 ♥
Swagger EXD 90% 15 Normal Type Cute 2 0 ♥
Swift E 60 —% 20 Normal Type Cool 2 0 ♥
ThunderPunch E 75 100% 15 Electric Type Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Thunderbolt C 95 100% 15 Electric
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Version
Red Blue Yellow Red (JP) Green (JP) Back
RB 057 front Y 057 front GR 057 front PrimeapeGenI Back
Gold Silver Crystal Back
G 057 front S 057 front C 057 front II 057 back
G 057 front S S 057 front S II 057 back S
Ruby Sapphire Emerald FireRed LeafGreen Back
RS 057 front E 057 front FRLG 057 front III 057 back
RS 057 front S E 057 front S FRLG 057 front S III 057 back S
Diamond Pearl Platinum HeartGold SoulSilver Back
DP 057 front DP 057 front HGSS 057 front IV 057 back
DP 057 front S DP 057 front S HGSS 057 front S IV 057 back S
Black White Black 2 White 2 Back
Primeape BW Primeape BW
X Y Omega Ruby Alpha Sapphire GO Back
Primeape XY Primeape XY
Shiny Primeape XY Shiny Primeape XY
Sun Moon Ultra Sun Ultra Moon Back

Appearances

Anime

In the anime, Ash encountered a Mankey that he attempted to capture. It then stole his hat and evolved into a Primeape, but Ash managed to capture him. Later he entered the Primeape in a tournament for Fighting Pokémon so as to beat a man with a Hitmonchan and convince him to pay more attention to his family. His Primeape managed to win and Ash left it with the man to train it. Though at first Primeape seemed very aggressive towards Ash, he seemed to become very attached to his trainer, even having tears in his eyes when Ash decided to leave him to be trained.

Trivia

  • Similar to Alakazam, Primeape loses its tail upon evolving. It, however, retains its ability to learn Iron Tail.

Origins

Primeape is based on a pig and a monkey. It may also be based on baboons due to its pig-like nose and vicious temper.

Etymology

Primeape is probably named after "Prime" and "Ape", and a play on the word "Primate".

Primeape's Japanese name, Okorizaru, literally means "angry ape".

Gallery

See also