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Pin Missile
ミサイルばり Missile Needle
Pin Missile VIII.png
Introduced: Generation I
Battle Data
Type: Type Bug.gif
Category: Type Physical.gif
Power: 25[1]
Accuracy: 95%[2]
PP: 20, max: 32
Priority: 0
Contact: No
Affected by
Magic Coat: No
Magic Bounce: No
Bright Powder: Yes
Detect/Protect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: Yes
Contest Data
Contests (RSE)
Condition: Cool
Appeal: 2 ♥♥
Jam: 1
Startles the Pokémon that has the Judge's attention.
Super Contests (DPPt)
Condition: Cool
Appeal: 2 ♥♥
Allows performance of the same move twice in a row.
Contest Spectaculars (ORAS)
Condition: Cool
Appeal: 1
Jam: 0
Effectiveness varies depending on when it is used.

Pin Missile is a Bug-type move introduced in Generation I.


Games Description
GSC Fires pins that strike 2-5 times.
RSE Sharp pins are fired to strike 2 to 5 times.
FRLG Sharp pins are shot at the foe and hit two to fives times at once.
DPPtHGSS Sharp pins are shot at the foe in rapid succession. They hit two to fives times in a row.
Sharp spikes are shot at the target in rapid succession. They hit two to fives times in a row.
SMUSUMPE The user fires sharp pins at the target rapidly. They hit two to five times.


In battle

Pin Missile does damage, hitting the target two to five times in a turn. In a Double Battle, Pin Missile can target any Pokémon around the user. In a Triple Battle, Pin Missle can only target a Pokémon that's adjacent to the user.


By leveling up

Pokémon Type Egg groups Level
015.png Beedrill bug/poison 39 35 35
135.png Jolteon electric 48 (RB)
36 (Y)
36 36
167.png Spinarak bug/poison
168.png Ariados bug/poison
211.png Qwilfish water/poison 28 28 (RSE)
21 (FRLG)
214.png Heracross bug/fighting
263.png Zigzagoon normal 25
331.png Cacnea grass 21
332.png Cacturne grass/dark 21
451.png Skorupi poison/bug
452.png Drapion poison/dark
556.png Maractus grass
597.png Ferroseed grass/steel
598.png Ferrothorn grass/steel
650.png Chespin grass
651.png Quilladin grass
652.png Chesnaught grass/fighting
747.png Mareanie poison/water
748.png Toxapex poison/water
768.png Golisopod bug/water
777.png Togedemaru electric/steel
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

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Main games

Main series


  1. ^ As of Generation V, Pin Missile has a base power of 25, which prior to that had a base power of 14
  2. ^ As of Generation VI, Pin Missile has an accuracy of 95%, which prior to that had an accuracy of 85%