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− | }}'''Pika Papow''' is a {{type|electric}}-type move introduced in ''[[Pokémon Let's Go Pikachu and Let's Go Eevee]]''. It is one of the [[Signature Moves]] for the [[Partner Pokémon|partner]] [[Pikachu]]. |
+ | }}'''Pika Papow''' is a {{type|electric}}-type move introduced in ''[[Pokémon Let's Go Pikachu and Let's Go Eevee]]''. It is one of the [[Signature Moves]] and the partner power for the [[Partner Pokémon|partner]] [[Pikachu]]. |
==Description== |
==Description== |
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{{Movedesctop|Electric}} |
{{Movedesctop|Electric}} |
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− | {{Movedescmid|{{PE}}|The more Pikachu loves its Trainer, the greater the move's power. It never misses.}} |
+ | {{Movedescmid|{{PE}}|The more Pikachu loves its Trainer, the greater the move's power. It never misses.}}{{Movedescmid|{{SWSH}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} |
{{Movedescend}} |
{{Movedescend}} |
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==Effect== |
==Effect== |
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+ | |||
+ | === Generation VII === |
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Pika Papow deals damage and bypasses accuracy checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user's friendship, the greater the base power. |
Pika Papow deals damage and bypasses accuracy checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user's friendship, the greater the base power. |
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− | ===Base Power = Friendship / 2.5=== |
+ | ==== Base Power = Friendship / 2.5 ==== |
The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Pika Papow is set to 1 if the formula outputs 0. |
The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Pika Papow is set to 1 if the formula outputs 0. |
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+ | |||
− | |||
+ | === Generation VIII === |
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+ | Pika Papow cannot be selected in a battle. |
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+ | |||
==Learnset== |
==Learnset== |
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{{Movelisttop/1|Electric}} |
{{Movelisttop/1|Electric}} |
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{{Movelistmid/1|Electric|025PaMS|Pikachu|{{type|Electric}}|72|STAB='''}} |
{{Movelistmid/1|Electric|025PaMS|Pikachu|{{type|Electric}}|72|STAB='''}} |
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{{Movelistend/1|Electric}} |
{{Movelistend/1|Electric}} |
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⚫ | |||
− | |||
==Trivia== |
==Trivia== |
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*Pika Papow and [[Veevee Volley]] are the only two signature moves in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] that requires [[Friendship]] as their base power in order to activate. They are also very similar to [[Z-Moves]], due to them being powerful attacks and require a Base Power to be used. |
*Pika Papow and [[Veevee Volley]] are the only two signature moves in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] that requires [[Friendship]] as their base power in order to activate. They are also very similar to [[Z-Moves]], due to them being powerful attacks and require a Base Power to be used. |
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+ | *Pika Papow along with the other Signature Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are the only moves that can't be used in other games. |
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[[Category:Signature moves]] |
[[Category:Signature moves]] |
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− | [[Category:Pokémon Let's Go]] |
+ | [[Category:Pokémon Let's Go moves]] |
Revision as of 20:27, 20 January 2020
Generation: | VII |
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Type: | |
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Category | |
Power: | Varies |
Accuracy: | —% |
PP: | 20, max: ? |
Affects: | Selected target |
Secondary Effect: | |
Priority: | 0 |
Contact: | No |
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | No |
Mirror Move: | |
King's Rock: | Yes |
Pika Papow is a electric-type move introduced in Pokémon Let's Go Pikachu and Let's Go Eevee. It is one of the Signature Moves and the partner power for the partner Pikachu.
Description
Games | Description |
---|---|
Template:PE | The more Pikachu loves its Trainer, the greater the move's power. It never misses. |
Template:SWSH | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Effect
Generation VII
Pika Papow deals damage and bypasses accuracy checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user's friendship, the greater the base power.
Base Power = Friendship / 2.5
The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Pika Papow is set to 1 if the formula outputs 0.
Generation VIII
Pika Papow cannot be selected in a battle.
Learnset
Pokémon | Type | Egg groups | Level | |||||||||
I | II | III | IV | V | VI | VII | VIII | IX | ||||
Pikachu | Electric | 72 | {{{6}}} | {{{7}}} | {{{8}}} | {{{9}}} | {{{10}}} | {{{11}}} | {{{12}}} | {{{13}}} | {{{14}}} | |
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Variations of Pika Papow | |
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See also |
Trivia
- Pika Papow and Veevee Volley are the only two signature moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! that requires Friendship as their base power in order to activate. They are also very similar to Z-Moves, due to them being powerful attacks and require a Base Power to be used.
- Pika Papow along with the other Signature Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are the only moves that can't be used in other games.