|PE||The more Pikachu loves its Trainer, the greater the move's power. It never misses.|
|SWSH||This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.|
Pika Papow deals damage and bypasses accuracy checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user's friendship, the greater the base power.
Base Power = Friendship / 2.5
The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Pika Papow is set to 1 if the formula outputs 0.
Pika Papow cannot be selected in a battle.
| Bold indicates this Pokémon receives STAB from this move.|
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
|Variations of Pika Papow|
|Pika Papow||Veevee Volley|
- Pika Papow and Veevee Volley are the only two signature moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! that requires Friendship as their base power in order to activate. They are also very similar to Z-Moves, due to them being powerful attacks and require a Base Power to be used.
- Pika Papow along with the other Signature Moves of the Partner Pokémon in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are the only moves that can't be used in other games.
- They are also the only moves introduced in Let's Go, Pikachu! and Let's Go, Eevee! to have been used in the anime.