Pay Day
ネコにこばん Coin for a cat
Pay Day VIII.png
Introduced: Generation I
Battle Data
Type: Type Normal.gif
Category: Type Physical.gif
Power: 40
Accuracy: 100%
PP: 20 (Max. 32)
Priority: 0
Contact: No
Affected by
Magic Coat: No
Magic Bounce: No
Bright Powder: Yes
Detect/Protect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: Yes
Contest Data
Contests (RSE)
Condition: Smart
Appeal: 1
Jam: 0
The appeal works best the more the crowd is excited.
Super Contests (DPPt)
Condition: Smart
Appeal: 1
Earn +3 if the Pokémon gets the lowest score.
Contest Spectaculars (ORAS)
Condition: Clever
Appeal: 2 ♥♥
Jam: 0
Excites the audience in any kind of contest.

Pay Day is a Normal-type move introduced in Generation I. It was TM16 in Generation I. After Generation I, it became the signature move of Meowth, and up until Generation IV, the signature move of Persian as well. In Let's Go, Pikachu! and Let's Go, Eevee!, it is available as TM57.

Description

Games Description
GSC Throws coins. Gets them back later.
RSE Throws coins at the foe. Money is recovered afterwards.
FRLG Numerous coins are hurled at the foe. Money is earned after battle.
DPPtHGSS Numerous coins are hurled at the foe to inflict damage. Money is earned after battle.
BWB2W2
XYORAS
SMUSUMPE
SWSH
Numerous coins are hurled at the target to inflict damage. Money is earned after battle.

Effect

In battle

Pay Day does damage to the target, scattering coins in the process. In a Double Battle, Pay Day can target any Pokémon around the user, while in a Triple Battle, Pay Day can only target a Pokémon that's adjacent to the user. If the player wins, they will pick up the coins — with the amount equal to twice the user's level.

Learnset

By leveling up

Pokémon Type Egg groups Level
VII VIII
052.png Meowth normal 17 20 20 (RSE)
18 (FRLG)
052A.png Meowth Dark
053.png Persian normal 17 20 20 (RSE)
18 (FRLG)
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

Pokémon Type Egg Groups Father
VI VII VIII
187.png Hoppip grass/flying 025.png026.png TBA
509.png Purrloin dark 052.png 052.png TBA
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates a Pokémon that can only learn this move through chain breeding.

By TM

Pokémon Type Egg groups Machine
VII VIII
025.png Pikachu electric TM16
026.png Raichu electric TM16
031.png Nidoqueen poison/ground TM16
034.png Nidoking poison/ground TM16
052.png Meowth normal TM16
053.png Persian normal TM16
054.png Psyduck water TM16
055.png Golduck water TM16
056.png Mankey fighting TM16
057.png Primeape fighting TM16
079.png Slowpoke water/psychic TM16
080.png Slowbro water/psychic TM16
086.png Seel water TM16
087.png Dewgong water/ice TM16
112.png Rhydon ground/rock TM16
143.png Snorlax normal TM16
150.png Mewtwo psychic TM16 (RB)
151.png Mew psychic TM16
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Gallery

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