Oranguru (Japanese: ヤレユータン, Hepburn: Yareyuutan) (or-RANG-goo-roo[1]) is a normal/psychic-type Pokémon introduced in Generation VII. It is exclusive to Pokémon Moon.
Biology[]
Physiology[]
Oranguru is an ape Pokémon. It has white fur, grey skin, a wide face with a 4-edged star on its forehead and a cloak resting in its back. It is always seen to be holding a fan made from leaves in its right hand.
Behavior[]
Oranguru are solitary Pokémon that dwell deep in the canopies of rainforests. These mysterious creatures spend much of their time meditating in silence. Oranguru are also kindhearted Pokémon that help other ill or wounded Pokémon.
Oranguru can be difficult to raise, as they look down on trainers less knowledgeable than themselves and tend to act on their own accords. They also don't get along well with others of their kind, engaging in intellectual battles of wits when encountering one another to prove superiority (and territorial claims). Shockingly, Oranguru have proven able to learn how to manipulate human inventions like Potions all on their own. Some have even reported seeing Oranguru use Poké Balls in the wild.
Natural abilities[]
Game info[]
Locations[]
Locations | ||
---|---|---|
Version(s) | Area(s) | Rarity |
Sun and Moon | Lush Jungle (Moon only) | Rare |
Pokédex entries[]
- Sun
Known for its extreme intelligence, this Pokémon will look down on inexperienced Trainers, so it's best suited to veteran Trainers.
- Moon
Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking.
- Ultra Sun
It normally spends its time meditating in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases.
- Ultra Moon
Oranguru don't get along with each other, so they’re always engaging in battles of wits to decide which one is superior.
- Sword
With waves of its fan made from leaves and its own fur. Oranguru skillfully gives instructions to other Pokémon.
- Shield
It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.
Stats[]
Stats | |
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HP | |
Attack | |
Defense | |
Sp. Atk | |
Sp. Def | |
Speed | |
Total | 490
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Learnset[]
Leveling[]
LevelingGeneration VIII | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | |||
1 | Confusion | 50 | 100% | 25 | Psychic | Special | |||
1 | Taunt | — | 100% | 20 | Dark | Status | |||
5 | After You | — | —% | 15 | Normal | Status | |||
10 | Calm Mind | — | —% | 20 | Psychic | Status | |||
15 | Stored Power | 20 | 100% | 10 | Psychic | Special | |||
20 | Psych Up | — | —% | 10 | Normal | Status | |||
25 | Quash | — | 100% | 15 | Dark | Status | |||
30 | Nasty Plot | — | —% | 20 | Dark | Status | |||
35 | Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | |||
40 | Trick Room | — | —% | 5 | Psychic | Status | |||
45 | Psychic | 90 | 100% | 10 | Psychic | Special | |||
50 | Instruct | — | —% | 15 | Psychic | Status | |||
55 | Foul Play | 95 | 100% | 15 | Dark | Physical | |||
60 | Future Sight | 120 | 100% | 10 | Psychic | Special | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
LevelingGeneration VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | |||
1 | Confusion | 50 | 100% | 25 | Psychic | Special | |||
4 | After You | — | —% | 15 | Normal | Status | |||
8 | Taunt | — | 100% | 20 | Dark | Status | |||
11 | Quash | — | 100% | 15 | Dark | Status | |||
15 | Stored Power | 20 | 100% | 10 | Psychic | Special | |||
18 | Psych Up | — | —% | 10 | Normal | Status | |||
22 | Feint Attack | 60 | —% | 20 | Dark | Physical | |||
25 | Nasty Plot | — | —% | 20 | Dark | Status | |||
29 | Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | |||
32 | Instruct | — | —% | 15 | Psychic | Status | |||
36 | Foul Play | 95 | 100% | 15 | Dark | Physical | |||
39 | Calm Mind | — | —% | 20 | Psychic | Status | |||
43 | Psychic | 90 | 100% | 10 | Psychic | Special | |||
46 | Future Sight | 120 | 100% | 10 | Psychic | Special | |||
50 | Trick Room | — | —% | 5 | Psychic | Status | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
TM[]
TMs, TRs, and HMs Generation VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | |||
TM01 | Work Up | — | —% | 30 | Normal | Status | |||
TM03 | Psyshock | 80 | 100% | 10 | Psychic | Special | |||
TM04 | Calm Mind | — | —% | 20 | Psychic | Status | |||
TM06 | Toxic | — | 90% | 10 | Poison | Status | |||
TM10 | Hidden Power | 60 | 100% | 15 | Normal | Special | |||
TM11 | Sunny Day | — | —% | 5 | Fire | Status | |||
TM12 | Taunt | — | —% | 20 | Dark | Status | |||
TM16 | Light Screen | — | —% | 30 | Psychic | Status | |||
TM17 | Protect | — | —% | 10 | Normal | Status | |||
TM18 | Rain Dance | — | —% | 5 | Water | Status | |||
TM20 | Safeguard | — | —% | 25 | Normal | Status | |||
TM21 | Frustration | — | 100% | 20 | Normal | Physical | |||
TM24 | Thunderbolt | 90 | 100% | 15 | Electric | Special | |||
TM25 | Thunder | 110 | 70% | 10 | Electric | Special | |||
TM26 | Earthquake | 100 | 100% | 10 | Ground | Physical | |||
TM27 | Return | — | 100% | 20 | Normal | Physical | |||
TM29 | Psychic | 90 | 100% | 10 | Psychic | Special | |||
TM30 | Shadow Ball | 80 | 100% | 15 | Ghost | Special | |||
TM31 | Brick Break | 75 | 100% | 15 | Fighting | Physical | |||
TM32 | Double Team | — | —% | 15 | Normal | Status | |||
TM33 | Reflect | — | —% | 20 | Psychic | Status | |||
TM42 | Facade | 70 | 100% | 20 | Normal | Physical | |||
TM44 | Rest | — | —% | 10 | Psychic | Status | |||
TM48 | Round | 60 | 100% | 15 | Normal | Special | |||
TM52 | Focus Blast | 120 | 70% | 5 | Fighting | Special | |||
TM53 | Energy Ball | 90 | 100% | 10 | Grass | Special | |||
TM56 | Fling | — | 100% | 10 | Dark | Physical | |||
TM57 | Charge Beam | 50 | 90% | 10 | Electric | Special | |||
TM59 | Brutal Swing | 60 | 100% | 20 | Dark | Physical | |||
TM60 | Quash | — | 100% | 15 | Dark | Status | |||
TM63 | Embargo | — | 100% | 15 | Dark | Status | |||
TM66 | Payback | 50 | 100% | 10 | Dark | Physical | |||
TM68 | Giga Impact | 150 | 90% | 5 | Normal | Physical | |||
TM77 | Psych Up | — | 100% | 10 | Normal | Status | |||
TM78 | Bulldoze | 60 | 100% | 20 | Ground | Physical | |||
TM80 | Rock Slide | 75 | 90% | 10 | Rock | Physical | |||
TM85 | Dream Eater | 100 | 100% | 15 | Psychic | Special | |||
TM87 | Swagger | — | 85% | 15 | Normal | Status | |||
TM88 | Sleep Talk | — | —% | 10 | Normal | Status | |||
TM90 | Substitute | — | —% | 10 | Normal | Status | |||
TM92 | Trick Room | — | 100% | 5 | Psychic | Status | |||
TM96 | Nature Power | — | 100% | 20 | Normal | Status | |||
TM100 | Confide | — | —% | 20 | Normal | Status | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
TR[]
Generation VIII | ||||||
Machine | Move | Type | Category | Power | Accuracy | PP |
TR08 | Thunderbolt | Special | 90 | 100% | 15 | |
TR09 | Thunder | Special | 110 | 70% | 10 | |
TR10 | Earthquake | Physical | 100 | 100% | 10 | |
TR11 | Psychic | Special | 90 | 100% | 10 | |
TR20 | Substitute | Status | — | 100% | 10 | |
TR25 | Psyshock | Special | 80 | 100% | 10 | |
TR26 | Endure | Status | — | 100% | 10 | |
TR27 | Sleep Talk | Status | — | 100% | 10 | |
TR30 | Encore | Status | - | 100% | 5 | |
TR32 | Shadow Ball | Special | 80 | 100% | 15 | |
TR34 | Future Sight | Special | 120 | 100% | 10 | |
TR37 | Taunt | Status | — | 100% | 20 | |
TR38 | Trick | Status | — | 100% | 10 | |
TR49 | Calm Mind | Status | — | 101% | 20 | |
TR64 | Focus Blast | Special | 120 | 70% | 5 | |
TR65 | Energy Ball | Special | 90 | 100% | 10 | |
TR68 | Nasty Plot | Status | — | 10-% | 20 | |
TR69 | Zen Headbutt | Physical | 80 | 90% | 15 | |
TR81 | Foul Play | Physical | 95 | 100% | 15 | |
TR82 | Stored Power | Special | 20 | 100% | 10 | |
TR83 | Ally Switch | Status | — | 101% | 15 | |
TR85 | Work Up | Status | — | 100% | 30 | |
Bold indicates that this Pokémon receives STAB from this move. Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move. |
Breeding[]
Breeding Generation VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Father | Power | Accuracy | PP | Type | Category | |||
Extrasensory | Vulpix, Vulpix, Nuzleaf | 80 | 100% | 20 | Psychic | Special | |||
Psychic Terrain | Musharna | — | —% | 10 | Psychic | Status | |||
Wonder Room | Psyduck, Golduck | — | —% | 10 | Psychic | Status | |||
Bold indicates this Pokémon receives STAB from this move. |
Tutoring[]
Tutoring Generation VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Power | Accuracy | PP | Type | Cat. | ||||
After You USUM | — | —% | 15 | Normal | Status | ||||
Ally Switch USUM | — | —% | 15 | Psychic | Status | ||||
Block USUM | — | —% | 5 | Normal | Status | ||||
Covet USUM | 60 | 100% | 25 | Normal | Physical | ||||
Foul Play USUM | 95 | 100% | 15 | Dark | Physical | ||||
Gravity USUM | — | —% | 5 | Psychic | Status | ||||
Knock Off USUM | 65 | 100% | 20 | Dark | Physical | ||||
Magic Coat USUM | — | —% | 15 | Psychic | Status | ||||
Magic Room USUM | — | —% | 10 | Psychic | Status | ||||
Pain Split USUM | — | —% | 20 | Normal | Status | ||||
Snatch USUM | — | —% | 10 | Dark | Status | ||||
Snore USUM | 50 | 100% | 15 | Normal | Special | ||||
Spite USUM | — | 100% | 10 | Ghost | Status | ||||
Telekinesis USUM | — | —% | 15 | Psychic | Status | ||||
Trick USUM | — | 100% | 10 | Psychic | Status | ||||
Wonder Room USUM | — | —% | 10 | Psychic | Status | ||||
Zen Headbutt USUM | 80 | 90% | 15 | Psychic | Physical | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Sprites[]
Appearances[]
Trivia[]
- While not an evolution of Passimian, it is considered a counterpart of it, as it is a version exclusive like Passimian as well as being of two types that one (Normal) weak to Passimian and the other (Psychic) strong against it.
- Oranguru is one of four Pokémon that are Normal/Psychic type. The other three are Girafarig, Meloetta (in Aria Forme), and Indeedee.
Origin[]
Oranguru is based on an orangutan and a teacher. It is also likely based on satori, a mind-reading monkey from Japanese mythology, possibly being the inspiration for its Psychic type.
Etymology[]
Oranguru is a combination of the words orangutan (a genus of primates) and guru (a teacher that is wise and influential).
Its Japanese name, Yareyūtan, is a portmanteau of やれ (yare, "do it", referring to its signature move Instruct) and orangutan.
Names in other languages[]
- English, Italian and Spanish: Oranguru
- French: Gouroutan
- German: Kommandutan
- Chinese: 智挥猩 (Mainland, simplified) / 智揮猩 (Mainland, traditional / Taiwan)
- Korean: 하랑우탄
Gallery[]
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See also | |
Generation VII |
Characters · Locations | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pokédex |
Characters · Locations | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pokédex |
Characters · Locations (Paldea · Kitakami · Terarium) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pokédex |
- ^ Silvestri, Cris (2018). Pokémon: Super Deluxe Essential Handbook [Book]. p. 350. Scholastic. ISBN 978-1338230895.