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The Normal type (Japanese: ノーマルタイプ, HepburnNoomaru taipu) is one of the eighteen Pokémon elemental types.

More moves are Normal type than any other type; however, many of these moves are status moves that don't inflict any damage. Prior to Generation IV, all Normal-type moves that dealt damage were physical attacks; today, the majority of Normal attacks remain physical, with only a few special-attacking Normal moves introduced plus a handful of previous attacks being changed to special-attacking. Normal moves are widely distributed among the majority of species of Pokémon, with several capable of being learned by every species that can learn TMs and HMs, or Move Tutor moves. Some low-powered moves like Tackle and Scratch stand out for being the first damage-inflicting move that various species learn by level-up.

Among species, Normal-type Pokémon tend to be based on a variety of different real-world animals. Normal typically did not pair with other types except Flying, in order to portray standard species of birds. As the generations progressed, more Normal types were introduced that represented other types as well. In every generation, one would encounter a purely Normal-type species in the wild in the first route that they encounter wild Pokémon in; that particular species would evolve into its final form at or before level 20.

The Normal type has been specifically engineered to lack any offensive or defensive advantage: offensively it hits no types super-effectively but two types resist it and one is immune to it, while defensively it resists no types (but is immune to one), while one type hits it super-effectively. Defensive Normal-type Pokémon would typically have high defensive stats while offensive Normal types would typically learn a large variety of moves.

Normal is also used to represent some species, and even moves, that change type - notable examples include Castform, Kecleon and Arceus, who can all change type through their abilities. Conversion and Conversion 2 both change the user's type but are learned only by Porygon's evolutionary line. Hidden Power and Natural Gift are Normal-type moves by classification but can be any other type depending on the specific factors - Hidden Power can never be Normal type in practice, while only one kind of Berry grants Natural Gift a Normal type.

Famous Normal-type Pokémon Trainers include Whitney, the third Gym Leader of the Johto region; Norman, the fifth Gym Leader of Hoenn; Lenora, the second Gym Leader of Unova; Cheren, who replaces Lenora as Gym Leader in Pokémon Black 2 and White 2; and Ilima, the Trial Captain of Melemele Island, Alola.

Normal-type moves[]

  • There are 201 Normal-type moves.
  • In battles: Other moves stand out.
    • 70 moves are of the Physical type.
    • 24 moves are of the Special type.
    • 101 moves are of the Other type.
  • In contests: Cute moves stand out.
    • 56 moves are of the type.
    • 42 moves are of the type.
    • 29 moves are of the type.
    • 24 moves are of the type.
    • 20 moves are of the type.

List of Normal-type moves[]

Name Category Contest Generation Power
Acupressure [3] Generation IV -
After You Generation V -
Assist Generation III -
Attract Generation II -
Barrage [4] Generation I 15
Baton Pass Generation II -
Belly Drum Generation II -
Bestow Generation V -
Bide Generation I Double the damage taken
Bind Generation I 15
Block Generation III -
Blood Moon - Generation IX -
Body Slam Generation I 85
Boomburst Generation VI 140
Breakneck Blitz - - Generation VII -
Camouflage Generation III -
Captivate [5] Generation IV -
Celebrate Generation VI -
Chip Away Generation V 70
Comet Punch Generation I 18 (x2-5)
Confide Generation VI -
Constrict Generation I 10
Conversion Generation I -
Conversion 2 Generation II -
Copycat [3] Generation IV -
Court Change - Generation VIII -
Covet Generation III 60
Crush Claw Generation III 75
Crush Grip Generation IV Depends on the target's HP
Cut Generation I 50
Defense Curl Generation I -
Disable Generation I -
Dizzy Punch [3] Generation I 70
Doodle - Generation IX -
Double Hit [6] Generation IV 35 (x2)
Double Slap [4] Generation I 15 (x2)
Double Team Generation I -
Double-Edge Generation I 120
Echoed Voice Generation V 40+
Egg Bomb [4] Generation I 100
Encore Generation II -
Endeavor Generation III Equalizes the taget's HP with the user's HP
Endure Generation II -
Entrainment Generation V -
Explosion Generation I 250
Extreme Evoboost - Generation VII -
Extreme Speed Generation II 80
Facade Generation III 70
Fake Out Generation III 40
False Swipe Generation II 40
Feint [5] Generation IV 30
Fillet Away - Generation IX -
Flail Generation II Depends on the user's HP
Flash Generation I -
Focus Energy Generation I -
Follow Me Generation III -
Foresight Generation II -
Frustration Generation II Depends on the happiness level
Fury Attack Generation I 15 (x2-5)
Fury Swipes Generation I 18 (x2-5)
G-Max Cuddle - - Generation VIII -
G-Max Gold Rush - - Generation VIII -
G-Max Replenish - - Generation VIII -
Giga Impact [5] Generation IV 150
Glare Generation I -
Growl Generation I -
Growth Generation I -
Guillotine Generation I K.O. in one hit
Happy Hour Generation VI -
Harden Generation I -
Head Charge Generation V 120
Headbutt Generation I 70
Heal Bell Generation II -
Helping Hand Generation III -
Hidden Power Generation II 60
Hold Back Generation VI 40
Hold Hands Generation VI -
Horn Attack Generation I 65
Horn Drill Generation I K.O. in one hit
Howl Generation III -
Hyper Beam Generation I 150
Hyper Drill - Generation IX 100
Hyper Fang Generation I 80
Hyper Voice Generation III 90
Judgment [6] Generation IV 100
Laser Focus - Generation VII -
Last Resort Generation IV 130
Leer Generation I -
Lock-On Generation II -
Lovely Kiss Generation I -
Lucky Chant Generation IV -
Max Guard - - Generation VIII -
Max Strike - - Generation VIII -
Me First [7] Generation IV -
Mean Look Generation II -
Mega Kick Generation I 120
Mega Punch Generation I 80
Metronome Generation I -
Milk Drink Generation II -
Mimic Generation I -
Mind Reader Generation II -
Minimize Generation I -
Morning Sun Generation II -
Multi Attack Generation VII
Natural Gift [3] Generation IV -
Nature Power Generation III -
Noble Roar Generation VI -
Odor Sleuth Generation III -
Pain Split Generation II -
Pay Day Generation I 40
Perish Song Generation II -
Play Nice Generation VI -
Population Bomb - Generation IX 20
Pound Generation I 40
Power Shift - Generation VIII -
Present Generation II Varies
Protect Generation II -
Psych Up Generation II -
Pulverizing Pancake - Generation VII 210
Quick Attack Generation I 40
Rage [3] Generation I 20
Raging Bull - Generation IX 90
Rapid Spin Generation II 20
Razor Wind Generation I 80
Recover Generation I -
Recycle Generation III -
Reflect Type Generation V -
Refresh Generation III -
Relic Song Generation V 75
Retaliate Generation V 70
Return Generation II Depends on the happiness level
Revelation Dance - Generation VII 90
Revival Blessing - Generation IX -
Roar Generation I -
Rock Climb [3] Generation IV 90
Round Generation V 60
Safeguard Generation II -
Scary Face Generation II -
Scratch Generation I 40
Screech Generation I -
Secret Power Generation III 70
Self-Destruct Generation I 200
Sharpen Generation I -
Shed Tail - Generation IX -
Shell Smash Generation V -
Simple Beam Generation V -
Sing Generation I -
Sketch Generation II -
Skull Bash Generation I 100
Slack Off Generation III -
Slam Generation I 80
Slash Generation I 70
Sleep Talk Generation II -
Smelling Salts [6] Generation III 70[8]
Smokescreen Generation I -
Snore Generation II 40
Soft-Boiled [5] Generation I -
Sonic Boom Generation I 20 HP
Spike Cannon Generation I 20 (x2-5)
Spit Up Generation III 100+
Splash Generation I -
Spotlight - Generation VII -
Stockpile Generation III -
Stomp Generation I 65
Strength Generation I 80
Stuff Cheeks - Generation VIII -
Substitute [6] Generation I -
Super Fang Generation I Half the resting HP
Supersonic Generation I -
Swagger Generation II -
Swallow Generation III -
Sweet Scent Generation II -
Swift Generation I 60
Swords Dance Generation I -
Tackle Generation I 50[9]
Tail Slap Generation V 25 (x2-5)
Tail Whip Generation I -
Take Down Generation I 90
Tearful Look - Generation VII -
Teatime - Generation VIII -
Techno Blast Generation V 85
Teeter Dance Generation III -
Tera Blast - Generation IX 80
Tera Starstorm - Generation IX 120
Terrain Pulse - Generation VIII 50
Thrash Generation I 120
Tickle Generation III -
Tidy Up - Generation IX -
Transform Generation I -
Tri Attack Generation I 80
Trump Card Generation IV Depends on the PP
Uproar Generation III 90[10]
Vise Grip Generation I 55
Veevee Volley Generation VII Varies
Weather Ball [6] Generation III 50
Whirlwind Generation I -
Wish Generation III -
Work Up Generation V -
Wrap Generation I 15
Wring Out [6] Generation IV Depends on the user's HP
Yawn Generation III -

Effectiveness of Normal-type moves[]

½
Not very effective against Pokémon of the types:  and .
×0
Ineffective against Pokémon of the types: .

Weaknesses and resistances of the Normal type[]

A type chart displaying the weaknesses and resistances of a Pokémon when damaged by a move. Empty fields are moves that do normal damage.

×4
Doubly super effective
×2
Super effective
½
Resistant
¼
Very resistant
×0
Immune
Type of the move
×2
×0
×2
½
×2
×4
×0
×0
½
×2
½
×2
×2
½
×0
½
×2
½
½
×2
½
×0
×2
½
½
½
×0
×0
×2
×2
½
½
×2
×2
×2
×0
×2
½
½
½
×2
½
×0
½
×2
½
×2
½
×2
½
×2
×0
½
×0
×2
×2
½
×2
×0
×0
×0
½
×2
½
×2
×2
×2
×0
½
½
×2
×2
½
×0
×2
×0
×2
×2
½
½
×2
½
½
×0
½
×2
½
×2
×2
×2
×0
½
×2
×2
½
×0
×2
½
½
½

Normal-type-Pokémon Trainers[]

Normal-type-Pokémon Gym Leaders[]

Leader Location Badge

Whitney
Goldenrod City, Johto Plain Badge
Plain Badge

Norman
Petalburg City, Hoenn Balance Badge
Balance Badge

Lenora[11]
Nacrene City, Unova Basic Badge
Basic Badge

Cheren[12]
Aspertia City, Unova Basic Badge
Basic Badge

Larry
Medali, Paldea Normal Badge
Normal Badge

Normal-type-Pokémon Trial Captains[]

Leader Location Z-Crystal

Ilima
Verdant Cavern, Alola Normalium Z
Normalium Z

Normal-type-Pokémon Elite Four members[]

There are no Elite Four members that specialize in the Normal type.

Normal type records[]

  • Regigigas is the tallest Normal type.
  • Azurill is the smallest Normal type.
  • Snorlax is the heaviest Normal type.
  • Castform is the lightest Normal type.
  • Starly and Pikipek evolve at the lowest level (14)
  • Rufflet evolves at the highest level (54)
  • Blissey has the most HP and Sp. Defense of all Normal-types (255 & 135 respectively)
  • Chansey has the highest Special Defense of all Normal types when holding an Eviolite. (157)
  • Slaking and Regigigas tie for the most Attack of all Normal-types (160)
  • Mega Audino has the most Defense of all Normal-types (126). But when Type: Null has an Eviolite, Type: Null has the highest Defense of all Normal types (142).
  • Mega Pidgeot, Drampa, Bloodmoon Ursaluna, and Porygon-Z all tie for the most Sp. Atk of all Normal-types (135)
  • Mega Lopunny has the most Speed of all Normal-types (135)
  • Swellow has the highest speed of all non-Legendary Normal types (125)
  • Arceus has the highest base stat total of all Normal-types (720)

Normal-type Pokémon[]

137 Pokémon are Normal type.

Pure Normal-type Pokémon[]

Primary Normal-type Pokémon[]

Secondary Normal-type Pokémon[]

Pokémon with Normal-type alternate formes[]

The following alternate formes of some Pokémon are also of the Normal type.

Former Normal-type Pokémon[]

Prior to Generation VI 8 Pokémon were Normal type, but with the introduction of the Fairy type they were changed to reflect the new type. Former primary Normal-type Pokémon are:

In addition, Normal/Flying-type Pokémon were updated to be Fairy/Flying type:

Relations with other types[]

  • They're weak against the Fighting type because a regular person doesn't stand a chance against a professional fighter.
  • The Rock and Steel types resist them because a normal person's hit against those elements is not very effective, as they are both hard.
  • They're immune to the Ghost type and vice versa because a mortal and a ghost can't hurt each other.

Trivia[]

  • The moves Bite, Sand Attack, Gust, Karate Chop, Sweet Kiss, Charm and Moonlight were all originally Normal-type moves.
  • The Normal type is the second most common type, with Water being the first.
  • The Normal type ties with the Electric type for the least weaknesses (1 each).
  • The Normal type is the only type that isn't super effective against any other type.
    • It is also the only type that has no resistances.
  • No Pokémon gain the Normal type upon evolution. It shares this trait with the Bug type.
  • The Normal type currently has the most unused type combinations, having four different types it hasn't been paired with. As of Generation IX, it has yet to be paired with the Bug, Ice, Rock and Steel types.
  • The most common combination of types in the Pokémon world is the Normal/Flying typing, having 26 different Pokémon.
    • The Normal type is also the most common among mono-type Pokémon, with 75 different Pokémon being mono-Normal type.
  • The Normal type is the only Pokémon type that has lost Pokémon. Namely, eight Pokémon (Cleffa, Clefairy, Clefable, Togepi, Togetic, Togekiss, Snubbull, and Granbull) were changed into Fairy types in Generation VI.
  • The Normal type is the only Pokémon type that has lost moves.

Notes[]

  1. ^ 4 moves were changed from the Normal type to other types in Generation II.
  2. ^ 3 moves were changed from the Normal type to the Fairy type in Generation VI.
  3. ^ a b c d e f Before Generation VI, this was a -type move.
  4. ^ a b c Before Generation VI, this was a -type move.
  5. ^ a b c d Before Generation VI, this was a -type move.
  6. ^ a b c d e f Before Generation VI, this was a -type move.
  7. ^ Before Generation VI, this was a -type move.
  8. ^ 60 until Generation VI.
  9. ^ 35 until Generation V.
  10. ^ 50 until Generation IV.
  11. ^ Only in Pokémon Black and White.
  12. ^ Only in Pokémon Black 2 and White 2.
  13. ^ a b c d This Pokémon was a pure -type Pokémon until Generation VI.
  14. ^ Only in its Pirouette Forme.
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