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Melmetal (Japanese: メルメタル, HepburnMerumetaru) is a Steel-type Mythical Pokémon. It is the evolved form of Meltan, and can only be obtained through the GO Park in Let's Go, Pikachu! and Let's Go, Eevee!. It has a Gigantamax form that is only obtainable via transferring Pokémon from Pokémon GO to Pokémon HOME.

Biology[]

Physiology[]

Although it retains the same gold hex nut, red cable-like tail, and metallic silver liquid body of its pre-evolved form, Melmetal has a muscular build, in addition of having another gold hex nut for a neck or look like a mask, and black hex nuts on its chest, and each two hands, shoulders, elbows and feet respectively.

Behavior[]

Melmetal was thought to be revered by humans many years ago because of its ability to manipulate and create metal from nothingness. However this was not shown in any media so far.Melmetal was considered a sacred being that lived in a secluded area deep within a wooded land that was full of sedimentary rocks rich with magnetite. When Melmetal reaches the end of its life, it will rust and split itself into multiple Meltan from the small shards left behind. The process of evolution has hardened its body, making it incredibly sturdy. However, it is still in a liquid state and has some flexibility, particularly in its arms. The strength of the heavy hex nut arms comes from the centrifugal force, which allows Melmetal to have the strongest punch of all Pokémon. Melmetal is said to be created when one strong Meltan absorbs the group it lives with in order to evolve.

Natural abilities[]

The liquid part of its body is rather flexible, as shown when using its signature move, Double Iron Bash.

Evolution[]

In the games, Melmetal evolves from Meltan with 400 Meltan Candies. This evolution can only take place in Pokémon GO; in the main series games, Meltan cannot evolve into Melmetal.

In the anime, Melmetal evolves from Meltan by combing with its own species.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Let's Go, Pikachu! and Let's Go, Eevee! Transfer from Pokémon GO after evolving Meltan None
Sword and Shield Event Pokémon / Trade None

Pokédex entries[]

  • Let's Go, Pikachu!

    Revered long ago for its capacity to create iron from nothing, for some reason it has come back to life after 3,000 years.

  • Let's Go, Eevee!

    Revered long ago for its capacity to create iron from nothing, for some reason it has come back to life after 3,000 years.

  • Sword

    At the end of its life-span, Melmetal will rust and fall apart. The small shards left behind will eventually be reborn as Meltan.
    Gigantamax: In a distant land, there are legends about a cyclopean giant. In fact, the giant was a Melmetal that was flooded with Gigantamax energy.

  • Shield

    Centrifugal force is behind the punches of Melmetal's heavy hex-nut arms. Melmetal is said to deliver the strongest punches of all Pokémon.
    Gigantamax: It can send electric beams streaking out from the hole in its belly. The beams' tremendous energy can vaporize an opponent in one shot.


Stats[]

Stats
HP
135
Attack
143
Defense
143
Sp. Atk
80
Sp. Def
65
Speed
34
Total
600

Learnset[]

Leveling[]

Generation VIII
Level Move Type Category Power Accuracy PP
1 Thunder Punch Type Electric Physical 75 100% 15
1 Thunder Shock Type Electric Special 40 100% 30
1 Harden Type Normal Status —% 30
1 Tail Whip Type Normal Status 100% 30
1 Headbutt Type Normal Physical 70 100% 15
Evolve Thunder Punch Type Electric Physical 75 100% 15
24 Thunder Wave Type Electric Status 90% 20
32 Acid Armor Type Poison Status —% 20
40 Flash Cannon Type Steel Special 80 100% 10
48 Mega Punch Type Normal Physical 80 85% 20
56 Protect Type Normal Status —% 10
64 Discharge Type Electric Special 80 100% 15
72 Dynamic Punch Type Fighting Physical 100 50% 5
80 Superpower Type Fighting Physical 120 100% 5
88 Double Iron Bash Type Steel Physical 60 100% 5
96 Hyper Beam Type Normal Special 150 90% 5
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Thunder Punch 75 100% 15 Type Electric HOME Electric Physical
1 Headbutt 70 100% 15 Type Normal HOME Normal Physical
1 Harden —% 30 Type Normal HOME Normal Status
1 Tail Whip 100% 30 Type Normal HOME Normal Status
1 Thunder Wave 90% 20 Type Electric HOME Electric Status
9 Tail Whip 100% 30 Type Normal HOME Normal Status
18 Thunder Wave 90% 20 Type Electric HOME Electric Status
27 Thunder Shock 40 100% 30 Type Electric HOME Electric Special
36 Acid Armor —% 20 Type Poison HOME Poison Status
45 Flash Cannon 80 100% 10 Type Steel HOME Steel Special
54 Mega Punch 80 85% 20 Type Normal HOME Normal Physical
63 Protect —% 10 Type Normal HOME Normal Status
72 Double Iron Bash 60 100% 5 Type Steel HOME Steel Physical
81 Superpower 120 100% 5 Type Fighting HOME Fighting Physical
90 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM[]

Generation VIII
Machine Move Type Category Power Accuracy PP
TM00 Mega Punch Type Normal Physical 120 75% 5
TM01 Mega Kick Type Normal Physical 120 75% 5
TM04 Ice Punch Type Ice Physical 120 75% 5
TM05 Thunder Punch Type Electric Physical 120 75% 5
TM08 Hyper Beam Type Normal Special 120 75% 5
TM09 Giga Impact Type Normal Physical 120 75% 5
TM11 Solar Beam Type Grass Special 120 75% 5
TM14 Thunder Wave Type Electric Status 75% 5
TM20 Self-Destruct Type Normal Physical 200 100% 5
TM21 Rest Type Psychic Status 100% 10
TM22 Rock Slide Type Rock Physical 120 75% 5
TM24 Snore Type Normal Special 50 100% 15
TM25 Protect Type Normal Status 100% 10
TM39 Facade Type Normal Physical 70 100% 20
TM43 Brick Break Type Fighting Special 60 100% 20
TM48 Rock Tomb Type Rock Physical 120 75% 5
TM76 Round Type Normal Special 60 100% 15
TM90 Electric Terrain Type Electric Status 75% 5
TM97 Brutal Swing Type Dark Physical 55 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Headbutt 70 100% 15 Type Normal HOME Normal Physical
TM05 Rest —% 10 Type Psychic HOME Psychic Status
TM07 Protect —% 10 Type Normal HOME Normal Status
TM08 Substitute —% 10 Type Normal HOME Normal Status
TM12 Facade 70 100% 20 Type Normal HOME Normal Physical
TM13 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM16 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM22 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM23 Thunder Punch 75 100% 15 Type Electric HOME Electric Physical
TM27 Toxic 90% 10 Type Poison HOME Poison Status
TM35 Ice Punch 75 100% 15 Type Ice HOME Ice Physical
TM36 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM38 Thunder 110 70% 10 Type Electric HOME Electric Special
TM41 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM42 Self-Destruct 200 100% 5 Type Normal HOME Normal Physical
TM45 Solar Beam 120 100% 10 Type Grass HOME Grass Special
TM48 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM49 Superpower 120 100% 5 Type Fighting HOME Fighting Physical
TM54 Flash Cannon 80 100% 10 Type Steel HOME Steel Special
TM55 Ice Beam 90 100% 10 Type Ice HOME Ice Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By TR[]

Generation VIII
Machine Move Type Category Power Accuracy PP
TR01 Body Slam Type Normal Special 90 100% 15
TR05 Ice Beam Type Ice Special 90 100% 15
TR08 Thunderbolt Type Electric Special ? 100% 10
TR09 Thunder Type Electric Special ? 100% 10
TR20 Substitute Type Normal Status 100% 10
TR26 Endure Type Normal Status 100% 10
TR27 Sleep Talk Type Normal Status 100% 10
TR39 Superpower Type Fighting Physical ? 100% 20
TR46 Iron Defense Type Steel Status —% 15
TR52 Gyro Ball Type Steel Physical 100 90% 5
TR70 Flash Cannon Type Steel Special 100 80% 10
TR74 Iron Head Type Steel Physical 130 90% 15
TR79 Heavy Slam Type Steel Physical 130 90% 10
TR93 Darkest Lariat Type Dark Physical 85 100% 10
TR94 High Horsepower Type Ground Physical 95 100% 10
TR99 Body Press Type Fighting Physical 80 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Melmetal learns no moves via breeding.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Anime[]

Ash Melmetal

Ash's Melmetal.

Ash's Meltan and its fellow hordes merged and evolved into a Melmetal during the final Alolan Pokémon League in Final Rivals!.

Trivia[]

  • Melmetal is the heaviest Mythical Pokémon.
  • Melmetal and its pre-evolution, Meltan, are the only Mythical Pokémon to be part of an evolutionary line.
  • Melmetal and its pre-evolution, Meltan, are the only Pokémon officially introduced in Generation VII that are not native to Alola, they were native to Kanto. This, however, creates a time paradox as it was only discovered after the Generation I games ended, but it was in the Kanto Pokédex.
  • Melmetal was teased during the footage of Meltan in the wild, where its head, cry and shoulder were leaked.
  • Melmetal is one of the two sole Pokémon from a respective Generation between Generation I and Generation VIII who can Gigantamax, another one being Garbodor.
  • Melmetal is the only Mythical Pokémon to have a Gigantamax form.
    • Melmetal is also the only Generation VII Pokémon to have a Gigantamax form.
    • As such, Melmetal is also the only Gigantamax-capable Pokémon that can't get the Gigantamax Factor by eating Max Soup.
  • The petroglyph in Turffield depicts a Gigantamax Melmetal, implying that Gigantamax Melmetal (or possibly Dynamax/Gigantamax Pokémon in general) played an important role in ancient Galarian religion.

Origin[]

Melmetal's head and hands are based on a hex nut. Its body is made up of liquid metal, similar to mercury. Its giant body structure, great power and status as a god-like being may reference the golem. Its liquid body, single eye, robotic nature, and ability to break into smaller units is similar to the various "Devil" bosses from the Mega Man series.

Its Gigantamax Form may be based on a giant or cyclops.

Etymology[]

Melmetal and its Japanese name, Merumetaru, come from "melt", "metal" and possibly "element" or "mercury."

Gallery[]

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