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Marshadow (Japanese: マーシャドー, HepburnMaashadoo) is a Fighting/Ghost-type Mythical Pokémon introduced in Generation VII.

Biology[]

Physiology[]

Marshadow resembles a shadow and has a wispy figure. It is predominantly black and seems to be wearing some sort of helmet. The helmet has two horn/ear-like appendages with a wispy smoke in the center. Its eyes are orange-red with an oval on top. Its arms possess a bump on each wrist. Marshadow appears to wearing a collar and its legs have a shadowy trail. It has a tiny mouth.

As Zenith Marshadow, its headgear, bumps and collar flare up with green yellow flames, and its eyes also flare up.

Behavior[]

Since it hides in the shadows of others, it's very shy and secretive. Using its shadow abilities, it becomes the shadows of others and imitates them, eventually becoming even stronger than the person it is imitating.

Natural abilities[]

Marshadow likes to stay hidden from people, making it unknown to humans and leading most people thinking that it is a myth. Like Gengar, it can hide in shadows. It can turn into its alternate form, Zenith Marshadow, when attacking or enraged.

Game info[]

Locations[]

Locations
Version(s) Area(s) Rarity
Sun and Moon Event only One
Ultra Sun and Ultra Moon Event only One
Sword and Shield Transfer from Pokémon HOME None

Pokédex entries[]

  • Sun

    Able to conceal itself in shadows, it never appears before humans, so its very existence was the stuff of myth.

  • Moon

    It lurks in the shadows of others, copying their movements and powers. This Pokémon is craven and cowering.

  • Ultra Sun

    It slips into the shadows of others and mimics their powers and movements. As it improves, it becomes stronger than those it’s imitating.

  • Ultra Moon

    It sinks into the shadows of people and Pokémon, where it can understand their feelings and copy their capabilities.

  • Sword

    By slipping into the shadow of a martial arts master and copying their movements, this Pokémon learned the ultimate techniques.

  • Shield

    This Pokémon can conceal itself in any shadow, so it went undiscovered for a long time.


Stats[]

Stats
HP
90
Attack
125
Defense
80
Sp. Atk
90
Sp. Def
90
Speed
125
Total
600

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Laser Focus —% 30 Type Normal HOME Normal Status
1 Assurance 60 100% 10 Type Dark HOME Dark Physical
1 Fire Punch 75 100% 15 Type Fire HOME Fire Physical
1 Thunder Punch 75 100% 15 Type Electric HOME Electric Physical
1 Ice Punch 75 100% 15 Type Ice HOME Ice Physical
1 Drain Punch 75 100% 10 Type Fighting HOME Fighting Physical
1 Counter 100% 20 Type Fighting HOME Fighting Physical
1 Pursuit 40 100% 20 Type Dark HOME Dark Physical
1 Shadow Sneak 40 100% 30 Type Ghost HOME Ghost Physical
5 Force Palm 60 100% 10 Type Fighting HOME Fighting Physical
11 Feint 30 100% 10 Type Normal HOME Normal Physical
15 Rolling Kick 60 85% 15 Type Fighting HOME Fighting Physical
20 Copycat —% 20 Type Normal HOME Normal Status
26 Shadow Punch 60 —% 20 Type Ghost HOME Ghost Physical
30 Role Play —% 10 Type Psychic HOME Psychic Status
35 Jump Kick 100 95% 10 Type Fighting HOME Fighting Physical
41 Psych Up —% 10 Type Normal HOME Normal Status
45 Spectral Thief 90 100% 10 Type Ghost HOME Ghost Physical
50 Close Combat 120 100% 5 Type Fighting HOME Fighting Physical
56 Sucker Punch 70 100% 5 Type Dark HOME Dark Physical
60 Endeavor 100% 5 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM04 Calm Mind —% 20 Type Psychic HOME Psychic Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM23 Smack Down 50 100% 15 Type Rock HOME Rock Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM49 Echoed Voice 40 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM54 False Swipe 40 100% 40 Type Normal HOME Normal Physical
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM61 Will-O-Wisp 85% 15 Type Fire HOME Fire Status
TM62 Acrobatics 55 100% 15 Type Flying HOME Flying Physical
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM77 Psych Up —% 10 Type Normal HOME Normal Status
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Egg Moves[]

Marshadow learns no moves via breeding.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Bounce USUM 85 85% 5 Type Flying HOME Flying Physical
Drain Punch USUM 75 100% 10 Type Fighting HOME Fighting Physical
Endeavor USUM 100% 5 Type Normal HOME Normal Physical
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Foul Play USUM 95 100% 15 Type Dark HOME Dark Physical
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Iron Head USUM 80 100% 15 Type Steel HOME Steel Physical
Knock Off USUM 65 100% 20 Type Dark HOME Dark Physical
Laser Focus USUM —% 30 Type Normal HOME Normal Status
Last Resort USUM 140 100% 5 Type Normal HOME Normal Physical
Low Kick USUM 100% 20 Type Fighting HOME Fighting Physical
Outrage USUM 120 100% 10 Type Dragon HOME Dragon Physical
Role Play USUM —% 10 Type Psychic HOME Psychic Status
Snatch USUM —% 10 Type Dark HOME Dark Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Superpower USUM 120 100% 5 Type Fighting HOME Fighting Physical
Throat Chop USUM 80 100% 15 Type Dark HOME Dark Physical
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Zen Headbutt USUM 80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Marshadow first appeared in I Choose You!

Another Marshadow also appears in "The Dex Can't Help It!"

Trivia[]

  • Marshadow is the first Fighting/Ghost type.
    • Its STAB combination is the only one that 2 Pokémon can resist, as only two Pokémon have the Normal/Ghost typing that resist said combination, those being Hisuian form Zorua and Zoroark.
  • In Super Smash Bros., Marshadow is one of the Pokémon that can be freed from Poké Balls. During this time, it uses the move Spectral Thief.
  • In M20, Marshadow was shown to be able to cause nightmares. However, it can't learn Nightmare.
  • It is impossible to get its shiny in Pokémon Sword and Pokémon Shield, unlike other Pokémon from its generation.
  • Marshadow has a unique EV Yield.
  • Marshadow is the last Pokémon in the Alola Pokédex in Pokémon Sun and Moon.
  • Marshadow was featured as the main Mythical Pokémon for Pokémon GO Tour 2024.

Origin[]

Marshadow is based on a shadow with elements of Nightmarchers (in Hawaiian mythology, the aggressive ghosts of ancient warriors).

Etymology[]

Marshadow's name is a portmanteau of "Mars" (the Roman god of war and the fourth planet in the solar system, tying in with its Fighting type and Alola's space theme), "martial arts", "march", ''Nightmarchers'' and "shadow".

Gallery[]

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