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Marill (Japanese: マリル, HepburnMariru) (MARE-rull[1]) is a Water/Fairy-type Pokémon introduced in Generation II. Prior to Generation VI, it was a pure Water Pokémon.

Biology[]

Physiology[]

Marill is a small blue mouse-like Pokémon. It has a round body with a white belly, round ears and small limbs. Its tail is black and bends in a zigzag pattern, and it has a blue ball at its end.

Behavior[]

A Marill uses its tail to ensure it doesn't drown during its swim, as well as avoid getting washed away by strong currents by wrapping itself around a tree.

Marill can be found swimming in various bodies of freshwater as also well as frolicking on lakeshores and riversides. Their spherical tails, which contained nutrition as Azurill, now contain an oil that is less dense than water. They act as buoys when Marill swim, helping them stay afloat even in the roughest currents. The amount of oil in their tails can be regulated to allow the Pokémon to swim at varying depths.

Marill eat both underwater plants and occasionally fish for food. When fishing, these Pokémon will wrap their tails tightly around nearby trees and leap into the rushing rapids of rivers. After nabbing fish, Marill will pull themselves back onto land with their springy tails. Their ears are highly developed and can pick up minute sounds both above and below the the surface of the water.

Natural abilities[]

Marill's tail is extendable and contains oil that allows it to float. They are strong swimmer, although they are smaller than other Pokémon like Poliwrath.

Evolution[]

Marill evolves from Azurill via Happiness and evolves to Azumarill at level 18.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Gold and Silver Mt. Mortar Rare
Crystal Mt. Mortar, Route 42 (night) Uncommon
Ruby and Sapphire Routes 102, 111, 114, 117, 120, Petalburg City (Surf) Common
FireRed and LeafGreen Four Island, Icefall Cave, Ruin Valley (LeafGreen only) Common
Emerald Routes 102, 111, 114, 117, 120, Petalburg City, Safari Zone (Surf) Common
Diamond and Pearl Great Marsh, Trophy Garden Uncommon
Platinum Route 212 Common
HeartGold and SoulSilver Mt. Mortar, Safari Zone Swarm, Rare
Black and White Evolve Azurill (White only) None
X and Y Route 3 Rare (Surf)

Side game locations[]

Locations
Game(s) Area(s)
Pokémon Channel Secret Cove
Pokémon Trozei! Secret Storage 5
Secret Storage 11
Endless Level 2
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Wish Cave (4F-6F)
Explorers of Time & Explorers of Darkness Blizzard Island (1F-20F)
Crevice Cave (B1F-B10F)
Lower Crevice Cave (B1F-B4F)
Mt. Avalanche (B1F-B19F)


Pokédex entries[]

  • Gold

    The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.

  • Silver

    The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.

  • Crystal

    The fur on its body naturally repels water. It can stay dry, even when it plays in the water.

  • Ruby

    Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.

  • Sapphire

    When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.

  • FireRed

    The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.

  • LeafGreen

    The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.

  • Emerald

    Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water's resistance.

  • Diamond

    Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.

  • Pearl

    The tip of its tail is filled with oil that is lighter than water, so it acts as a float.

  • Platinum

    The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.

  • HeartGold

    The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.

  • SoulSilver

    The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.

  • Black

    The oil-filled end of its tail floats on water. It keeps Marill from drowning, even in a strong current.

  • White

    The oil-filled end of its tail floats on water. It keeps Marill from drowning, even in a strong current.

  • Black 2

    The oil-filled end of its tail floats on water. It keeps Marill from drowning, even in a strong current.

  • White 2

    The oil-filled end of its tail floats on water. It keeps Marill from drowning, even in a strong current.

  • X

    The fur on its body naturally repels water. It can stay dry, even when it plays in the water.

  • Y

    The tip of its tail is filled with oil that is lighter than water, so it acts as a float.

  • Omega Ruby

    Marill's oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water's surface, it's a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.

  • Alpha Sapphire

    When fishing for food at the edge of a fats-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon's tail is flexible and configured to stretch.

  • Sword

    This Pokémon uses its round tail as a float. The ball of Marill's tail is filled with nutrients that have been turned into an oil.

  • Shield

    Even after Marill swims in a cold sea, its water-repellent fur dries almost as soon as Marill leaves the water. That's why this Pokémon is never cold.


Stats[]

Stats
HP
70
Attack
20
Defense
50
Sp. Atk
20
Sp. Def
50
Speed
40
Total
250

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Tackle 40 100% 35 Type Normal HOME Normal Physical
1 Water Gun 40 100% 25 Type Water HOME Water Special
2 Tail Whip 100% 30 Type Normal HOME Normal Status
5 Water Sport —% 15 Type Water HOME Water Status
7 Bubble 40 100% 30 Type Water HOME Water Special
10 Defense Curl —% 40 Type Normal HOME Normal Status
10 Rollout 30 90% 20 Type Rock HOME Rock Physical
13 Bubble Beam 65 100% 20 Type Water HOME Water Special
16 Helping Hand —% 20 Type Normal HOME Normal Status
20 Aqua Tail 90 90% 10 Type Water HOME Water Physical
23 Play Rough 90 90% 10 Type Fairy HOME Fairy Physical
28 Aqua Ring —% 20 Type Water HOME Water Status
31 Rain Dance —% 5 Type Water HOME Water Status
37 Double-Edge 120 100% 15 Type Normal HOME Normal Physical
40 Superpower 120 100% 5 Type Fighting HOME Fighting Physical
47 Hydro Pump 110 80% 5 Type Water HOME Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1XY
1ORAS
Tackle 50 100% 35 Type Normal HOME Normal Physical Tough 4 0 ♥
1XY
1ORAS
Water Gun 40 100% 25 Type Water HOME Water Special Cute 4 0 ♥
2XY
2ORAS
Tail Whip 100% 30 Type Normal HOME Normal Status Cute 2 0 ♥
5XY
5ORAS
Water Sport —% 15 Type Water HOME Water Status Cute 2 0 ♥
7XY
7ORAS
Bubble 40 100% 30 Type Water HOME Water Special Cute 4 0 ♥
10XY
10ORAS
Defense Curl —% 40 Type Normal HOME Normal Status Cute 2 0 ♥
10XY
10ORAS
Rollout 30 90% 20 Type Rock HOME Rock Physical Cute 3 0 ♥
13XY
13ORAS
Bubble Beam 65 100% 20 Type Water HOME Water Special Beautiful 2 3 ♥
16XY
16ORAS
Helping Hand —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
20XY
20ORAS
Aqua Tail 90 90% 10 Type Water HOME Water Physical Beautiful 4 0 ♥
45XY
23ORAS
Play Rough 90 90% 10 Type Fairy HOME Fairy Physical Cute 3 0 ♥
28XY
28ORAS
Aqua Ring —% 20 Type Water HOME Water Status Beautiful 1 0 ♥
31XY
31ORAS
Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
23XY
37ORAS
Double-Edge 120 100% 15 Type Normal HOME Normal Physical Tough 6 0 ♥
37XY
40ORAS
Superpower 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
40XY
47ORAS
Hydro Pump 110 80% 5 Type Water HOME Water Special Beautiful 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1BW
1
Tackle 50 100% 35 Type Normal HOME Normal Physical
N/ABW
1
Bubble 20 100% 30 Type Water HOME Water Special
7BW
2
Tail Whip 100% 30 Type Normal HOME Normal Status
N/ABW
5
Water Sport —% 15 Type Water HOME Water Status
10BW
7
Water Gun 40 100% 25 Type Water HOME Water Special
2BW
10
Defense Curl —% 40 Type Normal HOME Normal Status
15BW
10
Rollout 30 90% 20 Type Rock HOME Rock Physical
18BW
13
BubbleBeam 65 100% 20 Type Water HOME Water Special
N/ABW
16
Helping Hand —% 20 Type Normal HOME Normal Status
37BW
20
Aqua Tail 90 90% 10 Type Water HOME Water Physical
27BW
23
Double-Edge 120 100% 15 Type Normal HOME Normal Physical
23BW
28
Aqua Ring —% 20 Type Water HOME Water Status
32BW
31
Rain Dance —% 5 Type Water HOME Water Status
N/ABW
37
Superpower 120 100% 5 Type Fighting HOME Fighting Physical
42BW
40
Hydro Pump 120 80% 5 Type Water HOME Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal
1 Tackle 35 95% 35 Type Normal HOME Normal Physical Tough 3
2 Defense Curl —% 40 Type Normal HOME Normal Status Cute 2
7 Tail Whip 100% 30 Type Normal HOME Normal Status Cute 2
10 Water Gun 40 100% 25 Type Water HOME Water Special Cute 3
15 Rollout 30 90% 20 Type Rock HOME Rock Physical Tough 2
18 BubbleBeam 65 100% 20 Type Water HOME Water Special Beauty 2
23 Aqua Ring —% 20 Type Water HOME Water Status Beauty 0
27 Double-Edge 120 100% 15 Type Normal HOME Normal Physical Tough 0
32 Rain Dance —% 5 Type Water HOME Water Status Tough 2
37 Aqua Tail 90 90% 10 Type Water HOME Water Physical Cute 3
42 Hydro Pump 120 80% 5 Type Water HOME Water Special Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Cat. Appeal Jam
1 Tackle 35 95% 35 Type Normal HOME Normal Tough 4 0 ♥
3 Defense Curl —% 40 Type Normal HOME Normal Cute 2 0 ♥
6 Tail Whip 100% 30 Type Normal HOME Normal Cute 2 0 ♥
10 Water Gun 40 100% 25 Type Water HOME Water Cute 4 0 ♥
15 Rollout 30 90% 20 Type Rock HOME Rock Tough 3 0 ♥
21 BubbleBeam 65 100% 20 Type Water HOME Water Beauty 1 3 ♥
28 Double-Edge 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
36 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
45 Hydro Pump 120 80% 5 Type Water HOME Water Beauty 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Tackle 35 95% 35 Type Normal HOME Normal
3 Defense Curl —% 40 Type Normal HOME Normal
6 Tail Whip 100% 30 Type Normal HOME Normal
10 Water Gun 40 100% 25 Type Water HOME Water
15 Rollout 30 90% 20 Type Rock HOME Rock
21 BubbleBeam 65 100% 20 Type Water HOME Water
28 Double-Edge 120 100% 15 Type Normal HOME Normal
36 Rain Dance —% 5 Type Water HOME Water
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM07 Hail —% 10 Type Ice HOME Ice Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM13 Ice Beam 90 100% 10 Type Ice HOME Ice Special
TM14 Blizzard 110 70% 5 Type Ice HOME Ice Special
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM55 Scald 80 100% 15 Type Water HOME Water Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Surf 90 100% 15 Type Water HOME Water Special
TM98 Waterfall 80 100% 15 Type Water HOME Water Physical
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM07 Hail —% 10 Type Ice HOME Ice Status Beautiful 2 1 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM13 Ice Beam 90 100% 10 Type Ice HOME Ice Special Beautiful 1 4 ♥
TM14 Blizzard 110 70% 5 Type Ice HOME Ice Special Beautiful 1 3 ♥
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM55 Scald 80 100% 15 Type Water HOME Water Special Tough 2 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM03 Surf 90 100% 15 Type Water HOME Water Special Beautiful 2 2 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM05 Waterfall 80 100% 15 Type Water HOME Water Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
HM07 DiveORAS 80 100% 10 Type Water HOME Water Physical Beautiful 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM07 Hail —% 10 Type Ice HOME Ice Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Special
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Special
TM16 Light Screen —% 30 Type Psychic HOME Psychic Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM55 Scald 80 100% 15 Type Water HOME Water Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM83 Work Up —% 30 Type Normal HOME Normal Status
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM03 Surf 95 100% 15 Type Water HOME Water Special
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
HM05 Waterfall 80 100% 15 Type Water HOME Water Physical
HM06 Dive 80 100% 10 Type Water HOME Water Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation IV
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Physical Tough 1
TM03 Water Pulse 60 100% 20 Type Water HOME Water Special Beauty 2
TM06 Toxic 85% 10 Type Poison HOME Poison Status Smart 2
TM07 Hail —% 10 Type Ice HOME Ice Status Beauty 2
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special Smart 1
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Special Beauty 2
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Special Beauty 2
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 0
TM18 Rain Dance —% 5 Type Water HOME Water Status Tough 2
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Physical Cool 2
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 2
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Smart 1
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 3
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 2
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Physical Smart 2
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 0
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2
TM56 Fling 100% 10 Type Dark HOME Dark Physical Tough 1
TM58 Endure —% 10 Type Normal HOME Normal Status Tough 2
TM78 Captivate 100% 20 Type Normal HOME Normal Status Beauty 2
TM82 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 3
TM83 Natural Gift 100% 15 Type Normal HOME Normal Physical Cool 2
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Smart 2
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 2
TM90 Substitute —% 10 Type Normal HOME Normal Status Smart 1
HM03 Surf 95 100% 15 Type Water HOME Water Special Beauty 2
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 3
HM05HGSS Whirlpool 15 70% 15 Type Water HOME Water Special Beauty 0
HM06 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical Tough 2
HM07 Waterfall 80 100% 15 Type Water HOME Water Physical Tough 3
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation III
TM/HM/TR Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Type Fighting HOME Fighting Tough 3 0 ♥
TM03 Water Pulse 60 100% 20 Type Water HOME Water Beauty 2 0 ♥
TM06 Toxic 85% 10 Type Poison HOME Poison Smart 3 0 ♥
TM07 Hail —% 10 Type Ice HOME Ice Beauty 1 3 ♥
TM10 Hidden Power 100% 15 Type Normal HOME Normal Smart 3 0 ♥
TM13 Ice Beam 95 100% 10 Type Ice HOME Ice Beauty 2 1 ♥
TM14 Blizzard 120 70% 5 Type Ice HOME Ice Beauty 4 0 ♥
TM17 Protect —% 10 Type Normal HOME Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Tough 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel Cool 1 4 ♥
TM27 Return 100% 20 Type Normal HOME Normal Cute 1 0 ♥
TM28 Dig 60 100% 10 Type Ground HOME Ground Smart 1 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Cool 1 4 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Cool 2 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Type Normal HOME Normal Smart 1 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Cute 2 0 ♥
HM03 Surf 95 100% 15 Type Water HOME Water Beauty 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Tough 2 1 ♥
HM06 Rock Smash 20 100% 15 Type Fighting HOME Fighting Tough 1 0 ♥
HM07 Waterfall 80 100% 15 Type Water HOME Water Tough 2 0 ♥
HM08 Dive 60 100% 10 Type Water HOME Water Beauty 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation II
TM/HM/TR Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Type Fighting HOME Fighting
TM02 Headbutt 70 100% 15 Type Normal HOME Normal
TM03 Curse —% 10 Type ??? HOME ???
TM04 Rollout 30 90% 20 Type Rock HOME Rock
TM06 Toxic 85% 10 Type Poison HOME Poison
TM10 Hidden Power 100% 15 Type Normal HOME Normal
TM13 Snore 40 100% 15 Type Normal HOME Normal
TM14 Blizzard 120 70% 5 Type Ice HOME Ice
TM16 Icy Wind 55 95% 15 Type Ice HOME Ice
TM17 Protect —% 10 Type Normal HOME Normal
TM18 Rain Dance —% 5 Type Water HOME Water
TM20 Endure —% 10 Type Normal HOME Normal
TM21 Frustration 100% 20 Type Normal HOME Normal
TM23 Iron Tail 100 75% 15 Type Steel HOME Steel
TM27 Return 100% 20 Type Normal HOME Normal
TM31 Mud-Slap 20 100% 10 Type Ground HOME Ground
TM32 Double Team —% 15 Type Normal HOME Normal
TM33 Ice Punch 75 100% 15 Type Ice HOME Ice
TM34 Swagger 90% 15 Type Normal HOME Normal
TM35 Sleep Talk —% 10 Type Normal HOME Normal
TM39 Swift 60 —% 20 Type Normal HOME Normal
TM40 Defense Curl —% 40 Type Normal HOME Normal
TM44 Rest —% 10 Type Psychic HOME Psychic
TM45 Attract 100% 15 Type Normal HOME Normal
HM03 Surf 95 100% 15 Type Water HOME Water
HM06 Whirlpool 15 70% 15 Type Water HOME Water
HM07 Waterfall 80 100% 15 Type Water HOME Water
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

To see the Egg Moves that Marill can learn, refer to Azurill.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Aqua Tail USUM 90 90% 10 Type Water HOME Water Physical
Bounce USUM 85 85% 5 Type Flying HOME Flying Physical
Covet USUM 60 100% 25 Type Normal HOME Normal Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Hyper Voice USUM 90 100% 10 Type Normal HOME Normal Special
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Icy Wind USUM 55 95% 15 Type Ice HOME Ice Special
Iron Tail USUM 100 75% 15 Type Steel HOME Steel Physical
Knock Off USUM 65 100% 20 Type Dark HOME Dark Physical
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Superpower USUM 120 100% 5 Type Fighting HOME Fighting Physical
Water Pulse USUM 60 100% 20 Type Water HOME Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Aqua Tail ORAS 90 90% 10 Type Water HOME Water Physical Beautiful 4 0 ♥
Bounce ORAS 85 85% 5 Type Flying HOME Flying Physical Cute 1 0 ♥
Covet ORAS 60 100% 25 Type Normal HOME Normal Physical Cute 1 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Hyper Voice ORAS 90 100% 10 Type Normal HOME Normal Special Cool 2 2 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Icy Wind ORAS 55 95% 15 Type Ice HOME Ice Special Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Type Steel HOME Steel Physical Cool 4 0 ♥
Knock Off ORAS 65 100% 25 Type Dark HOME Dark Physical Clever 2 3 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Superpower ORAS 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
Water Pulse ORAS 60 100% 20 Type Water HOME Water Special Beautiful 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Aqua Tail  90 90% 10 Type Water HOME Water Physical
Bounce  85 85% 5 Type Flying HOME Flying Physical
Covet  60 100% 40 Type Normal HOME Normal Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Hyper Voice  90 100% 10 Type Normal HOME Normal Special
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Icy Wind  55 95% 15 Type Ice HOME Ice Special
Iron Tail  100 75% 15 Type Steel HOME Steel Physical
Knock Off  20 100% 20 Type Dark HOME Dark Physical
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Superpower  120 100% 10 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Aqua Tail  90 90% 10 Type Water HOME Water Physical Cute 3
Dive  80 100% 10 Type Water HOME Water Physical Beauty 1
Headbutt HGSS 70 100% 15 Type Normal HOME Normal Physical Tough 3
Helping Hand  —% 20 Type Normal HOME Normal Status Smart 1
Ice Punch  75 100% 15 Type Ice HOME Ice Physical Beauty 2
Icy Wind  55 95% 15 Type Ice HOME Ice Special Beauty 2
Knock Off  20 100% 20 Type Dark HOME Dark Physical Cool 4
Mud-Slap  20 100% 10 Type Ground HOME Ground Special Cute 3
Rollout  30 90% 20 Type Rock HOME Rock Physical Tough 2
Snore  40 100% 15 Type Normal HOME Normal Special Cute 3
Superpower  120 100% 5 Type Fighting HOME Fighting Physical Tough 2
Swift  60 —% 20 Type Normal HOME Normal Special Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Cat. Appeal Jam
Body Slam FRLGEXD 85 100% 15 Type Normal HOME Normal Tough 1 4 ♥
Defense Curl E —% 40 Type Normal HOME Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Type Normal HOME Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Type Fighting HOME Fighting Cool 2 1 ♥
Endure E —% 10 Type Normal HOME Normal Tough 2 0 ♥
Ice Punch E 75 100% 15 Type Ice HOME Ice Beauty 4 0 ♥
Icy Wind EXD 55 95% 15 Type Ice HOME Ice Beauty 1 3 ♥
Mega Kick FRLGE 120 75% 5 Type Normal HOME Normal Cool 4 0 ♥
Mega Punch FRLGE 80 85% 20 Type Normal HOME Normal Tough 4 0 ♥
Mimic FRLGEXD —% 10 Type Normal HOME Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Type Ground HOME Ground Cute 2 1 ♥
Rollout E 30 90% 20 Type Rock HOME Rock Tough 3 0 ♥
Seismic Toss FRLGE 100% 20 Type Fighting HOME Fighting Tough 2 1 ♥
Sleep Talk E —% 10 Type Normal HOME Normal Cute 3 0 ♥
Snore E 40 100% 15 Type Normal HOME Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Type Normal HOME Normal Smart 2 0 ♥
Swagger EXD 90% 15 Type Normal HOME Normal Cute 2 0 ♥
Swift E 60 —% 20 Type Normal HOME Normal Cool 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Ice Beam C 95 100% 10 Type Ice HOME Ice
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Tracey Marill

Tracey's Marill.

Trivia[]

Buru pikablu

Marill's original name: Pikablu

  • Marill was originally believed to be named Pikablu, it was even referred to as this in the Topps trading cards for the First movie. Other promotion for the first movie misspells its name as Marrill.
  • In its earlier design, Marill was originally supposed to be colored purple.
  • The anime shows it can bounce on its tail, though the concept was reworked into Azurill instead.
  • Along with Togepi and its pre evolved form, it has the lowest base Attack stats of all fairy types, and it and the latter have the lowest base special Attack of all fairy types.
  • In all pre Gen 6 games, a female Azurill may evolve into a male Marill due to the different gender ratios.
  • In Super Smash Bros., Marill is one of the Pokémon that can be freed from Poké Balls. During this time, it uses the move Tackle.
    • It reappears in Super Smash Bros. Ultimate, but as a collectible Spirit instead of a Poké Ball Pokémon.
Marill early design

Marill's early design.

  • In the early Gold & Silver 1997 demo, Marill was designed to be a pink Water-type Pokémon without its evolution Azumarill.

Origin[]

Marill is a mix between a mouse and a beach ball. Its tail might be inspired by spherical lifesaving floats or buoys. Its ears are akin to the shape of water molecules. It may also be based on water rats, which are rodents that live near the riverside.

Etymology[]

Marill and its Japanese name Maril may be named after "maru" (which means round in Japanese) or "mari" (ball in Japanese) and "ruri" (lapis lazuli in Japanese), as well as "rill", which means a small stream. It may also been named after the color marine blue.

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 232. Scholastic. ISBN 978-0-545-79566-1.
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