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The Loop (Games)
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Magic Room
マジックルーム Magic Room |
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Generation: | V |
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Battle Data
Type: | ![]() |
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Category | ![]() |
Power: | - |
Accuracy: | 100% |
PP: | 10 |
Affects: | All |
Secondary Effect: | None |
Priority: | -7 |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | |
Bright Powder: | No |
Protect/Detect: | No |
Snatch: | No |
Mirror Move: | |
King's Rock: | No |
Contest Data
Contest Spectaculars (ORAS)
Type: | ![]() |
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Appeal: | |
Jam: |
Magic Room is a Psychic-type move introduced in Generation V that prevents the foe from using held items for 5 turns.
Contents
Description
Games | Description |
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BWB2W2 XYORAS SMUSUM |
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
Learnset
Generation V
By Leveling Up
By Leveling Up | ||
Pokémon | type | Level |
---|---|---|
Lunatone | Rock/Psychic | 64 (BW), 53 (B2W2) |
Gothita | Psychic | 48 |
Gothorita | Psychic | 53 |
Gothitelle | Psychic | 59 |
* Bold indicates a Pokémon which receives STAB from this move |
Generation VI
By Leveling Up
By Leveling Up | ||
Pokémon | type | Level |
---|---|---|
Lunatone | Rock/Psychic | 1 or 53 (XY), 49 (ORAS) |
Gothita | Psychic | 48 |
Gothorita | Psychic | 53 |
Gothitelle | Psychic | 59 |
Fennekin | Fire | 46 |
Braixen | Fire | 53 |
Delphox | Fire/Psychic | 58 |
Klefki | Steel/Fairy | 44 |
* Bold indicates a Pokémon which receives STAB from this move |
Generation VIII TMs | |
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00 · 01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17 · 18 · 19 · 20 · 21 · 22 · 23 · 24 · 25 26 · 27 · 28 · 29 · 30 · 31 · 32 · 33 · 34 · 35 · 36 · 37 · 38 · 39 · 40 · 41 · 42 · 43 · 44 · 45 · 46 · 47 · 48 · 49 · 50 51 · 52 · 53 · 54 · 55 · 56 · 57 · 58 · 59 · 60 · 61 · 62 · 63 · 64 · 65 · 66 · 67 · 68 · 69 · 70 · 71 · 72 · 73 · 74 · 75 76 · 77 · 78 · 79 · 80 · 81 · 82 · 83 · 84 · 85 · 86 · 87 · 88 · 89 · 90 · 91 · 92 ·93 · 94 · 95 · 96 · 97 · 98 · 99 | |
Sword and Shield · TRs |
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