Pokémon Wiki

Don't like the ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

Pokémon Wiki
Advertisement

Magic Guard is an ability that allows only attacks to damage the Pokémon; it will not receive damage from status moves like Curse, the weather conditions Sandstorm and Hail, the status effects burn and poison or from held items, such as Life Orb. Nor will it receive any damage from entry hazards such as spikes, toxic spikes, or stealth rocks. There are exceptions to this, however. Magic Guard prevents most recoil damage, but does not prevent recoil damage from Struggle. Damage from confusion still occurs. Magic Guard does not prevent loss of HP from Pain Split. In Mystery Dungeon 2, a Pokémon with this ability can still lose HP and faint from hunger. Magic Guard also fails to protect the user from explosion damage in those games.

Pokemon[]

Natural[]

Pokédex Pokémon Sprite type
#035 Clefairy 0035 Type Fairy
#036 Clefable 0036 Type Fairy
#173 Cleffa 0173 Type Fairy
#561 Sigilyph 0561 Type PsychicType Flying
#577 Solosis 0577 Type Psychic
#578 Duosion 0578 Type Psychic
#579 Reuniclus 0579 Type Psychic

Hidden[]

Pokédex Pokémon Sprite type
#063 Abra 0063 Type Psychic
#064 Kadabra 0064 Type Psychic
#065 Alakazam 0065 Type Psychic

Gallery[]

0173Cleffa
This article is a stub!
Please help the Pokémon Wiki by adding more info.
Advertisement