Lucario (Japanese: ルカリオ, Hepburn: Rukario) (loo-CAR-ee-oh[1]) is a Fighting/Steel-type Pokémon introduced in Generation IV.
Biology[]
Physiology[]
Lucario is a bipedal dog/wolf/jackal-like Pokémon, with a few raccoon-like characteristics as well. Though it is similar in appearance to Riolu, Lucario has some notable differences, such as having redder eyes. Its fore-paws are black and it has large pointed spikes in place of the oval shaped bumps on Riolu. There is also a third spike protruding in the middle of its chest. Lucario's ears and muzzle are longer in comparison to Riolu but it retains the black "mask" and red eyes. The "mask" also has an added upper stripe. It also has four black sensory bundles on the back of its head opposed to Riolu, who only had two and were previously located on the side of its head. Additionally, Lucario's torso is covered in yellow fur with thicker patches on the collar. When its mouth is open, four large canine teeth, two on the top and two on the bottom, can be seen.
Upon Mega Evolution, it has slimmer thighs, and longer yellow colored fur. Its paws become crimson and have grown more spikes. There are black markings on its blue fur due to its heightened aura. The sensory bundles also grown longer with two of them having crimson tips. Its eyes have changed from red to orange.
Behavior[]
Lucario are very reserved, prideful and very serious Pokémon and also extremely loyal to their trainers, but they can be also friendly and cooperative with strangers and their Pokémon.
According to Gurkinn in "The Aura Storm!", when a Lucario Mega Evolves, the power of their aura and their battling instinct is brought to the limit, so much so that when in battle a Lucario only focuses on their opponents. When a Lucario loses control of its aura in this stage it'll go wild, berserk and relentlessly attack them.
In the wild, Lucario live in packs and they are primarily carnivores, though domesticated ones can be seen eating plant based foods as well as other human food such as chocolate.
Natural Abilities[]
Known as the Aura Pokémon, Lucario are sensitive to a special type of energy called Aura. The black appendages on the back of their heads are used to detect the Auras of creatures and objects around it. With their ability to sense the Auras in all things around them, they can navigate and track through telepathic methods. They can also guide the waves of an Aura in an offensive manner to create small balls of energy such as Aura Sphere. Lucario are also able to understand human speech; it is said that Lucario can also speak it, though only Sir Aaron's Lucario has been shown to do so and only through telepathy.
Lucario can use aura to communicate or sense its surrounding environment as well. Aura is also useful for them to detect the strength and capabilities of their faraway foes.
Evolution[]
Lucario is the evolved form of Riolu. Riolu evolves into Lucario by leveling up with high friendship during the day. Lucario can Mega Evolve with a Lucarionite, if the Trainer has a Key Stone.
Game info[]
Game locations[]
Locations | ||
---|---|---|
Version(s) | Area(s) | Rarity |
Diamond and Pearl | Evolve Riolu | None |
Platinum | Evolve Riolu | None |
HeartGold and SoulSilver | Evolve Riolu | None |
Black and White | Evolve Riolu | None |
Black 2 and White 2 | Evolve Riolu | None |
X and Y | Receive from Korrina Evolve Riolu |
One None |
Omega Ruby and Alpha Sapphire | Trade | None |
Sun and Moon | Poni Grove (SOS only) Evolve Riolu |
Rare None |
Ultra Sun and Ultra Moon | Poni Grove (SOS only) Evolve Riolu |
Rare None |
Sword and Shield | North Lake Miloch | Rare (Clear) |
Pokédex entries[]
- Diamond
It has the ability to sense the auras of all things. It understands human speech.
- Pearl
By catching the aura emanating from others, it can read their thoughts and movements.
- Platinum
A well-trained one that can sense auras to identify and take in feelings of creatures over half a mile.
- HeartGold
It's said that no foe can remain invisible to Lucario, since it can detect Auras. Even foes it could not otherwise see.
- SoulSilver
It's said that no foe can remain invisible to Lucario, since it can detect Auras. Even foes it could not otherwise see.
- Black
A well-trained one that can sense auras to identify and take in feelings of creatures over half a mile.
- White
A well-trained one that can sense auras to identify and take in feelings of creatures over half a mile.
- Black 2
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
- White 2
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
- X
By catching the aura emanating from others, it can read their thoughts and movements.
- Y
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
- Omega Ruby
By catching the aura emanating from others, it can read their thoughts and movements.
- Alpha Sapphire
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
- Sun
Lucario: Not only does it perceive auras, but it has gainered the power to control them. It employs them in battle.
Mega Lucario: Black streaks all over its body shows where its auras and the energy of Mega Evolution intermingled and raced through it. - Moon
Lucario: They can detect the species of a living being—and its emotions—from over half a mile away. They control auras and hunt their prey in packs.
Mega Lucario: It readies itself to face its enemies by focusing its mental energies. Its fighting style can be summed up in a single word: heartless. - Ultra Sun
Lucario: Lucario reads its opponent's feelings with its aura waves. It finds out things it would rather not know, so it gets stressed out easily.
Mega Lucario: Bathed in explosive energy, its combative instincts have awakened. For its enemies, it has no mercy whatsoever. - Ultra Moon
Lucario: It concentrates its mental energy and fires off mysterious waves called auras, which can crush boulders of large size to dust.
Mega Lucario: Its aura has expanded due to Mega Evolution. Governed only by its combative instincts, it strikes enemies without mercy. - Sword
It controls waves known as auras, which are powerful enough to pulverize huge rocks. It uses these waves to take down its prey.
- Shield
It can tell what people are thinking. Only Trainers who have justice in their hearts can earn this Pokémon's trust.
- Brilliant Diamond
It has the ability to sense the auras of all things. It understands human speech.
- Shining Pearl
By sensing the aura emanating from others, it can read their thoughts and movements.
- Legends: Arceus
A most gallant-looking creature. It emits energy waves and controls them with precision, using them to sense even faraway beings. I have given the name “aura” to this power.
- Scarlet
It’s said that no foe can remain invisible to Lucario, since it can detect auras—even those of foes it could not otherwise see.
- Violet
A well-trained one can use its aura to identify and take in the feelings of creatures over half a mile away.
Stats[]
Stats | |
---|---|
HP | |
Attack | |
Defense | |
Sp. Atk | |
Sp. Def | |
Speed | |
Total | 525
|
Stats | |
---|---|
HP | |
Attack | |
Defense | |
Sp. Atk | |
Sp. Def | |
Speed | |
Total | 625
|
Learnset[]
Leveling[]
- Generation VII
- Generation VI
- Generation V
- Generation IV
LevelingGeneration VI | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam |
1 | Extreme Speed | 80 | 100% | 5 | Normal | Physical | 3 ♥ | 0 ♥ | |
1 | Dragon Pulse | 85 | 100% | 10 | Dragon | Special | 4 ♥ | 0 ♥ | |
1 | Close Combat | 120 | 100% | 5 | Fighting | Physical | 6 ♥ | 0 ♥ | |
1 | Aura Sphere | 80 | —% | 20 | Fighting | Special | 2 ♥ | 0 ♥ | |
1 | Foresight | — | —% | 40 | Normal | Status | 2 ♥ | 1 ♥ | |
1 | Quick Attack | 40 | 100% | 30 | Normal | Physical | 3 ♥ | 0 ♥ | |
1 | Detect | — | —% | 5 | Fighting | Status | 1 ♥ | 0 ♥ | |
1 | Metal Claw | 50 | 95% | 35 | Steel | Physical | 4 ♥ | 0 ♥ | |
6 | Counter | — | 100% | 20 | Fighting | Physical | 2 ♥ | 0 ♥ | |
11 | Feint | 30 | 100% | 10 | Normal | Physical | 3 ♥ | 0 ♥ | |
15 | Power-Up Punch | 40 | 100% | 20 | Fighting | Physical | 1 ♥ | 0 ♥ | |
19 | Swords Dance | — | —% | 20 | Normal | Status | 1 ♥ | 0 ♥ | |
24 | Metal Sound | — | 85% | 40 | Steel | Status | 1 ♥ | 3 ♥ | |
29 | Bone Rush | 25 | 90% | 10 | Ground | Physical | 1 ♥ | 0 ♥ | |
33 | Quick Guard | — | —% | 15 | Fighting | Status | 2 ♥ | 0 ♥ | |
37 | Me First | — | —% | 20 | Normal | Status | 3 ♥ | 0 ♥ | |
42 | Aura Sphere | 80 | —% | 20 | Fighting | Special | 2 ♥ | 0 ♥ | |
47 | Calm Mind | — | —% | 20 | Psychic | Status | 1 ♥ | 0 ♥ | |
51 | Heal Pulse | — | —% | 10 | Psychic | Status | 2 ♥ | 0 ♥ | |
55 | Close Combat | 120 | 100% | 5 | Fighting | Physical | 6 ♥ | 0 ♥ | |
60 | Dragon Pulse | 85 | 100% | 10 | Dragon | Special | 4 ♥ | 0 ♥ | |
65 | Extreme Speed | 80 | 100% | 5 | Normal | Physical | 3 ♥ | 0 ♥ | |
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
LevelingGeneration IV | |||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | |
1 | Dark Pulse | 80 | 100% | 15 | Dark | Special | 2 ♥ | ||
1 | Quick Attack | 40 | 100% | 30 | Normal | Physical | 2 ♥ | ||
1 | Foresight | — | —% | 40 | Normal | Status | 1 ♥ | ||
1 | Detect | — | —% | 5 | Fighting | Status | 0 ♥ | ||
1 | Metal Claw | 50 | 95% | 35 | Steel | Physical | 2 ♥ | ||
6 | Counter | — | 100% | 20 | Fighting | Physical | 2 ♥ | ||
11 | Force Palm | 60 | 100% | 10 | Fighting | Physical | 2 ♥ | ||
15 | Feint | 50 | 100% | 10 | Normal | Physical | 0 ♥ | ||
19 | Bone Rush | 25 | 80% | 10 | Ground | Physical | 2 ♥ | ||
24 | Metal Sound | — | 85% | 40 | Steel | Status | 2 ♥ | ||
29 | Me First | — | —% | 20 | Normal | Status | 2 ♥ | ||
33 | Swords Dance | — | —% | 30 | Normal | Status | 0 ♥ | ||
37 | Aura Sphere | 90 | —% | 20 | Fighting | Special | 2 ♥ | ||
42 | Close Combat | 120 | 100% | 5 | Fighting | Physical | 2 ♥ | ||
47 | Dragon Pulse | 90 | 100% | 10 | Dragon | Special | 2 ♥ | ||
51 | Extreme Speed | 80 | 100% | 5 | Normal | Physical | 2 ♥ | ||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
TM/HM[]
TMs, TRs, and HMs Generation VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | |||
TM01 | Work Up | — | —% | 30 | Normal | Status | |||
TM04 | Calm Mind | — | —% | 20 | Psychic | Status | |||
TM05 | Roar | — | —% | 20 | Normal | Status | |||
TM06 | Toxic | — | 90% | 10 | Poison | Status | |||
TM08 | Bulk Up | — | —% | 20 | Fighting | Status | |||
TM10 | Hidden Power | 60 | 100% | 15 | Normal | Special | |||
TM11 | Sunny Day | — | —% | 5 | Fire | Status | |||
TM15 | Hyper Beam | 150 | 90% | 5 | Normal | Special | |||
TM17 | Protect | — | —% | 10 | Normal | Status | |||
TM18 | Rain Dance | — | —% | 5 | Water | Status | |||
TM21 | Frustration | — | 100% | 20 | Normal | Physical | |||
TM26 | Earthquake | 100 | 100% | 10 | Ground | Physical | |||
TM27 | Return | — | 100% | 20 | Normal | Physical | |||
TM29 | Psychic | 90 | 100% | 10 | Psychic | Special | |||
TM30 | Shadow Ball | 80 | 100% | 15 | Ghost | Special | |||
TM31 | Brick Break | 75 | 100% | 15 | Fighting | Physical | |||
TM32 | Double Team | — | —% | 15 | Normal | Status | |||
TM39 | Rock Tomb | 60 | 95% | 15 | Rock | Physical | |||
TM42 | Facade | 70 | 100% | 20 | Normal | Physical | |||
TM44 | Rest | — | —% | 10 | Psychic | Status | |||
TM45 | Attract | — | 100% | 15 | Normal | Status | |||
TM47 | Low Sweep | 65 | 100% | 20 | Fighting | Physical | |||
TM48 | Round | 60 | 100% | 15 | Normal | Special | |||
TM52 | Focus Blast | 120 | 70% | 5 | Fighting | Special | |||
TM56 | Fling | — | 100% | 10 | Dark | Physical | |||
TM65 | Shadow Claw | 70 | 100% | 15 | Ghost | Physical | |||
TM66 | Payback | 50 | 100% | 10 | Dark | Physical | |||
TM68 | Giga Impact | 150 | 90% | 5 | Normal | Physical | |||
TM71 | Stone Edge | 100 | 80% | 5 | Rock | Physical | |||
TM75 | Swords Dance | — | —% | 20 | Normal | Status | |||
TM78 | Bulldoze | 60 | 100% | 20 | Ground | Physical | |||
TM80 | Rock Slide | 75 | 90% | 10 | Rock | Physical | |||
TM84 | Poison Jab | 80 | 100% | 20 | Poison | Physical | |||
TM87 | Swagger | — | 85% | 15 | Normal | Status | |||
TM88 | Sleep Talk | — | —% | 10 | Normal | Status | |||
TM90 | Substitute | — | —% | 10 | Normal | Status | |||
TM91 | Flash Cannon | 80 | 100% | 10 | Steel | Special | |||
TM97 | Dark Pulse | 80 | 100% | 15 | Dark | Special | |||
TM100 | Confide | — | —% | 20 | Normal | Status | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
TMs, TRs, and HMs Generation VI | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam |
TM01 | Hone Claws | — | —% | 15 | Dark | Status | 1 ♥ | 0 ♥ | |
TM04 | Calm Mind | — | —% | 20 | Psychic | Status | 1 ♥ | 0 ♥ | |
TM05 | Roar | — | —% | 20 | Normal | Status | 3 ♥ | 0 ♥ | |
TM06 | Toxic | — | 90% | 10 | Poison | Status | 3 ♥ | 0 ♥ | |
TM08 | Bulk Up | — | —% | 20 | Fighting | Status | 1 ♥ | 0 ♥ | |
TM10 | Hidden Power | 60 | 100% | 15 | Normal | Special | 3 ♥ | 0 ♥ | |
TM11 | Sunny Day | — | —% | 5 | Fire | Status | 1 ♥ | 0 ♥ | |
TM15 | Hyper Beam | 150 | 90% | 5 | Normal | Special | 4 ♥ | 4 ♥ | |
TM17 | Protect | — | —% | 10 | Normal | Status | 2 ♥ | 0 ♥ | |
TM18 | Rain Dance | — | —% | 5 | Water | Status | 1 ♥ | 0 ♥ | |
TM21 | Frustration | — | 100% | 20 | Normal | Physical | 2 ♥ | 3 ♥ | |
TM26 | Earthquake | 100 | 100% | 10 | Ground | Physical | 2 ♥ | 1 ♥ | |
TM27 | Return | — | 100% | 20 | Normal | Physical | 4 ♥ | 0 ♥ | |
TM28 | Dig | 80 | 100% | 10 | Ground | Physical | 2 ♥ | 0 ♥ | |
TM29 | Psychic | 90 | 100% | 10 | Psychic | Special | 4 ♥ | 0 ♥ | |
TM30 | Shadow Ball | 80 | 100% | 15 | Ghost | Special | 4 ♥ | 0 ♥ | |
TM31 | Brick Break | 75 | 100% | 15 | Fighting | Physical | 4 ♥ | 0 ♥ | |
TM32 | Double Team | — | —% | 15 | Normal | Status | 1 ♥ | 0 ♥ | |
TM39 | Rock Tomb | 60 | 95% | 15 | Rock | Physical | 3 ♥ | 0 ♥ | |
TM42 | Facade | 70 | 100% | 20 | Normal | Physical | 2 ♥ | 0 ♥ | |
TM44 | Rest | — | —% | 10 | Psychic | Status | 1 ♥ | 0 ♥ | |
TM45 | Attract | — | 100% | 15 | Normal | Status | 2 ♥ | 0 ♥ | |
TM47 | Low Sweep | 65 | 100% | 20 | Fighting | Physical | 2 ♥ | 3 ♥ | |
TM48 | Round | 60 | 100% | 15 | Normal | Special | 2 ♥ | 0 ♥ | |
TM52 | Focus Blast | 120 | 70% | 5 | Fighting | Special | 4 ♥ | 0 ♥ | |
TM56 | Fling | — | 100% | 10 | Dark | Physical | 3 ♥ | 0 ♥ | |
TM65 | Shadow Claw | 70 | 100% | 15 | Ghost | Physical | 4 ♥ | 0 ♥ | |
TM66 | Payback | 50 | 100% | 10 | Dark | Physical | 2 ♥ | 0 ♥ | |
TM67 | Retaliate | 70 | 100% | 5 | Normal | Physical | 3 ♥ | 0 ♥ | |
TM68 | Giga Impact | 150 | 90% | 5 | Normal | Physical | 4 ♥ | 4 ♥ | |
TM71 | Stone Edge | 100 | 80% | 5 | Rock | Physical | 3 ♥ | 0 ♥ | |
TM75 | Swords Dance | — | —% | 20 | Normal | Status | 1 ♥ | 0 ♥ | |
TM78 | Bulldoze | 60 | 100% | 20 | Ground | Physical | 2 ♥ | 2 ♥ | |
TM80 | Rock Slide | 75 | 90% | 10 | Rock | Physical | 2 ♥ | 2 ♥ | |
TM84 | Poison Jab | 80 | 100% | 20 | Poison | Physical | 4 ♥ | 0 ♥ | |
TM87 | Swagger | — | 90% | 15 | Normal | Status | 3 ♥ | 0 ♥ | |
TM88 | Sleep Talk | — | —% | 10 | Normal | Status | 1 ♥ | 0 ♥ | |
TM90 | Substitute | — | —% | 10 | Normal | Status | 2 ♥ | 0 ♥ | |
TM91 | Flash Cannon | 80 | 100% | 10 | Steel | Special | 4 ♥ | 0 ♥ | |
TM94 | Rock SmashXY | 40 | 100% | 15 | Fighting | Physical | 4 ♥ | 0 ♥ | |
TM94 | Secret PowerORAS | 70 | 100% | 20 | Normal | Physical | 1 ♥ | 0 ♥ | |
TM97 | Dark Pulse | 80 | 100% | 15 | Dark | Special | 4 ♥ | 0 ♥ | |
TM98 | Power-Up Punch | 40 | 100% | 20 | Fighting | Physical | 1 ♥ | 0 ♥ | |
TM100 | Confide | — | —% | 20 | Normal | Status | 3 ♥ | 0 ♥ | |
HM04 | Strength | 80 | 100% | 15 | Normal | Physical | 4 ♥ | 0 ♥ | |
HM06 | Rock SmashORAS | 40 | 100% | 15 | Fighting | Physical | 4 ♥ | 0 ♥ | |
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
TMs, TRs, and HMs Generation V | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | |||
TM01 | Hone Claws | — | —% | 15 | Dark | Status | |||
TM04 | Calm Mind | — | —% | 20 | Psychic | Status | |||
TM05 | Roar | — | 100% | 20 | Normal | Status | |||
TM06 | Toxic | — | 90% | 10 | Poison | Status | |||
TM08 | Bulk Up | — | —% | 20 | Fighting | Status | |||
TM10 | Hidden Power | — | 100% | 15 | Normal | Special | |||
TM11 | Sunny Day | — | —% | 5 | Fire | Status | |||
TM15 | Hyper Beam | 150 | 90% | 5 | Normal | Special | |||
TM17 | Protect | — | —% | 10 | Normal | Status | |||
TM18 | Rain Dance | — | —% | 5 | Water | Status | |||
TM21 | Frustration | — | 100% | 20 | Normal | Physical | |||
TM26 | Earthquake | 100 | 100% | 10 | Ground | Physical | |||
TM27 | Return | — | 100% | 20 | Normal | Physical | |||
TM28 | Dig | 80 | 100% | 10 | Ground | Physical | |||
TM29 | Psychic | 90 | 100% | 10 | Psychic | Special | |||
TM30 | Shadow Ball | 80 | 100% | 15 | Ghost | Special | |||
TM31 | Brick Break | 75 | 100% | 15 | Fighting | Physical | |||
TM32 | Double Team | — | —% | 15 | Normal | Status | |||
TM39 | Rock Tomb | 50 | 80% | 10 | Rock | Physical | |||
TM42 | Facade | 70 | 100% | 20 | Normal | Physical | |||
TM44 | Rest | — | —% | 10 | Psychic | Status | |||
TM45 | Attract | — | 100% | 15 | Normal | Status | |||
TM47 | Low Sweep | 60 | 100% | 20 | Fighting | Physical | |||
TM48 | Round | 60 | 100% | 15 | Normal | Special | |||
TM52 | Focus Blast | 120 | 70% | 5 | Fighting | Special | |||
TM56 | Fling | — | 100% | 10 | Dark | Physical | |||
TM65 | Shadow Claw | 70 | 100% | 15 | Ghost | Physical | |||
TM66 | Payback | 50 | 100% | 10 | Dark | Physical | |||
TM67 | Retaliate | 70 | 100% | 5 | Normal | Physical | |||
TM68 | Giga Impact | 150 | 90% | 5 | Normal | Physical | |||
TM71 | Stone Edge | 100 | 80% | 5 | Rock | Physical | |||
TM75 | Swords Dance | — | —% | 30 | Normal | Status | |||
TM78 | Bulldoze | 60 | 100% | 20 | Ground | Physical | |||
TM80 | Rock Slide | 75 | 90% | 10 | Rock | Physical | |||
TM83 | Work Up | — | —% | 30 | Normal | Status | |||
TM84 | Poison Jab | 80 | 100% | 20 | Poison | Physical | |||
TM87 | Swagger | — | 90% | 15 | Normal | Status | |||
TM90 | Substitute | — | —% | 10 | Normal | Status | |||
TM91 | Flash Cannon | 80 | 100% | 10 | Steel | Special | |||
TM94 | Rock Smash | 40 | 100% | 15 | Fighting | Physical | |||
HM04 | Strength | 80 | 100% | 15 | Normal | Physical | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
TMs, TRs, and HMs Generation IV | |||||||||
---|---|---|---|---|---|---|---|---|---|
TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | |
TM01 | Focus Punch | 150 | 100% | 20 | Fighting | Physical | 1 ♥ | ||
TM03 | Water Pulse | 60 | 100% | 20 | Water | Special | 2 ♥ | ||
TM04 | Calm Mind | — | —% | 20 | Psychic | Status | 0 ♥ | ||
TM05 | Roar | — | 100% | 20 | Normal | Status | 2 ♥ | ||
TM06 | Toxic | — | 85% | 10 | Poison | Status | 2 ♥ | ||
TM08 | Bulk Up | — | —% | 20 | Fighting | Status | 0 ♥ | ||
TM10 | Hidden Power | — | 100% | 15 | Normal | Special | 1 ♥ | ||
TM11 | Sunny Day | — | —% | 5 | Fire | Status | 2 ♥ | ||
TM15 | Hyper Beam | 150 | 90% | 5 | Normal | Special | 2 ♥ | ||
TM17 | Protect | — | —% | 10 | Normal | Status | 0 ♥ | ||
TM18 | Rain Dance | — | —% | 5 | Water | Status | 2 ♥ | ||
TM21 | Frustration | — | 100% | 20 | Normal | Physical | 2 ♥ | ||
TM23 | Iron Tail | 100 | 75% | 15 | Steel | Physical | 2 ♥ | ||
TM26 | Earthquake | 100 | 100% | 10 | Ground | Physical | 2 ♥ | ||
TM27 | Return | — | 100% | 20 | Normal | Physical | 2 ♥ | ||
TM28 | Dig | 80 | 100% | 10 | Ground | Physical | 1 ♥ | ||
TM29 | Psychic | 90 | 100% | 10 | Psychic | Special | 2 ♥ | ||
TM30 | Shadow Ball | 80 | 100% | 15 | Ghost | Special | 2 ♥ | ||
TM31 | Brick Break | 75 | 100% | 15 | Fighting | Physical | 3 ♥ | ||
TM32 | Double Team | — | —% | 15 | Normal | Status | 2 ♥ | ||
TM39 | Rock Tomb | 50 | 80% | 10 | Rock | Physical | 2 ♥ | ||
TM42 | Facade | 70 | 100% | 20 | Normal | Physical | 2 ♥ | ||
TM43 | Secret Power | 70 | 100% | 20 | Normal | Physical | 2 ♥ | ||
TM44 | Rest | — | —% | 10 | Psychic | Status | 0 ♥ | ||
TM45 | Attract | — | 100% | 15 | Normal | Status | 2 ♥ | ||
TM52 | Focus Blast | 120 | 70% | 5 | Fighting | Special | 2 ♥ | ||
TM56 | Fling | — | 100% | 10 | Dark | Physical | 1 ♥ | ||
TM58 | Endure | — | —% | 10 | Normal | Status | 2 ♥ | ||
TM59 | Dragon Pulse | 90 | 100% | 10 | Dragon | Special | 2 ♥ | ||
TM60 | Drain Punch | 60 | 100% | 5 | Fighting | Physical | 1 ♥ | ||
TM65 | Shadow Claw | 70 | 100% | 15 | Ghost | Physical | 2 ♥ | ||
TM66 | Payback | 50 | 100% | 10 | Dark | Physical | 1 ♥ | ||
TM68 | Giga Impact | 150 | 90% | 5 | Normal | Physical | 2 ♥ | ||
TM71 | Stone Edge | 100 | 80% | 5 | Rock | Physical | 2 ♥ | ||
TM75 | Swords Dance | — | —% | 30 | Normal | Status | 0 ♥ | ||
TM78 | Captivate | — | 100% | 20 | Normal | Status | 2 ♥ | ||
TM79 | Dark Pulse | 80 | 100% | 15 | Dark | Special | 2 ♥ | ||
TM80 | Rock Slide | 75 | 90% | 10 | Rock | Physical | 3 ♥ | ||
TM82 | Sleep Talk | — | —% | 10 | Normal | Status | 3 ♥ | ||
TM83 | Natural Gift | — | 100% | 15 | Normal | Physical | 2 ♥ | ||
TM84 | Poison Jab | 80 | 100% | 20 | Poison | Physical | 2 ♥ | ||
TM87 | Swagger | — | 90% | 15 | Normal | Status | 2 ♥ | ||
TM90 | Substitute | — | —% | 10 | Normal | Status | 1 ♥ | ||
TM91 | Flash Cannon | 80 | 100% | 10 | Steel | Special | 2 ♥ | ||
HM04 | Strength | 80 | 100% | 15 | Normal | Physical | 3 ♥ | ||
HM06 | Rock Smash | 40 | 100% | 15 | Fighting | Physical | 2 ♥ | ||
HM08 | Rock Climb | 90 | 85% | 20 | Normal | Physical | 2 ♥ | ||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Breeding[]
To see the Egg Moves that Lucario can learn, refer to Riolu. |
---|
Tutoring[]
Tutoring Generation VII | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Power | Accuracy | PP | Type | Cat. | ||||
Dragon Pulse USUM | 85 | 100% | 10 | Dragon | Special | ||||
Drain Punch USUM | 75 | 100% | 10 | Fighting | Physical | ||||
Dual Chop USUM | 40 | 90% | 15 | Dragon | Physical | ||||
Focus Punch USUM | 150 | 100% | 20 | Fighting | Physical | ||||
Helping Hand USUM | — | —% | 20 | Normal | Status | ||||
Ice Punch USUM | 75 | 100% | 15 | Ice | Physical | ||||
Iron Defense USUM | — | —% | 15 | Steel | Status | ||||
Iron Tail USUM | 100 | 75% | 15 | Steel | Physical | ||||
Laser Focus USUM | — | —% | 30 | Normal | Status | ||||
Low Kick USUM | — | 100% | 20 | Fighting | Physical | ||||
Magnet Rise USUM | — | —% | 10 | Electric | Status | ||||
Role Play USUM | — | —% | 10 | Psychic | Status | ||||
Snore USUM | 50 | 100% | 15 | Normal | Special | ||||
Thunder Punch USUM | 75 | 100% | 15 | Electric | Physical | ||||
Water Pulse USUM | 60 | 100% | 20 | Water | Special | ||||
Zen Headbutt USUM | 80 | 90% | 15 | Psychic | Physical | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Tutoring Generation VI | |||||||||
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Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam | |
Dragon Pulse ORAS | 85 | 100% | 10 | Dragon | Special | 4 ♥ | 0 ♥ | ||
Drain Punch ORAS | 75 | 100% | 10 | Fighting | Physical | 1 ♥ | 0 ♥ | ||
Dual Chop ORAS | 40 | 90% | 15 | Dragon | Physical | 2 ♥ | 1 ♥ | ||
Focus Punch ORAS | 150 | 100% | 20 | Fighting | Physical | 2 ♥ | 0 ♥ | ||
Helping Hand ORAS | — | —% | 20 | Normal | Status | 4 ♥ | 0 ♥ | ||
Ice Punch ORAS | 75 | 100% | 15 | Ice | Physical | 4 ♥ | 0 ♥ | ||
Iron Defense ORAS | — | —% | 15 | Steel | Status | 1 ♥ | 0 ♥ | ||
Iron Tail ORAS | 100 | 75% | 15 | Steel | Physical | 4 ♥ | 0 ♥ | ||
Low Kick ORAS | — | 100% | 20 | Fighting | Physical | 1 ♥ | 0 ♥ | ||
Magnet Rise ORAS | — | —% | 10 | Electric | Status | 2 ♥ | 0 ♥ | ||
Role Play ORAS | — | —% | 10 | Psychic | Status | 1 ♥ | 0 ♥ | ||
Snore ORAS | 50 | 100% | 15 | Normal | Special | 4 ♥ | 0 ♥ | ||
Thunder Punch ORAS | 75 | 100% | 15 | Electric | Physical | 4 ♥ | 0 ♥ | ||
Water Pulse ORAS | 60 | 100% | 20 | Water | Special | 3 ♥ | 0 ♥ | ||
Zen Headbutt ORAS | 80 | 90% | 15 | Psychic | Physical | 4 ♥ | 0 ♥ | ||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Tutoring Generation V | |||||||||
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Move | Power | Accuracy | PP | Type | Cat. | ||||
Dark Pulse | 80 | 100% | 15 | Dark | Special | ||||
Dragon Pulse | 90 | 100% | 10 | Dragon | Special | ||||
Drain Punch | 75 | 100% | 10 | Fighting | Physical | ||||
Dual Chop | 40 | 90% | 15 | Dragon | Physical | ||||
Helping Hand | — | —% | 20 | Normal | Status | ||||
Ice Punch | 75 | 100% | 15 | Ice | Physical | ||||
Iron Defense | — | —% | 15 | Steel | Status | ||||
Iron Tail | 100 | 75% | 15 | Steel | Physical | ||||
Low Kick | — | 100% | 20 | Fighting | Physical | ||||
Magnet Rise | — | —% | 10 | Electric | Status | ||||
Role Play | — | —% | 10 | Psychic | Status | ||||
Sleep Talk | — | —% | 10 | Normal | Status | ||||
Snore | 40 | 100% | 15 | Normal | Special | ||||
ThunderPunch | 75 | 100% | 15 | Electric | Physical | ||||
Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Tutoring Generation IV | |||||||||
---|---|---|---|---|---|---|---|---|---|
Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | ||
Fury Cutter | 10 | 90% | 20 | Bug | Physical | 2 ♥ | |||
Headbutt HGSS | 70 | 100% | 15 | Normal | Physical | 3 ♥ | |||
Helping Hand | — | —% | 20 | Normal | Status | 2 ♥ | |||
Ice Punch | 75 | 100% | 15 | Ice | Physical | 2 ♥ | |||
Iron Defense | — | —% | 15 | Steel | Status | 2 ♥ | |||
Low Kick HGSS | — | 100% | 20 | Fighting | Physical | 3 ♥ | |||
Magnet Rise | — | —% | 10 | Electric | Status | 2 ♥ | |||
Mud-Slap | 20 | 100% | 10 | Ground | Special | 3 ♥ | |||
Role Play HGSS | — | —% | 10 | Psychic | Status | 1 ♥ | |||
Snore | 40 | 100% | 15 | Normal | Special | 3 ♥ | |||
Swift | 60 | —% | 20 | Normal | Special | 2 ♥ | |||
ThunderPunch | 75 | 100% | 15 | Electric | Physical | 2 ♥ | |||
Vacuum Wave | 40 | 100% | 30 | Fighting | Special | 2 ♥ | |||
Zen Headbutt | 80 | 90% | 15 | Psychic | Physical | 2 ♥ | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Sprites[]
Battle animation sprites[]
Mega Evolution sprites[]
Front |
Back |
Front (Shiny) |
Back (Shiny) |
Crossover appearances[]
Super Smash Bros. series[]
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Super Smash Bros. Brawl[]
Lucario is also available as an unlockable character in Super Smash Bros. Brawl. It is unlocked when it is met in the Subspace Emissary, or by playing a certain amount of VS matches. Most of its attacks are imbued with aura. Ironically, Lucario does not use any moves like Metal Claw, but uses its down smash in a fashion similar to Dark Pulse.
Lucario's attacks in Brawl are:
- Standard Special - Aura Sphere
- Side Special - Force Palm
- Up Special - Extreme Speed
- Down Special - Double Team
- Final Smash - Aura Storm
Adventure Mode: The Subspace Emissary[]
Lucario's appearance in Adventure Mode: The Subspace Emissary occurs fairly late. Lucario meditates atop an icy peak when he is approached by Meta Knight, who has climbed the mountain alongside the Ice Climbers to reach his stolen ship the Halberd, which is approaching. Lucario challenges Meta Knight to a fight, and the player chooses one or the other to play as in the duel. The winner revives the other, and the two of them become friends. Lucario joins Meta Knight in Infiltrating the Halberd, where he discovers Solid Snake hiding in a cardboard box. Meta Knight then gets ready to fight Snake, but Lucario senses that Snake is a good guy, and halts Meta Knight from attacking Snake. Lucario also senses enemies nearby and signals Snake to join the now-trio.
Lucario is next seen fighting a false Peach and a false Zelda made from Shadow Bugs. Meta Knight, Lucario, and Snake defeat the false princesses and set the real ones free. Lucario also aids Fox, Falco, Zelda, Peach, and Snake in the battle against Duon, while Meta Knight reclaims the ship.
After this, he joins the others to battle Master Hand in subspace. However it is revealed that a powerful creature named Tabuu had been manipulating Master Hand and his associates. He uses his Off Waves to turn all heroes into trophies (except Ganondorf, whom he used a different attack to beat), Bowser (who was trophified by Ganondorf), Master Hand (who is defeated by Tabuu but is not turned into a trophy) and anyone who is already a trophy. King Dedede's pins bring back Luigi and Ness (who in turn revive King Dedede) and Kirby, who is separate from them but comes back because he ate one of King Dedede's pins. King Dedede convinces Bowser to help them, while Link and Zelda (if found) bring back Ganondorf who goes to fight Tabuu. If Lucario is saved he will go to the Great Maze to battle the heroes' shadow clones (of every hero who is in subspace excluding Sheik (another form used by Zelda), Zero Suit Samus (Samus is wearing her power suit when she enters subspace) and Red's Squirtle and Ivysaur (when used he always starts with Charizard in story mode)), any bosses that have been fought and Tabuu himself. After they make it to Tabuu he is weakened by the destruction of his wings (by Sonic) which prevents him from turning everyone into trophies. When defeated Tabuu is destroyed and the world returns (except the floating isle because so many bombs went off in one area, so close together).
Super Smash Bros. for Nintendo 3DS and Wii U[]
Lucario returns in Super Smash Bros. for Nintendo 3DS and Wii U, as a default character. His Final Smash is Mega Evolution, similar to Charizard.
Lucario is a playable character in Super Smash Bros. 4. It was announced on January 31, 2014, six years to the day of the year that Super Smash Bros. Brawl was released in Japan; according to an extra post on the Miiverse reveal, this timing was done to commend the Brawl developers for succeeding in adding Lucario to said game.
Lucario possesses a unique ability that no other character in the game has: aura. Aura appears as blue concentrated energy, and is used in every single move Lucario performs. As a mechanic, aura is a damage multiplier, starting from 0.66x and capping at 1.7x when Lucario has taken 190% damage. This means that, even though most of Lucario's moves have high knockback growth, their power is extremely low with low aura, and insufficient to KO until well beyond 150%. However, with high aura, Lucario's moves have incredible power, with many of them easily surpassing every other character's at max aura. In addition, with the introduction of the rage mechanic, Lucario's attacks deal even more knockback, complimenting their already high power. Its grab game receives huge benefits as well. Since Lucario's pummel is the fastest in the game, it can deal large amounts of damage at high percents. Its up throw has low base knockback, and can combo effectively at most percents. It is also the most damaging and one of the strongest when Lucario's aura is high, making up for its increased power. Its forward throw is the fastest throw in the game, as well as the third strongest with high aura. Its back throw is very powerful, and also a semi-spike, making it excellent for edgeguarding and tech-chasing.
Other strengths of Lucario include a very useful special moveset. Aura Sphere is a strong projectile very similar to Samus' Charge Shot. However, since its size and power are affected by aura, it is much more dangerous at high percents. Its high damage output when fully powered up also lets it out prioritize most moves in the game. Force Palm shoots a blast of aura forward, with its range and power increasing with aura. If used at point-blank range, the move is treated as a grab, bypassing shields, and has immense power with enough aura. Extreme Speed is Lucario's recovery move, and is able to cover extremely long distances if Lucario has taken much damage, making it impossible to gimp. It can also launch opponents that get hit head-on. Finally, Double Team is Lucario's counterattack. It is the strongest counter in the game with enough aura while possessing plenty of range, but it's also the slowest, since any opponent that is not in hitlag will most likely avoid it.
However, Lucario has significant flaws. Despite possessing above average weight, its endurance is below average at best. The rest of its stats do not help it at all, as they make it vulnerable to combos, and one strong move is usually all it takes to end Lucario, preventing it from utilizing aura effectively after it gets knocked out. Its combo game is also heavily reliant on throws, as most other combo moves have either very limited follow-up options or awkwardly positioned hitboxes. Its most serious flaw, however, is its polarized moveset. Its fastest moves are the weakest, and its strongest moves are the slowest, making the latter very punishable. Lucario's aura can also work against it. With low aura, its powerful moves are too weak to KO, and with high aura, its combo-oriented moves are too strong to be chained together. This makes it imperative to keep in mind how Lucario's attacks function depending on percentage, as it cannot afford to make mistakes at higher percentages. It also restricts Lucario to using a "bait-and-punish" playstyle, as it cannot perform rushdowns without getting punished most of the time. Finally, Extreme Speed has numerous flaws. The move is difficult to hit with, since Lucario can only damage the opponent head-on, without having very high power to compensate. In addition, it has high ending lag and, unless Lucario grabs the ledge or lands before the move is concluded, very high landing lag. With low aura, the move is also very slow and doesn't grant much distance, while at high aura, it is possible to overshoot the stage if Lucario isn't careful.
Special moveset[]
- Neutral Special: Aura Sphere: A chargeable, condensed sphere of aura. Pressing the special button again will make Lucario throw it. Increases in size and deals more damage the more damage Lucario has.
- Custom Neutral Special 1: Snaring Aura Sphere: Slower, but has a vacuum effect that pulls opponents toward the Aura Sphere itself. Has extra ending lag deals slightly less damage. Two uncharged Snaring Aura Spheres can exist on-screen at the same time.
- Custom Neutral Special 2: Piercing Aura Sphere: Faster and passes through opponents, but deals considerably less damage.
- Side Special: Force Palm: Fires a stream of aura that increases in range the more damaged Lucario is. If the opponent is close to Lucario, the move acts like a grab, with Lucario grabbing the opponent and then striking them with an aura-infused palm thrust at point-blank range.
- Custom Side Special 1: Advancing Force Palm: Functions similarly to Force Palm, but it moves Lucario forward, has more start-up and deals slightly less damage.
- Custom Side Special 2: Long-Distance Force Palm: Has more range, but deals less damage.
- Up Special: Extreme Speed: Launches itself in a predetermined direction by blasting steams of aura from its paws. Has a hitbox at end of the move. Like Force Palm's blast range, Extreme Speed's range increases the more damaged Lucario is.
- Custom Up Special 1: Ride The Wind: Slower and deals no damage, but grants more control over Lucario's trajectory.
- Custom Up Special 2: Extreme Speed Attack: Has less range, but damages opponents at any point it makes contact with them.
- Down Special: Double Team: Performs a kata. If Lucario is attacked, it will disappear and counterattack with a flying kick from behind the attacker.
- Custom Down Special 1: Glancing Counter: Dodges attacks but allows Lucario to produce a hitbox, albeit a weaker one, even if it is not attacked.
- Custom Down Special 2: Stunning Double Team: Functions similarly to Double Team, with the added effect of being able to stun opponents. However, it deals considerably less damage.
- Final Smash: Mega Lucario: Mega Evolves into Mega Lucario. Mega Lucario's aura multiplier is increased to 1.8x regardless of how much damage it had prior to Mega Evolving and it gains resistance to both flinching and launching throughout its duration. Its duration decreases if damage is taken during this transformation.
Super Smash Bros. Ultimate[]
Lucario returns in Super Smash Bros. Ultimate, where he is among the many fighters who opposed Galeem. He was vaporized and imprisoned by the Lord of Light. He can be freed so the player can play him against Galeem and Dharkon.
Lucario's Final Smash was reverted back to Aura Storm, although Lucario still Mega Evolves upon activating its Final Smash.
Super Mario Maker[]
Lucario appears as a Costume Mario costume in Super Mario Maker. It can be unlocked by completing 100 Mario Challenge on Expert difficulty or higher, or by scanning a Lucario amiibo.
Appearances[]
Anime[]
Main[]
Recurring[]
Minor[]
Movies[]
Lucario has a lead role in the movie Pokémon: Lucario and the Mystery of Mew. Lucario is considered a legend from the old times to the town where he appears in front of Ash Ketchum and his friends and mistakes Ash for his old friend Sir Aaron due to his similar aura. At one time in the past, Lucario was going to try and help Sir Aaron save the kingdom, but Aaron trapped him in the staff of the guardian which made him think that Sir Aaron had betrayed him.
Trivia[]
- Lucario one of the few Pokémon to learn a bone-based attack. It creates a bone-shaped object from Aura to use the attacks.
- Lucario is the only non-legendary Pokémon to appear in the opening of the movie The Rise of Darkrai.
- Prior to Generation V, no other Pokémon had the same Fighting/Steel type combination as Lucario. In Generation V, Cobalion was introduced with the same types, albeit swapped (Steel/Fighting).
- Lucario is the only non-legendary boss in Pokémon Ranger: Shadows of Almia to guard a gem. It appears in the mission: "Get the Blue Gem!".
- Lucario is one of the few Pokémon in the anime that actually died; all of the other Pokémon that died were Legendary.
- In the Pokémon Mystery Dungeon series, due to Pokémon having both of their abilities if they have multiple ones, Lucario's Inner Focus ability prevents flinching which does prevent Lucario's other ability, Steadfast, from activating in this matter; however, if Lucario eats an X-eye seed, the crossed-eyed effect will still activate Steadfast.
- Lucario was one of the first Pokémon to be featured in Pokkén Tournament. The other two being Blaziken and Machamp.
- Lucario, despite being a Generation IV Pokémon, debuted during Generation III along with Bonsly and Weavile in Lucario and the Mystery of Mew.
- In Pokkén Tournament, Lucario's fighting style is Lars Alexandersson's fighting style which is the Tekken Force Martial Arts and also utilizes his special attacks such as Tesla Gravity, Lightning Thrust during Hollow Point, Blue Bolt and his Ark Blast which serves as its counterattack.
- Along with Poliwrath, Lucario is the only Fighting type Pokémon that aren't also part Psychic type that can learn Psychic.
- Lucario ranked 2nd, among all Pokémon, in the Pokémon of the Year 2020 poll by The Pokémon Company. It also ranked 1st among all Sinnoh Pokémon.
- Lucario's Bandit Style Holowear bears resemblance to Sir Aaron's outfit.
- Lucario, along with 3 other Pokémon, was available as a doll in Pokémon Mystery Dungeon: Red Rescue Team and Pokémon Mystery Dungeon: Blue Rescue Team. These Pokémon appeared in Ruby and Sapphire anime series as well, before Generation IV games were released.
Origin[]
Lucario's appearance may be aesthetically based on the Egyptian God of death, Anubis, who has the head of a jackal. It may also be inspired by Hermanubis, a hybrid of two gods who were "conductors of souls" and was engaged with the investigation of truth. The mask around its eyes may be derived from the tanuki or raccoon dog, commonly believed to have supernatural powers in Japanese mythology. Another candidate for the mask origin may be the African wild dogs.
Though Lucario physically resembles a dog or type of canine more, it has a few catlike traits. For example, Lucario has slit eyes, as most house cats do. It's also possible that it has retractile claws, as it can learn attacks such as Metal Claw, Hone Claws, and Shadow Claw. Its agility and balance match that of felines. In Super Smash Bros. Brawl, it is shown perched on a very thin piece of ice, then swiftly jumps down, landing on its feet.
Its shiny form can be directly linked to the African golden jackal.
Etymology[]
Lucario's name possibly derives from a part of the word orichalcum in Japanese (oriharukon), when spelled backwards. Orichalcum is a legendary metal and might have a relation to Lucario, since it is a Steel-type Pokémon. Another less likely theory is that part of Lucario's name could be based on the Egyptian capital city, Cairo. The "rio" in its name may also be a reference to Street Fighter's Ryu, as they both have similar signature moves (Ryu has the Hadōken while Lucario has Aura Sphere (Japanese: Hadōdan)), both being blue energy balls launched from both hands at once. It may also derive from oracle, referring to its aura abilities.
Gallery[]
Lucario[]
Mega Lucario[]
See also[]
- Pokémon.com Pokédex
- Legendary Pokémon data
- The Pokémon Database
- Pokémon Dream Pokédex data
- Psypokes Psydex data
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Generation V | |
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