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Kommo-o (Japanese: ジャラランガ, HepburnJararanga) (koh-MOH-oh[1]) is a Dragon/Fighting type Pseudo-Legendary Pokémon introduced in Generation VII.

Biology[]

Physiology[]

Kommo-o concept art

Concept artwork of Kommo-o.

Kommo-o is a bipedal, reptilian Pokémon covered in scaly armor. Most of its body is gray with some lighter gray areas as well as yellow and red markings. It has a rounded, beak-ish snout and small eyes nearly hidden under its head armor. On the tip of its snout is a patch of pale gray, and both the upper and lower jaws have a small, tooth-like spike on each side. The top of its head is covered by an elaborate arrangement of scales. At the front of the headdress is an oval scale, which is yellow with a red heart-shape at the base. On either side of the front scale is a chain of four circular scales; the first three scales are red with yellow trim and the last scale is solid yellow. Three additional chains of plain yellow scales extend from the back of the headdress. Running down the front of its long neck is a line of overlapping scales: one solid gray at the top, three larger gray ones with yellow rims, and one solid yellow scale at the bottom. A thick yellow stripe with a rounded projection in the center runs across its chest. Covering its shoulders are tufts of spiky, white feathers with small, gray scales overlapping them. Four overlapping scales cover the tops of its arms: three are gray with yellow edges, and the scales that cover its hands are red with yellow edges.

Kommo-o has four chains of scales, all of which consist of four scales, extending from just behind its shoulders. The two foremost chains are made of overlapping scales, and have a solid gray scale at the top followed by three scales with yellow edges. The other two chains are made up of only solid gray scales and do not appear to overlap. The lower half of its legs is dark gray, and there is a pale gray marking across each knee. Its hands have four yellow claws, while the feet have only three. A long line of slightly raised, pale gray scales runs down the center of its back to about halfway up its tapering tail. Near the tip of its tail are three sets of loose scales that increase in size near the tip. Each set is made up of four separate scales that encircle the tail; the two lower sets are solid yellow, while the set nearest the tip have gray centers. The very tip of its tail is pale gray.

Behavior[]

Kommo-o, having completed its harsh training, returns to its birthplace to protect Jangmo-o. However, it only watches over them from a distance. Because it does not wish to fight weak foes, it clangs its scales together when it senses someone approaching. This ringing sound alerts others of its presence, which can unnerve and drive away weaker Pokémon. According to legend, Kommo-o's glittering scales are meant to drive away a great darkness. The reason it seeks strong opponents is also said to be a quest for power to defeat the darkness. It howls after finishing off its prey, which is followed by the metallic celebration sounds from its comrades.

In the Galar region, there have been paintings that depict warriors clad in armor made from a Kommo-o's scales.

Natural Abilities[]

Its scales function as both offensive weapons and defensive shields. The power of this Pokémon's uppercut is enough to send foes flying, so simply raising its arms can generate enough force to change its surroundings.

Evolution[]

Kommo-o is the evolved form of Hakamo-o as of level 45. It is also the final evolution of Jangmo-o.

Game info[]

Locations[]

Locations
Version(s) Area(s) Rarity
Sun and Moon Vast Poni Canyon (SOS only) Rare

Pokédex entries[]

  • Sun

    When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.

  • Moon

    Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.

  • Ultra Sun

    When it howls after finishing off its prey, the metallic sounds of its celebrating comrades can be heard from all around.

  • Ultra Moon

    It battles valiantly with its fists, which are armored in steel scales. Kommo-o specializes in uppercuts.

  • Sword

    It clatters its tail scales to unnerve opponents. This Pokémon will battle only those who stand steadfast in the face of this display.

  • Shield

    Certain ruins have paintings of ancient warriors wearing armor made of Kommo-o scales.

  • Scarlet

    It lets its arm hang, and then "quick as a flash" swings upward to land its specialty punch and send the opponent flying high into the sky.

  • Violet

    It bashes its scales to test its opponents' mettle. The sound of struck Kommo-o scales frightens weaker foes and sends them running.


Stats[]

Stats
HP
75
Attack
110
Defense
125
Sp. Atk
100
Sp. Def
105
Speed
85
Total
600

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Clanging Scales 110 100% 5 Dragon Special
1 Sky Uppercut 85 90% 15 Fighting Physical
1 Belly Drum —% 10 Normal Status
1 Autotomize 85 90% 15 Steel Status
1 Tackle 40 100% 35 Normal Physical
1 Leer 100% 30 Normal Status
1 Bide —% 10 Normal Physical
1 Protect —% 10 Normal Physical
5 Leer 100% 30 Normal Status
9 Bide —% 10 Normal Physical
13 Protect —% 10 Normal Physical
17 Dragon Tail 60 90% 10 Dragon Physical
21 Scary Face 100% 10 Normal Status
25 Headbutt 70 100% 15 Normal Physical
29 Work Up —% 30 Normal Status
33 Screech 85% 40 Normal Status
38 Iron Defense —% 15 Steel Status
43 Dragon Claw 80 100% 15 Dragon Physical
51 Noble Roar 100% 30 Normal Status
59 Dragon Dance —% 20 Dragon Status
67 Outrage 120 100% 10 Dragon Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Normal Status
TM02 Dragon Claw 80 100% 15 Dragon Physical
TM05 Roar —% 20 Normal Status
TM06 Toxic 90% 10 Poison Status
TM08 Bulk Up —% 20 Fighting Status
TM10 Hidden Power 60 100% 15 Normal Special
TM12 Taunt —% 20 Dark Status
TM17 Protect —% 10 Normal Status
TM20 Safeguard —% 25 Normal Status
TM21 Frustration 100% 20 Normal Physical
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM37 Sandstorm —% 10 Rock Status
TM39 Rock Tomb 60 95% 15 Rock Physical
TM40 Aerial Ace 60 —% 20 Flying Physical
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM49 Echoed Voice 40 100% 15 Normal Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM54 False Swipe 40 100% 40 Normal Physical
TM56 Fling 100% 10 Dark Physical
TM59 Brutal Swing 60 100% 20 Dark Physical
TM65 Shadow Claw 70 100% 15 Ghost Physical
TM66 Payback 50 100% 10 Dark Physical
TM75 Swords Dance —% 20 Normal Status
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM81 X-Scissor 80 100% 15 Bug Physical
TM82 Dragon Tail 60 90% 10 Dragon Physical
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

To see the Egg Moves that Kommo-o can learn, refer to Jangmo-o.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Aqua Tail USUM 90 90% 10 Water Physical
Draco Meteor SMUSUM 130 90% 5 Dragon Special
Dragon Pulse USUM 85 100% 10 Dragon Special
Drain Punch USUM 75 100% 10 Fighting Physical
Dual Chop USUM 40 90% 15 Dragon Physical
Endeavor USUM 100% 5 Normal Physical
Fire Punch USUM 75 100% 15 Fire Physical
Focus Punch USUM 150 100% 20 Fighting Physical
Hyper Voice USUM 90 100% 10 Normal Special
Ice Punch USUM 75 100% 15 Ice Physical
Iron Defense USUM —% 15 Steel Status
Iron Head USUM 80 100% 15 Steel Physical
Iron Tail USUM 100 75% 15 Steel Physical
Laser Focus USUM —% 30 Normal Status
Low Kick USUM 100% 20 Fighting Physical
Outrage USUM 120 100% 10 Dragon Physical
Shock Wave USUM 60 —% 20 Electric Special
Snore USUM 50 100% 15 Normal Special
Stealth Rock USUM —% 20 Rock Status
Stomping Tantrum USUM 75 100% 10 Ground Physical
Superpower USUM 120 100% 5 Fighting Physical
Thunder Punch USUM 75 100% 15 Electric Physical
Uproar USUM 90 100% 10 Normal Special
Water Pulse USUM 60 100% 20 Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

    Anime[]

    Trivia[]

    Origin[]

    Kommo-o is based on lizards, Asian dragons, tribal warriors, and various dinosaurs such as theropods or ankylosaur, the latter of which were dinosaurs who had armored plates around their bodies. It's name also implies it is based on the mo-o, a dragon in Hawaiian mythology.

    Etymology[]

    Kommo-o comes from komodo (referring to the Komodo dragon), commotion (a noisy disturbance), and mo-o (Hawaiian for "dragon").

    Gallery[]

    1. ^ Silvestri, Cris (2018). Pokémon: Super Deluxe Essential Handbook [Book]. p. 259. Scholastic. ISBN 978-1338230895.
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