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Klink (Japanese: ギアル, HepburnGiaru) (KLEENK[1]) is a Steel-type Pokémon introduced in Generation V.

Biology[]

Physiology[]

Klink is a small two-headed metallic Pokémon that resembles a set of gears. It slightly resembles Magnemite and Magneton, except it appears to consist of two spinning gears. Both gears are identical and have an X for the right eye. Each gear's other eye is open and round with a black pupil, and it has a greenish dome-shaped center that appears to be its nose and a round, open mouth.

Natural Abilities[]

It can have Plus or Minus as its regular Ability, which boosts the stats of allies that has its counterpart Ability in a Double Battle. Its hidden ability is Clear Body which prevents any off stats from being lowered.

It can launch any of the 2 gears that make up its body-like projectiles when using Gear Grind or Shift Gear. It generates energy via spinning.

Behavior[]

Klink are extremely close knit to the extent that they should not be separated at any cost. Klink have only appeared in the past 100 years, making them a relatively new Pokémon species to emerge.

Evolution[]

Klink evolves into Klang at level 38, then into Klinklang at level 49.

Game Info[]

Game Locations[]

Locations
Version(s) Area(s) Rarity
Black and White Chargestone Cave, P2 Laboratory Uncommon
X and Y Breed Klang or Klinklang None
Omega Ruby and Alpha Sapphire Mirage Cave (West of Route 115, north of Fortree City, and north of Route 124) Common
Sun and Moon Island Scan (Melemele Island)

Pokédex Entries[]

  • Black

    The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

  • White

    Interlocking two bodies and spinning around generates the energy they need to live.

  • Black 2

    Two bodies comprise a fixed pair. They spin around each other to generate electricity.

  • White 2

    Two bodies comprise a fixed pair. They spin around each other to generate electricity.

  • X

    Interlocking two bodies and spinning around generates the energy they need to live.

  • Y

    The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

  • Omega Ruby

    Interlocking two bodies and spinning around generates the energy they need to live.

  • Alpha Sapphire

    The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.

  • Sword

    The two minigears that compose this Pokémon are closer than twins. They mesh well only with each other.

  • Shield

    It's suspected that Klink were the inspiration behind ancient people's invention of the first gears.


Stats[]

Stats
HP
40
Attack
55
Defense
70
Sp. Atk
45
Sp. Def
60
Speed
30
Total
300

Learnset[]

Leveling[]

LevelingGeneration VIII
Level Move Power Accuracy PP Type Cat.
1 Thunder Shock 40 100% 30 Type Electric HOME Electric Special
1 Vice Grip 55 100% 30 Type Normal HOME Normal Physical
4 Bind 15 85% 20 Type Normal HOME Normal Physical
8 Charge —% 20 Type Electric HOME Electric Status
12 Charge Beam 50 90% 10 Type Electric HOME Electric Special
16 Metal Sound 85% 40 Type Steel HOME Steel Status
20 Autotomize —% 15 Type Steel HOME Steel Status
24 Discharge 80 100% 15 Type Electric HOME Electric Special
28 Screech 85% 40 Type Normal HOME Normal Status
32 Gear Grind 50 85% 15 Type Steel HOME Steel Physical
36 Lock-On —% 5 Type Normal HOME Normal Status
40 Shift Gear —% 10 Type Steel HOME Steel Status
44 Zap Cannon 120 50% 5 Type Electric HOME Electric Special
48 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Vice Grip 55 100% 30 Type Normal HOME Normal Physical
6 Charge —% 20 Type Electric HOME Electric Status
11 Thunder Shock 40 100% 30 Type Electric HOME Electric Special
16 Gear Grind 50 85% 15 Type Steel HOME Steel Physical
21 Bind 15 85% 20 Type Normal HOME Normal Physical
26 Charge Beam 50 90% 10 Type Electric HOME Electric Special
31 Autotomize —% 15 Type Steel HOME Steel Status
36 Mirror Shot 65 85% 10 Type Steel HOME Steel Special
39 Screech 85% 40 Type Normal HOME Normal Status
42 Discharge 80 100% 15 Type Electric HOME Electric Special
45 Metal Sound 85% 40 Type Steel HOME Steel Status
48 Shift Gear —% 10 Type Steel HOME Steel Status
50 Lock-On —% 5 Type Normal HOME Normal Status
54 Zap Cannon 120 50% 5 Type Electric HOME Electric Special
57 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Vice Grip 55 100% 30 Type Normal HOME Normal Physical Tough 4 0 ♥
6 Charge —% 20 Type Electric HOME Electric Status Clever 1 0 ♥
11 Thunder Shock 40 100% 30 Type Electric HOME Electric Special Cool 4 0 ♥
16 Gear Grind 50 85% 15 Type Steel HOME Steel Physical Clever 4 0 ♥
21 Bind 15 85% 20 Type Normal HOME Normal Physical Tough 3 0 ♥
26 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
31 Autotomize —% 15 Type Steel HOME Steel Status Beautiful 1 0 ♥
36 Mirror Shot 65 85% 10 Type Steel HOME Steel Special Beautiful 2 3 ♥
39 Screech 85% 40 Type Normal HOME Normal Status Clever 3 0 ♥
42 Discharge 80 100% 15 Type Electric HOME Electric Special Beautiful 2 2 ♥
45 Metal Sound 85% 40 Type Steel HOME Steel Status Clever 1 3 ♥
48 Shift Gear —% 10 Type Steel HOME Steel Status Clever 1 0 ♥
50 Lock-On —% 5 Type Normal HOME Normal Status Clever 3 0 ♥
54 Zap Cannon 120 50% 5 Type Electric HOME Electric Special Cool 2 1 ♥
57 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 ViceGrip 55 100% 30 Type Normal HOME Normal Physical
6 Charge —% 20 Type Electric HOME Electric Status
11 ThunderShock 40 100% 30 Type Electric HOME Electric Special
16 Gear Grind 50 85% 15 Type Steel HOME Steel Physical
21 Bind 15 85% 20 Type Normal HOME Normal Physical
26 Charge Beam 50 90% 10 Type Electric HOME Electric Special
31 Autotomize —% 15 Type Steel HOME Steel Status
36 Mirror Shot 65 85% 10 Type Steel HOME Steel Special
39 Screech 85% 40 Type Normal HOME Normal Status
42 Discharge 80 100% 15 Type Electric HOME Electric Special
45 Metal Sound 85% 40 Type Steel HOME Steel Status
48 Shift Gear —% 10 Type Steel HOME Steel Status
51 Lock-On —% 5 Type Normal HOME Normal Status
54 Zap Cannon 120 50% 5 Type Electric HOME Electric Special
57 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM69 Rock Polish —% 20 Type Rock HOME Rock Status
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 90% 20 Type Electric HOME Electric Status
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM91 Flash Cannon 80 100% 10 Type Steel HOME Steel Special
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special Cool 4 4 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Type Electric HOME Electric Special Cool 4 0 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM37 Sandstorm —% 10 Type Rock HOME Rock Status Tough 2 1 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special Beautiful 1 0 ♥
TM69 Rock Polish —% 20 Type Rock HOME Rock Status Tough 3 0 ♥
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special Cool 4 0 ♥
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status Cool 1 3 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM91 Flash Cannon 80 100% 10 Type Steel HOME Steel Special Beautiful 4 0 ♥
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical Tough 6 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM24 Thunderbolt 95 100% 15 Type Electric HOME Electric Special
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM37 Sandstorm —% 10 Type Rock HOME Rock Status
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM57 Charge Beam 50 90% 10 Type Electric HOME Electric Special
TM69 Rock Polish —% 20 Type Rock HOME Rock Status
TM72 Volt Switch 70 100% 20 Type Electric HOME Electric Special
TM73 Thunder Wave 100% 20 Type Electric HOME Electric Status
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM91 Flash Cannon 80 100% 10 Type Steel HOME Steel Special
TM93 Wild Charge 90 100% 15 Type Electric HOME Electric Physical
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

This Pokémon learns no moves by Breeding.
Breeding Generation VII
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation V
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Bind USUM 15 85% 20 Type Normal HOME Normal Physical
Gravity USUM —% 5 Type Psychic HOME Psychic Status
Iron Defense USUM —% 15 Type Steel HOME Steel Status
Magic Coat USUM —% 15 Type Psychic HOME Psychic Status
Magnet Rise USUM —% 10 Type Electric HOME Electric Status
Recycle USUM —% 10 Type Normal HOME Normal Status
Shock Wave USUM 60 —% 20 Type Electric HOME Electric Special
Signal Beam USUM 75 100% 15 Type Bug HOME Bug Special
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Telekinesis USUM —% 15 Type Psychic HOME Psychic Status
Uproar USUM 90 100% 10 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bind ORAS 15 85% 20 Type Normal HOME Normal Physical Tough 3 0 ♥
Gravity ORAS —% 5 Type Psychic HOME Psychic Status Clever 2 0 ♥
Iron Defense ORAS —% 15 Type Steel HOME Steel Status Tough 1 0 ♥
Magic Coat ORAS —% 15 Type Psychic HOME Psychic Status Beautiful 2 0 ♥
Magnet Rise ORAS —% 10 Type Electric HOME Electric Status Clever 2 0 ♥
Recycle ORAS —% 10 Type Normal HOME Normal Status Clever 1 0 ♥
Shock Wave ORAS 60 —% 20 Type Electric HOME Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Type Bug HOME Bug Special Beautiful 3 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Uproar ORAS 90 100% 10 Type Normal HOME Normal Special Cute 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Bind  15 85% 20 Type Normal HOME Normal Physical
Gravity  —% 5 Type Psychic HOME Psychic Status
Iron Defense  —% 15 Type Steel HOME Steel Status
Magic Coat  —% 15 Type Psychic HOME Psychic Status
Magnet Rise  —% 10 Type Electric HOME Electric Status
Recycle  —% 10 Type Normal HOME Normal Status
Signal Beam  75 100% 15 Type Bug HOME Bug Special
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Uproar  90 100% 10 Type Normal HOME Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Trivia[]

  • It was suggested that people modelled gears after Klink. The opposite happened in real life, since Klink is based off gears to the extent in Japan it is just called gear.
  • Its line is the first pure steel type since Registeel.
  • This Pokémon was revealed along with six other Pokémon in July's issue of CoroCoro on June 11, 2010, making one of the first regular Pokémon announced for the 5th Generation.
  • Along with Dratini, Larvitar, Remoraid, and Trapinch, Klink is one of the few basic-stage Pokémon able to learn Hyper Beam.
  • Klink seems to be the only Pokémon N uses in more than one battle. He uses Klink once and Klinklang in the final battle against him. All of his other Pokémon, he used once and released.
  • For some reason, Prof. Juniper's father praises the player for finding a Klink in the Chargestone Cave even though Klink are quite common and some trainers, including N, use a Klink in the cave.
  • Klink represents June on the Unova Horoscope.
  • It is not known if Klink is in-universe the name of a character in a Unovan historical sitcom.

Origin[]

Klink is based on a set of gears that interlock. As for the specific gears they are based on, they are either spur, helical or herringbone. Its Shiny coloration appears to be based on copper gears due to their noses turning green, something that happens to copper during chemical reactions. It may also be based on the perpetual motion machine trimmed down.

Etymology[]

Klink comes from clink, a metallic sound. It may also include link, as the two gears that make up Klink are connected together.

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 193. Scholastic. ISBN 978-0-545-79566-1.
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