Jaw Lock
くらいつく Seize with Teeth {{{ja_trans}}}
Introduced: | Generation VIII |
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Battle Data
Type: | |
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Category: | |
Power: | 80 |
Accuracy: | 100% |
PP: | 10, max: 16 |
Priority: | 0 |
Contact: | Yes |
Affected by
Magic Coat: | No |
---|---|
Magic Bounce: | No |
Bright Powder: | No |
Detect/Protect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | Yes |
Jaw Lock is a Dark-type move introduced in Generation VIII.
Effect[]
It inflicts damage and locks the target and user into battle until either side faints.
Description[]
Games | Description |
---|---|
SwShLA SV |
This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. |
BDSP | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
Learnset[]
By leveling up[]
Pokémon | Type | Egg groups | Level | ||
VIII | IX | ||||
Chewtle | water | Monster/Water 1 | 35SwSh | 35 | |
Drednaw | water/rock | Monster/Water 1 | 39SwSh | 39 | |
Maschiff | dark | Field | 43 | ||
Mabosstiff | dark | Field | 48 | ||
Roaring Moon | dragon/dark | Undiscovered | Rem. | ||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Trivia[]
- This move came from a Krookodile TCG card that also contained Power Trip, explaining the Dark type.
Generation I · Generation II · Generation III · Generation IV · Generation V · Generation VI · Generation VII · Generation VIII · Generation IX A B C D E F H J - Jaw Lock
K L M N O P Q R S T W See also Moves Bug-type · Dark-type · Dragon-type · Electric-type · Fairy-type · Fighting-type · Fire-type · Flying-type · Ghost-type · Grass-type · Ground-type · Ice-type · Normal-type · Poison-type · Psychic-type · Rock-type · Steel-type · Water-type A B C D E F G H I J - Jaw Lock
- Jungle Healing
L M N O P R S T V W See also Generation VIII