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m (→top: clean up, replaced: |image= → |image =, |generation= → |generation =, |type= → |type =, |japanese= → |japanese =, |category= → |category =, |power= → |power =, |accuracy= → |accuracy =, |p...) |
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{{Move Infobox |
{{Move Infobox |
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− | |image |
+ | |image =Ice Ball VII.png |
− | |japanese=アイスボール ''Ice Ball'' |
+ | |japanese =アイスボール ''Ice Ball'' |
− | |generation=III |
+ | |generation =III |
− | |type=Ice |
+ | |type =Ice |
− | |category=Physical |
+ | |category =Physical |
− | |power=30 |
+ | |power =30 |
− | |accuracy=90% |
+ | |accuracy =90% |
− | |pp=20{{tt|*|Max. 32}} |
+ | |pp =20{{tt|*|Max. 32}} |
− | |affects=Selected Target |
+ | |affects =Selected Target |
− | |contact=1 |
+ | |contact =1 |
− | |magiccoat=0 |
+ | |magiccoat =0 |
− | |brightpowder=1 |
+ | |brightpowder =1 |
− | |detect=1 |
+ | |detect =1 |
− | |snatch=0 |
+ | |snatch =0 |
− | |kingsrock=1 |
+ | |kingsrock =1 |
− | |contesttype=Beauty |
+ | |contesttype =Beauty |
− | |appeal=3 |
+ | |appeal =3 |
|jam=0 |
|jam=0 |
||
|appeal2=2}} |
|appeal2=2}} |
Revision as of 22:58, 5 March 2019
Ice Ball
Generation: | III |
---|
Battle Data
Type: | |
---|---|
Category | |
Power: | 30 |
Accuracy: | 90% |
PP: | 20*, max: ? |
Affects: | Selected Target |
Secondary Effect: | None |
Priority: | 0 |
Contact: | Yes |
Affected by
Magic Coat: | No |
---|---|
Magic Bounce: | |
Bright Powder: | Yes |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | |
King's Rock: | Yes |
Ice Ball is an Ice-type move introduced in Generation III. Essentially the Ice-type version of Rollout, it is the signature move of the Spheal evolution line.
Description
Games | Description |
---|---|
Template:RSE | A 5-turn attack that gains power on successive hits. |
Template:FRLG | A 5-turn rolling attack that becomes stronger each time it rolls. |
Template:DPPtTemplate:HGSS | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
Template:BWTemplate:B2W2 Template:XYTemplate:ORAS |
The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
Template:SMTemplate:USUM | The user attacks the target for five turns. The move's power increases each time it hits. |
Effect
In battle
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Contests
Temporarily stops the crowd from growing excited.
Super Contests
Allows performance of the same move twice in a row.
Learnset
By leveling up
Pokémon | Type | Egg groups | Level | |||||
V | VI | VII | VIII | IX | ||||
Sandshrew | ice/steel | 7 | {{{10}}} | |||||
Sandslash | ice/steel | 1 | {{{10}}} | |||||
Spheal | ice/water | 13 | 13 | 13 | 13 | 13 | {{{10}}} | |
Sealeo | ice/water | 13 | 13 | 13 | 13 | 13 | {{{10}}} | |
Walrein | ice/water | 13 | 13 | 13 | 13 | 13 | {{{10}}} | |
Bergmite | ice | 30 | 30 | {{{10}}} | ||||
Avalugg | ice | 30 | 30 | {{{10}}} | ||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
Gallery
Template:Move gallery