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Hoopa (Japanese: フーパ, HepburnFuupa) (HOO-pah[1]) is a Psychic/Ghost-type Mythical Pokémon introduced in Generation VI. If the Prison Bottle is used on Hoopa Confined, it will transform to Hoopa Unbound, becoming a Psychic/Dark-type Pokémon.

Biology[]

Physiology[]

Hoopa Confined is a small Pokémon, who wears yellow rings around its horns and belly. Its eyes are green and its body is painted pink and violet. When transformed into Hoopa Unbound, it is a large, purplish-gray genie-like being. It has triangular red eyes, a long tail with a spike at the end, six arms and a ring in its chest. It has big, spiky red hair in a ponytail and big horns with rings held tightly around them, and a red beard.

Behavior[]

The mythical Hoopa is said to be a troublemaking trickster that can open portals to other dimensions with its hoop. It is thought to use this ability to cause interdimensional mischief, though some believe that it also uses it to hoard objects that catch its interest in some unknown realm. Long ago, an ancient desert civilization was said to have sealed Hoopa's true power away in an artifact known as the Prison Bottle. Opening the bottle would restore its strength for a short time; in this form, known as Unbound Hoopa, it becomes a monstrous, six-handed beast that would be able to transport anything between dimensions. Legends say that this gigantic creature once carried an entire castle of gold along with it through a hyperspace hole because of its greed. Luckily, this transformation is only temporary; after some time, the Prison Bottle will reabsorb its power and Hoopa will once again become Confined. It is thought that Confined Hoopa passes its time by playing tricks on unwary beings across dimensions.

Natural abilities[]

As Hoopa Confined, when given the Prison Bottle, it transforms into Hoopa Unbound for three days, or until put in the PC. Hoopa is also known for being able to travel across dimensions with its hoop.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
X and Y Event One
Omega Ruby and Alpha Sapphire Event One
Sun and Moon Event One
Ultra Sun and Ultra Moon Event One

Pokédex entries[]

  • X

    It gathers things it likes and pushes them through its loop to teleport them to a secret place.

  • Y

    This troublemaker sends anything and everything to faraway places using its loop, which can warp space.

  • Omega Ruby

    In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within.

  • Alpha Sapphire

    It is said to be able to seize anything it desires with its six rings and six huge arms. With its power sealed, it is transformed into a much smaller form.


Stats[]

Stats
HP
80
Attack
110
Defense
60
Sp. Atk
150
Sp. Def
130
Speed
70
Total
600

Stats
HP
80
Attack
160
Defense
60
Sp. Atk
170
Sp. Def
130
Speed
80
Total
680

Learnset[]

Leveling[]

Hoopa Confined[]

LevelingGeneration IX
Level Move Power Accuracy PP Type Cat.
Confusion 50 100% 25 Psychic Special
Ally Switch –% 15 Psychic Status
Destiny Bond –% 5 Ghost Status
6 Astonish 30 100% 15 Ghost Physical
10 Trick 100% 10 Psychic Status
15 Light Screen –% 30 Psychic Status
19 Psybeam 65 100% 20 Psychic Special
25 Skill Swap –% 10 Psychic Status
29 Guard Split –% 10 Psychic Status
29 Power Split –% 10 Psychic Status
35 Phantom Force 90 100% 10 Ghost Physical
46 Zen Headbutt 80 90% 15 Psychic Physical
50 Trick Room –% 5 Psychic Status
50 Wonder Room –% 10 Psychic Status
55 Shadow Ball 80 100% 15 Ghost Special
68 Nasty Plot –% 20 Dark Status
75 Psychic 90 100% 10 Psychic Special
85 Hyperspace Hole 80 –% 5 Psychic Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
Hyperspace Hole 80 –% 5 Psychic Special
Trick 100% 10 Psychic Status
Destiny Bond –% 5 Ghost Status
Ally Switch –% 15 Psychic Status
Confusion 50 100% 25 Psychic Special
6 Astonish 30 100% 15 Ghost Physical
10 Magic Coat –% 15 Psychic Status
15 Light Screen –% 30 Psychic Status
19 Psybeam 65 100% 20 Psychic Special
25 Skill Swap –% 10 Psychic Status
29 Power Split –% 10 Psychic Status
29 Guard Split –% 10 Psychic Status
35 Phantom Force 90 100% 10 Ghost Physical
46 Zen Headbutt 80 90% 15 Psychic Physical
50 Wonder Room –% 10 Psychic Status
50 Trick Room –% 5 Psychic Status
55 Shadow Ball 80 100% 15 Ghost Special
68 Nasty Plot –% 20 Dark Status
75 Psychic 90 100% 10 Psychic Special
85 Hyperspace Hole 80 –% 5 Psychic Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Hyperspace Hole 80 –% 5 Psychic Special Clever 3 0 ♥
Trick 100% 10 Psychic Status Clever 2 1 ♥
Destiny Bond –% 5 Ghost Status Clever 7 0 ♥
Ally Switch –% 15 Psychic Status Clever 3 0 ♥
Confusion 50 100% 25 Psychic Special Clever 4 0 ♥
6 Astonish 30 100% 15 Ghost Physical Cute 2 3 ♥
10 Magic Coat –% 15 Psychic Status Beautiful 2 0 ♥
15 Light Screen –% 30 Psychic Status Beautiful 2 0 ♥
19 Psybeam 65 100% 20 Psychic Special Beautiful 3 0 ♥
25 Skill Swap –% 10 Psychic Status Clever 1 0 ♥
29 Power Split –% 10 Psychic Status Clever 1 0 ♥
29 Guard Split –% 10 Psychic Status Clever 1 0 ♥
35 Phantom Force 90 100% 10 Ghost Physical Cool 1 0 ♥
46 Zen Headbutt 80 90% 15 Psychic Physical Clever 4 0 ♥
50 Wonder Room –% 10 Psychic Status Clever 3 0 ♥
50 Trick Room –% 5 Psychic Status Clever 3 0 ♥
55 Shadow Ball 80 100% 15 Ghost Special Clever 4 0 ♥
68 Nasty Plot –% 20 Dark Status Clever 1 0 ♥
75 Psychic 90 100% 10 Psychic Special Clever 4 0 ♥
85 Hyperspace Hole 80 –% 5 Psychic Special Clever 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Trick 100% 10 Psychic Status Clever 2 1 ♥
Destiny Bond –% 5 Ghost Status Clever 7 0 ♥
Ally Switch –% 15 Psychic Status Clever 3 0 ♥
Hyperspace Hole 80 –% 5 Psychic Special Clever 3 0 ♥
Confusion 50 100% 25 Psychic Special Clever 4 0 ♥
6 Astonish 30 100% 15 Ghost Physical Cute 2 3 ♥
10 Magic Coat –% 15 Psychic Status Beautiful 2 0 ♥
15 Psybeam 65 100% 20 Psychic Special Beautiful 3 0 ♥
19 Light Screen –% 30 Psychic Status Beautiful 2 0 ♥
25 Skill Swap –% 10 Psychic Status Clever 1 0 ♥
29 Power Split –% 10 Psychic Status Clever 1 0 ♥
35 Guard Split –% 10 Psychic Status Clever 1 0 ♥
46 Phantom Force 90 100% 10 Ghost Physical Cool 1 0 ♥
50 Wonder Room –% 10 Psychic Status Clever 3 0 ♥
55 Trick Room –% 5 Psychic Status Clever 3 0 ♥
68 Shadow Ball 80 100% 15 Ghost Special Clever 4 0 ♥
75 Psychic 90 100% 10 Psychic Special Clever 4 0 ♥
85 Hyperspace Hole 80 –% 5 Psychic Special Clever 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Hoopa Unbound[]

LevelingGeneration IX
Level Move Power Accuracy PP Type Cat.
Confusion 50 100% 25 Psychic Special
Destiny Bond –% 5 Ghost Status
Ally Switch –% 15 Psychic Status
6 Astonish 30 100% 15 Ghost Physical
10 Trick 100% 10 Psychic Status
15 Light Screen –% 30 Psychic Status
19 Psybeam 65 100% 20 Psychic Special
25 Skill Swap –% 10 Psychic Status
29 Guard Split –% 10 Psychic Status
29 Power Split –% 10 Psychic Status
46 Knock Off 65 100% 20 Dark Physical
50 Trick Room –% 5 Psychic Status
50 Wonder Room –% 10 Psychic Status
55 Dark Pulse 80 100% 15 Dark Special
75 Psychic 90 100% 10 Psychic Special
85 Hyperspace Fury 100 –% 5 Dark Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
Hyperspace Fury 100 –% 5 Dark Physical
Trick 100% 10 Psychic Status
Destiny Bond –% 5 Ghost Status
Ally Switch –% 15 Psychic Status
Confusion 50 100% 25 Psychic Special
6 Astonish 30 100% 15 Ghost Physical
10 Magic Coat –% 15 Psychic Status
15 Light Screen –% 30 Psychic Status
19 Psybeam 65 100% 20 Psychic Special
25 Skill Swap –% 10 Psychic Status
29 Power Split –% 10 Psychic Status
29 Guard Split –% 10 Psychic Status
46 Knock Off 65 100% 20 Dark Physical
50 Wonder Room –% 10 Psychic Status
50 Trick Room –% 5 Psychic Status
55 Dark Pulse 80 100% 15 Dark Special
75 Psychic 90 100% 10 Psychic Special
85 Hyperspace Fury 100 –% 5 Dark Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Hyperspace Fury 100 –% 5 Dark Physical Tough 3 0 ♥
Trick 100% 10 Psychic Status Clever 2 1 ♥
Destiny Bond –% 5 Ghost Status Clever 7 0 ♥
Ally Switch –% 15 Psychic Status Clever 3 0 ♥
Confusion 50 100% 25 Psychic Special Clever 4 0 ♥
6 Astonish 30 100% 15 Ghost Physical Cute 2 3 ♥
10 Magic Coat –% 15 Psychic Status Beautiful 2 0 ♥
15 Light Screen –% 30 Psychic Status Beautiful 2 0 ♥
19 Psybeam 65 100% 20 Psychic Special Beautiful 3 0 ♥
25 Skill Swap –% 10 Psychic Status Clever 1 0 ♥
29 Power Split –% 10 Psychic Status Clever 1 0 ♥
29 Guard Split –% 10 Psychic Status Clever 1 0 ♥
46 Knock Off 65 100% 20 Dark Physical Clever 2 3 ♥
50 Wonder Room –% 10 Psychic Status Clever 3 0 ♥
50 Trick Room –% 5 Psychic Status Clever 3 0 ♥
55 Dark Pulse 80 100% 15 Dark Special Cool 4 0 ♥
75 Psychic 90 100% 10 Psychic Special Clever 4 0 ♥
85 Hyperspace Fury 100 –% 5 Dark Physical Tough 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation IX
TM/HM/TR Move Power Accuracy PP Type Cat.
TM001 Take Down 90 85% 20 Normal Physical
TM006 Scary Face 100% 10 Normal Status
TM007 Protect –% 10 Normal Status
TM016 Psybeam 65 100% 20 Psychic Special
TM018 Thief 60 100% 25 Dark Physical
TM025 Facade 70 100% 20 Normal Physical
TM032 Swift 60 –% 20 Normal Special
TM036 Rock Tomb 60 95% 15 Rock Physical
TM043 Fling 100% 10 Dark Physical
TM047 Endure –% 10 Normal Status
TM049 Sunny Day –% 5 Fire Status
TM050 Rain Dance –% 5 Water Status
TM051 Sandstorm –% 10 Rock Status
TM054 Psyshock 80 100% 10 Psychic Special
TM058 Brick Break 75 100% 15 Fighting Physical
TM059 Zen Headbutt 80 90% 15 Psychic Physical
TM062 Foul Play 95 100% 15 Dark Physical
TM067 Fire Punch 75 100% 15 Fire Physical
TM068 Thunder Punch 75 100% 15 Electric Physical
TM069 Ice Punch 75 100% 15 Ice Physical
TM070 Sleep Talk –% 10 Normal Status
TM073 Drain Punch 75 100% 10 Fighting Physical
TM074 Reflect –% 20 Psychic Status
TM075 Light Screen –% 30 Psychic Status
TM081 Grass Knot 100% 20 Grass Special
TM082 Thunder Wave 90% 20 Electric Status
TM085 Rest –% 5 Psychic Status
TM087 Taunt 100% 20 Dark Status
TM094 Dark Pulse 80 100% 15 Dark Special
TM098 Skill Swap –% 10 Psychic Status
TM102 Gunk Shot 120 80% 5 Poison Physical
TM103 Substitute –% 10 Normal Status
TM109 Trick 100% 10 Psychic Status
TM114 Shadow Ball 80 100% 15 Ghost Special
TM119 Energy Ball 90 100% 10 Grass Special
TM120 Psychic 90 100% 10 Psychic Special
TM126 Thunderbolt 90 100% 15 Electric Special
TM129 Calm Mind –% 20 Psychic Status
TM138 Psychic Terrain –% 10 Psychic Status
TM140 Nasty Plot –% 20 Dark Status
TM151 Phantom Force 90 100% 10 Ghost Physical
TM152 Giga Impact 150 90% 5 Normal Physical
TM158 Focus Blast 120 70% 5 Fighting Special
TM161 Trick Room –% 5 Psychic Status
TM163 Hyper Beam 150 90% 5 Normal Special
TM171 Tera Blast 80 100% 10 Normal Special
TM178 Gravity –% 5 Psychic Status
TM181 Knock Off 65 100% 20 Dark Physical
TM192 Focus Punch 150 100% 20 Fighting Physical
TM199 Lash Out 75 100% 5 Dark Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM03 Psyshock 80 100% 10 Psychic Special
TM04 Calm Mind —% 20 Psychic Status
TM06 Toxic 90% 10 Poison Status
TM10 Hidden Power 60 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM12 Taunt 100% 20 Dark Status
TM15 Hyper Beam 150 90% 5 Normal Special
TM16 Light Screen —% 30 Psychic Status
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM20 Safeguard —% 25 Normal Status
TM21 Frustration 100% 20 Normal Physical
TM24 Thunderbolt 90 100% 15 Electric Special
TM27 Return 100% 20 Normal Physical
TM29 Psychic 90 100% 10 Psychic Special
TM30 Shadow Ball 80 100% 15 Ghost Special
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM33 Reflect —% 20 Psychic Status
TM41 Torment 100% 15 Dark Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM46 Thief 60 100% 25 Dark Physical
TM48 Round 60 100% 15 Normal Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM53 Energy Ball 90 100% 10 Grass Special
TM56 Fling 100% 10 Dark Physical
TM57 Charge Beam 50 90% 10 Electric Special
TM60 Quash 100% 15 Dark Status
TM63 Embargo 100% 15 Dark Status
TM68 Giga Impact 150 90% 5 Normal Physical
TM73 Thunder Wave 90% 20 Electric Status
TM77 Psych Up —% 10 Normal Status
TM85 Dream Eater 100 100% 15 Psychic Special
TM86 Grass Knot 100% 20 Grass Special
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM92 Trick Room —% 5 Psychic Status
TM97 Dark Pulse 80 100% 15 Dark Special
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM03 Psyshock 80 100% 10 Psychic Special Beautiful 1 4 ♥
TM04 Calm Mind —% 20 Psychic Status Clever 1 0 ♥
TM06 Toxic 90% 10 Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Dark Status Clever 2 1 ♥
TM15 Hyper Beam 150 90% 5 Normal Special Cool 4 4 ♥
TM16 Light Screen —% 30 Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Water Status Beautiful 1 0 ♥
TM20 Safeguard —% 25 Normal Status Beautiful 2 0 ♥
TM21 Frustration 100% 20 Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Electric Special Cool 4 0 ♥
TM27 Return 100% 20 Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Psychic Special Clever 4 0 ♥
TM30 Shadow Ball 80 100% 15 Ghost Special Clever 4 0 ♥
TM31 Brick Break 75 100% 15 Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Normal Status Cool 1 0 ♥
TM33 Reflect —% 20 Psychic Status Clever 2 0 ♥
TM41 Torment 100% 15 Dark Status Tough 2 0 ♥
TM42 Facade 70 100% 20 Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Psychic Status Cute 1 0 ♥
TM46 Thief 60 100% 25 Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Normal Special Beautiful 2 0 ♥
TM52 Focus Blast 120 70% 5 Fighting Special Cool 4 0 ♥
TM53 Energy Ball 90 100% 10 Grass Special Beautiful 4 0 ♥
TM56 Fling 100% 10 Dark Physical Cute 3 0 ♥
TM57 Charge Beam 50 90% 10 Electric Special Beautiful 1 0 ♥
TM60 Quash 100% 15 Dark Status Clever 3 0 ♥
TM63 Embargo 100% 15 Dark Status Clever 3 0 ♥
TM68 Giga Impact 150 90% 5 Normal Physical Tough 4 4 ♥
TM70 Flash 100% 20 Normal Status Beautiful 3 0 ♥
TM73 Thunder Wave 100% 20 Electric Status Cool 1 3 ♥
TM77 Psych Up —% 10 Normal Status Clever 2 0 ♥
TM85 Dream Eater 100 100% 15 Psychic Special Clever 2 0 ♥
TM86 Grass Knot 100% 20 Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Normal Status Cute 2 0 ♥
TM92 Trick Room —% 5 Psychic Status Clever 3 0 ♥
TM94 Secret PowerORAS 70 100% 20 Normal Physical Clever 1 0 ♥
TM97 Dark PulseORAS 80 100% 15 Dark Special Cool 4 0 ♥
TM98 Power-Up Punch 40 100% 20 Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Normal Status Cute 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

Hoopa learns no moves via breeding.


Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Covet USUM 60 100% 25 Normal Physical
Dual Chop USUM 40 90% 15 Dragon Physical
Signal Beam USUM 75 100% 15 Bug Special
Gunk Shot USUM 120 80% 5 Poison Physical
Uproar USUM 90 100% 10 Normal Special
Thunder Punch USUM 75 100% 15 Electric Physical
Fire Punch USUM 75 100% 15 Fire Physical
Ice Punch USUM 75 100% 15 Ice Physical
Magic Coat USUM –% 15 Psychic Status
Block USUM –% 5 Normal Status
Foul Play USUM 95 100% 15 Dark Physical
Gravity USUM –% 5 Psychic Status
Last Resort USUM 140 100% 5 Normal Physical
Zen Headbutt USUM 80 90% 15 Psychic Physical
Snore USUM 50 100% 15 Normal Special
Knock Off USUM 65 100% 20 Dark Physical
Role Play USUM –% 10 Psychic Status
Drain Punch USUM 75 100% 10 Fighting Physical
Focus Punch USUM 150 100% 20 Fighting Physical
Shock Wave USUM 60 –% 20 Electric Special
Trick USUM 100% 10 Psychic Status
Magic Room USUM –% 10 Psychic Status
Wonder Room USUM –% 10 Psychic Status
Recycle USUM –% 10 Normal Status
Snatch USUM –% 10 Dark Status
Skill Swap USUM –% 10 Psychic Status
Telekinesis USUM –% 15 Psychic Status
Ally Switch USUM –% 15 Psychic Status
Throat Chop USUM 80 100% 15 Dark Physical
Laser Focus USUM –% 30 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Block ORAS –% 5 Normal Status Cute 2 0 ♥
Covet ORAS 60 100% 25 Normal Physical Cute 1 0 ♥
Drain Punch ORAS 75 100% 10 Fighting Physical Tough 1 0 ♥
Dual Chop ORAS 40 90% 15 Dragon Physical Tough 2 1 ♥
Fire Punch ORAS 75 100% 15 Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Fighting Physical Tough 2 0 ♥
Foul Play ORAS 95 100% 15 Dark Physical Clever 1 0 ♥
Gravity ORAS –% 5 Psychic Status Clever 2 0 ♥
Gunk Shot ORAS 120 80% 5 Poison Physical Tough 2 1 ♥
Ice Punch ORAS 75 100% 15 Ice Physical Beautiful 4 0 ♥
Knock Off ORAS 65 100% 20 Dark Physical Clever 2 3 ♥
Last Resort ORAS 140 100% 5 Normal Physical Cute 1 0 ♥
Magic Coat ORAS –% 15 Psychic Status Beautiful 2 0 ♥
Magic Room ORAS –% 10 Psychic Status Clever 3 0 ♥
Recycle ORAS –% 10 Normal Status Clever 1 0 ♥
Role Play ORAS –% 10 Psychic Status Cute 1 0 ♥
Shock Wave ORAS 60 –% 20 Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Bug Special Beautiful 3 0 ♥
Skill Swap ORAS –% 10 Psychic Status Clever 1 0 ♥
Snatch ORAS –% 10 Dark Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Normal Special Cute 4 0 ♥
Thunder Punch ORAS 75 100% 15 Electric Physical Cool 4 0 ♥
Trick ORAS 100% 10 Psychic Status Clever 2 1 ♥
Uproar ORAS 90 100% 10 Normal Special Cute 2 1 ♥
Wonder Room ORAS –% 10 Psychic Status Clever 3 0 ♥
Zen Headbutt ORAS 80 90% 15 Psychic Physical Clever 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Anime[]

Hoopa appears in Hoopa and the Clash of Ages.

Pokémon Super Mystery Dungeon[]

Hoopa Confined
Hoopa Confined
Hoopa Unbound
Hoopa Unbound

Hoopa appears in Sahra Town inside the Djinn's Bottle. The player can take the Djinn's Bottle to a dungeon and use it to summon Hoopa, who will randomly appear in Confined or Unbound Forme. When talked to in a dungeon, Hoopa can summon a random Mythical or Legendary Pokémon, though Hoopa can fail and summon an enemy Pokémon instead on occasion. If there is a Monster House on the floor, Hoopa cannot be summoned. Additionally, during a boss battle, Hoopa will not be able to summon another Pokémon.

Pokémon UNITE[]

Hoopa (Pokémon UNITE)

Trivia[]

  • Hoopa Unbound is the tallest Mythical Pokémon.
  • Despite being said to teleport through portals at will, it is unable to learn Teleport.
  • Hoopa Unbound is the only Pokémon with a BST of 680 that isn't a Legendary Pokémon.

Origin[]

Hoopa is based on traditional depictions of genies, being connected to a bottle and having magical powers. It may also be based on Nezha, a multi-armed trickster deity from Taoism as is often depicted as holding or wearing rings. Its rings also appear to be based on portals or wormholes.

In its Unbound Form, it may take inspiration from Shakti, a Hindu deity said to be made of cosmic energy and have multiple arms. It also appears to be based on depictions of devils due to its horns and sharp-tipped tail.

Etymology[]

Hoopa and its Japanese name, Fūpa, derive from hoop and possibly hoopla (commotion).

Gallery[]

References[]

  1. ^ Silvestri, Cris (2024). Pokémon Super Duper Extra Deluxe Essential Handbook [Book]. p. 258. Scholastic. ISBN 978-1-339-02801-9.