FANDOM


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Generation VII=
 
Generation VII=
 
{{Movestmtop|type=Fighting|gen=VII}}
 
{{Movestmtop|type=Fighting|gen=VII}}
+
{{Movestmmid|TM01|[[Work Up]]|—|—|30|Normal|Status}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM08|[[Bulk Up]]|—|—|20|Fighting|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM26|[[Earthquake]]|100|100|10|Ground|Physical}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM31|'''[[Brick Break]]'''|75|100|15|Fighting|Physical}}
  +
{{Movestmmid|TM32|[[Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM39|[[Rock Tomb]]|60|95|15|Rock|Physical}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status}}
  +
{{Movestmmid|TM46|[[Thief]]|60|100|25|Dark|Physical}}
  +
{{Movestmmid|TM47|'''[[Low Sweep]]'''|65|100|20|Fighting|Physical}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM52|'''[[Focus Blast]]'''|120|70|5|Fighting|Special}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical}}
  +
{{Movestmmid|TM71|[[Stone Edge]]|100|80|5|Rock|Physical}}
  +
{{Movestmmid|TM78|[[Bulldoze]]|60|100|20|Ground|Physical}}
  +
{{Movestmmid|TM80|[[Rock Slide]]|75|90|10|Rock|Physical}}
  +
{{Movestmmid|TM84|[[Poison Jab]]|80|100|20|Poison|Physical}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|85|15|Normal|Status}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status}}
 
{{Movessetend|type=Fighting}}
 
{{Movessetend|type=Fighting}}
 
|-|
 
|-|

Revision as of 11:13, June 2, 2018

Hitmonlee (Japanese: サワムラー Sawamuraa) is a Fighting-type Pokémon introduced in Generation I. According to the Pokédex, its nickname is "The Kicking Fiend".

Biology

Physiology

Hitmonlee is a Kicking Pokémon. It is brown in color with tape markings wrapped around its forearms and legs. While it looks like it has tape wrapped around its legs, the tape is actually its legs coiled like a spring which stretch to increase the distance of its kicks.

Natural abilities

Hitmonlee can have one of two abilities, Limber or Reckless. Limber is an ability that will prevent Hitmonlee from becoming paralyzed while Reckless increases the attack power of moves with recoil damage.

Evolution

Hitmonlee evolves from Tyrogue at level 20 if its Attack is higher than its Defense.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Red and Blue Saffron City One
Yellow Saffron City One
Gold and Silver Evolve Tyrogue None
Crystal Evolve Tyrogue None
Ruby and Sapphire Trade None
Emerald Trade None
FireRed and LeafGreen Saffron City One
Diamond and Pearl Evolve Tyrogue None
Platinum Evolve Tyrogue None
HeartGold and SoulSilver Evolve Tyrogue None
Black and White Evolve Tyrogue None


Pokédex entries

  • Red and Blue

    When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.

  • Yellow

    When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.

  • Gold

    This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.

  • Silver

    If it starts kicking repeatedly, both legs will stretch to strike a fleeing foe.

  • Crystal

    It is also called the Kick Master. It uses its elastic legs to execute every known kick.

  • Ruby

    Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

  • Sapphire

    Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

  • FireRed

    The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

  • LeafGreen

    When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.

  • Emerald

    Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.

  • Diamond

    Its legs can stretch double. First-time foes are startled by its extensible reach.

  • Pearl

    Its legs can stretch double. First-time foes are startled by its extensible reach.

  • Platinum

    Its legs can stretch double. First-time foes are startled by its extensible reach.

  • HeartGold

    This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.

  • SoulSilver

    If it starts kicking repeatedly, both legs will stretch to strike a fleeing foe.

  • Black

    Its legs can stretch double. First-time foes are startled by its extensible reach.

  • White

    Its legs can stretch double. First-time foes are startled by its extensible reach.

  • Black 2

    Its legs can stretch double. First-time foes are startled by its extensible reach.

  • White 2

    Its legs can stretch double. First-time foes are startled by its extensible reach.

  • X

    The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.

  • Y

    If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.

  • Omega Ruby

    Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.

  • Alpha Sapphire

    Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.


Stats

Base Stats
HP
50
Attack
120
Defense
53
Sp. Atk
35
Sp. Def
110
Speed
87
Total
455

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Category Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Normal Status
TM06 Toxic 90% 10 Poison Status
TM08 Bulk Up —% 20 Fighting Status
TM10 Hidden Power 60 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM39 Rock Tomb 60 95% 15 Rock Physical
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM46 Thief 60 100% 25 Dark Physical
TM47 Low Sweep 65 100% 20 Fighting Physical
TM48 Round 60 100% 15 Normal Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM56 Fling 100% 10 Dark Physical
TM71 Stone Edge 100 80% 5 Rock Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM84 Poison Jab 80 100% 20 Poison Physical
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation III
TM/HM Move Power Accuracy PP Type Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation II
TM/HM Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation I
TM/HM Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Version
Red Blue Yellow Red (JP) Green (JP) Back
RB 106 front Y 106 front GR 106 front
Gold Silver Crystal Back
G 106 front S 106 front C 106 front
Ruby Sapphire Emerald FireRed LeafGreen Back
RS 106 front E 106 front FRLG 106 front
Diamond Pearl Platinum HeartGold SoulSilver Back
DP 106 front Pt 106 front HGSS 106 front
Black White Black 2 White 2 Back
Hitmonlee BW Hitmonlee BW
X Y Omega Ruby Alpha Sapphire GO Back
Hitmonlee XY Hitmonlee XY
Hitmonlee Shiny XY Hitmonlee Shiny XY
Sun Moon Ultra Sun Ultra Moon Let's Go, Pikachu! Let's Go, Eevee! Back
Sword Shield Back

Anime

Trivia

Etymology

Hitmonlee's English name is a reference to Bruce Lee.

Gallery

See also

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