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{{Movedescmid|{{DPPt}}{{HGSS}}|The user plays a pleasant melody that lulls the foe into a deep sleep.}} |
{{Movedescmid|{{DPPt}}{{HGSS}}|The user plays a pleasant melody that lulls the foe into a deep sleep.}} |
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{{Movedescmid|{{BW}}{{B2W2}}<br />{{XY}}{{ORAS}}|The user plays a pleasant melody that lulls the target into a deep sleep.}} |
{{Movedescmid|{{BW}}{{B2W2}}<br />{{XY}}{{ORAS}}|The user plays a pleasant melody that lulls the target into a deep sleep.}} |
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− | {{Movedescmid|{{SM}}| |
+ | {{Movedescmid|{{SM}}{{USUM}}|The user plays a peaceful melody that lulls the opponent into a deep sleep.}} |
{{Movedescend}} |
{{Movedescend}} |
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Revision as of 14:06, 12 December 2017
Grass Whistle
{{{ja_name}}} {{{ja_trans}}}
Introduced: | Generation III |
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Battle Data
Type: | |
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Category: | |
Power: | -- |
Accuracy: | 55% |
PP: | 15 (Max. 24), max: {{{max_pp}}} |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | Yes |
---|---|
Magic Bounce: | |
Bright Powder: | Yes |
Detect/Protect: | Yes |
Snatch: | No |
Mirror Move: | |
King's Rock: | No |
Contest Data
Condition: | Smart |
---|---|
Appeal: | 2 ♥♥ |
Prevents the voltage from going down in the same turn. |
Contest Spectaculars (ORAS)
Condition: | Clever |
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Appeal: | 2 ♥♥ |
Jam: | 0 |
Prevents the user from being startled one time this turn. |
Grass Whistle, formatted as "GrassWhistle" before Generation VI, is a Grass-type move introduced in Generation III. It was the signature move of Roselia.
Description
Games | Description |
---|---|
Template:RSE | Lulls the foe into sleep with a pleasant melody. |
Template:FRLG | A pleasant melody is played to lull the foe into a deep sleep. |
Template:DPPtTemplate:HGSS | The user plays a pleasant melody that lulls the foe into a deep sleep. |
Template:BWTemplate:B2W2 Template:XYTemplate:ORAS |
The user plays a pleasant melody that lulls the target into a deep sleep. |
Template:SMTemplate:USUM | The user plays a peaceful melody that lulls the opponent into a deep sleep. |
Effect
In battle
Grass Whistle causes the target to fall asleep. In a Double Battle, Grass Whistle can target any Pokémon around the user. In a Triple Battle, Grass Whistle can only target a Pokémon that's adjacent to the user. Grass Whistle will have no effect on Pokémon with Insomnia, Soundproof or Vital Spirit.
Learnset
By leveling up
Pokémon | Type | Egg groups | Level | |||||
V | VI | VII | VIII | IX | ||||
Sunkern | grass | 13 | 13 (Template:BW) 7 (Template:B2W2) |
7 | TBA | {{{10}}} | ||
Sunflora | grass | 13 | 13 (Template:BW) 7 (Template:B2W2) |
7 | TBA | {{{10}}} | ||
Roselia | grass/poison | 29 | 22 | 22 | 22 | TBA | {{{10}}} | |
Snover | grass/ice | 13 | 13 | 13 | TBA | {{{10}}} | ||
Abomasnow | grass/ice | 13 | 13 | 13 | TBA | {{{10}}} | ||
Leafeon | grass | 57 | 57 (Template:BW) 17 (Template:B2W2) |
17 | TBA | {{{10}}} | ||
Shaymin | grass | 82 (Template:DP) | TBA | {{{10}}} | ||||
Swadloon | bug/grass | 1 | 1 | TBA | {{{10}}} | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
By breeding
Pokémon | Type | Egg Groups | Father | ||||
V | VI | VII | VIII | ||||
Bulbasaur | grass/poison | TBA | |||||
Chikorita | grass | TBA | |||||
Sunkern | grass/poison | TBA | |||||
Treecko | grass | TBA | |||||
Cacnea | grass | TBA | |||||
Budew | grass/poison | TBA | |||||
Cherubi | grass | TBA | |||||
Pansage | grass | TBA | |||||
Cottonee | grass/fairy | TBA | |||||
Petilil | grass | TBA | |||||
Maractus | grass | TBA | |||||
Deerling | normal/grass | TBA | |||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. * indicates a Pokémon that can only learn this move through chain breeding. |
Gallery
Template:Move gallery