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Geomancy
Geomancy VII
ジオコントロール
Geo Control
Generation: VI
Battle Data
Type: Type Fairy
Category Status
Power: 0
Accuracy: 0
PP: 10, max: ?
Affects: Selected target
Secondary Effect:
Priority: 0
Contact: No
Contest Data
Contest Spectaculars (ORAS)
Type: Beauty
Appeal: 1
Jam:
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Geomancy (Japanese: ジオコントロール, HepburnGeocontrol) is a Fairy-type move introduced in Generation VI. It is Xerneas' signature move.

Description[]

Games Description
XYORAS
SMUSUM
SwShLA
The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.
BDSP This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
SV The user absorbs energy on the first turn, then sharply boosts its Sp. Atk, Sp. Def, and Speed stats on the next turn.

Effect[]

Geomancy is a two-turn move. The user first charges and on the second turn, the user's Special Attack, Special Defense, and Speed is increased by two stages.

It is also the only status move that has a charging turn, so if a Pokémon used Taunt on the user while it is still charging for the move, it will be interrupted, and Geomancy will not be executed.

Learnset[]

By leveling up[]

Pokémon Type Egg groups Level
VI VII VIII IX
716 Xerneas Fairy Undiscovered 26 26 55SwSh
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Trivia[]

  • Geomancy is the only signature move of a game mascot to be a status move.

Gallery[]

Main games

Main series

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