Geodude (Japanese: イシツブテ Ishitsubute) is a Rock/Ground-type Pokémon introduced in Generation I, and a Rock/Electric-type Pokémon introduced in Generation VII.

Biology

Physiology

Geodude has a rock for a head, no nose, and two long arms that start with a bulging muscle and end with rock hands resembling a human's.

Alolan Geodude are slate grey with black eyebrows and three-fingered hands (the middle, ring and pinky fingers are now one).

Behavior

Geodude most frequently are found in fields and on mountains. People step or trip on them from time to time, mistaking them for rocks. Its arms are so strong that it can use them to climb mountains. Rhyperior sometimes accidentally shoot Geodude from their cannon-like arms, mistaken them as normal rocks.

The entire body of an Alolan Geodude is electrical and magnetic. Anyone who steps on a Geodude will feel a slight snap followed by a nasty jolt of electricity. Alolan Geodudes often compete in headbutting battles; the one with the strongest magnetic force will attract more iron sand.

Natural abilities

Geodude can have the ability Rock Head or the ability Sturdy. Rock Head prevents Geodude from suffering recoil damage from using moves like Double-Edge. Sturdy causes all one-hit knockout moves to be negated.

Evolution

Geodude evolves into Graveler at level 25. Graveler further evolves into Golem by trading.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Red and Blue Mt. Moon, Rock Tunnel, and Victory Road Uncommon
Yellow Mt. Moon, Rock Tunnel, and Victory Road Common
Gold and Silver Routes 45, 46, Mt. Mortar, Union Cave, Mt. Moon, Rock Tunnel Common
Crystal Routes 45, 46, Mt. Mortar, Union Cave, Mt. Moon, Rock Tunnel Common
Ruby and Sapphire Routes 111, 114, Victory Road, Safari Zone, Granite Cave Common
FireRed and LeafGreen One Island, Seven Island, Victory Road, Mt. Moon, Rock Tunnel, Cerulean Cave Common
Emerald Routes 111, 114, Granite Cave, Magma Hideout, Victory Road, Safari Zone Common
Diamond and Pearl Routes 206, 207, 210, 214, and 215, Oreburgh Gate, Maniac Tunnel, Oreburgh Mine, Mt. Coronet Common
Platinum Routes 206, 207, 210, 214, Oreburgh Gate, Maniac Tunnel, Oreburgh Mine, Mt. Coronet Common
HeartGold and SoulSilver Routes 45 and 46, Union Cave, Dark Cave, Ruins of Alph, Mt. Mortar, Cliff Cave, Victory Road, Rock Tunnel, Mt. Moon, Cerulean Cave Common
Black and White Breed Graveler None
X and Y Route 18, Terminus Cave, Victory Road (Horde) Common
Sun and Moon Route 12, Blush Mountain Common


Side game locations

Locations
Game(s) Area(s)
Pokémon Snap Valley
Pokémon Channel Viridian Forest
Pokémon Pinball Ruby & Sapphire Wilderness (Sapphire Field)
Pokémon Trozei! Phobos Drill,
Endless Level 24,
Forever Level 24,
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Mt. Steel (5F-8F)
Buried Relic (16F-20F)
Wish Cave (12F-14F)
Southern Cavern (1F-6F)
Explorers of Time & Explorers of Darkness Mt. Bristle (1F-9F)
Pokémon Ranger: Shadows of Almia Marine Cave,
Peril Cliffs
Pokémon Rumble Rocky Cave


Pokédex entries

  • Red and Blue

    Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.

  • Yellow

    Commonly found near mountain trails, etc. If you step on one by accident, it gets angry.

  • Gold

    Most people may not notice, but a closer look should reveal that there are many Geodude around.

  • Silver

    It uses its arms to steadily climb steep mountain paths. It swings its fists around if angered.

  • Crystal

    Proud of their sturdy bodies, they bash against each other in a contest to prove whose is harder.

  • Ruby

    The longer a Geodude lives, the more its edges are chipped and worn away, making it more rounded in appearance. However, this Pokémon's heart will remain hard, craggy, and rough always.

  • Sapphire

    When Geodude sleeps deeply, it buries itself halfway into the ground. It will not awaken even if hikers step on it unwittingly. In the morning, this Pokémon rolls downhill in search of food.

  • FireRed

    Its round form makes it easy to pick up. Some people have used them to hurl at each other in a snowball fight.

  • LeafGreen

    Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.

  • Emerald

    It climbs mountain paths using only the power of its arms. Because they look just like boulders lining paths, hikers may step on them without noticing.

  • Diamond

    Many live on mountain trails and remain half buried while keeping an eye on climbers.

  • Pearl

    It is impossible to distinguish from rocks. It slams against others in contests of hardness.

  • Platinum

    At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.

  • HeartGold

    Most people may not notice, but a closer look should reveal that there are many Geodude around.

  • SoulSilver

    It uses its arms to steadily climb steep mountain paths. It swings its fists around if angered.

  • Black

    At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.

  • White

    At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.

  • Black 2

    At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.

  • White 2

    At rest, it looks just like a rock. Carelessly stepping on it will make it swing its fists angrily.

  • X

    Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.

  • Y

    It is impossible to distinguish from rocks. It slams against others in contests of hardness.

  • Omega Ruby

    The longer a Geodude lives, the more its edges are chipped and worn away, making it more rounded in appearance. However, this Pokémon's heart will remain hard, craggy, and rough always.

  • Alpha Sapphire

    When Geodude sleeps deeply, it buries itself halfway into the ground. It will not awaken even if hikers step on it unwittingly. In the morning, this Pokémon rolls downhill in search of food.

  • Sun

    Normal Form: Its round body makes it easy to pick up, but it is hard and heavy. It's dangerous to play with them as if they were snowballs.
    Alolan Form: Its body is a magnetic stone. Iron sand attaches firmly to the portions of its body that are particularly magnetic.

  • Moon

    Normal Form: There are plenty of them to be found along any road. A scholar with too much free time once counted a hundred of them along a single route.
    Alolan Form: If you accidentally step on a Geodude sleeping on the ground, you'll hear a crunching sound and feel a shock ripple through your entire body.

  • Ultra Sun

    Normal Form: Geodude that have lived a long life have had all their edges smoothed out until they’re totally round. They also have a calm, quiet disposition.
    Alolan Form: If you mistake it for a rock and step on it, it will headbutt you in anger. In addition to the pain, it will also zap you with a shock.

  • Ultra Moon

    Normal Form: It uses both hands to climb precipitous cliffs. People who see it in action have been known to take up bouldering.
    Alolan Form: Geodude compete against each other with headbutts. The iron sand on their heads will stick to whichever one has stronger magnetism.

  • Let's Go, Pikachu!

    Normal Form: Commonly found near mountain trails and the like. If you step on one by accident, it gets angry. Alolan Form: Its stone head is imbued with electricity and magnetism. If you carelessly step on one, you'll be in for a painful shock.

  • Let's Go, Eevee!

    Normal Form: Commonly found near mountain trails and the like. If you step on one by accident, it gets angry. Alolan Form: Its stone head is imbued with electricity and magnetism. If you carelessly step on one, you'll be in for a painful shock.


Stats

Standard form

Geodude's Stats
HP
40
Attack
80
Defense
100
Sp. Atk
30
Sp. Def
30
Speed
20
Total
300

Alolan form

Geodude's Stats
HP
40
Attack
80
Defense
100
Sp. Atk
30
Sp. Def
30
Speed
20
Total
300

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Tackle 40 100% 35 Normal Physical
1 Defense Curl —% 40 Normal Status
4 Mud Sport —% 15 Ground Status
6 Rock Polish —% 20 Rock Status
10 Rollout 30 90% 20 Rock Physical
12 Magnitude 100% 30 Ground Physical
16 Rock Throw 50 90% 15 Rock Physical
18 Smack Down 50 100% 15 Rock Physical
22 Bulldoze 60 100% 20 Ground Physical
24 Self-Destruct 200 100% 5 Normal Physical
28 Stealth Rock —% 20 Rock Status
30 Rock Blast 25 90% 10 Rock Physical
34 Earthquake 100 100% 10 Ground Physical
36 Explosion 250 100% 5 Normal Physical
40 Double-Edge 120 100% 15 Normal Physical
42 Stone Edge 100 80% 5 Rock Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
1 Tackle 50 100% 35 Normal Physical Tough 4 0 ♥
1 Defense Curl —% 40 Normal Status Cute 2 0 ♥
4 Mud Sport —% 15 Ground Status Cute 2 0 ♥
8 Rock Polish —% 20 Rock Status Tough 3 0 ♥
11 Rollout 30 90% 20 Rock Physical Cute 3 0 ♥
15 Magnitude 100% 30 Ground Physical Tough 1 0 ♥
18 Rock Throw 50 90% 30 Rock Physical Tough 4 0 ♥
22 Rock Blast 25 90% 10 Rock Physical Tough 1 0 ♥
25 Smack Down 50 100% 15 Rock Physical Tough 2 1 ♥
29 Self-Destruct 200 100% 5 Normal Physical Beauty 8 0 ♥
32 Bulldoze 60 100% 20 Ground Physical Tough 2 2 ♥
36 Stealth Rock —% 20 Rock Status Cool 2 0 ♥
39 Earthquake 100 100% 10 Ground Physical Tough 2 1 ♥
43 Explosion 250 100% 5 Normal Physical Beauty 8 0 ♥
46 Double-Edge 120 100% 15 Normal Physical Tough 6 0 ♥
50 Stone Edge 100 80% 5 Rock Physical Tough 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
1 Tackle 50 100% 35 Normal Physical
1 Defense Curl —% 40 Normal Status
4 Mud Sport —% 15 Ground Status
8 Rock Polish —% 20 Rock Status
11 Rollout 30 90% 20 Rock Physical
15 Magnitude 100% 30 Ground Physical
18 Rock Throw 50 90% 30 Rock Physical
22 Rock Blast 25 90% 10 Rock Physical
25 Smack Down 50 100% 15 Rock Physical
29 Self-Destruct 200 100% 5 Normal Physical
32 Bulldoze 60 100% 20 Ground Physical
36 Stealth Rock —% 20 Rock Status
39 Earthquake 100 100% 10 Ground Physical
43 Explosion 250 100% 5 Normal Physical
46 Double-Edge 120 100% 15 Normal Physical
50 Stone Edge 100 80% 5 Rock Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
1 Tackle 35 100% 35 Normal Physical Tough 3
1 Defense Curl —% 40 Normal Status Cute 2
4 Mud Sport —% 15 Ground Status Cute 2
8 Rock Polish —% 20 Rock Status Tough 2
11 Rock Throw 50 90% 30 Rock Physical Tough 3
15 Magnitude 100% 30 Ground Physical Tough 2
18 Self-Destruct 200 100% 5 Normal Physical Beauty 0
22 Rollout 30 90% 20 Rock Physical Tough 2
25 Rock Blast 25 90% 10 Rock Physical Tough 2
29 Earthquake 100 100% 10 Ground Physical Tough 2
32 Explosion 250 100% 5 Normal Physical Beauty 0
36 Double-Edge 120 100% 15 Normal Physical Tough 0
39 Stone Edge 100 80% 5 Rock Physical Tough 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Category Appeal Jam
1 Tackle 35 100% 35 Normal Tough 4 0 ♥
1 Defense Curl —% 40 Normal Cute 2 0 ♥
6 Mud Sport —% 15 Ground Cute 4 0 ♥
11 Rock Throw 50 90% 30 Rock Tough 1 0 ♥
16 Magnitude 100% 30 Ground Tough 1 0 ♥
21 Self-Destruct 200 100% 5 Normal Beauty 8 0 ♥
26 Rollout 30 90% 20 Rock Tough 3 0 ♥
31 Rock Blast 25 90% 10 Rock Tough 2 0 ♥
36 Earthquake 100 100% 10 Ground Tough 1 3 ♥
41 Explosion 250 100% 5 Normal Beauty 8 0 ♥
46 Double-Edge 120 100% 15 Normal Tough 6 0 ♥

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Tackle 35 100% 35 Normal
1 Defense Curl —% 40 Normal
6 Mud Sport —% 15 Ground
11 Rock Throw 50 90% 30 Rock
16 Magnitude 100% 30 Ground
21 Self-Destruct 200 100% 5 Normal
26 Rollout 30 90% 20 Rock
31 Rock Blast 25 90% 10 Rock
36 Earthquake 100 100% 10 Ground
41 Explosion 250 100% 5 Normal

LevelingGeneration I
Level Move Power Accuracy PP Type
1 Tackle 35 100% 35 Normal
1 Defense Curl —% 40 Normal
11 Mud Sport —% 15 Ground
16 Rock Throw 50 90% 30 Rock
21 Self-Destruct 200 100% 5 Normal
26 Harden —% 30 Normal
31 Earthquake 100 100% 10 Ground
36 Explosion 250 100% 5 Normal

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM10 Hidden Power 60 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM17 Protect —% 10 Normal Status
TM21 Frustration 100% 20 Normal Physical
TM23 Smack Down 50 100% 15 Rock Physical
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM35 Flamethrower 90 100% 15 Fire Special
TM37 Sandstorm —% 10 Rock Status
TM38 Fire Blast 110 85% 5 Fire Special
TM39 Rock Tomb 60 95% 15 Rock Physical
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM56 Fling 100% 10 Dark Physical
TM64 Explosion 250 100% 5 Normal Physical
TM69 Rock Polish —% 20 Rock Status
TM71 Stone Edge 100 80% 5 Rock Physical
TM74 Gyro Ball 100% 5 Steel Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM96 Nature Power —% 20 Normal Status
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Fire Status Beautiful 1 0 ♥
TM17 Protect —% 10 Normal Status Cute 2 0 ♥
TM21 Frustration 100% 20 Normal Physical Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Rock Physical Tough 2 1 ♥
TM26 Earthquake 100 100% 10 Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Normal Status Cool 1 0 ♥
TM35 Flamethrower 90 100% 15 Fire Special Beautiful 4 0 ♥
TM37 Sandstorm —% 10 Rock Status Tough 2 1 ♥
TM38 Fire Blast 110 85% 5 Fire Special Beautiful 1 0 ♥
TM39 Rock Tomb 60 95% 15 Rock Physical Clever 3 0 ♥
TM42 Facade 70 100% 20 Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Normal Status Cute 2 0 ♥
TM48 Round 60 100% 15 Normal Special Beautiful 2 0 ♥
TM56 Fling 100% 10 Dark Physical Cute 3 0 ♥
TM59 Incinerate 60 100% 15 Fire Special Tough 3 0 ♥
TM64 Explosion 250 100% 5 Normal Physical Beautiful 8 0 ♥
TM69 Rock Polish —% 20 Rock Status Tough 3 0 ♥
TM71 Stone Edge 100 80% 5 Rock Physical Tough 3 0 ♥
TM74 Gyro Ball 100% 5 Steel Physical Cool 1 0 ♥
TM78 Bulldoze 60 100% 20 Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Rock Physical Tough 2 2 ♥
TM87 Swagger 90% 15 Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Normal Physical Clever 1 0 ♥
TM96 Nature Power —% 20 Normal Status Beautiful 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM10 Hidden Power 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM17 Protect —% 10 Normal Status
TM21 Frustration 100% 20 Normal Physical
TM23 Smack Down 50 100% 15 Rock Physical
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM28 Dig 80 100% 10 Ground Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM35 Flamethrower 95 100% 15 Fire Special
TM37 Sandstorm —% 10 Rock Status
TM38 Fire Blast 120 85% 5 Fire Special
TM39 Rock Tomb 50 80% 10 Rock Physical
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM56 Fling 100% 10 Dark Physical
TM59 Incinerate 30 100% 15 Fire Special
TM64 Explosion 250 100% 5 Normal Physical
TM69 Rock Polish —% 20 Rock Status
TM71 Stone Edge 100 80% 5 Rock Physical
TM74 Gyro Ball 100% 5 Steel Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM87 Swagger 90% 15 Normal Status
TM90 Substitute —% 10 Normal Status
TM94 Rock Smash 40 100% 15 Fighting Physical
HM04 Strength 80 100% 15 Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Fighting Physical Tough 1
TM06 Toxic 85% 10 Poison Status Smart 2
TM10 Hidden Power 100% 15 Normal Special Smart 1
TM11 Sunny Day —% 5 Fire Status Beauty 2
TM17 Protect —% 10 Normal Status Cute 0
TM21 Frustration 100% 20 Normal Physical Cute 2
TM26 Earthquake 100 100% 10 Ground Physical Tough 2
TM27 Return 100% 20 Normal Physical Cute 2
TM28 Dig 80 100% 10 Ground Physical Smart 1
TM31 Brick Break 75 100% 15 Fighting Physical Cool 3
TM32 Double Team —% 15 Normal Status Cool 2
TM35 Flamethrower 95 100% 15 Fire Special Beauty 2
TM37 Sandstorm —% 10 Rock Status Tough 2
TM38 Fire Blast 120 85% 5 Fire Special Beauty 2
TM39 Rock Tomb 50 80% 10 Rock Physical Smart 2
TM42 Facade 70 100% 20 Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Normal Physical Smart 2
TM44 Rest —% 10 Psychic Status Cute 0
TM45 Attract 100% 15 Normal Status Cute 2
TM56 Fling 100% 10 Dark Physical Tough 1
TM58 Endure —% 10 Normal Status Tough 2
TM64 Explosion 250 100% 5 Normal Physical Beauty 0
TM69 Rock Polish —% 20 Rock Status Tough 2
TM71 Stone Edge 100 80% 5 Rock Physical Tough 2
TM74 Gyro Ball 100% 5 Steel Physical Beauty 2
TM76 Stealth Rock —% 20 Rock Status Cool 2
TM78 Captivate 100% 20 Normal Status Beauty 2
TM80 Rock Slide 75 90% 10 Rock Physical Tough 3
TM82 Sleep Talk —% 10 Normal Status Cute 3
TM83 Natural Gift 100% 15 Normal Physical Cool 2
TM87 Swagger 90% 15 Normal Status Cute 2
TM90 Substitute —% 10 Normal Status Smart 1
HM04 Strength 80 100% 15 Normal Physical Tough 3
HM06 Rock Smash 40 100% 15 Fighting Physical Tough 2
HM08 Rock Climb 90 85% 20 Normal Physical Cool 0
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation III
TM/HM Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Fighting Tough 3 0 ♥
TM06 Toxic 85% 10 Poison Smart 3 0 ♥
TM10 Hidden Power 100% 15 Normal Smart 3 0 ♥
TM11 Sunny Day —% 5 Fire Beauty 1 0 ♥
TM17 Protect —% 10 Normal Cute 1 0 ♥
TM21 Frustration 100% 20 Normal Cute 1 0 ♥
TM26 Earthquake 100 100% 10 Ground Tough 1 3 ♥
TM27 Return 100% 20 Normal Cute 1 0 ♥
TM28 Dig 60 100% 10 Ground Smart 1 0 ♥
TM31 Brick Break 75 100% 15 Fighting Cool 1 4 ♥
TM32 Double Team —% 15 Normal Cool 2 0 ♥
TM35 Flamethrower 95 100% 15 Fire Beauty 4 0 ♥
TM37 Sandstorm —% 10 Rock Tough 3 0 ♥
TM38 Fire Blast 120 85% 5 Fire Beauty 4 0 ♥
TM39 Rock Tomb 50 80% 10 Rock Smart 3 0 ♥
TM42 Facade 70 100% 20 Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Normal Smart 1 0 ♥
TM44 Rest —% 10 Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Normal Cute 2 0 ♥
HM04 Strength 80 100% 15 Normal Tough 2 1 ♥
HM06 Rock Smash 20 100% 15 Fighting Tough 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation II
TM/HM Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Fighting
TM02 Headbutt 70 100% 15 Normal
TM03 Curse —% 10 ???
TM04 Rollout 30 90% 20 Rock
TM06 Toxic 85% 10 Poison
TM08 Rock Smash 20 100% 15 Fighting
TM10 Hidden Power 100% 15 Normal
TM11 Sunny Day —% 5 Fire
TM13 Snore 40 100% 15 Normal
TM17 Protect —% 10 Normal
TM20 Endure —% 10 Normal
TM21 Frustration 100% 20 Normal
TM26 Earthquake 100 100% 10 Ground
TM27 Return 100% 20 Normal
TM28 Dig 60 100% 10 Ground
TM31 Mud-Slap 20 100% 10 Ground
TM32 Double Team —% 15 Normal
TM34 Swagger 90% 15 Normal
TM35 Sleep Talk —% 10 Normal
TM37 Sandstorm —% 10 Rock
TM38 Fire Blast 120 85% 5 Fire
TM40 Defense Curl —% 40 Normal
TM44 Rest —% 10 Psychic
TM45 Attract 100% 15 Normal
TM48 Fire Punch 75 100% 15 Fire
HM04 Strength 80 100% 15 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation I
TM/HM Move Power Accuracy PP Type
TM01 Mega Punch 80 85% 20 Normal
TM06 Toxic 85% 10 Poison
TM08 Body Slam 85 100% 15 Normal
TM09 Take Down 90 85% 20 Normal
TM10 Double-Edge 100 100% 15 Normal
TM17 Submission 80 80% 25 Fighting
TM18 Counter 100% 20 Fighting
TM19 Seismic Toss 100% 20 Fighting
TM20 Rage 20 100% 20 Normal
TM26 Earthquake 100 100% 10 Ground
TM27 Fissure 30% 5 Ground
TM28 Dig 100 100% 10 Ground
TM31 Mimic —% 10 Normal
TM32 Double Team —% 15 Normal
TM34 Bide —% 10 Normal
TM35 Metronome —% 10 Normal
TM36 Selfdestruct 130 100% 5 Normal
TM38 Fire Blast 120 85% 5 Fire
TM44 Rest —% 10 Psychic
TM47 Explosion 170 100% 5 Normal
TM48 Rock Slide 75 90% 10 Rock
TM50 Substitute —% 10 Normal
HM04 Strength 80 100% 15 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Autotomize Steelix, Honedge, Doublade, Aegislash —% 15 Steel Status
Block Sudowoodo, Nosepass, Probopass —% 5 Normal Status
Curse Onix, Steelix, Yamask, Cofagrigus, Ferroseed, Ferrothorn —% 10 Ghost Status
Endure * Geodude, Sudowoodo, Nosepass, Dwebble, Yamask —% 10 Normal Status
Flail Sudowoodo, Dwebble, Crustle 100% 15 Normal Physical
Focus Punch Geodude, Graveler, Golem, Sudowoodo 150 100% 20 Fighting Physical
Hammer Arm Sudowoodo 100 90% 10 Fighting Physical
Mega Punch Geodude, Graveler, Golem, Sudowoodo 80 85% 20 Normal Physical
Rock Climb Ferrothorn 90 85% 20 Normal Physical
Wide Guard Probopass —% 10 Rock Status

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Autotomize Steelix, Honedge, Doublade, Aegislash —% 15 Steel Status Beautiful 1 0 ♥
Block Sudowoodo, Nosepass, Probopass —% 5 Normal Status Cute 2 0 ♥
Curse Onix, Steelix, Yamask, Cofagrigus, Ferroseed, Ferrothorn —% 10 Ghost Status Tough 3 0 ♥
Endure * Dwebble, Yamask —% 10 Normal Status Tough 3 0 ♥
Flail Sudowoodo, Dwebble, Crustle 100% 15 Normal Physical Cute 1 0 ♥
Focus Punch Geodude, Graveler, Golem, Sudowoodo 150 100% 20 Fighting Physical Tough 2 0 ♥
Hammer Arm Sudowoodo 100 90% 10 Fighting Physical Tough 6 0 ♥
Mega Punch Geodude, Graveler, Golem, Sudowoodo 80 85% 20 Normal Physical Tough 3 0 ♥
Rock Climb Ferrothorn 90 85% 20 Normal Physical Tough 3 0 ♥
Wide Guard Probopass —% 10 Rock Status Tough 1 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Autotomize Steelix —% 15 Steel Status
Block Sudowoodo, Nosepass, Probopass —% 5 Normal Status
Curse Onix, Steelix, Yamask, Cofagrigus, Ferroseed, Ferrothorn —% 10 Ghost Status
Endure * Dwebble, Yamask —% 10 Normal Status
Flail Sudowoodo, Dwebble, Crustle 100% 15 Normal Physical
Focus Punch Geodude, Graveler, Golem, Sudowoodo 150 100% 20 Fighting Physical
Hammer Arm Sudowoodo 100 90% 10 Fighting Physical
Mega Punch Geodude, Graveler, Golem, Sudowoodo 80 85% 20 Normal Physical
Rock Climb Ferrothorn 90 85% 20 Normal Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Block Sudowoodo, Nosepass, Probopass —% 5 Normal Status Cute 2
CurseHGSS Onix, Steelix —% 10 ??? Status Tough 0
Flail Sudowoodo 100% 15 Normal Physical Cute 2
Hammer Arm Sudowoodo 100 90% 10 Fighting Physical Cool 2
Mega Punch Geodude, Graveler, Golem, Sudowoodo 80 85% 20 Normal Physical Tough 2
Rock Slide Sudowoodo, Nosepass, Probopass 75 90% 10 Rock Physical Tough 3

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam
Block Sudowoodo, Nosepass —% 5 Normal Cute 2 0 ♥
Mega Punch Geodude, Graveler, Golem, Sudowoodo 80 85% 20 Normal Tough 4 0 ♥
Rock Slide Sudowoodo, Nosepass 75 90% 10 Rock Tough 1 3 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation II
Move Father Power Accuracy PP Type
Mega Punch Geodude, Graveler, Golem 80 85% 20 Normal
Rock Slide Sudowoodo 75 90% 10 Rock

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Category
Block USUM —% 5 Normal Status
Earth Power USUM 90 100% 10 Ground Special
Fire Punch USUM 75 100% 15 Fire Physical
Focus Punch USUM 150 100% 20 Fighting Physical
Iron Defense USUM —% 15 Steel Status
Snore USUM 50 100% 15 Normal Special
Stealth Rock USUM —% 20 Rock Status
Superpower USUM 120 100% 5 Fighting Physical
Thunder Punch USUM 75 100% 15 Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Category Contest Category Appeal Jam
Block ORAS —% 5 Normal Status Cute 2 0 ♥
Earth Power ORAS 90 100% 10 Ground Special Beautiful 4 0 ♥
Fire Punch ORAS 75 100% 15 Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Fighting Physical Tough 2 0 ♥
Iron Defense ORAS —% 15 Steel Status Tough 1 0 ♥
Snore ORAS 50 100% 15 Normal Special Cute 4 0 ♥
Stealth Rock ORAS —% 20 Rock Status Cool 2 0 ♥
Superpower ORAS 120 100% 5 Fighting Physical Tough 6 0 ♥
Thunder Punch ORAS 75 100% 15 Electric Physical Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Category
Block B2W2 —% 5 Normal Status
Earth Power B2W2 90 100% 10 Ground Special
Fire Punch B2W2 75 100% 15 Fire Physical
Iron Defense B2W2 —% 15 Steel Status
Sleep Talk B2W2 —% 10 Normal Status
Snore B2W2 40 100% 15 Normal Special
Stealth Rock B2W2 —% 20 Rock Status
Superpower B2W2 120 100% 5 Fighting Physical
ThunderPunch B2W2 75 100% 15 Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Category Contest Category Appeal
AncientPower HGSSPt 60 100% 5 Rock Special Tough 2
Block HGSS —% 5 Normal Status Cute 2
Earth Power HGSSPt 90 100% 10 Ground Special Smart 2
Fire Punch HGSSPt 75 100% 15 Fire Physical Beauty 2
Headbutt HGSS 70 100% 15 Normal Physical Tough 3
Mud-Slap HGSSPt 20 100% 10 Ground Special Cute 3
Rollout HGSSPt 30 90% 20 Rock Physical Tough 2
Snore HGSSPt 40 100% 15 Normal Special Cute 3
Sucker Punch HGSSPt 80 100% 5 Dark Physical Smart 2
Superpower HGSSPt 120 100% 5 Fighting Physical Tough 2
ThunderPunch HGSSPt 75 100% 15 Electric Physical Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Category Appeal Jam
Body Slam FRLGEXD 85 100% 15 Normal Tough 1 4 ♥
Counter FRLGE 100% 20 Fighting Tough 2 0 ♥
Defense Curl E —% 40 Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Fighting Cool 2 1 ♥
Endure E —% 10 Normal Tough 2 0 ♥
Explosion FRLGE 250 100% 5 Normal Beauty 8 0 ♥
Fire Punch E 75 100% 15 Fire Beauty 4 0 ♥
Mega Punch FRLGE 80 85% 20 Normal Tough 4 0 ♥
Metronome FRLGE —% 10 Normal Cute 3 0 ♥
Mimic FRLGEXD —% 10 Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Ground Cute 2 1 ♥
Rock Slide FRLGE 75 90% 10 Rock Tough 1 3 ♥
Rollout E 30 90% 20 Rock Tough 3 0 ♥
Seismic Toss FRLGEXD 100% 20 Fighting Tough 2 1 ♥
Selfdestruct XD 200 100% 5 Normal Beauty 8 0 ♥
Sleep Talk E —% 10 Normal Cute 3 0 ♥
Snore E 40 100% 15 Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Normal Smart 2 0 ♥
Swagger EXD 90% 15 Normal Cute 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Flamethrower C 95 100% 15 Fire
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Side game data

Pokémon Ranger: Shadows of Almia
No. Pokémon Group Field Move Poké Assist
R-041 PR Geodude Sprite.png Geodude Rock SOA Crush 1.png Crush 1 PA Rock SofA.png Rock
Capture Points* On Sight**
126 Disguised as Chunky Rock, runs away.
Browser Entry
It hurls stones to attack.
* - This is the amount of points required to capture the Pokémon (excluding boss Pokémon).
** - This is the reaction of the Pokémon when players approach it.


Sprites

Appearances

Anime

Geodude is a recurring character in the Pokémon anime. It first appeared in the fifth episode, Showdown in Pewter City, used by Gym Leader Brock to battle Ash. Brock became a travel companion of Ash and owned Geodude for the first five seasons. Navel Island Gym Leader Danny, Rustboro City Gym Leader Roxanne and Oreburgh city Gym Leader Roark have also used Geodude. In the anime, Geodude is able to levitate above the ground.

Trivia

  • It is the first Rock-type Pokémon in the National Dex.
  • Despite being called Geodude, it has an equal chance of being male or female.
  • Geodude's name comes from the words "geode", a type of rock that has crystals inside of it, and "dude".
  • Geodude's shiny has gone through three color changes. In Generation II, its shiny was a bronze color. In Generation III, it had a dark brown color. Finally, since Generation IV, it has now stayed a gold-yellow color.
  • Alolan Geodude and its evolutions are the only Rock/Electric-type.
  • Geodude is one of the collectable spirits in Super Smash Bros. Ultimate.
  • Despite of Geodude being shown floating in the air, it is superbly effected by Ground-type moves. It cannot have the ability Levitate and cannot learn Magnet Rise.

Gallery

Normal Form

Alolan Form

See also

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