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Tag: Visual edit
(8 intermediate revisions by 5 users not shown)
Line 1: Line 1:
 
{{PokéBox
 
{{PokéBox
|name=Furret
+
|name =Furret
|jname=オオタチ Ootachi
+
|jname =オオタチ Ootachi
|ndex=162
+
|ndex =162
|ndexprev=Sentret
+
|ndexprev =Sentret
|ndexnext=Hoothoot
+
|ndexnext =Hoothoot
|dexjohto=020
+
|dexjohto =020
|dexcekalos=110
+
|dexcekalos =110
|evofrom=Sentret
+
|evofrom =Sentret
|gen=Generation II
+
|gen =Generation II
|species=Long Body Pokémon
+
|species =Long Body Pokémon
|egg1=Field
+
|egg1 =Field
|body=08
+
|body =08
|type=Normal
+
|type =Normal
|imheight=5'11"
+
|imheight =5'11"
|metheight=1.8 m
+
|metheight =1.8 m
|imweight=71.6 lbs.
+
|imweight =71.6 lbs.
|metweight=32.5 kg
+
|metweight =32.5 kg
|ability=[[Run Away]]<br />[[Keen Eye]]
+
|ability =[[Run Away]]<br />[[Keen Eye]]
|dw=Frisk
+
|dw =Frisk
|color=Brown
+
|color =Brown
|male=50
+
|male =50
|evo=[[File:161.png|link=Sentret]][[File:162.png]]}}
+
|evo =[[File:161.png|link=Sentret]][[File:162.png]]}}
 
{{Nihongo|Furret|オオタチ|Ootachi}} is a {{type|Normal}}-[[Types|type]] [[Pokémon (creature)|Pokémon]] introduced in [[Generation II]] and the [[evolve]]d form of [[Sentret]].
 
{{Nihongo|Furret|オオタチ|Ootachi}} is a {{type|Normal}}-[[Types|type]] [[Pokémon (creature)|Pokémon]] introduced in [[Generation II]] and the [[evolve]]d form of [[Sentret]].
   
Furret evolves from Sentret starting at level 15.
+
'''Furret''' evolves from Sentret starting at level 15.
   
 
==Biology==
 
==Biology==
Line 43: Line 43:
 
===Game locations===
 
===Game locations===
 
{{Game Locations
 
{{Game Locations
|type=Normal
+
|type =Normal
 
|goldsilver=[[Kanto Route 1|Route 1]]
 
|goldsilver=[[Kanto Route 1|Route 1]]
 
|gsrarity=Rare
 
|gsrarity=Rare
Line 72: Line 72:
 
{{Side Game Locations
 
{{Side Game Locations
 
|Pokemon=Sentret
 
|Pokemon=Sentret
|type=Normal
+
|type =Normal
 
|Trozei=Secret Storage 14, Endless Level 26, Forever Level 11, Mr. Who's Den
 
|Trozei=Secret Storage 14, Endless Level 26, Forever Level 11, Mr. Who's Den
 
|PMD1=Evolve from [[Sentret]]
 
|PMD1=Evolve from [[Sentret]]
Line 78: Line 78:
   
 
===Pokédex entries===
 
===Pokédex entries===
  +
{{PokédexEntry
{{Pokédexentries
 
|type=Normal
+
|type =Normal
|gen=II
+
|gen =II
 
|gold=It makes a nest to suit its long and skinny body. The nest is impossible for other [[Pokémon]] to enter.
 
|gold=It makes a nest to suit its long and skinny body. The nest is impossible for other [[Pokémon]] to enter.
 
|silver=There is no telling where the tail begins. Despite its short legs, it is quick at hunting [[Rattata]].
 
|silver=There is no telling where the tail begins. Despite its short legs, it is quick at hunting [[Rattata]].
Line 103: Line 103:
 
===Stats===
 
===Stats===
 
{{Stats
 
{{Stats
|type=Normal
+
|type =Normal
 
|HP=85
 
|HP=85
 
|Atk=76
 
|Atk=76
Line 113: Line 113:
 
===Type effectiveness===
 
===Type effectiveness===
 
{{Type effectiveness
 
{{Type effectiveness
|type=Normal
+
|type =Normal
 
|0=[[File:Type Ghost.gif|link=Ghost type]]
 
|0=[[File:Type Ghost.gif|link=Ghost type]]
 
|1/4=None
 
|1/4=None
Line 125: Line 125:
 
Generation VII=
 
Generation VII=
 
====By leveling up====
 
====By leveling up====
{{Movesleveltop|Normal|gen=VII}}
+
{{Movesleveltop|Normal|gen =VII}}
 
{{Moveslevelmid|{{Evo}}|[[Agility]]|Psychic|Status|—|—|30}}
 
{{Moveslevelmid|{{Evo}}|[[Agility]]|Psychic|Status|—|—|30}}
 
{{Moveslevelmid|1|[[Agility]]|Psychic|Status|—|—|30}}
 
{{Moveslevelmid|1|[[Agility]]|Psychic|Status|—|—|30}}
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==== By TM/HM ====
 
==== By TM/HM ====
{{Movesmachinetop|Normal|gen=VII}}
+
{{Movesmachinetop|Normal|gen =VII}}
 
{{Movesmachinemid|TM01|[[Work Up]]|Normal|Status|—|—|30}}
 
{{Movesmachinemid|TM01|[[Work Up]]|Normal|Status|—|—|30}}
 
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
 
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
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==== By tutoring ====
 
==== By tutoring ====
{{Movetutortop|Normal|gen=VII}}
+
{{Movetutortop|Normal|gen =VII}}
 
{{Movetutormid|{{USUM}}|[[Aqua Tail]]|Water|Physical|90|90|10}}
 
{{Movetutormid|{{USUM}}|[[Aqua Tail]]|Water|Physical|90|90|10}}
 
{{Movetutormid|{{USUM}}|[[Covet]]|Normal|Physical|60|100|25|STAB='''}}
 
{{Movetutormid|{{USUM}}|[[Covet]]|Normal|Physical|60|100|25|STAB='''}}
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Generation VI=
 
Generation VI=
 
==== By leveling up ====
 
==== By leveling up ====
{{Movesleveltop|Normal|gen=VI}}
+
{{Movesleveltop|Normal|gen =VI}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Foresight]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Foresight]]|Normal|Status|—|—|40}}
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==== By TM/HM ====
 
==== By TM/HM ====
{{Movesmachinetop|Normal|gen=VII}}
+
{{Movesmachinetop|Normal|gen =VII}}
 
{{Movesmachinemid|TM01|[[Hone Claws]]|Dark|Status|—|—|15}}
 
{{Movesmachinemid|TM01|[[Hone Claws]]|Dark|Status|—|—|15}}
 
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
 
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
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==== By tutoring ====
 
==== By tutoring ====
{{Movetutortop|Normal|gen=VI}}
+
{{Movetutortop|Normal|gen =VI}}
 
{{Movetutormid|{{ORAS}}|[[Aqua Tail]]|Water|Physical|90|90|10}}
 
{{Movetutormid|{{ORAS}}|[[Aqua Tail]]|Water|Physical|90|90|10}}
 
{{Movetutormid|{{ORAS}}|[[Covet]]|Normal|Physical|60|100|25|STAB='''}}
 
{{Movetutormid|{{ORAS}}|[[Covet]]|Normal|Physical|60|100|25|STAB='''}}
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Generation V=
 
Generation V=
 
==== By leveling up ====
 
==== By leveling up ====
{{Movesleveltop|Normal|gen=V}}
+
{{Movesleveltop|Normal|gen =V}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Foresight]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Foresight]]|Normal|Status|—|—|40}}
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==== By TM/HM ====
 
==== By TM/HM ====
{{Movesmachinetop|Normal|gen=V}}
+
{{Movesmachinetop|Normal|gen =V}}
 
{{Movesmachinemid|TM01|[[Hone Claws]]|Dark|Status|—|—|15}}
 
{{Movesmachinemid|TM01|[[Hone Claws]]|Dark|Status|—|—|15}}
 
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
 
{{Movesmachinemid|TM06|[[Toxic]]|Poison|Status|—|90|10}}
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==== By tutoring ====
 
==== By tutoring ====
{{Movetutortop|Normal|gen=V}}
+
{{Movetutortop|Normal|gen =V}}
 
{{Movetutormid|{{B2W2}}|[[Aqua Tail]]|Water|Physical|90|90|10}}
 
{{Movetutormid|{{B2W2}}|[[Aqua Tail]]|Water|Physical|90|90|10}}
 
{{Movetutormid|{{B2W2}}|[[Covet]]|Normal|Physical|60|100|25|STAB='''}}
 
{{Movetutormid|{{B2W2}}|[[Covet]]|Normal|Physical|60|100|25|STAB='''}}
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Generation IV=
 
Generation IV=
 
==== By leveling up ====
 
==== By leveling up ====
{{Movesleveltop|Normal|gen=IV}}
+
{{Movesleveltop|Normal|gen =IV}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Foresight]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Foresight]]|Normal|Status|—|—|40}}
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==== By TM/HM ====
 
==== By TM/HM ====
{{Movesmachinetop|Normal|gen=IV}}
+
{{Movesmachinetop|Normal|gen =IV}}
 
{{Movesmachinemid|TM01|[[Focus Punch]]|Fighting|Physical|150|100|5}}
 
{{Movesmachinemid|TM01|[[Focus Punch]]|Fighting|Physical|150|100|5}}
 
{{Movesmachinemid|TM03|[[Water Pulse]]|Water|Special|60|100|20}}
 
{{Movesmachinemid|TM03|[[Water Pulse]]|Water|Special|60|100|20}}
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==== By tutoring ====
 
==== By tutoring ====
{{Movetutortop|Normal|gen=IV}}
+
{{Movetutortop|Normal|gen =IV}}
 
{{Movetutormid|{{Pt}} / {{HGSS}}|[[Aqua Tail]]|Water|Physical|90|90|10}}
 
{{Movetutormid|{{Pt}} / {{HGSS}}|[[Aqua Tail]]|Water|Physical|90|90|10}}
 
{{Movetutormid|{{Pt}} / {{HGSS}}|[[Fire Punch]]|Fire|Physical|75|100|15}}
 
{{Movetutormid|{{Pt}} / {{HGSS}}|[[Fire Punch]]|Fire|Physical|75|100|15}}
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Generation III=
 
Generation III=
 
==== By leveling up ====
 
==== By leveling up ====
{{Movesleveltop|Normal|gen=III}}
+
{{Movesleveltop|Normal|gen =III}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Quick Attack]]|Normal|Physical|40|100|30|STAB='''}}
 
{{Moveslevelmid|1|[[Quick Attack]]|Normal|Physical|40|100|30|STAB='''}}
Line 501: Line 501:
   
 
==== By TM/HM ====
 
==== By TM/HM ====
{{Movesmachinetop|Normal|gen=III}}
+
{{Movesmachinetop|Normal|gen =III}}
 
{{Movesmachinemid|TM01|[[Focus Punch]]|Fighting|Physical|150|100|5}}
 
{{Movesmachinemid|TM01|[[Focus Punch]]|Fighting|Physical|150|100|5}}
 
{{Movesmachinemid|TM03|[[Water Pulse]]|Water|Special|60|100|20}}
 
{{Movesmachinemid|TM03|[[Water Pulse]]|Water|Special|60|100|20}}
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==== By tutoring ====
 
==== By tutoring ====
{{Movetutortop|Normal|gen=III}}
+
{{Movetutortop|Normal|gen =III}}
 
{{Movetutormid|{{FRLG}} / {{E}} / {{XD}}|[[Body Slam]]|Normal|Physical|85|100|15|STAB='''}}
 
{{Movetutormid|{{FRLG}} / {{E}} / {{XD}}|[[Body Slam]]|Normal|Physical|85|100|15|STAB='''}}
 
{{Movetutormid|{{E}}|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Movetutormid|{{E}}|[[Defense Curl]]|Normal|Status|—|—|40}}
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Generation II=
 
Generation II=
 
==== By leveling up ====
 
==== By leveling up ====
{{Movesleveltop|Normal|gen=II}}
+
{{Movesleveltop|Normal|gen =II}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Defense Curl]]|Normal|Status|—|—|40}}
 
{{Moveslevelmid|1|[[Quick Attack]]|Normal|Physical|40|100|30|STAB='''}}
 
{{Moveslevelmid|1|[[Quick Attack]]|Normal|Physical|40|100|30|STAB='''}}
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==== By TM/HM ====
 
==== By TM/HM ====
{{Movesmachinetop|Normal|gen=II}}
+
{{Movesmachinetop|Normal|gen =II}}
 
{{Movesmachinemid|TM01|[[DynamicPunch]]|Fighting|Physical|100|50|5}}
 
{{Movesmachinemid|TM01|[[DynamicPunch]]|Fighting|Physical|100|50|5}}
 
{{Movesmachinemid|TM02|[[Headbutt]]|Normal|Physical|70|100|15|STAB='''}}
 
{{Movesmachinemid|TM02|[[Headbutt]]|Normal|Physical|70|100|15|STAB='''}}
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===Sprites===
 
===Sprites===
  +
{{SpriteGallery
{{GenIIPokéSprites
 
|type=Normal
+
|type =Normal
 
|border={{Normal}}
 
|border={{Normal}}
 
|gldspr=G 162 front.png
 
|gldspr=G 162 front.png
Line 671: Line 671:
 
===Etymology===
 
===Etymology===
 
Furret is derived from "fur" and "ferret".
 
Furret is derived from "fur" and "ferret".
  +
  +
Ōtachi comes from 大 (ō, big) and 鼬鼠 (itachi, weasel, as weasels are related to ferrets).
   
 
==Gallery==
 
==Gallery==
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162Furret Pokemon Colosseum.png
 
162Furret Pokemon Colosseum.png
 
162Furret_Pokémon_PokéPark.png
 
162Furret_Pokémon_PokéPark.png
  +
162Furret Pokémon HOME.png
 
Furret-GO.png
 
Furret-GO.png
 
Furret GO Shiny.png
 
Furret GO Shiny.png
  +
furret tag.jpg
 
</gallery>
 
</gallery>
   

Revision as of 21:09, 2 June 2020

Furret (Japanese: オオタチ, HepburnOotachi) is a Normal-type Pokémon introduced in Generation II and the evolved form of Sentret.

Furret evolves from Sentret starting at level 15.

Biology

Physiology

Furret closely resembles a ferret. It has long, dark brown/tan fur, 7 rings on its body, no visible nose, and four brown, whisker-like marks on its cheeks.

Characteristics

Despite their small limbs, Furret are able to move quite quickly.

Behavior

Furret enjoy chasing Rattata. To put their babies to sleep, a mother Furret will curl up around them.

Habitat

Furret live in maze-like narrow nests that are specially crafted to fit their slim bodies.

Game data

Game locations

Locations
Version(s) Area(s) Rarity
Gold and Silver Route 1 Rare
Crystal Route 1 and 43 Rare
Ruby and Sapphire Trade None
FireRed and LeafGreen Evolve Sentret None
Emerald Trade None
Diamond and Pearl Evolve Sentret None
Platinum Evolve Sentret None
HeartGold and SoulSilver Route 1 Rare
Black and White Evolve Sentret None
Black 2 and White 2 Route 7 (Mass Outbreak) None
X and Y Evolve Sentret None
Omega Ruby and Alpha Sapphire Trade None

Side game locations

Locations
Game(s) Area(s)
Pokémon Trozei! Secret Storage 14, Endless Level 26, Forever Level 11, Mr. Who's Den
Red Rescue Team & Blue Rescue Team Evolve from Sentret
Explorers of Time & Explorers of Darkness Mt. Travail (1F-19F)


Pokédex entries

  • Gold

    It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.

  • Silver

    There is no telling where the tail begins. Despite its short legs, it is quick at hunting Rattata.

  • Crystal

    It lives in narrow burrows that fit its slim body. The deeper the nests go, the more maze-like they become.

  • Ruby

    Furret has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this Pokémon is very nimble and fleet.

  • Sapphire

    Furret has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this Pokémon is very nimble and fleet.

  • FireRed

    There is no telling where the tail begins. Despite its short legs, it is quick at hunting Rattata.

  • LeafGreen

    It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.

  • Emerald

    A Furret has a very slim build. When under attack, it can squirm through narrow spaces and get away. In spite of its short limbs, it is very nimble and fleet.

  • Diamond

    The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

  • Pearl

    The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

  • Platinum

    The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

  • HeartGold

    It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.

  • SoulSilver

    There is no telling where the tail begins. Despite its short legs, it is quick and likes to chase Rattata.

  • Black

    The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

  • White

    The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

  • Black 2

    The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

  • White 2

    The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

  • X

    The mother puts its offspring to sleep by curling up around them. It corners foes with speed.

  • Y

    It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.

  • Omega Ruby

    Furret has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this Pokémon is very nimble and fleet.

  • Alpha Sapphire

    Furret has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this Pokémon is very nimble and fleet.


Stats

Template:Stats

Type effectiveness

Damage taken Types
×0
Type Ghost
¼
None
½
None
×2
Type Fighting
×4
None
Note: If a type is not listed, it means it does normal damage to the Pokémon.

Learnset

By leveling up

Generation VII
Level Move Type Category Power Accuracy PP
Evo. Agility Type Psychic Status —% 30
1 Agility Type Psychic Status —% 30
1 Coil Type Poison Status —% 20
1 Defense Curl Type Normal Status —% 40
1 Foresight Type Normal Status —% 40
1 Quick Attack Type Normal Physical 40 100% 30
1 Scratch Type Normal Physical 40 100% 35
4 Defense Curl Type Normal Status —% 40
7 Quick Attack Type Normal Physical 40 100% 30
13 Fury Swipes Type Normal Physical 18 100% 15
17 Helping Hand Type Normal Status —% 20
21 Follow Me Type Normal Status —% 20
28 Slam Type Normal Physical 80 75% 20
32 Rest Type Psychic Status —% 10
36 Sucker Punch Type Dark Physical 70 100% 5
42 Amnesia Type Psychic Status —% 20
46 Baton Pass Type Normal Status —% 40
50 Me First Type Normal Status —% 20
56 Hyper Voice Type Normal Special 90 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation VII
Machine Move Type Category Power Accuracy PP
TM01 Work Up Type Normal Status —% 30
TM06 Toxic Type Poison Status 90% 10
TM10 Hidden Power Type Normal Special 60 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM13 Ice Beam Type Ice Special 90 100% 10
TM14 Blizzard Type Ice Special 110 70% 5
TM15 Hyper Beam Type Normal Special 150 90% 5
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM21 Frustration Type Normal Physical 100% 20
TM22 Solar Beam Type Grass Special 120 100% 10
TM24 Thunderbolt Type Electric Special 90 100% 15
TM25 Thunder Type Electric Special 110 70% 10
TM27 Return Type Normal Physical 100% 20
TM30 Shadow Ball Type Ghost Special 80 100% 15
TM31 Brick Break Type Fighting Physical 75 100% 15
TM32 Double Team Type Normal Status —% 15
TM35 Flamethrower Type Fire Special 90 100% 15
TM42 Facade Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM45 Attract Type Normal Status 100% 15
TM46 Thief Type Dark Physical 60 100% 25
TM48 Round Type Normal Physical 60 100% 15
TM49 Echoed Voice Type Normal Special 40 100% 15
TM52 Focus Blast Type Fighting Special 120 70% 5
TM56 Fling Type Dark Physical 100% 10
TM57 Charge Beam Type Electric Special 50 100% 10
TM59 Brutal Swing Type Dark Physical 60 100% 20
TM65 Shadow Claw Type Ghost Physical 70 100% 15
TM68 Giga Impact Type Normal Physical 150 90% 5
TM86 Grass Knot Type Grass Special 100% 20
TM87 Swagger Type Normal Status 85% 15
TM88 Sleep Talk Type Normal Status —% 10
TM89 U-Turn Type Bug Physical 70 100% 20
TM90 Substitute Type Normal Status —% 10
TM94 Surf Type Water Special 90 100% 15
TM100 Confide Type Normal Status —% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

To see the Egg Moves that Furret can learn, refer to Sentret.


By tutoring

Generation VII
Games Move Type Category Power Accuracy PP
Template:USUM Aqua Tail Type Water Physical 90 90% 10
Template:USUM Covet Type Normal Physical 60 100% 25
Template:USUM Fire Punch Type Fire Physical 75 100% 15
Template:USUM Focus Punch Type Fighting Physical 150 100% 20
Template:USUM Helping Hand Type Normal Status —% 20
Template:USUM Hyper Voice Type Normal Special 90 100% 10
Template:USUM Ice Punch Type Ice Physical 75 100% 15
Template:USUM Iron Tail Type Steel Physical 100 75% 15
Template:USUM Knock Off Type Dark Physical 65 100% 20
Template:USUM Last Resort Type Normal Physical 140 100% 5
Template:USUM Shock Wave Type Electric Special 60 —% 20
Template:USUM Snore Type Normal Special 50 100% 15
Template:USUM Super Fang Type Normal Physical 90% 10
Template:USUM Thunder Punch Type Electric Physical 75 100% 15
Template:USUM Trick Type Psychic Status 100% 10
Template:USUM Uproar Type Normal Special 90 100% 10
Template:USUM Water Pulse Type Water Special 60 100% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By leveling up

Generation VI
Level Move Type Category Power Accuracy PP
1 Defense Curl Type Normal Status —% 40
1 Foresight Type Normal Status —% 40
1 Quick Attack Type Normal Physical 40 100% 30
1 Scratch Type Normal Physical 40 100% 35
4 Defense Curl Type Normal Status —% 40
7 Quick Attack Type Normal Physical 40 100% 30
13 Fury Swipes Type Normal Physical 18 100% 15
17 Helping Hand Type Normal Status —% 20
21 Follow Me Type Normal Status —% 20
28 Slam Type Normal Physical 80 75% 20
32 Rest Type Psychic Status —% 10
36 Sucker Punch Type Dark Physical 80 100% 5
42 Amnesia Type Psychic Status —% 20
46 Baton Pass Type Normal Status —% 40
50 Me First Type Normal Status —% 20
56 Hyper Voice Type Normal Special 90 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation VII
Machine Move Type Category Power Accuracy PP
TM01 Hone Claws Type Dark Status —% 15
TM06 Toxic Type Poison Status 90% 10
TM10 Hidden Power Type Normal Special 60 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM13 Ice Beam Type Ice Special 90 100% 10
TM14 Blizzard Type Ice Special 110 70% 5
TM15 Hyper Beam Type Normal Special 150 90% 5
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM21 Frustration Type Normal Physical 100% 20
TM22 Solar Beam Type Grass Special 120 100% 10
TM24 Thunderbolt Type Electric Special 90 100% 15
TM25 Thunder Type Electric Special 110 70% 10
TM27 Return Type Normal Physical 100% 20
TM30 Shadow Ball Type Ghost Special 80 100% 15
TM31 Brick Break Type Fighting Physical 75 100% 15
TM32 Double Team Type Normal Status —% 15
TM35 Flamethrower Type Fire Special 90 100% 15
TM42 Facade Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM45 Attract Type Normal Status 100% 15
TM46 Thief Type Dark Physical 60 100% 25
TM48 Round Type Normal Physical 60 100% 15
TM49 Echoed Voice Type Normal Special 40 100% 15
TM52 Focus Blast Type Fighting Special 120 70% 5
TM56 Fling Type Dark Physical 100% 10
TM57 Charge Beam Type Electric Special 50 100% 10
TM59 Brutal Swing Type Dark Physical 60 100% 20
TM65 Shadow Claw Type Ghost Physical 70 100% 15
TM67 Retaliate Type Normal Physical 70 100% 5
TM68 Giga Impact Type Normal Physical 150 90% 5
TM86 Grass Knot Type Grass Special 100% 20
TM87 Swagger Type Normal Status 85% 15
TM88 Sleep Talk Type Normal Status —% 10
TM89 U-Turn Type Bug Physical 70 100% 20
TM90 Substitute Type Normal Status —% 10
TM94 Secret PowerTemplate:ORAS Type Normal Physical 70 100% 20
TM98 Power-Up Punch Type Fighting Physical 40 100% 20
TM100 Confide Type Normal Status —% 20
HM01 Cut Type Normal Physical 50 95% 30
HM03 Surf Type Water Special 90 100% 15
HM04 Strength Type Normal Physical 80 100% 15
HM06 Rock Smash Type Fighting Physical 40 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

To see the Egg Moves that Furret can learn, refer to Sentret.


By tutoring

Generation VI
Games Move Type Category Power Accuracy PP
Template:ORAS Aqua Tail Type Water Physical 90 90% 10
Template:ORAS Covet Type Normal Physical 60 100% 25
Template:ORAS Endure Type Normal Status —% 10
Template:ORAS Fire Punch Type Fire Physical 75 100% 15
Template:ORAS Focus Punch Type Fighting Physical 150 100% 20
Template:ORAS Helping Hand Type Normal Status —% 20
Template:ORAS Hyper Voice Type Normal Special 90 100% 10
Template:ORAS Ice Punch Type Ice Physical 75 100% 15
Template:ORAS Iron Tail Type Steel Physical 100 75% 15
Template:ORAS Knock Off Type Dark Physical 65 100% 20
Template:ORAS Last Resort Type Normal Physical 140 100% 5
Template:ORAS Shock Wave Type Electric Special 60 —% 20
Template:ORAS Snore Type Normal Special 50 100% 15
Template:ORAS Super Fang Type Normal Physical 90% 10
Template:ORAS Thunder Punch Type Electric Physical 75 100% 15
Template:ORAS Trick Type Psychic Status 100% 10
Template:ORAS Uproar Type Normal Special 90 100% 10
Template:ORAS Water Pulse Type Water Special 60 100% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By leveling up

Generation V
Level Move Type Category Power Accuracy PP
1 Defense Curl Type Normal Status —% 40
1 Foresight Type Normal Status —% 40
1 Quick Attack Type Normal Physical 40 100% 30
1 Scratch Type Normal Physical 40 100% 35
4 Defense Curl Type Normal Status —% 40
7 Quick Attack Type Normal Physical 40 100% 30
13 Fury Swipes Type Normal Physical 18 100% 15
17 Helping Hand Type Normal Status —% 20
21 Follow Me Type Normal Status —% 20
28 Slam Type Normal Physical 80 75% 20
32 Rest Type Psychic Status —% 10
36 Sucker Punch Type Dark Physical 80 100% 5
42 Amnesia Type Psychic Status —% 20
46 Baton Pass Type Normal Status —% 40
50 Me First Type Normal Status —% 20
56 Hyper Voice Type Normal Special 90 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation V
Machine Move Type Category Power Accuracy PP
TM01 Hone Claws Type Dark Status —% 15
TM06 Toxic Type Poison Status 90% 10
TM10 Hidden Power Type Normal Special 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM13 Ice Beam Type Ice Special 95 100% 10
TM14 Blizzard Type Ice Special 120 70% 5
TM15 Hyper Beam Type Normal Special 150 90% 5
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM21 Frustration Type Normal Physical 100% 20
TM22 SolarBeam Type Grass Special 120 100% 10
TM24 Thunderbolt Type Electric Special 95 100% 15
TM25 Thunder Type Electric Special 120 70% 10
TM27 Return Type Normal Physical 100% 20
TM28 Dig Type Ground Physical 80 100% 10
TM30 Shadow Ball Type Ghost Special 80 100% 15
TM31 Brick Break Type Fighting Physical 75 100% 15
TM32 Double Team Type Normal Status —% 15
TM35 Flamethrower Type Fire Special 95 100% 15
TM42 Facade Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM45 Attract Type Normal Status 100% 15
TM46 Thief Type Dark Physical 60 100% 25
TM48 Round Type Normal Physical 60 100% 15
TM49 Echoed Voice Type Normal Special 40 100% 15
TM52 Focus Blast Type Fighting Special 120 70% 5
TM56 Fling Type Dark Physical 100% 10
TM57 Charge Beam Type Electric Special 50 100% 10
TM65 Shadow Claw Type Ghost Physical 70 100% 15
TM67 Retaliate Type Normal Physical 70 100% 5
TM68 Giga Impact Type Normal Physical 150 90% 5
TM83 Work Up Type Normal Status —% 30
TM86 Grass Knot Type Grass Special 100% 20
TM87 Swagger Type Normal Status 85% 15
TM89 U-Turn Type Bug Physical 70 100% 20
TM90 Substitute Type Normal Status —% 10
TM94 Rock Smash Type Fighting Physical 40 100% 15
HM01 Cut Type Normal Physical 50 95% 30
HM03 Surf Type Water Special 95 100% 15
HM04 Strength Type Normal Physical 80 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

To see the Egg Moves that Furret can learn, refer to Sentret.


By tutoring

Generation V
Games Move Type Category Power Accuracy PP
Template:B2W2 Aqua Tail Type Water Physical 90 90% 10
Template:B2W2 Covet Type Normal Physical 60 100% 25
Template:B2W2 Fire Punch Type Fire Physical 75 100% 15
Template:B2W2 Helping Hand Type Normal Status —% 20
Template:B2W2 Hyper Voice Type Normal Special 90 100% 10
Template:B2W2 Ice Punch Type Ice Physical 75 100% 15
Template:B2W2 Iron Tail Type Steel Physical 100 75% 15
Template:B2W2 Knock Off Type Dark Physical 20 100% 20
Template:B2W2 Last Resort Type Normal Physical 140 100% 5
Template:B2W2 Sleep Talk Type Normal Status —% 10
Template:B2W2 Snore Type Normal Special 40 100% 15
Template:B2W2 Super Fang Type Normal Physical 90% 10
Template:B2W2 ThunderPunch Type Electric Physical 75 100% 15
Template:B2W2 Trick Type Psychic Status 100% 10
Template:B2W2 Uproar Type Normal Special 90 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By leveling up

Generation IV
Level Move Type Category Power Accuracy PP
1 Defense Curl Type Normal Status —% 40
1 Foresight Type Normal Status —% 40
1 Quick Attack Type Normal Physical 40 100% 30
1 Scratch Type Normal Physical 40 100% 35
4 Defense Curl Type Normal Status —% 40
7 Quick Attack Type Normal Physical 40 100% 30
13 Fury Swipes Type Normal Physical 18 100% 15
17 Helping Hand Type Normal Status —% 20
21 Follow Me Type Normal Status —% 20
28 Slam Type Normal Physical 80 75% 20
32 Rest Type Psychic Status —% 10
36 Sucker Punch Type Dark Physical 80 100% 5
42 Amnesia Type Psychic Status —% 20
46 Baton Pass Type Normal Status —% 40
50 Me First Type Normal Status —% 20
56 Hyper Voice Type Normal Special 90 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation IV
Machine Move Type Category Power Accuracy PP
TM01 Focus Punch Type Fighting Physical 150 100% 5
TM03 Water Pulse Type Water Special 60 100% 20
TM06 Toxic Type Poison Status 85% 10
TM10 Hidden Power Type Normal Special 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM13 Ice Beam Type Ice Special 95 100% 10
TM14 Blizzard Type Ice Special 120 70% 5
TM15 Hyper Beam Type Normal Special 150 90% 5
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM21 Frustration Type Normal Physical 100% 20
TM22 SolarBeam Type Grass Special 120 100% 10
TM23 Iron Tail Type Ground Physical 100 75% 15
TM24 Thunderbolt Type Electric Special 95 100% 15
TM25 Thunder Type Electric Special 120 70% 10
TM27 Return Type Normal Physical 100% 20
TM28 Dig Type Ground Physical 80 100% 10
TM30 Shadow Ball Type Ghost Special 80 100% 15
TM31 Brick Break Type Fighting Physical 75 100% 15
TM32 Double Team Type Normal Status —% 15
TM34 Shock Wave Type Electric Special 60 —% 20
TM35 Flamethrower Type Fire Special 95 100% 15
TM42 Facade Type Normal Physical 70 100% 20
TM43 Secret Power Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM45 Attract Type Normal Status 100% 15
TM46 Thief Type Dark Physical 40 100% 25
TM52 Focus Blast Type Fighting Special 120 70% 5
TM56 Fling Type Dark Physical 100% 10
TM57 Charge Beam Type Electric Special 50 100% 10
TM58 Endure Type Normal Status —% 10
TM65 Shadow Claw Type Ghost Physical 70 100% 15
TM68 Giga Impact Type Normal Physical 150 90% 5
TM78 Captivate Type Normal Status 100% 20
TM82 Sleep Talk Type Normal Status —% 10
TM83 Natural Gift Type Normal Physical 100% 15
TM86 Grass Knot Type Grass Special 100% 20
TM87 Swagger Type Normal Status 85% 15
TM89 U-Turn Type Bug Physical 70 100% 20
TM90 Substitute Type Normal Status —% 10
HM01 Cut Type Normal Physical 50 95% 30
HM03 Surf Type Water Special 95 100% 15
HM04 Strength Type Normal Physical 80 100% 15
HM06 Rock Smash Type Fighting Physical 40 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

To see the Egg Moves that Furret can learn, refer to Sentret.


By tutoring

Generation IV
Games Move Type Category Power Accuracy PP
Template:Pt / Template:HGSS Aqua Tail Type Water Physical 90 90% 10
Template:Pt / Template:HGSS Fire Punch Type Fire Physical 75 100% 15
Template:Pt / Template:HGSS Fury Cutter Type Bug Physical 10 95% 20
Template:Pt / Template:HGSS Headbutt Type Normal Physical 70 100% 15
Template:Pt / Template:HGSS Helping Hand Type Normal Status —% 20
Template:Pt / Template:HGSS Ice Punch Type Ice Physical 75 100% 15
Template:Pt / Template:HGSS Iron Tail Type Steel Physical 100 75% 15
Template:Pt / Template:HGSS Knock Off Type Dark Physical 20 100% 20
Template:Pt / Template:HGSS Last Resort Type Normal Physical 140 100% 5
Template:Pt / Template:HGSS Mud-Slap Type Ground Special 20 100% 10
Template:Pt / Template:HGSS Rollout Type Rock Physical 30 90% 20
Template:Pt / Template:HGSS Snore Type Normal Special 40 100% 15
Template:Pt / Template:HGSS Super Fang Type Normal Physical 90% 10
Template:Pt / Template:HGSS Sucker Punch Type Dark Physical 80 100% 5
Template:Pt / Template:HGSS Swift Type Normal Special 60 —% 20
Template:Pt / Template:HGSS ThunderPunch Type Electric Physical 75 100% 15
Template:Pt / Template:HGSS Uproar Type Normal Special 90 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By leveling up

Generation III
Level Move Type Category Power Accuracy PP
1 Defense Curl Type Normal Status —% 40
1 Quick Attack Type Normal Physical 40 100% 30
1 Scratch Type Normal Physical 40 100% 35
4 Defense Curl Type Normal Status —% 40
7 Quick Attack Type Normal Physical 40 100% 30
12 Fury Swipes Type Normal Physical 18 100% 15
19 Helping Hand Type Normal Status —% 20
28 Slam Type Normal Physical 80 75% 20
48 Rest Type Psychic Status —% 10
59 Amnesia Type Psychic Status —% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation III
Machine Move Type Category Power Accuracy PP
TM01 Focus Punch Type Fighting Physical 150 100% 5
TM03 Water Pulse Type Water Special 60 100% 20
TM06 Toxic Type Poison Status 85% 10
TM10 Hidden Power Type Normal Special 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM13 Ice Beam Type Ice Special 95 100% 10
TM14 Blizzard Type Ice Special 120 70% 5
TM15 Hyper Beam Type Normal Physical 150 90% 5
TM17 Protect Type Normal Status —% 10
TM18 Rain Dance Type Water Status —% 5
TM21 Frustration Type Normal Physical 100% 20
TM22 SolarBeam Type Grass Special 120 100% 10
TM23 Iron Tail Type Ground Physical 100 75% 15
TM24 Thunderbolt Type Electric Special 95 100% 15
TM25 Thunder Type Electric Special 120 70% 10
TM27 Return Type Normal Physical 100% 20
TM28 Dig Type Ground Physical 60 100% 10
TM30 Shadow Ball Type Ghost Physical 80 100% 15
TM31 Brick Break Type Fighting Physical 75 100% 15
TM32 Double Team Type Normal Status —% 15
TM34 Shock Wave Type Electric Special 60 —% 20
TM35 Flamethrower Type Fire Special 95 100% 15
TM42 Facade Type Normal Physical 70 100% 20
TM43 Secret Power Type Normal Physical 70 100% 20
TM44 Rest Type Psychic Status —% 10
TM45 Attract Type Normal Status 100% 15
TM46 Thief Type Dark Special 40 100% 25
HM01 Cut Type Normal Physical 50 95% 30
HM03 Surf Type Water Special 95 100% 15
HM04 Strength Type Normal Physical 80 100% 15
HM06 Rock Smash Type Fighting Physical 40 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

To see the Egg Moves that Furret can learn, refer to Sentret.


By tutoring

Generation III
Games Move Type Category Power Accuracy PP
Template:FRLG / Template:E / Template:XD Body Slam Type Normal Physical 85 100% 15
Template:E Defense Curl Type Normal Status —% 40
Template:FRLG / Template:E / Template:XD Double-Edge Type Normal Physical 120 100% 15
Template:E DynamicPunch Type Fighting Physical 100 50% 5
Template:E Endure Type Normal Status —% 10
Template:E Fire Punch Type Fire Special 75 100% 15
Template:E Fury Cutter Type Bug Physical 10 95% 20
Template:E Ice Punch Type Ice Special 75 100% 15
Template:FRLG / Template:E / Template:XD Mimic Type Normal Status —% 10
Template:E Mud-Slap Type Ground Physical 20 100% 10
Template:E Rollout Type Rock Physical 30 90% 20
Template:E Sleep Talk Type Normal Status —% 10
Template:E Snore Type Normal Physical 40 100% 15
Template:FRLG / Template:E / Template:XD Substitute Type Normal Status —% 10
Template:E / Template:XD Swagger Type Normal Status 90% 15
Template:E Swift Type Normal Physical 60 —% 20
Template:E ThunderPunch Type Electric Special 75 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By leveling up

Generation II
Level Move Type Category Power Accuracy PP
1 Defense Curl Type Normal Status —% 40
1 Quick Attack Type Normal Physical 40 100% 30
1 Scratch Type Normal Physical 40 100% 35
5 Defense Curl Type Normal Status —% 40
11 Quick Attack Type Normal Physical 40 100% 30
18 Fury Swipes Type Normal Physical 18 100% 15
28 Slam Type Normal Physical 80 75% 20
38 Rest Type Psychic Status —% 10
48 Amnesia Type Psychic Status —% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM/HM

Generation II
Machine Move Type Category Power Accuracy PP
TM01 DynamicPunch Type Fighting Physical 100 50% 5
TM02 Headbutt Type Normal Physical 70 100% 15
TM03 Curse Type ??? Status —% 10
TM04 Rollout Type Rock Physical 30 90% 20
TM06 Toxic Type Poison Status 85% 10
TM10 Hidden Power Type Normal Physical 100% 15
TM11 Sunny Day Type Fire Status —% 5
TM13 Snore Type Normal Physical 40 100% 15
TM15 Hyper Beam Type Normal Physical 150 90% 5
TM17 Protect Type Normal Status —% 10
TM20 Endure Type Normal Status —% 10
TM21 Frustration Type Normal Physical 100% 20
TM23 Iron Tail Type Steel Physical 100 75% 15
TM27 Return Type Normal Physical 100% 20
TM28 Dig Type Ground Physical 60 100% 10
TM30 Shadow Ball Type Ghost Physical 80 100% 15
TM31 Mud-Slap Type Ground Physical 20 100% 10
TM32 Double Team Type Normal Status —% 15
TM33 Ice Punch Type Ice Special 75 100% 15
TM34 Swagger Type Normal Status 90% 15
TM35 Sleep Talk Type Normal Status —% 10
TM39 Swift Type Normal Physical 60 —% 20
TM40 Defense Curl Type Normal Status —% 40
TM41 ThunderPunch Type Electric Special 75 100% 15
TM43 Detect Type Fighting Status —% 5
TM44 Rest Type Psychic Status —% 10
TM45 Attract Type Normal Status 100% 15
TM46 Thief Type Dark Physical 60 100% 25
TM48 Fire Punch Type Fire Special 75 100% 15
TM49 Fury Cutter Type Bug Physical 10 90% 20
HM01 Cut Type Normal Physical 50 95% 30
HM03 Surf Type Water Special 95 100% 15
HM04 Strength Type Normal Physical 80 100% 15
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

To see the Egg Moves that Furret can learn, refer to Sentret.

Sprites

Appearances

Anime

Trivia

  • Furret has a "mask", similar to most ferrets, in Pokémon Gold and Silver but no longer appear with it in later games.
  • Furrets have a similar appearance to the Hoenn region's Linoone, and are also the evolved form of one of the first seen Normal-Type Pokémon, just as Linoone is.
  • Furret has little appearance in the anime, except for once in the Silver Conference, once in the Hoenn League, and a short appearance in the Sinnoh Saga where it was seen on a stretcher being carted off into surgery.
  • Furret appears in Pokémon 4Ever when a Furret led Ash and his friends to the Lake of Life so they could heal Celebi.

Origin

Furret is likely based on a ferret.

Etymology

Furret is derived from "fur" and "ferret".

Ōtachi comes from 大 (ō, big) and 鼬鼠 (itachi, weasel, as weasels are related to ferrets).

Gallery

See also

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