フラッシュ Flash |
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Generation: | I |
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Type: | ![]() |
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Category | ![]() |
Power: | — |
Accuracy: | 100% |
PP: | 20* |
Affects: | Selected target |
Secondary Effect: | None |
Priority: | 0 |
Contact: | No |
Magic Coat: | Yes |
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Magic Bounce: | Yes |
Bright Powder: | Yes |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | No |
Flash is a Normal-type move introduced in Generation I.
Contents
Description
Games | Description |
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GSC | Blinds the foe to reduce accuracy. |
RSE | Looses a powerful blast of light that cuts accuracy. |
FRLG | A blast of light that cuts the foe's accuracy. It also illuminates caves. |
DPPtHGSS | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
BWB2W2 | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. |
XY | The user flashes a bright light that cuts the target's accuracy. |
ORAS | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate dark caves. |
SMUSUMPE | The user flashes a bright light that cuts the target's accuracy. |
Effects
In Battle
During a battle, the user flashes a light that reduces the foe's accuracy by one stage.
Outside of Battle
In Generation I And II as well as Pokémon FireRed and LeafGreen Version, using Flash in a dark caves illuminates the area until the player exits the cave.
In other Generation III to V games, using it in dark caves only makes a large circle of visible area, but cannot fully illuminate the cave.
In Pokémon X and Y, using Flash in a cave causes the screen to zoom out instead, as there are no dark caves in the game.
In Pokémon Omega Ruby and Alpha Sapphire, dark caves are simply dim, but the whole screen is still visible. Using Flash once again illuminates the area.
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! flash is replaced with the Secret Technique light up.
Learnset
By leveling up
Pokémon | Type | Egg groups | Level | ||
VII | VIII | ||||
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Volbeat | Bug | |||
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Morellul | Grass/Fairy | |||
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Shiinotic | Grass/Fairy | |||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. |
By TM/HM
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This section is completely EMPTY! Please help the Pokémon Wiki by expanding it. |
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In Side Games
In Pokemon Ranger: Shadows of Almia, Flash can be use by Electabuzz to illuminate rooms too dark to perform Target Clears in. It's first used in Team Dim Sun's cargo ship to light up the room Barlow is being held in. It's later used in Chroma Ruins to light up dark areas.
Gallery
- Main games
- Main series
- Pokémon Adventures
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This article is a stub. Please help the wiki by expanding it. |
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Generation I TMs and HMs | |
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TMs | |
HMs | |
Red and Green · Blue · Red and Blue · Yellow Other Generations: II · III · IV · V · VI · VII · VIII |
Generation II TMs and HMs | |
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TMs | |
HMs | |
Gold and Silver · Crystal Other Generations: I · III · IV · V · VI · VII · VIII |
Generation III TMs and HMs | |
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TMs | |
HMs | |
Ruby and Sapphire · FireRed and LeafGreen · Emerald Other Generations: I · II · IV · V · VI · VII · VIII |
Generation IV TMs and HMs | |
---|---|
TMs | |
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17 · 18 · 19 · 20 · 21 · 22 · 23 · 24 · 25 26 · 27 · 28 · 29 · 30 · 31 · 32 · 33 · 34 · 35 · 36 · 37 · 38 · 39 · 40 · 41 · 42 · 43 · 44 · 45 · 46 · 47 · 48 · 49 · 50 51 · 52 · 53 · 54 · 55 · 56 · 57 · 58 · 59 · 60 · 61 · 62 · 63 · 64 · 65 · 66 · 67 · 68 · 69 · 70 · 71 · 72 · 73 · 74 · 75 76 · 77 · 78 · 79 · 80 · 81 · 82 · 83 · 84 · 85 · 86 · 87 · 88 · 89 · 90 · 91 · 92 | |
HMs | |
Diamond and Pearl · Platinum · HeartGold and SoulSIlver Other Generations: I · II · III · V · VI · VII · VIII |
Generation V TMs and HMs | |
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TMs | |
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17 · 18 · 19 · 20 · 21 · 22 · 23 · 24 · 25 26 · 27 · 28 · 29 · 30 · 31 · 32 · 33 · 34 · 35 · 36 · 37 · 38 · 39 · 40 · 41 · 42 · 43 · 44 · 45 · 46 · 47 · 48 · 49 · 50 51 · 52 · 53 · 54 · 55 · 56 · 57 · 58 · 59 · 60 · 61 · 62 · 63 · 64 · 65 · 66 · 67 · 68 · 69 · 70 · 71 · 72 · 73 · 74 · 75 76 · 77 · 78 · 79 · 80 · 81 · 82 · 83 · 84 · 85 · 86 · 87 · 88 · 89 · 90 · 91 · 92 · 93 · 94 · 95 | |
HMs | |
Black and White · Black 2 and White 2 Other Generations: I · II · III · IV · VI · VII · VIII |
Generation VI TMs and HMs | |
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TMs | |
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17 · 18 · 19 · 20 · 21 · 22 · 23 · 24 · 25 26 · 27 · 28 · 29 · 30 · 31 · 32 · 33 · 34 · 35 · 36 · 37 · 38 · 39 · 40 · 41 · 42 · 43 · 44 · 45 · 46 · 47 · 48 · 49 · 50 51 · 52 · 53 · 54 · 55 · 56 · 57 · 58 · 59 · 60 · 61 · 62 · 63 · 64 · 65 · 66 · 67 · 68 · 69 · 70 · 71 · 72 · 73 · 74 · 75 76 · 77 · 78 · 79 · 80 · 81 · 82 · 83 · 84 · 85 · 86 · 87 · 88 · 89 · 90 · 91 · 92 · 93 · 94 XY · 94 ORAS · 95 · 96 · 97 98 · 99 · 100 | |
HMs | |
X and Y · Omega Ruby and Alpha Sapphire Other Generations: I · II · III · IV · V · VII · VIII |
- Moves
- Status moves
- Normal-type moves
- Beauty-type moves
- Generation I moves
- Non-contact moves
- Moves affected by Magic Coat
- Moves affected by Magic Bounce
- Moves affected by Bright Powder
- Moves affected by Detect or Protect
- Moves not affected by Snatch
- Moves affected by Mirror Move
- Moves not affected by King's Rock
- Articles needing more information
- Article stubs
- Generation I TMs
- Generation II TMs
- Generation III TMs
- Generation IV TMs
- Generation V TMs
- Generation VI TMs
- Generation I HMs
- Generation II HMs
- Generation III HMs