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Throh (Japanese: ナゲキ, HepburnNageki) (THROH[1]) is a Fighting-type Pokémon introduced in Generation V. He is Sawk's counterpart.

Biology[]

Physiology[]

Throh is a humanoid Pokémon dressed in a gi, a traditional training and contest uniform among many martial arts. His head is red and has very large eyebrows. He is shorter than Sawk, and has 3 toes that make a triangle shape.

Throh is a Fighting-type Pokémon with a bulky body, red, rocky skin, and seemingly wearing a white and black martial arts outfit. His head is round, with a “Y”-shaped black feature over his eyes and nose. The collar of his outfit is rimmed in black, and the sleeves sport a crisscrossed pattern. Throh's hands are red with three bulbous, gecko-like fingers. He has a black, martial-arts style belt, and his white “pants” have black patches on the knees. His feet have three digits. His power increases when his belt is tied. Wild ones can create their own belts. Throh have a tendency to throw around larger opponents. They live in herds of around five Pokémon. He creates his own belt by weaving vines.

Evolution[]

Throh does not evolve.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Black and White Route 10, Route 16, Route 18, Pinwheel Forest Rare
Black 2 and White 2 Route 15, Route 18, Route 23, Pinwheel Forest, Victory Road Rare
X and Y Route 11 Rare
Omega Ruby and Alpha Sapphire Route 112 (Omega Ruby only)
Sun and Moon Transfer None

Pokédex entries[]

  • Black

    When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.

  • White

    When they encounter foes bigger than themselves, they try to throw them. They always travel in packs of five.

  • Black 2

    When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.

  • White 2

    When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.

  • X

    When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.

  • Y

    When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.

  • Omega Ruby

    When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.

  • Alpha Sapphire

    When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.

  • Sword

    It performs throwing moves with first-rate skill. Over the course of many battles, Throh's belt grows darker as it absorbs its wearer's sweat.

  • Shield

    They train in groups of five. Any member that can't keep up will discard its belt and leave the group.


Stats[]

Stats
HP
120
Attack
100
Defense
85
Sp. Atk
30
Sp. Def
85
Speed
45
Total
465

Learnset[]

Leveling[]

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Mat Block —% 10 Type Fighting HOME Fighting Status
1 Bind 15 85% 20 Type Normal HOME Normal Physical
1 Leer 100% 30 Type Normal HOME Normal Status
1 Bide —% 10 Type Normal HOME Normal Physical
1 Focus Energy —% 30 Type Normal HOME Normal Status
5 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
9 Vital Throw 70 —% 10 Type Fighting HOME Fighting Physical
13 Revenge 60 100% 10 Type Fighting HOME Fighting Physical
17 Storm Throw 60 100% 10 Type Fighting HOME Fighting Physical
21 Body Slam 85 100% 15 Type Normal HOME Normal Physical
25 Bulk Up —% 20 Type Fighting HOME Fighting Status
29 Circle Throw 60 90% 10 Type Fighting HOME Fighting Physical
33 Endure —% 10 Type Normal HOME Normal Status
37 Wide Guard —% 10 Type Rock HOME Rock Status
41 Superpower 120 100% 5 Type Fighting HOME Fighting Physical
45 Reversal 100% 15 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
1 Bind 15 85% 20 Type Normal HOME Normal Physical Tough 3 0 ♥
1 Leer 100% 30 Type Normal HOME Normal Status Cool 2 1 ♥
5 Bide —% 10 Type Normal HOME Normal Physical Tough 3 0 ♥
9 Focus Energy —% 30 Type Normal HOME Normal Status Cool 1 0 ♥
13 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical Tough 3 0 ♥
17 Vital Throw 70 —% 10 Type Fighting HOME Fighting Physical Cool 2 0 ♥
21 Revenge 60 100% 10 Type Fighting HOME Fighting Physical Tough 2 0 ♥
25 Storm Throw 60 100% 10 Type Fighting HOME Fighting Physical Cool 2 0 ♥
29 Body Slam 85 100% 15 Type Normal HOME Normal Physical Tough 1 4 ♥
33 Bulk Up —% 20 Type Fighting HOME Fighting Status Cool 1 0 ♥
37 Circle Throw 60 90% 10 Type Fighting HOME Fighting Physical Cool 3 0 ♥
41 Endure —% 10 Type Normal HOME Normal Status Tough 3 0 ♥
45 Wide Guard —% 10 Type Rock HOME Rock Status Tough 1 0 ♥
48 Superpower 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
50 Reversal 100% 15 Type Fighting HOME Fighting Physical Cool 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Cat.
1 Bind 15 85% 20 Type Normal HOME Normal Physical
1 Leer 100% 30 Type Normal HOME Normal Status
5 Bide —% 10 Type Normal HOME Normal Physical
9 Focus Energy —% 30 Type Normal HOME Normal Status
13 Seismic Toss 100% 20 Type Fighting HOME Fighting Physical
17 Vital Throw 70 —% 10 Type Fighting HOME Fighting Physical
21 Revenge 60 100% 10 Type Fighting HOME Fighting Physical
25 Storm Throw 40 100% 10 Type Fighting HOME Fighting Physical
29 Body Slam 85 100% 15 Type Normal HOME Normal Physical
33 Bulk Up —% 20 Type Fighting HOME Fighting Status
37 Circle Throw 60 90% 10 Type Fighting HOME Fighting Physical
41 Endure —% 10 Type Normal HOME Normal Status
45 Wide Guard —% 10 Type Rock HOME Rock Status
49 Superpower 120 100% 5 Type Fighting HOME Fighting Physical
53 Reversal 100% 15 Type Fighting HOME Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM[]

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Type Normal HOME Normal Status
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation VI
TM/HM/TR Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Type Poison HOME Poison Status Clever 3 0 ♥
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status Cool 1 0 ♥
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Type Fire HOME Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Type Dark HOME Dark Status Clever 2 1 ♥
TM17 Protect —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Type Water HOME Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Type Normal HOME Normal Physical Cute 2 3 ♥
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Type Normal HOME Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Type Normal HOME Normal Status Cool 1 0 ♥
TM39 Rock Tomb 60 95% 15 Type Rock HOME Rock Physical Clever 3 0 ♥
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Type Psychic HOME Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Type Normal HOME Normal Status Cute 2 0 ♥
TM47 Low Sweep 65 100% 20 Type Fighting HOME Fighting Physical Clever 2 3 ♥
TM48 Round 60 100% 15 Type Normal HOME Normal Special Beautiful 2 0 ♥
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special Cool 4 0 ♥
TM56 Fling 100% 10 Type Dark HOME Dark Physical Cute 3 0 ♥
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical Tough 2 0 ♥
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical Cool 3 0 ♥
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical Tough 4 4 ♥
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical Tough 3 0 ♥
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical Tough 2 2 ♥
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical Tough 4 0 ♥
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Type Normal HOME Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Type Normal HOME Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Type Normal HOME Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Type Normal HOME Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Type Fighting HOME Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs, TRs, and HMs Generation V
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM08 Bulk Up —% 20 Type Fighting HOME Fighting Status
TM10 Hidden Power 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM12 Taunt 100% 20 Type Dark HOME Dark Status
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM28 Dig 80 100% 10 Type Ground HOME Ground Physical
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM39 Rock Tomb 50 80% 10 Type Rock HOME Rock Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM47 Low Sweep 60 100% 20 Type Fighting HOME Fighting Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM52 Focus Blast 120 70% 5 Type Fighting HOME Fighting Special
TM56 Fling 100% 10 Type Dark HOME Dark Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM67 Retaliate 70 100% 5 Type Normal HOME Normal Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM71 Stone Edge 100 80% 5 Type Rock HOME Rock Physical
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Rock HOME Rock Physical
TM83 Work Up —% 30 Type Normal HOME Normal Status
TM84 Poison Jab 80 100% 20 Type Poison HOME Poison Physical
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 90% 15 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM94 Rock Smash 40 100% 15 Type Fighting HOME Fighting Physical
HM04 Strength 80 100% 15 Type Normal HOME Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding[]

This Pokémon learns no moves by Breeding.
Breeding Generation VII
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation V
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring[]

Tutoring Generation VII
Move Power Accuracy PP Type Cat.
Bind USUM 15 85% 20 Type Normal HOME Normal Physical
Block USUM —% 5 Type Normal HOME Normal Status
Fire Punch USUM 75 100% 15 Type Fire HOME Fire Physical
Focus Punch USUM 150 100% 20 Type Fighting HOME Fighting Physical
Helping Hand USUM —% 20 Type Normal HOME Normal Status
Ice Punch USUM 75 100% 15 Type Ice HOME Ice Physical
Knock Off USUM 65 100% 20 Type Dark HOME Dark Physical
Laser Focus USUM —% 30 Type Normal HOME Normal Status
Low Kick USUM 100% 20 Type Fighting HOME Fighting Physical
Pain Split USUM —% 20 Type Normal HOME Normal Status
Snore USUM 50 100% 15 Type Normal HOME Normal Special
Stomping Tantrum USUM 75 100% 10 Type Ground HOME Ground Physical
Superpower USUM 120 100% 5 Type Fighting HOME Fighting Physical
Thunder Punch USUM 75 100% 15 Type Electric HOME Electric Physical
Zen Headbutt USUM 80 90% 15 Type Psychic HOME Psychic Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bind ORAS 15 85% 20 Type Normal HOME Normal Physical Tough 3 0 ♥
Block ORAS —% 5 Type Normal HOME Normal Status Cute 2 0 ♥
Fire Punch ORAS 75 100% 15 Type Fire HOME Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Type Fighting HOME Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Type Normal HOME Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Type Ice HOME Ice Physical Beautiful 4 0 ♥
Knock Off ORAS 65 100% 25 Type Dark HOME Dark Physical Clever 2 3 ♥
Low Kick ORAS 100% 20 Type Fighting HOME Fighting Physical Tough 1 0 ♥
Pain Split ORAS —% 20 Type Normal HOME Normal Status Clever 1 0 ♥
Snore ORAS 50 100% 15 Type Normal HOME Normal Special Cute 4 0 ♥
Superpower ORAS 120 100% 5 Type Fighting HOME Fighting Physical Tough 6 0 ♥
Thunder Punch ORAS 75 100% 15 Type Electric HOME Electric Physical Cool 4 0 ♥
Zen Headbutt ORAS 80 90% 15 Type Psychic HOME Psychic Physical Clever 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Cat.
Bind  15 85% 20 Type Normal HOME Normal Physical
Block  —% 5 Type Normal HOME Normal Status
Fire Punch  75 100% 15 Type Fire HOME Fire Physical
Helping Hand  —% 20 Type Normal HOME Normal Status
Ice Punch  75 100% 15 Type Ice HOME Ice Physical
Knock Off  20 100% 20 Type Dark HOME Dark Physical
Low Kick  100% 20 Type Fighting HOME Fighting Physical
Pain Split  —% 20 Type Normal HOME Normal Status
Sleep Talk  —% 10 Type Normal HOME Normal Status
Snore  40 100% 15 Type Normal HOME Normal Special
Superpower  120 100% 5 Type Fighting HOME Fighting Physical
ThunderPunch  75 100% 15 Type Electric HOME Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites[]

Appearances[]

Bea Pokémon in anime

Bea's Throh.

Anime[]

Supporting[]

Trivia[]

  • Throh was revealed on September 17 when sprites of all the Generation V Pokémon were revealed.
  • Throh and Sawk can be viewed as the "Hitmonlee and Hitmonchan" of the Unova region.
  • In the anime and in Poképark 2, Throh always appears to be taller than Sawk, when it is not.
  • Being one of the few all-male Pokémon species, Throh is unable to breed without the assistance of a Ditto.
  • Storm Throw is its signature move in the Generation 8 games.

Origin[]

Throh is based on a judoka (an expert in judo) and sumo wrestler.

It may also be based on red oni from Japanese mythology, as an interview stated that Throh and Sawk originally had horns, but they were changed into eyebrows to avoid a mix up with the Forces of Nature trio's Thunderus and Tornadus, who also had this origin.

Sawk along with Throh may also be based on the Ashinaga-tenaga, a pair of yokai one of which has long arms and the other has long legs with Throh representing the longed armed of the pair.

Etymology[]

Throh comes from throw. Its name backwards also spells horht (Sanskrit for "combat").

Gallery[]

See also[]

  1. ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 379. Scholastic. ISBN 978-0-545-79566-1.
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