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Raise a Floppa - The Loop
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Fairy Wind
ようせいのかぜ Fairy Wind |
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Generation: | VI |
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Battle Data
Type: | ![]() |
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Category | ![]() |
Power: | 40 |
Accuracy: | 100% |
PP: | 30, max: ? |
Affects: | Selected target |
Secondary Effect: | |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
---|---|
Magic Bounce: | No |
Bright Powder: | No |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | Yes |
Contest Data
Contest Spectaculars (ORAS)
Type: | ![]() |
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Appeal: | |
Jam: |
Fairy Wind is a Fairy-type move introduced in Generation VI.
Contents
Description
Games | Description |
---|---|
XYORAS SMUSUM |
The user stirs up a fairy wind and strikes the target with it. |
Effect
Fairy Lock inflicts damage on a selected target.
Learnset
Generation VI
By Leveling Up
By Leveling Up | ||
Pokémon | type | Level |
---|---|---|
Togetic | Fairy/ | 10 |
Hoppip | Grass/ | 10 |
Skiploom | Grass/ | 10 |
Jumpluff | Grass/ | 10 |
Mawile | Steel/Fairy | 1 |
Cottonee | Grass/ | 1 |
Flabébé | Fairy | 6 |
Floette | Fairy | 6 |
Spritzee | Fairy | 1 |
Aromatisse | Fairy | 1 |
Swirlix | Fairy | 5 |
Slurpuff | Fairy | 5 |
Sylveon | Fairy | 9 |
Klefki | Steel/Fairy | 5 |
Trivia
- Prior to the release of X and Y, a screenshot of Gardevoir using Fairy Wind was showcased. However, Gardevoir (or any of its evolutionary relatives, for that matter) are unable to learn the move in the final game.